Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.11 @ 17:12:38 Player: Horse Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (343) 1715 Value Destroyed (16315) 16315 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (10729) 10729 TOTAL SCORE: 39579 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4060 Follower Combat Kills 447 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 180 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -558 Cogmind --------- Core Integrity 1187/1600 Matter 800/800 Energy 409/1130 System Corruption 21% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- 2N-1CE's Frost Array Medium Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Spiked Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink 2N-1CE's Frost Array Medium Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Heavy Regenerative Plating Heavy Regenerative Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Advanced Energy Well Transdimensional Reconstructor Vortex Cannon Enhanced Nova Cannon Vortex Catalyst Activator [Rating: 202] Favorites ----------- Power Enhanced Fission Core Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Mini Fusion Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Heavy Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 11 | . . . 1 1 2 . . . 2 . . . . 2 . . . . . . 1 2 . Weapon 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 7 6 8 23 26 5 . 5 38 8 2 9 5 40 2 4 1 1 27 31 19 2 9 Power 20 | 1 . 1 1 1 2 1 . . 2 . . . . 6 . . . . 1 2 1 . 1 Engine 5 | 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . Core 12 | . . 1 1 1 . 1 . . 2 . . . . 4 . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Propulsion 28 | 2 2 2 2 1 2 . . 1 4 . . . . 1 . 1 . . 4 2 4 . . Treads 13 | . . . . . . . . . 1 . . . . 1 . 1 . . 4 2 4 . . Leg 8 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . 1 2 . . 1 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | 2 2 1 4 13 12 2 . 3 23 2 2 3 5 20 2 3 1 . 18 17 9 2 4 Device 66 | . . . 1 9 2 1 . 2 10 . 1 2 5 8 1 2 1 . 6 8 4 2 1 Storage 24 | 2 2 . . 1 1 . . . 2 . . . . 5 1 1 . . 2 2 2 . 3 Processor 17 | . . . . 2 1 . . . 4 . . . . 3 . . . . 2 2 3 . . Hackware 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . Protection 38 | . . 1 2 1 4 1 . 1 7 2 1 1 . 4 . . . . 8 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 3 2 1 8 10 2 . 1 9 6 . 6 . 13 . . . 1 4 10 5 . 4 Energy Gun 29 | 1 1 . . . 1 1 . . 5 5 . 4 . 5 . . . . . 1 5 . . Energy Cannon 16 | . . . . . . . . . 2 1 . 1 . 2 . . . . . 7 . . 3 Ballistic Gun 30 | 1 2 2 1 8 9 . . 1 2 . . 1 . 3 . . . . . . . . . Ballistic Cannon 8 | . . . . . . 1 . . . . . . . 3 . . . 1 2 1 . . . Launcher 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 . . . 3 . 1 3 . 2 . . . . 1 7 2 . 1 Parts Lost 67 | . 1 . 1 . 14 . . 7 3 2 . . 1 8 . . . 1 4 6 1 . 18 Power 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . 2 1 . . . . . . . . . 1 . . . 2 Utility 22 | . . . . . 3 . . 3 . 1 . . 1 2 . . . 1 2 3 1 . 5 Weapon 35 | . 1 . . . 10 . . 2 2 1 . . . 6 . . . . 1 3 . . 9 Highest Loss Streak 18 | . 1 . 1 . 6 . . 7 3 2 . . 1 2 . . . 1 2 3 1 . 18 Average Slot Usage (%) 82 | . 100 100 93 91 92 81 93 79 92 93 93 58 93 90 78 75 73 68 69 70 69 76 77 Engine 1 | . 14 8 . . 5 . . . . . . . . . . . . . . . . . . Core 4 | . . 2 9 7 . 6 6 6 5 5 5 5 5 4 5 5 5 5 4 2 1 4 3 Treads 4 | . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 9 8 8 8 7 Leg 2 | . 28 22 18 3 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 5 7 13 13 6 1 . . . . . . . . . . . . . . Device 8 | . . . . 6 . 6 6 18 9 12 14 13 19 15 9 10 10 10 7 10 5 8 11 Storage 11 | . 28 21 9 7 13 13 13 13 15 11 11 11 11 10 10 7 5 5 8 7 12 12 12 Processor 11 | . . . . 6 1 . . . 4 11 11 11 11 20 26 26 26 26 19 13 10 12 12 Hackware 1 | . . . 7 1 17 . . . . . . . . . . . . . . . . . . Protection 6 | . . . 8 6 6 20 20 7 13 9 7 5 1 3 5 5 5 . 3 6 8 8 7 Energy Gun 5 | . 4 . . . . . 6 6 9 18 23 2 23 14 . . . . . . 8 16 14 Energy Cannon 3 | . . . . . . . . . 9 4 5 . 5 2 . . . . . 11 7 4 4 Ballistic Gun 12 | . 23 44 40 43 38 20 20 12 5 7 5 . 