Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 20:02:06 Player: Afro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1512) 1512 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3402 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 508/525 System Corruption 0% Temperature Danger (434) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) Armor Integrity Analyzer Armor Integrity Analyzer Reaction Control System Medium Reflective Plating System Restoration Module Ion Cannon Improved Assault Rifle Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Armor Integrity Analyzer Armor Integrity Analyzer Reaction Control System Medium Reflective Plating System Restoration Module Ion Cannon Improved Assault Rifle Missile Launcher Scythe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 76 | 6 20 5 45 Power 13 | 1 3 1 8 Engine 9 | 1 2 1 5 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 28 | 2 8 1 17 Treads 4 | 2 2 . . Leg 24 | . 6 1 17 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 1 | . 1 . . Storage 4 | 1 1 . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 26 | 2 6 3 15 Energy Gun 10 | . 4 . 6 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | 2 1 2 4 Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 22 | . 5 1 16 Power 6 | . 2 . 4 Propulsion 9 | . 1 . 8 Utility 1 | . . 1 . Weapon 6 | . 2 . 4 Highest Loss Streak 5 | . 3 1 5 To Critical Strikes . | . . . . Average Backups 11 | 1 7 12 14 Power 1 | . 1 1 2 Propulsion 3 | 1 3 3 2 Utility 3 | . 2 4 4 Weapon 3 | . . 3 4 Tool/Special . | . . . . Unused Backups 20 | . 1 . 19 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 11 | . . . 11 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 92 89 97 Engine 8 | . 11 11 6 Core 1 | . . . 1 Treads 8 | . 16 20 1 Leg 18 | . 11 7 24 Device 1 | . 4 . . Storage 15 | . 14 11 18 Processor 8 | . . . 15 Protection 3 | . 5 8 1 Energy Gun 6 | . 15 . 3 Energy Cannon 1 | . . . 2 Ballistic Gun 10 | . 8 14 11 Ballistic Cannon 4 | . 3 15 2 Slashing Weapon 3 | . . . 6 Peak Build Rating 40 | 6 9 14 40 Average Rating 18 | 4 7 10 25 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) 4 | . 13 4 4 Naked Turns . | . . . . Heaviest Build 47 | 14 32 36 47 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 9 15 15 Most Carried 15 | 3 11 15 15 Average Carried 11 | 1 7 12 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 11 15 15 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Mutant 17% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1757 | 190 500 148 919 Remotely . | . . . . Salvage Created 1876 | . 548 117 1211 Parts 102 | . 32 7 63 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 12 5 19 Melee 1 | . . . 1 Guns 27 | . 12 2 13 Cannons 8 | . . 3 5 Classes Destroyed 11 | . 4 1 6 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 4 | . 1 . 3 Recycler 3 | . 1 . 2 Watcher 1 | . . . 1 Swarmer 4 | . 3 1 . Grunt 25 | . 9 3 13 Duelist 1 | . . 1 . Sentry 3 | . . . 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 3 7 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 359 | . 96 36 227 Missed 81 | . 28 14 39 Hits 278 | . 68 22 188 Melee 4 | . . 4 . Projectile 274 | . 68 18 188 Critical Strikes 7 | . 1 1 5 Damage Taken 4340 | . 830 309 3201 Core 763 | . 127 76 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 33 | . . . 33 Core Remaining (%) 76 | 100 49 81 . Volleys Fired 167 | . 54 22 91 Largest 3 | . 2 3 3 Hottest 183 | . 80 83 183 Shots Fired 339 | . 97 66 176 Gun 250 | . 96 33 121 Cannon 89 | . 1 33 55 Launcher . | . . . . Special . | . . . . Kinetic 239 | . 54 66 119 Thermal 100 | . 43 . 57 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 7 6 28 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 226 | . 61 33 132 Core Hits 97 | . 25 10 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 1 5 Burn 4 | . . . 4 Blast 2 | . . 1 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3268 | . 781 445 2042 Guns 2056 | . 764 139 1153 Cannons 1151 | . 17 306 828 Explosions . | . . . . Melee 32 | . . . 32 Ramming 29 | . . . 29 Kinetic 2191 | . 457 445 1289 Thermal 1016 | . 