Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 16:16:27 Player: Jazzer Result: Destroyed by UO-ONJ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (938) 938 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1803 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 56/100 System Corruption 3% Temperature Cool (9) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Subdweller Beam Cannon (fused) Barrage Gun > --- INVENTORY (20) --- Ion Engine Light Treads Armored Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Cooling System Cooling System High-capacity Matter Pod (200) Subdweller Optics Experimental Sensor Array Seismic Detector Makeshift Light Armor Plating Improved Trap Extractor (0/6) Spread Laser Spread Laser Subdweller Beam Cannon Subdweller Machine Gun Slug Cannon Katana Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Subdweller Beam Cannon Katana > --- INVENTORY -------- Ion Engine Light Treads Armored Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Cooling System Cooling System High-capacity Matter Pod Subdweller Optics Experimental Sensor Array Seismic Detector Makeshift Light Armor Plating Improved Trap Extractor Spread Laser Spread Laser Spread Laser Subdweller Machine Gun Barrage Gun Slug Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 58 | 7 19 3 29 Power 7 | 1 3 . 3 Engine 7 | 1 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 8 . 3 Treads 2 | 2 . . . Leg . | . . . . Wheel 11 | . 8 . 3 Hover . | . . . . Flight . | . . . . Utility 17 | 2 3 3 9 Device 8 | 1 1 1 5 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 21 | 2 5 . 14 Energy Gun 4 | . 1 . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 2 . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 7 | . 2 . 5 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 13 14 13 Wheel 27 | . 26 28 27 Device 9 | . 13 10 6 Storage 14 | . 14 14 14 Processor 3 | . . . 6 Protection 1 | . . 3 1 Energy Gun 8 | . 8 14 6 Energy Cannon 3 | . . . 6 Ballistic Gun 10 | . 17 14 4 Ballistic Cannon 1 | . . . 2 Slashing Weapon 4 | . 1 . 8 Naked Turns . | . . . . Heaviest Build 59 | 12 53 53 59 Greatest Support 40 | 40 40 20 24 Greatest Overweight (x) 5 | . 2 2 5 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 4 20 20 20 Average Carried 17 | 3 15 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1439 | 306 608 89 436 Remotely . | . . . . Salvage Created 1479 | 117 829 24 509 Parts 94 | 5 53 3 33 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | 1 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 34 | . 17 3 14 Guns 30 | . 17 3 10 Cannons 3 | . . . 3 Classes Destroyed 8 | 2 5 . 1 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Watcher 2 | . 2 . . Swarmer 15 | . 8 3 4 Grunt 10 | . 9 . 1 Subdweller 9 | . . . 9 Best Kill Streak 6 | 3 6 3 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 146 | . 53 10 83 Missed 44 | . 19 3 22 Damage Taken 1615 | . 340 81 1194 Core 273 | . 7 8 258 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 127 | 9 64 6 48 Largest 2 | 2 2 2 2 Hottest 145 | 40 85 85 145 Shots Fired 247 | 18 127 13 89 Gun 217 | 18 127 13 59 Cannon 30 | . . . 30 Launcher . | . . . . Special . | . . . . Kinetic 155 | 18 97 6 34 Thermal 92 | . 30 7 55 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 7 14 6 23 Robot Miss Streak 12 | 1 12 4 5 Penetration Max . | . . . . Secondary Targets 6 | . 4 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 176 | 12 85 10 69 Core Hits 127 | 5 64 6 52 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 . 2 Meltdown 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks 69 | . 5 . 64 Impact . | . . . . Slashing 69 | . 5 . 64 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2548 | 129 963 115 1341 Guns 2006 | 129 963 115 799 Cannons 542 | . . . 542 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1171 | 129 622 53 367 Thermal 1377 | . 341 62 974 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 55 | . 11 11 33 Message Errors 15 | . 3 5 7 Matter Fused 14 | . 3 2 9 Heat Flow Errors 11 | . 5 1 5 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Alerts 4 | . . 1 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 250 176 258 Average Temperature 44 | . 44 52 41 Received Heat Transfer 378 | . 120 . 258 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1786 | . 425 85 1276 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 350 | 15 350 79 . Initial 64 | . 9 64 . Average 114 | 7 147 57 . Maximum Alert Level 1 | . 1 . . Low Security (%) 76 | 100 64 100 . Level 1 23 | . 35 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 29 4 16 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 8 1 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 25 1 3 Successful 17 | . 13 1 3 Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 7 1 3 Record 1 | . . . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Open Door 2 | . . 