5 7 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 6 6 5 1 . . . 3 15 15 15 15 13 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 14 33 41 36 50 72 70 70 70 111 74 74 70 68 87 87 150 150 150 169 160 134 124 124 Greatest Support 150 | 20 20 20 20 28 32 32 32 32 70 70 70 70 70 70 70 70 70 70 150 150 150 150 150 Greatest Overweight (x) 17 | 1 1 2 1 2 2 2 2 2 17 1 1 . . 1 1 2 2 2 2 1 . . . Average Overweight (x) . | . . 1 1 1 1 1 2 1 1 . . . . . 1 1 2 2 . . . . . Largest Inventory Capacity 28 | 8 14 14 8 12 12 12 12 12 12 12 12 12 12 12 12 24 24 24 28 28 8 8 8 Average Capacity 13 | 6 9 13 8 8 11 12 12 12 12 12 12 12 12 12 12 18 24 24 27 14 8 8 8 Most Carried 28 | 2 10 12 8 10 12 9 9 9 12 12 12 12 11 12 12 15 24 24 28 28 8 7 8 Average Carried 12 | 1 7 9 7 7 8 6 9 7 11 11 11 11 10 11 12 13 19 23 26 14 7 6 7 Final Capacity 28 | 8 14 8 8 8 12 12 12 12 12 12 12 12 12 12 12 24 24 24 28 8 8 8 8 Final Carried 28 | 2 10 6 8 8 9 9 9 8 12 12 12 11 11 12 12 15 24 24 28 8 8 7 . Class Distribution -------------------- 18% | Executioner 15% | Hauler-Executioner 10% | Mutant 10% | Scavenger-Executioner 8% | Pyromaniac-Mutant 6% | Tank 5% | Pyromaniac-Gunner 4% | Gunner 4% | Hacker-Executioner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Executioner | -7/Factory Hacker-Executioner | -6/Factory Tank | -6/Lower Caves Executioner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Executioner | -4/Upper Caves Hauler-Executioner | -4/Upper Caves Hauler-Executioner | -4/Warlord Hauler-Executioner | -3/Proximity Caves Hauler-Executioner | -3/Research Pyromaniac-Mutant | -3/Testing Pyromaniac-Mutant | -2/Research Pyromaniac-Mutant | -1/Access Pyromaniac-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 11021 | 271 209 216 499 978 1612 . . 126 1070 281 46 . 194 1182 265 341 259 262 1695 729 726 30 30 Remotely 542 | . . . 214 219 109 . . . . . . . . . . . . . . . . . . Salvage Created 15609 | 92 382 302 707 1188 1923 . . 49 1085 444 . . 149 2909 169 178 109 333 1342 1479 1022 368 1379 Parts 730 | 4 25 26 37 76 106 . . 3 52 20 . . 8 145 . 1 3 7 64 55 25 17 56 Haulers Intercepted 5 | . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . Recyclers Shooed 19 | . . . 2 . 3 . . . 5 . . . . 2 . . . . 4 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . 3 . 17 1 . 8 . 3 1 108 7 . . . . . Prevented 8 | . . . . . . . . . . 3 1 . . . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 253 | . 7 8 12 23 28 . . 1 14 8 . . 2 35 5 3 1 10 20 33 17 5 21 Guns 119 | . 7 8 11 23 21 . . 1 6 6 . . 1 23 . . . . . . 4 2 6 Cannons 92 | . . . . . . . . . 8 2 . . . 11 5 3 1 10 20 27 4 . 1 AOE 38 | . . . 1 . 7 . . . . . . . . 1 . . . . . 6 8 3 12 Classes Destroyed 21 | 1 3 3 1 1 6 . . . . . . . 1 . . . 1 . . 4 . . . Worker 27 | . 1 . . 4 10 . . . 1 . . . . 4 . . . . 2 2 2 . 1 Builder 15 | . . 1 1 1 1 . . . . . . . . 2 . . . . 5 2 1 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . Recycler 26 | 1 . . 3 2 4 . . . 3 . . . . 5 . . . . 5 1 1 . 1 Operator 5 | . 2 . . 1 1 . . . . . . . . . . . . . . . 1 . . Watcher 9 | . . . . . 3 . . . 1 . . . . . . . . . . 1 2 1 1 Swarmer 69 | . . 3 4 7 17 . . . 3 2 . . . 12 . . . 5 3 8 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 79 | . 7 3 7 9 3 . . . . 4 . . . 9 4 2 . 4 1 10 6 1 9 Brawler 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Duelist 7 | . . . . . 2 . . . . . . . . 2 . . . . . 1 . . 2 Protector 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . 2 1 3 1 . . . 4 2 . . . 3 . 1 . . 5 3 4 . . Hunter 13 | . . . . . 1 . . . 1 . . . . 2 . . . . 6 . . 1 2 Programmer 37 | . . . . 4 2 . . 1 6 . . . 1 5 . . . . 5 5 2 3 3 Behemoth 5 | . . . . . . . . . . . . . 1 1 1 . 1 1 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 3 4 8 5 10 . . 1 3 7 . . 1 7 3 2 1 9 6 8 6 3 9 Combat Bots Only 9 | . 3 3 4 4 5 . . 1 3 7 . . 1 6 3 2 1 9 4 7 4 3 9 Max Kills in Single Turn 6 | 1 1 2 3 2 6 . . 1 2 2 . . 1 4 2 1 1 1 3 5 3 2 4 Gunslinging 1 | . . 1 1 1 . . . . . 1 . . . 1 . . . . . . . . . Exploded 3 | . . . 1 . 3 . . . . . . . . 1 . . . . . 2 2 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 23169 | . 