Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 10:51:35 Player: quak Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (119) 595 Value Destroyed (2491) 2491 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8606 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 801/850 Matter 35/300 Energy 136/150 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Improved Cooling System Small Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Minigun > --- INVENTORY (8) ---- Fusion Compressor Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Reaction Control System Hacking Suite Autogun Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Minigun > --- INVENTORY -------- Fusion Compressor Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Reaction Control System Hacking Suite Missile Launcher Precision Grenade Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 2 . . 1 . . Utility 4 | . . . 2 . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 80 | 7 9 . 32 . . 2 11 9 . 4 5 . 1 Power 10 | 1 1 . 5 . . . 1 . . 1 1 . . Engine 7 | 1 1 . 4 . . . 1 . . . . . . Core 3 | . . . 1 . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 . . 10 . . . 5 5 . . 1 . . Treads 16 | 2 . . 9 . . . 5 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 5 . . 1 . . Utility 28 | 2 3 . 10 . . . 3 3 . 3 3 . 1 Device 7 | 1 . . 2 . . . 1 . . . 3 . . Storage 6 | 1 3 . 1 . . . . 1 . . . . . Processor 4 | . . . 2 . . . . . . 1 . . 1 Hackware 2 | . . . . . . . . 2 . . . . . Protection 9 | . . . 5 . . . 2 . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 5 . 7 . . 2 2 1 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 1 5 . 6 . . 1 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . 1 Parts Lost 16 | . 1 1 11 . . 1 1 . . . . . 1 Power 3 | . 1 . 2 . . . . . . . . . . Propulsion 4 | . . 1 3 . . . . . . . . . . Utility 5 | . . . 4 . . . 1 . . . . . . Weapon 4 | . . . 2 . . 1 . . . . . . 1 Highest Loss Streak 3 | . 1 1 3 . . 1 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 1 9 15 16 20 20 19 19 9 8 7 6 7 7 Power 1 | . 1 3 1 1 1 1 1 . . . . 1 1 Propulsion 3 | . 1 1 4 6 6 6 6 . 1 2 2 2 2 Utility 5 | . 4 7 6 8 8 8 7 5 5 3 2 2 2 Weapon 3 | . 3 4 4 5 5 4 4 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 1 . 8 . . . 2 3 1 3 . . 6 Power 1 | . . . . . . . 1 . . . . . . Propulsion 7 | . . . 2 . . . . 2 . . . . 3 Utility 10 | . . . 4 . . . 1 1 1 2 . . 1 Weapon 5 | . . . 2 . . . . . . 1 . . 2 Tool/Special 1 | . 1 . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 97 96 100 100 100 98 99 100 100 99 100 100 Engine 9 | . 13 14 9 11 11 11 8 7 7 5 . . . Treads 21 | . 27 25 20 22 22 22 26 1 . . . . . Flight 4 | . . . . . . . . 36 38 38 40 40 40 Device 6 | . 14 14 4 . . . 8 . . . 5 6 6 Storage 11 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 Processor 12 | . . . 17 22 22 22 18 7 7 7 6 6 6 Hackware 1 | . . . . . . . . 14 15 15 13 13 13 Protection 6 | . . . 9 11 11 11 8 7 7 7 6 6 6 Ballistic Gun 21 | . 26 28 21 22 22 20 17 15 15 15 13 13 13 Peak Build Rating 52 | 7 8 8 18 18 18 18 25 37 38 42 50 50 52 Average Rating 16 | 5 7 7 14 18 18 17 21 36 37 38 48 49 50 On Entrance 23 | . 7 8 7 18 18 18 18 25 37 38 42 50 49 Avg Prop Armor Cover (%) 5 | . . . 10 . . . . . . . 1 1 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 14 90 30 56 56 56 56 61 56 21 21 21 22 22 Greatest Support 62 | 40 40 40 40 40 40 40 62 25 25 25 30 30 30 Greatest Overweight (x) 17 | . 2 1 1 1 1 1 17 2 . . . . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 20 8 8 8 8 8 Average Capacity 15 | 7 13 15 16 20 20 20 20 9 8 8 8 8 8 Most Carried 20 | 3 15 15 20 20 20 20 20 20 8 8 7 7 8 Average Carried 14 | 1 9 15 16 20 20 19 19 8 7 7 6 7 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 8 8 8 8 8 8 Final Carried 20 | 3 15 15 20 20 20 19 20 8 8 8 7 7 8 Class Distribution -------------------- 51% | Scavenger-Mutant 38% | Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Matter Collected 2658 | 251 407 150 1143 . . 83 424 55 . 110 . . 35 Remotely . | . . . . . . . . . . . . . . Salvage Created 4059 | 154 612 200 1833 . . 240 855 55 . 110 . . . Parts 259 | 17 40 24 113 . . 17 43 2 . 3 . . . Haulers Intercepted 11 | . 2 . 5 . . . 3 1 . . . . . Recyclers Shooed 7 | . 1 . 3 . . 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 78 | . 15 9 31 . . 9 14 . . . . . . Guns 67 | . 15 9 31 . . 1 11 . . . . . . AOE 11 | . . . . . . 8 3 . . . . . . Classes Destroyed 12 | 3 5 . 3 . . . 1 . . . . . . Worker 4 | 1 . . . . . 1 2 . . . . . . Builder 2 | . . . 1 . . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 3 1 . . . . . Recycler 9 | 1 2 . 3 . . 1 1 . . 1 . . . Operator 8 | . 2 . 5 . . . . . . 1 . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 34 | . 12 7 6 . . 6 3 . . . . . . Grunt 29 | . 3 2 15 . . 3 6 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 12 | . . . 9 . . . 3 . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . Best Kill Streak 12 | 3 3 3 6 . . 12 5 1 . 1 . . . Combat Bots Only 9 | . 3 3 6 . . 9 3 . . . . . . Max Kills in Single Turn 4 | 1 2 2 2 . . 4 2 1 . 1 . . . Gunslinging 1 | . 1 1 . . . . 1 . . . . . . Exploded 4 | . . . . . . 4 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 465 | . 102 34 179 . . 12 67 . . 22 . . 49 Missed 167 | . 35 10 50 . . 3 16 . . 17 . . 36 Hits 298 | . 67 24 129 . . 9 51 . . 5 . . 13 Melee 1 | . . . . . . . . . . . . . 1 Projectile 297 | . 67 24 129 . . 9 51 . . 5 . . 12 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 4 | . 1 . 1 . . . 2 . . . . . . Damage Taken 3646 | . 610 246 1633 . . 123 777 . . 47 . . 210 Core 427 | . 108 49 152 . . 37 32 . . . . . 49 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 399 | . 122 . 176 . . . 101 . . . . . . Core Remaining (%) 76 | 100 . 37 . . . 52 94 . . 100 . . . Volleys Fired 289 | 15 66 17 131 . . 8 43 6 . 3 . . . Largest 2 | 2 2 2 2 . . 2 2 2 . 2 . . . Hottest 70 | 70 70 40 46 . . 46 46 48 . 48 . . . Shots Fired 564 | 30 132 34 261 . . 10 79 12 . 6 . . . Gun 555 | 30 132 34 260 . . 6 75 12 . 6 . . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . 4 4 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 525 | 15 117 34 260 . . 6 75 12 . 6 . . . Thermal 30 | 15 15 . . . . . . . . . . . . Explosive 9 | . . . 1 . . 4 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | 8 9 9 18 . . 3 23 3 . 4 . . . Robot Miss Streak 6 | 4 3 3 6 . . 2 2 3 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . Shots Hit Robots 357 | 16 73 24 169 . . 3 63 6 . 3 . . . Core Hits 186 | 8 30 12 77 . . 18 37 1 . 3 . . . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . Critical Strikes 3 | . 2 . . . . . 1 . . . . . . Destroy 3 | . 2 . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6087 | 163 941 313 2534 8 . 710 1277 99 . 42 . . . Guns 5024 | 163 941 313 2499 . . 63 904 99 . 42 . . . Cannons . | . . . . . . . . . . . . . . Explosions 1023 | . . . 9 . . 641 373 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 40 | . . . 26 8 . 6 . . . . . . . Kinetic 4785 | 63 802 313 2499 . . 63 904 99 . 42 . . . Thermal 239 | 100 139 . . . . . . . . . . . . Explosive 1023 | . . . 9 . . 641 373 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 10 | . . . 7 2 . 1 . . . . . . . Targets Rammed 10 | . . . 7 2 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 136 | 90 110 2 21 . . 