324 . 692 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 32 | . . . 32 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 4 5 Impact . | . . . . Kinetic 8 | . . 4 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 2 | . . . 2 Crushed 1 | . . . 1 Highest Temperature 425 | . 297 172 425 Average Temperature 92 | . 80 50 112 Received Heat Transfer 1728 | . 345 78 1305 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 2304 | . 750 . 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 93 100 100 Level 1 1 | . 6 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 215 | . 215 58 111 Initial 10 | . . 5 10 Average 44 | . 100 17 25 Influence Increases 1116 | . 407 158 551 Destroy 0b10 Robot/C 720 | . 240 100 380 Destroy 0b10 Robot/NC 50 | . 10 . 40 Destroy Leader 170 | . 52 10 108 Destroy Structure 11 | . . 3 8 Lose Combat Pursuer 165 | . 105 45 15 Influence Decreases 1077 | . 394 145 538 Entered New Map 24 | . . 8 16 Time Decay 900 | . 344 127 429 Lost Part 153 | . 50 10 93 Squads Dispatched 6 | . 2 . 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 26 9 30 Peak Tracking Total 7 | . 7 4 4 Tactical Retreats 7 | . 5 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . 1 2 3 Successful 4 | . 1 . 3 Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3171 | 67 878 474 1752 Spaces Moved 1468 | 38 484 239 707 Core 4 | 4 . . . Treads 558 | 34 217 239 68 Legs 906 | . 267 . 639 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 120 Average Speed 161 | 148 139 163 175 Slowest Speed 330 | 160 190 240 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 63 23 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 2 6 Melee . | . . . . Projectile 8 | . . 2 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1987 | 46 592 281 1068 Wait 149 | . 5 4 140 Move 1465 | 37 483 238 707 Hop . | . . . . Pick Up 60 | 3 13 8 36 Fast Attach 27 | 6 9 1 11 Attach 24 | . 2 3 19 Detach . | . . . . Swap 33 | . 10 2 21 Drop 58 | . 16 3 39 Fire 167 | . 54 22 91 Melee 1 | . . . 1 Ram . | . . . . Kick 2 | . . . 2 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Lost 3 parts (1p2w) 422 | -10/Materials | Discovered new exit (range 8) 604 | -10/Materials | Build established: Scavenger-Mutant 628 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Core integrity fell below 50% 922 | -10/Materials | Build established: Mutant 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1320 | -9/Materials | Discovered new exit (range 14) 1420 | -9/Materials | Entered another Materials area 1420 | -8/Materials | Evolved 2 slots: Utility x2 1928 | -8/Materials | Lost 4 parts (1p1n2w) 2180 | -8/Materials | Lost 5 parts (1p3n1w) 2214 | -8/Materials | Build established: Scavenger-Mutant 2248 | -8/Materials | Core integrity fell below 50% 2553 | -8/Materials | Repaired Scythe 2651 | -8/Materials | Build established: Mutant 2783 | -8/Materials | Core integrity fell below 20% 2856 | -8/Materials | Lost 4 parts (1p2n1w) 3085 | -8/Materials | Build established: Gunner 3172 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02999_ Identified Adv. EMP Blaster. 03000_ Dropped Adv. EMP Blaster. 03002_ Acquired Imp. Assault Rifle. 03006_ Dropped Imp. Assault Rifle. 03007_ Acquired Adv. Beam Rifle. 03023_ Kicked U-05 Engineer out of the way. 03023_ U-05 Engineer destroyed. 03024_ Acquired 13 matter. 03111_ Kicked T-07 Excavator out of the way. 03123_ A-02 Transporter destroyed. 03126_ Acquired 24 matter. 03160_ G-50 Soldier suffers critical hit (Burn). 03163_ Adv. Heat Sink melted. 03163_ G-50 Soldier destroyed. 03163_ Switching to secondary target: G-47 Trooper. 03166_ G-47 Trooper suffers critical hit (Burn). 03169_ Critical hit (Burn: +37). 03171_ G-47 Trooper heat spikes uncontrollably. 03171_ G-47 Trooper overheating. 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Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ce7f54e8-c0b9-44b0-a348-b6e1 Manual? 1 Play Time 00:35:07 Cumulative 34.2 hours Start 2026.07.28 @ 18:14:24 End 2026.07.28 @ 20:02:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb2744f7-61b3-4729-afd5-cdf5c2ddee7e