1 1 Disarm Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Track 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4102 | 133 1456 604 1909 Spaces Moved 2559 | 61 750 495 1253 Core 5 | 5 . . . Treads 90 | 56 34 . . Legs . | . . . . Wheels 2464 | . 716 495 1253 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 110 Average Speed 114 | 150 112 110 116 Slowest Speed 160 | 160 160 110 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 5 98 91 61 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 1 7 Spaces Dug 27 | . 2 . 25 Terrain Destroyed 34 | . 2 . 32 Melee 26 | . 2 . 24 Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3371 | 82 1231 544 1514 Wait 495 | 2 367 32 94 Move 2556 | 60 749 494 1253 Hop . | . . . . Pick Up 40 | 4 18 4 14 Fast Attach 9 | 7 1 1 . Attach 6 | . . . 6 Detach . | . . . . Swap 43 | . 18 2 23 Drop 24 | . 9 5 10 Fire 127 | 9 64 6 48 Melee 69 | . 5 . 64 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 9) 950 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Discovered new exit (range 16) 1469 | -10/Materials | Discovered new exit (range 7) 1590 | -10/Materials | Entered Mines 1594 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1670 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1673 | -10/Mines | Found Prototype Device 1800 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2192 | -10/Mines | Discovered new exit (range 3) 2194 | -10/Mines | Entered Subcaves 2216 | -10/Subcaves | Learned location of Zion (-7) 2309 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2439 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2445 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2493 | -10/Subcaves | Disturbed a concealed Subdweller 2801 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3093 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3130 | -10/Subcaves | Core integrity fell below 50% 3264 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3622 | -10/Subcaves | Released subatomizers from SUBCON Basin 3772 | -10/Subcaves | Discovered new exit (range 3) 4012 | -10/Subcaves | Disturbed a concealed Subdweller 4021 | -10/Subcaves | Core integrity fell below 20% 4103 | -10/Subcaves | Destroyed by UO-ONJ(R) with Subdweller Beam Cannon Last Messages --------------- 04040_ Found Battle Rifle. 04040_ Found Unknown Engine. 04040_ Found 37 Matter. 04041_ System corrupted: IFF burst signal emitted. 04042_ Searching scrap... 04042_ Found Sub. Beam Cannon. 04042_ Found Mak. Hammer. 04042_ Found 67 Matter. 04045_ Dropped Spread Laser. 04046_ Acquired Sub. Beam Cannon. 04048_ Searching scrap... 04048_ Found Spk. Treads. 04048_ Found 32 Matter. 04050_ Searching scrap... 04050_ Found Sub. Monowheel. 04050_ Found 69 Matter. 04089_ Mak. Power Source destroyed. 04101_ System corrupted: Arm. Wheel rejected. 04103_ System corrupted: Barrage Gun jammed. 04103_ QG-ZUC(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ???????"#????????????? | | ??????????????????????? ??##?? ?????????????? | | ??????????????????????? ?# ## ???????????????? | | ???????????????????????? ## % ????????????????? | | ???????????????????????? # ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????##R###???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## #??????????????????? | | ??????????????????????#### ##??????????????????? | | ??????????? ??????## ##??????????????????? | | ?????????? ### ##?????????????????? | | ?????????? %! #?????????????????? | | ?????????? ## @### #?????????????????? | | ????????????????# # # ###### #?????????????????? | | ????????????????# ?##????# ##?????????????????? | | ?????????????????# ??####### #??????????????????? | | ???????????????? ??##%## ##?????????????????? | | ??????????????? ???#%="##" # ##????????????????? | | ?????????????? ????##[=&* # #????????????????? | | ??????????##??#?????#%/#[#" %! #????????????????? | | ?????????## #???????##%### ! #????????????????? | | ?????????# ????????### ##????????????????? | | ?????????# ??????????# #?????????????????? | | ????????## ??????????## ##?????????????????? | | ???????## #########??## ###??????????????????? | | ???????# ## #??## #???????????????????? | | ????????? ##?# #???????????????????? | | ? ????### ### #???????????????????? | | ?? ## # ## ##???????????????????? | | ?? #????????????????????? | | ?????? ##???????????????????? | | ?????????????# ###?????????????????? | | ?????????????# ##### #????????????????? | | ?????????????# ##???## #??????????????## | | ?????????????# #?????# #??????????#### | | ?????????????# #?????# ##??#####?## | | ?????????????# ##?????# #### # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowHugePrototype Manual? 0 Play Time 00:36:53 Cumulative 326.7 hours Start 2024.07.21 @ 15:41:09 End 2024.07.21 @ 16:16:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db03952-a849-4faa-9ed5-bbfab439f78b