4 5 21 4 11 136 . . Average Temperature 33 | 35 34 2 6 . . 4 5 8 4 6 72 . . Received Heat Transfer 1155 | . 93 66 627 . . 45 252 . . 9 . . 63 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . Heat Transferred 703 | 296 407 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . Low Security (%) 78 | 100 100 100 45 100 . 70 100 100 100 100 100 100 100 Level 1 21 | . . . 54 . . 29 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 285 | 10 64 175 285 109 . 230 180 38 1 89 42 15 67 Initial 109 | . . 20 56 109 . . 62 38 1 . 33 . . Average 94 | 2 17 112 174 33 . 116 91 27 . 33 22 4 21 Influence Increases 2854 | 30 443 255 1013 . . 250 474 47 . 231 9 15 87 Destroy 0b10 Robot/C 1560 | . 300 180 620 . . 180 280 . . . . . . Destroy 0b10 Robot/NC 210 | 30 35 . 85 . . 15 30 5 . 10 . . . Destroy Leader 408 | . 66 30 204 . . 30 76 2 . . . . . Successful Hack 155 | . 27 . 20 . . . 6 10 . 71 9 . 12 Disable Machine 15 | . . . . . . . 15 . . . . . . Destroy Structure 56 | . . . 9 . . 25 22 . . . . . . Partial Spotted 60 | . . . . . . . . 30 . 15 . 15 . Lose Combat Pursuer 390 | . 15 45 75 . . . 45 . . 135 . . 75 Influence Decreases 2797 | 30 390 163 876 282 . 90 548 128 5 162 76 17 30 Entered New Map 483 | . . 33 89 173 . . 98 48 4 . 36 2 . Time Decay 2154 | 30 390 120 677 109 . 80 440 80 1 152 40 15 20 Lost Part 150 | . . 10 110 . . 10 10 . . . . . 10 Lost Ally 10 | . . . . . . . . . . 10 . . . Squads Dispatched 19 | . 1 . 5 . . . 2 3 . 6 1 . 1 Investigation 4 | . . . . . . . 1 . . 2 1 . . Extermination 2 | . . . . . . . . 1 . 1 . . . Reinforcement 13 | . 1 . 5 . . . 1 2 . 3 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Distress Signals 10 | . 2 . 3 . . . 4 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 163 | . 24 10 60 . . 9 17 2 6 18 . 6 11 Peak Tracking Total 8 | . 5 3 7 . . 8 6 2 6 6 . 6 6 Tactical Retreats 14 | . 1 1 4 . . . 2 . . 4 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Traps Triggered 10 | . 1 . 2 . . . 5 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Accessed 46 | . 8 1 9 . 2 . 6 2 . 14 2 . 2 Terminals 27 | . 7 1 5 . . . 3 1 . 7 1 . 2 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . 1 . . Scanalyzers 4 | . . . 1 . . . 1 . . 2 . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . . Total Hacks 139 | . 23 2 21 . 24 . 16 9 . 35 4 . 5 Successful 79 | . 13 1 14 . 24 . 10 3 . 11 2 . 1 Failed 60 | . 10 1 7 . . . 6 6 . 24 2 . 4 Catastrophic 10 | . . . 2 . . . 3 . . 4 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 14 1 4 . 1 . 4 2 . 12 2 . . Terminals 72 | . 20 2 9 . . . 9 5 . 19 3 . 5 Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 10 | . 3 . 4 . . . 3 . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . 1 . . Scanalyzers 15 | . . . 7 . . . 3 . . 5 . . . Garrison Access 12 | . . . . . . . . 4 . 8 . . . Terminal Hacks 46 | . 9 1 3 . 24 . 3 1 . 2 2 . 1 Record 24 | . . 1 . . 23 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . 1 . . 1 Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Locate Traps 6 | . 3 . 1 . . . . 1 . 1 . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . 4 . . . 2 . . . . . . Scan Component 4 | . 1 . 2 . . . 1 . . . . . . Repair 4 | . 1 . 2 . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . . Scanalyzer 11 | . . . 6 . . . 3 . . 2 . . . Insert Component 4 | . . . 1 . . . 1 . . 2 . . . Analyze 2 | . . . 1 . . . 1 . . . . . . Retrieve Study 5 | . . . 4 . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . . Seal Access 3 | . . . . . . . . 1 . 2 . . . Unauthorized Hacks 7 | . 2 . . . . . 1 1 . 3 . . . Terminals 7 | . 2 . . . . . 1 1 . 3 . . . Assimilate 3 | . . . . . . . . . . 3 . . . Botnet 4 | . 2 . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 8 1 6 . . . 4 2 . 14 2 . 2 Full Trace Events 3 | . . . . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . 99 . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . 1 . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . . . Time 110 | . 26 . 52 . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total Allies 2 | . . . . . . . . . . 2 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Active Infowar (turns) 7059 | 77 1850 241 2732 390 424 254 1083 8 . . . . . Sensors 432 | . . . 432 . . . . . . . . . . Seismic 3017 | 77 1850 241 849 . . . . . . . . . . T.N.C. 3990 | . . . 1831 390 424 254 1083 8 . . . . . Robot Analysis Total 3 | . 1 . . . . . . . . 1 . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Turns Passed 8193 | 153 1850 241 2953 390 424 254 1083 164 23 375 92 75 116 Spaces Moved 6137 | 66 948 86 1331 135 213 112 490 466 77 1335 316 266 296 Core 7 | 6 . . . . . . 1 . . . . . . Treads 3269 | 60 948 86 1226 135 213 112 489 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 105 | . . . 105 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2756 | . . . . . . . . 466 77 1335 316 266 296 Fastest Speed 22 | 50 160 160 115 200 200 200 155 26 26 26 22 22 22 Average Speed 107 | 150 167 177 172 200 200 200 173 26 26 26 22 22 23 Slowest Speed 900 | 160 320 240 240 200 200 200 900 166 26 26 25 25 26 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . 12 2 23 . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 97 29 88 37 60 25 40 15 61 47 7 87 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 18 | . . . 7 . . 11 . . . . . . . Terrain Destroyed 68 | . . . 7 . . 36 25 . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 68 | . . . 7 . . 36 25 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total 7160 | 90 1082 141 1739 254 212 131 660 491 77 1336 335 280 332 Wait 512 | . 33 39 161 118 . 8 77 . 1 6 14 14 41 Move 6038 | 65 947 85 1330 134 212 111 489 443 73 1288 316 265 280 Hop 43 | . . . . . . . . 11 1 23 . . 8 Pick Up 74 | 3 16 . 34 . . . 12 3 1 4 . . 1 Fast Attach 28 | 7 1 . 9 . . . 10 . . 1 . . . Attach 25 | . 2 . 12 . . 1 3 5 . . 2 . . Detach 3 | . . . . . . . . 3 . . . . . Swap 59 | . 8 . 22 . . 2 11 6 . 4 3 1 2 Drop 79 | . 9 . 33 . . . 15 14 1 7 . . . Fire 289 | 15 66 17 131 . . 8 43 6 . 3 . . . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 10 | . . . 7 2 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto x2) -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Derelicts attacked the area 889 | -10/Materials | Identified exit to Mines 1031 | -10/Materials | Discovered new exit (range 13) 1055 | -10/Materials | Identified exit to Materials 1629 | -10/Materials | Repaired Lgt. Treads 2004 | -10/Materials | Entered Mines 2079 | -10/Mines | Core integrity fell below 50% 2214 | -10/Mines | Discovered exit to Materials (range 13) 2245 | -10/Mines | Entered Materials 2245 | -9/Materials | Evolved 2 slots: Utility x2 2402 | -9/Materials | Repaired Lgt. Treads 2591 | -9/Materials | Repaired Assault Rifle 2769 | -9/Materials | Lost 3 parts (1p1u1w) 2952 | -9/Materials | Lost 3 parts (1p1u1w) 3530 | -9/Materials | Discovered new exit (range 9) 3573 | -9/Materials | Build established: Scavenger-Mutant 3625 | -9/Materials | Identified exit to Mines 3728 | -9/Materials | Discovered new exit (range 5) 3734 | -9/Materials | Identified exit to Materials 4097 | -9/Materials | Discovered exit to Materials (range 11) 5198 | -9/Materials | Entered Mines 5221 | -9/Mines | Assembled infested the area 5392 | -9/Mines | Discovered exit to Materials (range 13) 5400 | -9/Mines | Learned Materials interactive