373 306 333 928 2379 . . 430 1537 790 . . 443 1971 417 117 . 790 2112 3067 1806 245 5125 Core 1432 | . 122 35 . 74 151 . . 40 83 17 . . 44 125 26 . . 46 150 183 27 . 309 Absorbed by Shields 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1564 | . . . . . . . . . 74 78 . . 35 188 24 9 . 123 145 113 138 . 637 Core Remaining (%) 84 | 100 51 91 100 89 . . . 77 . . . . 85 . . . . 82 . 74 98 . . Volleys Fired 556 | 1 32 13 26 43 61 . . 10 47 15 1 . 7 62 9 4 6 15 51 54 49 11 39 Largest 6 | 2 2 4 5 6 6 . . 5 6 6 1 . 6 6 3 3 3 3 3 4 3 5 5 Hottest 602 | 70 95 92 117 153 189 . . 211 426 452 98 . 452 435 180 180 180 180 180 531 488 576 602 Shots Fired 1868 | 2 64 52 108 242 313 . . 30 164 54 2 . 41 269 27 12 10 34 127 119 62 27 109 Gun 1303 | 2 64 52 108 242 313 . . 21 89 40 1 . 34 207 . . . . . . 30 20 80 Cannon 560 | . . . . . . . . 9 75 14 1 . 7 62 27 12 10 34 125 119 32 7 26 Launcher 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1273 | 1 48 52 108 242 307 . . 23 82 22 . . 7 122 27 12 10 34 125 51 . . . Thermal 463 | 1 11 . . . 6 . . 7 39 25 2 . 34 120 . . . . . 26 62 27 103 Explosive 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Electromagnetic 105 | . 5 . . . . . . . 43 7 . . . 27 . . . . . 23 . . . Entropic 25 | . . . . . . . . . . . . . . . . . . . . 19 . . 6 Robot Hit Streak 55 | 2 9 5 7 9 15 . . 7 19 27 . . 55 40 38 53 7 16 37 30 16 7 37 Robot Miss Streak 15 | . 5 4 6 11 15 . . 3 6 2 . . 1 4 4 2 1 3 6 1 4 1 1 Penetration Max 2 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Secondary Targets 30 | . 1 4 3 7 5 . . . . 3 . . . 6 . . . . . . . . 1 Max Gunslinging Chain 2 | . 1 1 1 2 1 . . . . 1 . . . 2 . . . . . . . . 1 Shots Hit Robots 1190 | 2 43 27 52 142 185 . . 19 94 29 . . 35 180 25 8 5 26 100 82 34 17 85 Core Hits 796 | 1 18 12 28 103 138 . . 4 38 18 . . 6 106 19 9 3 23 85 76 37 15 57 Critical Hits 67 | 1 . . . 1 4 . . . 3 . . . . 12 3 1 . 3 9 14 6 1 9 Critical Kills 26 | 1 . . . 1 2 . . . . . . . . 5 . 1 . 2 4 7 2 . 1 Critical Parts Destroyed 32 | . . . . . 2 . . . 2 . . . . 7 2 . . 1 3 6 4 . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53007 | 19 586 377 1214 2288 4359 . . 427 2668 707 . . 961 6614 1408 445 369 1362 4741 8952 5445 1549 8516 Guns 16293 | 19 586 377 800 2288 2993 . . 332 1189 494 . . 726 3568 . . . . . . 825 439 1657 Cannons 23100 | . . . . . . . . 95 1469 213 . . 235 2557 1408 445 369 1362 4630 6272 1730 356 1959 Explosions 13313 | . . . 414 . 1345 . . . . . . . . 450 . . . . 94 2504 2890 728 4888 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 301 | . . . . . 21 . . . 10 . . . . 39 . . . . 17 176 . 26 12 Kinetic 22508 | 7 427 377 800 2288 2950 . . 278 1478 389 . . 143 3158 1408 445 369 1362 4630 1999 . . . Thermal 24411 | 12 126 . . . 51 . . 149 719 250 . . 818 2970 . . . . . 5633 5392 1523 6768 Explosive 1326 | . . . 414 . 765 . . . . . . . . . . . . . 94 . 53 . . Electromagnetic 1803 | . 33 . . . 572 . . . 461 68 . . . 447 . . . . . 222 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2658 | . . . . . . . . . . . . . . . . . . . . 922 . . 1736 Highest Corruption 21 | . . . . 1 6 6 6 6 7 7 7 7 7 4 4 4 4 . 6 21 6 . 21 Average Corruption 4 | . . . . 1 3 6 6 6 2 7 7 7 7 2 4 4 4 . 4 10 3 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . . 3 13 6 2 6 16 15 17 6 10 32 13 11 1 . 18 72 20 . 9 Message Errors 62 | . . . . 1 1 2 . 1 5 4 5 1 2 9 2 4 1 . 5 12 6 . 1 Matter Fused 49 | . . . . . 2 1 . 1 3 2 2 2 2 5 2 4 . . 2 16 3 . 2 Heat Flow Errors 28 | . . . . . . 1 1 1 1 . 3 . 1 5 3 . . . 2 5 5 . . Energy Discharges 27 | . . . . . 3 1 . 1 1 2 2 . 1 2 2 1 . . 4 3 3 . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . 1 2 . . . Data Loss (minor) 36 | . . . . . 1 1 1 . 1 2 3 2 3 3 4 1 . . 1 10 2 . 1 Data Loss (major) 7 | . . . . . . . . . . 1 1 1 . . . . . . . 3 1 . . Misfires 5 | . . . . . 1 . . . . . 1 . . . . . . . 1 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Targeting Errors 35 | . . . . 2 4 . . 1 5 1 . . 1 6 . . . . 1 11 . . 3 Weapon Failures 9 | . . . . . 1 . . 1 . 3 . . . 2 . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2454 | . . . 3 . 52 . . . 67 . . . . 108 9 . 38 3 36 827 921 131 259 Projectiles 1183 | . . . . . . . . . 67 . . . . 106 9 . 38 3 36 515 299 103 7 Explosions 1267 | . . . 3 . 50 . . . . . . . . 2 . . . . . 310 622 28 252 Melee 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . Knockbacks 78 | . . . . . . . . . 11 . . . . 15 12 . . 3 30 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . . . . . . . . 10 . . . . 14 11 . . 3 29 7 . . . Secondary 4 | . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . Self-Inflicted Damage 266 | . . . . . 190 . . . . . . . . . . . . . . 76 . . . Shots 7 | . . . . . 5 . . . . . . . . . . . . . . 2 . . . Rammed 30 | . . . . . 2 . . . 1 . . . . 6 . . . . 1 17 . 2 1 Targets Rammed 31 | . . . . . 2 . . . 1 . . . . 6 . . . . 1 18 . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 559 | 20 189 183 320 285 559 237 184 429 458 284 194 . 362 193 269 11 . 23 388 478 402 96 30 Average Temperature 115 | 15 49 64 109 90 143 121 100 176 158 125 98 . 153 57 69 7 . 13 111 150 146 43 13 Received Heat Transfer 2373 | . 216 111 144 273 147 . . 48 45 279 . . 45 204 57 30 . 63 81 162 189 18 261 Effects 30 | . . . . 4 7 . . 2 5 . . . 1 . . . . . . 7 4 . . Shutdowns 4 | . . . . . . . . 1 2 . . . . . . . . . . 1 . . . Energy Bleed 5 | . . . . 1 3 . . . . . . . 1 . . . . . . . . . . Interference 9 | . . . . 3 . . . . 1 . . . . . . . . . . 4 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . Damage (major) 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . Siege Activations 70 | . . . . . . . . . 8 3 . . 2 15 2 2 1 3 12 7 10 1 4 Total Turns 941 | . . . . . . . . . 104 45 . . 32 238 18 19 8 41 137 136 71 9 83 Longest Duration 47 | . . . . . . . . . 39 27 . . 28 31 14 17 8 30 23 36 19 9 47 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 3 . . . 3 . . . . . . . . . . 2 . 1 . Impact Corruptions 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Robots Melted 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Parts Melted 29 | . . . . . . . . . 1 1 . . 3 10 . . . . . 2 6 1 5 Heat Transferred 20799 | 37 370 . . . 150 . . 185 831 333 . . 999 3473 . . . . . 3540 4626 1278 4977 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1832 | 5 188 302 337 723 1029 . . . 431 . . . . 827 . . . . 405 1134 1795 1797 1832 Initial 1149 | . 3 52 127 112 312 . . . 46 . . . . 37 . . . . 20 227 620 1100 1149 Average 493 | 2 88 178 172 255 422 . . . 234 . . . . 396 . . . . 202 485 1455 1424 1413 Maximum Alert Level 5 | . . 1 1 3 3 . . . 2 . . . . 3 . . . . 2 4 5 5 5 Low Security (%) 29 | 100 100 64 67 60 2 . . . 29 . . . . 17 . . . . 52 . . . . Level 1 31 | . . 35 32 10 41 . . . 67 . . . . 43 . . . . 42 36 . . . Level 2 20 | . . . . 27 53 . . . 2 . . . . 27 . . . . 5 52 1 . . Level 3 4 | . . . . 1 2 . . . . . . . . 11 . . . . . 9 10 . . Level 4 10 | . . . . . . . . . . . . . . . . . . . . 1 52 68 81 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 32 31 1 High Security . | . . . . . . . . . . . . . . . . . . . . . 2 . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 1 2 9 7 . . . 5 . . . . 9 . . . . 3 6 3 6 3 Investigation 5 | . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . Extermination 16 | . . . . 3 2 . . . 3 . . . . 2 . . . . 2 2 . 1 1 Reinforcement 22 | . 2 . 1 3 3 . . . 1 . . . . 5 . . . . 1 2 3 1 . Assault 9 | . . . . 1 1 . . . . . . . . 1 . . . . . 2 . 2 2 Garrison 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 . . . . . . . . 3 . . . . . . 1 . . Haulers Reinforced 6 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . 2 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 19 | . . . 1 . 3 . . . 1 . . . . 3 . . 1 . 2 1 5 . 2 Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Times Spotted 388 | . 17 9 15 37 56 . . 2 33 8 . . 2 49 5 2 10 11 33 41 20 9 29 Peak Tracking Total 11 | . 4 3 6 4 7 . . 1 5 7 . . 1 6 3 1 6 7 5 7 8 5 11 Tactical Retreats 22 | . . . 2 2 1 . . . 10 . . . . 1 . . 1 . 1 1 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 11 | . . 1 . 1 3 . . . . . . . . 4 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . 5 1 . . . . 1 . . . 2 . 9 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 73 | . 2 1 5 . 23 . . . 3 3 1 . . 13 . . . . 2 12 7 1 . Max in Single Turn 6 | . 1 1 3 . 6 . . . 1 2 1 . . 4 . . . . 1 2 2 1 . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 76 | . 2 1 3 17 9 1 4 . 5 1 1 9 . 9 1 . 2 . 6 4 . 1 . Terminals 39 | . 2 1 2 12 8 . . . 1 1 . . . 3 . . . . 4 4 . 1 . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 6 | . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . Recycling Units 5 | . . . . 1 1 . . . . . . . . 3 . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 268 | . 4 3 10 43 65 1 28 . 12 7 1 48 . 20 1 . 3 . 13 8 . 1 . Successful 184 | . 3 2 7 25 32 1 28 . 5 7 1 48 . 10 1 . 3 . 4 6 . 1 . Failed 84 | . 1 1 3 18 33 . . . 7 . . . . 10 . . . . 9 2 . . . Catastrophic 11 | . 1 . . 4 2 . . . 1 . . . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 3 3 6 18 38 . . . 2 . . . . 6 . . 1 . 5 1 . . . Terminals 137 | . 4 3 8 30 59 . . . 3 7 . . . 7 . . . . 7 8 . 1 . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 18 | . . . . 10 . . . . 2 . . . . 6 . . . . . . . . . Recycling Units 14 | . . . . 2 6 . . . . . . . . 6 . . . . . . . . . Scanalyzers 14 | . . . 2 . . . . . 6 . . . . . . . . . 6 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 126 | . 1 . 2 8 18 1 28 . 1 7 1 48 . 1 1 . 3 . . 5 . 1 . Record 57 | . . . . . . . 11 . . 7 1 36 . . . . 2 . . . . . . Part Schematic 13 | . . . . . . . 8 . . . . 4 . . . . . . . 1 . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 12 | . . . . 2 3 . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . 2 2 . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . 10 . . . . 2 . . . . 6 . . . . . . . . . Scan Component 9 | . . . . 5 . . . . 1 . . . . 3 . . . . . . . . . Repair 9 | . . . . 5 . . . . 1 . . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . 1 . . . . . . . . . 3 . . . . Insert Component 4 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 29 | . 2 2 3 5 13 . . . . . . . . 2 . . . . 1 1 . . . Terminals 25 | . 2 2 3 4 11 . . . . . . . . 1 . . . . 1 1 . . . Track 6 | . 1 1 . . 2 . . . . . . . . 1 . . . . . 1 . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 1 2 2 3 . . . . . . . . . . . . . 1 . . . . Detonate 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 2 . . . . . . . . 1 . . . . . . . . . Reject 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 1 3 14 9 . . . 4 1 . . . 7 . . . . 6 2 . . . Full Trace Events 4 | . . . . 2 . . . . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . 252 . . . . . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 8 . . . . 4 . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 234 | . . . . . . . . . 234 . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired 9 | . . . . 5 . . . . 1 . . . . 3 . . . . . . . . . Time 338 | . . . . 172 . . . . 44 . . . . 122 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . 4 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 8 | . . . . 4 . . . 1 . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . 3 . . . 1 1 . . . . . . . . . . . . 3 . Highest-Rated Group 368 | . . . . 90 . . . 94 94 . . . . . . . . . . . . 368 . Highest-Rated Ally 131 | . . . . 30 . . . 94 94 . . . . . . . . . . . . 131 . Total Orders 4 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 45 | . . . . 8 . . . 10 6 . . . . . . . . . . . . 21 . Total Damage 1907 | . . . . 238 . . . 352 278 . . . . . . . . . . . . 1039 . Kills 11 | . . . . 2 . . . 1 2 . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 6 | . . . . . 1 . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . . . . . 1 . . . . . . 1 . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 18602 | 55 722 300 653 1610 1483 313 92 329 1749 414 583 331 309 1692 578 612 906 547 1399 1658 1441 366 460 Spaces Moved 9065 | 35 430 152 343 1058 980 268 77 261 716 157 304 172 142 612 252 249 360 202 525 726 695 176 173 Core 11 | 7 . . . . . . . . 4 . . . . . . . . . . . . . . Treads 5270 | . . . . . . . . . 