machine intel 5580 | -9/Mines | Discovered new exit (range 5) 5586 | -9/Mines | Identified exit to Exiles 5588 | -9/Mines | Entered Exiles 5618 | -9/Exiles | Discovered new exit (range 15) 5642 | -9/Exiles | Met 8R-AWN 5672 | -9/Exiles | Met EX-HEX 5724 | -9/Exiles | Met EX-BIN 5752 | -9/Exiles | Aligned with FarCom system 5754 | -9/Exiles | Given EX-Vault access code 5800 | -9/Exiles | Opened EX-Vault 5862 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5918 | -9/Exiles | Met EX-DEC 5926 | -9/Exiles | Learned location of Zion (-6) 5996 | -9/Exiles | Discovered new exit (range 10) 6010 | -9/Exiles | Identified exit to Mines 6012 | -9/Exiles | Entered Mines 6148 | -8/Mines | Destroyed 9 combat bots 6250 | -8/Mines | Discovered exit to Materials (range 9) 6266 | -8/Mines | Entered Materials 6266 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6267 | -8/Materials | Loaded intel: 19 interactive machine locations 7030 | -8/Materials | Discovered new exit (range 9) 7076 | -8/Materials | Repaired Autogun+ 7347 | -8/Materials | Identified exit to Factory 7349 | -8/Materials | Entered Factory 7349 | -7/Factory | Evolved 2 slots: Propulsion x2 7513 | -7/Factory | Sucked down chute 7513 | -7/Factory | Entered Waste 7518 | -7/Waste | Spotted C-40 Crusher 7519 | -7/Waste | Spotted C-40 Crusher 7519 | -7/Waste | Spotted C-40 Crusher 7523 | -7/Waste | Spotted C-40 Crusher 7525 | -7/Waste | Discovered new exit (range 16) 7525 | -7/Waste | Spotted C-40 Crusher 7526 | -7/Waste | Spotted C-40 Crusher 7530 | -7/Waste | Identified exit to Factory 7536 | -7/Waste | Entered Factory 7668 | -7/Factory | Build established: Hacker-Sprinter 7708 | -7/Factory | Discovered new exit (range 16) 7712 | -7/Factory | Identified exit to Storage 7813 | -7/Factory | Discovered exit to Storage (range 9) 7907 | -7/Factory | Discovered new exit (range 16) 7911 | -7/Factory | Identified exit to Factory 7911 | -7/Factory | Entered another Factory area 7911 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7920 | -6/Factory | Identified exit to Factory 8003 | -6/Factory | Sucked down chute 8003 | -6/Factory | Entered Waste 8015 | -6/Waste | Spotted C-40 Crusher 8015 | -6/Waste | Spotted C-40 Crusher 8023 | -6/Waste | Spotted C-40 Crusher 8038 | -6/Waste | Spotted C-40 Crusher 8041 | -6/Waste | Spotted C-40 Crusher 8044 | -6/Waste | Spotted C-40 Crusher 8067 | -6/Waste | Discovered new exit (range 16) 8077 | -6/Waste | Identified exit to Factory 8078 | -6/Waste | Entered Factory 8194 | -6/Factory | Self-destructed Last Messages --------------- The fireman is a relatively new robot discovered in the caves, purely of derelict design. Their flamer technology is extremely effective against my robots, thus I've instructed researchers to revisit my most common methods of electronics housing. 08179_ U-05 Engineer destroyed. 08181_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08185_ K-01 Serf destroyed. 08186_ Acquired 14 matter. 08186_ Extracted 9 matter. 08187_ K-01 Serf collects debris. 08189_ Acquired 12 matter. 08191_ A-15 Conveyor suffers critical hit (Burn). 08192_ Identified Prc. Grenade Launcher. 08192_ Faulty integration triggers meltdown. 08192_ Imp. VTOL Module damaged (-18). 08192_ Imp. Light Armor Plating damaged (-65). 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 45% | -9/Materials Assault Rifle | 1% | -9/Materials Autogun | 12% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralVortexSword Manual? 0 Play Time 01:11:15 Cumulative 37.3 hours Start 2026.02.02 @ 09:42:41 End 2026.02.02 @ 10:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d1afd7-cf9e-47f2-a7cd-5e633f39979b