525 157 304 172 142 612 252 249 360 202 525 726 695 176 173 Legs 1166 | 28 430 152 343 213 . . . . . . . . . . . . . . . . . . . Wheels 2618 | . . . . 845 980 268 77 261 187 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 110 110 110 120 110 110 180 180 180 180 180 210 210 240 240 170 170 170 170 170 Average Speed 164 | 114 137 154 150 118 112 110 120 110 189 205 189 180 180 189 210 225 240 240 198 177 172 170 170 Slowest Speed 900 | 120 150 180 150 180 120 120 120 120 900 210 210 180 180 210 210 240 240 240 240 195 180 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 3 69 18 28 34 31 30 68 59 17 43 52 62 33 21 56 48 63 48 17 72 29 6 10 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . 1 . . 1 1 . . . . . 1 . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 1 1 1 . 1 . . Scrap Searched 8 | . . . . . . . . 1 . 2 1 . 2 . . 2 . . . . . . . Spaces Dug 80 | . . . . . . . . . 3 3 . . . . . . 4 . . . 46 24 . Terrain Destroyed 1083 | . . . 20 . 48 . . 7 32 7 . . 2 96 18 9 7 24 72 238 248 136 119 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 221 | . . . . . 1 . . 7 32 7 . . 2 34 18 9 7 24 38 21 13 4 4 AOE 862 | . . . 20 . 47 . . . . . . . . 62 . . . . 34 217 235 132 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 11474 | 44 500 187 419 1290 1203 283 76 278 1012 217 310 196 174 998 281 292 394 238 782 969 858 218 255 Wait 1149 | . 14 5 27 141 96 7 . . 156 30 . . 19 227 17 23 19 19 137 87 75 27 23 Move 9041 | 34 429 151 342 1057 979 267 76 260 715 156 303 171 141 611 251 248 359 201 524 724 694 175 173 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 2 11 3 9 11 12 4 . 3 17 2 1 3 1 18 1 10 8 1 20 22 3 1 5 Fast Attach 128 | 7 1 1 . 10 8 1 . 2 21 5 2 9 1 13 . 2 . . 10 15 18 2 . Attach 68 | . 1 2 3 2 11 4 . 3 5 1 . 1 . 8 . 1 . 1 9 8 1 . 7 Detach 37 | . 1 1 . 3 8 . . . 6 1 . . . 4 . 1 . . 4 5 3 . . Swap 92 | . 5 3 5 11 7 . . . 12 2 1 . 4 19 2 1 1 . 8 8 . . 3 Drop 187 | . 6 8 7 12 3 . . . 32 5 2 12 1 30 1 2 1 1 18 27 15 . 4 Fire 556 | 1 32 13 26 43 61 . . 10 47 15 1 . 7 62 9 4 6 15 51 54 49 11 39 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . . . . . . . . 1 . . . . 6 . . . . 1 18 . 2 1 Escape Stasis 17 | . . . . . 16 . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 8) 214 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 5) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Weapon x2 1006 | -9/Materials | Discovered new exit (range 10) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1553 | -8/Materials | Build established: Tank 1670 | -8/Materials | Garrison activated, responded to threat 1725 | -8/Materials | Discovered new exit (range 5) 1731 | -8/Materials | Entered Factory 1731 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2221 | -7/Factory | Repaired Hvy. Assault Rifle 2319 | -7/Factory | Discovered new exit (range 8) 2330 | -7/Factory | Identified exit to Storage 2350 | -7/Factory | Build established: Executioner 2469 | -7/Factory | Repaired Hvy. Assault Rifle 2503 | -7/Factory | Repaired Hvy. Assault Rifle 2535 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 2600 | -7/Factory | Fabricated L-41 Fighter? 2616 | -7/Factory | Discovered new exit (range 15) 2744 | -7/Factory | Local fabrication network quarantined 2930 | -7/Factory | Repaired Hrd. Medium Armor Plating 2970 | -7/Factory | Repaired Recoil Stabilizer 3331 | -7/Factory | First assault squad dispatched 3338 | -7/Factory | Discovered new exit (range 4) 3341 | -7/Factory | Entered another Factory area 3341 | -6/Factory | Evolved 2 slots: Utility x2 3380 | -6/Factory | Identified exit to Lower Caves 3684 | -6/Factory | Build established: Hacker-Executioner 3691 | -6/Factory | First assault squad dispatched 3937 | -6/Factory | Discovered new exit (range 15) 4415 | -6/Factory | Lost 4 parts (1u3w) 4793 | -6/Factory | Garrison activated, responded to threat 4824 | -6/Factory | Entered Lower Caves 4839 | -6/Lower Caves | Encountered a Warlord checkpoint 4849 | -6/Lower Caves | Learned 4 Factory zone layouts 4855 | -6/Lower Caves | Lost 6 parts (1p2u3w) 5134 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5137 | -6/Lower Caves | Entered Data Miner 5137 | -6/Data Miner | Discovered new exit (range 6) 5160 | -6/Data Miner | Met Data Miner 5190 | -6/Data Miner | Learned location of Section 7 (-2) 5190 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5200 | -6/Data Miner | Received God Mode back door access code from Data Miner 5229 | -6/Data Miner | Entered Proximity Caves 5258 | -5/Proximity Caves | Spotted B-75 Beast 5260 | -5/Proximity Caves | Escorted by Enhanced Grunt 5279 | -5/Proximity Caves | Allies destroyed B-75 Beast 5304 | -5/Proximity Caves | Lost 7 parts (2n3u2w) 5542 | -5/Proximity Caves | Discovered new exit (range 9) 5558 | -5/Proximity Caves | Entered Factory 5558 | -5/Factory | Accompanied by 1 ally 5558 | -5/Factory | Evolved 2 slots: Utility x2 5564 | -5/Factory | Build established: Gunner 5571 | -5/Factory | Found Prototype Processor 5571 | -5/Factory | Identified Exp. Signal Interpreter 5581 | -5/Factory | Found Exp. Signal Interpreter 5664 | -5/Factory | Lost 3 parts (1n2w) 5931 | -5/Factory | Fabricated Hvy. Siege Treads (x2) 5962 | -5/Factory | Discovered new exit (range 15) 6044 | -5/Factory | Identified exit to Factory 6586 | -5/Factory | Build established: Scavenger-Executioner 6869 | -5/Factory | Repaired Med. Reflective Plating 7208 | -5/Factory | Discovered new exit (range 17) 7307 | -5/Factory | Entered Upper Caves 7421 | -5/Upper Caves | Attracted the attention of an 0b10 base 7470 | -5/Upper Caves | Destroyed 7 combat bots 7478 | -5/Upper Caves | Learned location of 1 exit from Factory 7478 | -5/Upper Caves | Learned location of 1 exit from Research 7478 | -5/Upper Caves | Identified exit to Upper Caves 7648 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7721 | -5/Upper Caves | Entered another Upper Caves area 7860 | -5/Upper Caves | Found Alien Artifact 7860 | -5/Upper Caves | Identified Dimensional Node Initializer 7860 | -5/Upper Caves | Initialized slip node 7997 | -5/Upper Caves | Build established: Mutant 8267 | -5/Upper Caves | Discovered new exit (range 18) 8304 | -5/Upper Caves | Entered Zhirov 8304 | -5/Zhirov | Discovered new exit (range 3) 8340 | -5/Zhirov | Met Zhirov 8443 | -5/Zhirov | Found Alien Artifact 8443 | -5/Zhirov | Identified Integrated Reactor 8443 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8480 | -5/Zhirov | Found Alien Artifact 8524 | -5/Zhirov | Learned location of Quarantine (-2) 8524 | -5/Zhirov | Learned location of Testing (-3) 8524 | -5/Zhirov | Learned location of Command (-1) 8569 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8635 | -5/Zhirov | Entered Proximity Caves 8723 | -4/Proximity Caves | Spotted B-86 Titan 8763 | -4/Proximity Caves | Destroyed B-86 Titan 8831 | -4/Proximity Caves | Learned 4 Research zone layouts 8944 | -4/Proximity Caves | Entered Factory 8944 | -4/Factory | Evolved 2 slots: Utility x2 8945 | -4/Factory | Identified exit to Upper Caves 9221 | -4/Factory | Repaired Hvy. Phase Cannon 9834 | -4/Factory | Build established: Scavenger-Executioner 9864 | -4/Factory | Repaired Adv. Terrain Scanner 9921 | -4/Factory | Repaired Adv. Cooling System 10444 | -4/Factory | First assault squad dispatched 10454 | -4/Factory | Discovered exit to Upper Caves (range 6) 10492 | -4/Factory | Spotted B-86 Titan 10504 | -4/Factory | Destroyed B-86 Titan 10590 | -4/Factory | Build established: Executioner 10636 | -4/Factory | Entered Upper Caves 10637 | -4/Upper Caves | Encountered a Warlord checkpoint 10651 | -4/Upper Caves | Learned Research emergency access door positions 11134 | -4/Upper Caves | Spotted B-86 Titan 11143 | -4/Upper Caves | Destroyed B-86 Titan 11191 | -4/Upper Caves | Discovered new exit (range 13) 11214 | -4/Upper Caves | Entered another Upper Caves area 11313 | -4/Upper Caves | Learned Research terminal intel 11732 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11780 | -4/Upper Caves | Build established: Hauler-Executioner 11789 | -4/Upper Caves | Discovered new exit (range 17) 11826 | -4/Upper Caves | Entered Warlord 11910 | -4/Warlord | System corruption cleaned by Quarantine Array 12142 | -4/Warlord | Visited the Vortex Lab 12149 | -4/Warlord | Warlord's base attacked by MAIN.C 12174 | -4/Warlord | Found Prototype Launcher 12178 | -4/Warlord | Found Prototype Energy Cannon 12181 | -4/Warlord | Found Prototype Energy Cannon 12227 | -4/Warlord | Found Signal Generator 12230 | -4/Warlord | Found Signal Generator 12377 | -4/Warlord | Met Warlord 12403 | -4/Warlord | Opened Warlord's prototype stash 12413 | -4/Warlord | Found Prototype Reactor 12424 | -4/Warlord | Found Prototype Processor 12499 | -4/Warlord | Warlord forces counterattacked 12512 | -4/Warlord | Build established: Hauler-Mutant 12649 | -4/Warlord | Spotted B-86 Titan 12649 | -4/Warlord | Spotted B-90 Cyclops 12679 | -4/Warlord | Destroyed B-90 Cyclops 12691 | -4/Warlord | Discovered new exit (range 19) 12732 | -4/Warlord | Entered Proximity Caves 12857 | -3/Proximity Caves | Destroyed 9 combat bots 12872 | -3/Proximity Caves | Build established: Hauler-Executioner 13185 | -3/Proximity Caves | Spotted B-86 Titan 13196 | -3/Proximity Caves | Discovered new exit (range 15) 13196 | -3/Proximity Caves | Destroyed B-86 Titan 13279 | -3/Proximity Caves | Entered Research 13279 | -3/Research | Evolved 2 slots: Propulsion x2 13280 | -3/Research | Identified exit to Research 13283 | -3/Research | Loaded intel: 17 terminal locations 13530 | -3/Research | Found Unknown Device 13835 | -3/Research | Discovered exit to Research (range 47) 14204 | -3/Research | Identified Vortex Chain Reactor 14262 | -3/Research | Identified Exp. Target Analyzer 14271 | -3/Research | Identified Quantum Capacitor 14289 | -3/Research | Identified Vortex Cannon (x2) 14298 | -3/Research | Identified Vortex Catalyst Activator 14589 | -3/Research | Discovered new exit (range 13) 14678 | -3/Research | Entered Testing 14741 | -3/Testing | Found Prototype Protection 14746 | -3/Testing | Found Prototype Protection 14752 | -3/Testing | Identified Hvy. Regenerative Plating (x2) 14973 | -3/Testing | Discovered exit to Research (range 10) 15226 | -3/Testing | Unstable Terrabomb Derivative detonated 15276 | -3/Testing | Incoming assault squad redirected 15282 | -3/Testing | Lost 3 parts (1u2w) 15344 | -3/Testing | Crushed by falling debris 15345 | -3/Testing | System corruption reached 10% 15404 | -3/Testing | Found Prototype Energy Cannon 15404 | -3/Testing | Identified Potential Cannon 15407 | -3/Testing | Found Prototype Energy Cannon 15407 | -3/Testing | Identified Imp. Potential Cannon 15769 | -3/Testing | Build established: Pyromaniac-Mutant 16008 | -3/Testing | Spotted Striker 16015 | -3/Testing | Spotted Striker 16015 | -3/Testing | Destroyed Striker 16018 | -3/Testing | Spotted Alpha 7 16021 | -3/Testing | Destroyed Striker 16054 | -3/Testing | Destroyed Alpha 7 16086 | -3/Testing | Stole the SGEMP Prototype 16128 | -3/Testing | Found Exp. Target Analyzer 16178 | -3/Testing | First assault squad dispatched 16295 | -3/Testing | Destroyed 7 combat bots 16336 | -3/Testing | Entered Research 16336 | -2/Research | Warlord forces began assault on 0b10 16336 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16446 | -2/Research | Research machine network offline 16781 | -2/Research | Spotted Striker 17222 | -2/Research | Discovered new exit (range 7) 17242 | -2/Research | Found Prototype Device 17242 | -2/Research | Identified Beam Splitter 17403 | -2/Research | Build established: Pyromaniac-Gunner 17418 | -2/Research | Found Prototype Processor 17418 | -2/Research | Identified Exp. Melee Analysis Suite 17521 | -2/Research | Discovered new exit (range 12) 17727 | -2/Research | Discovered new exit (range 15) 17737 | -2/Research | High security lockdown imminent 17765 | -2/Research | Build established: Pyromaniac-Mutant 17777 | -2/Research | Entered Access 17777 | -1/Access | Evolved 2 slots: Utility x2 17778 | -1/Access | Loaded intel: 103 machine locations 17778 | -1/Access | Loaded intel: 95 trap records 17778 | -1/Access | Identified exit to Surface 17778 | -1/Access | Discovered exit to Surface (range 90) 17778 | -1/Access | Identified exit to Command 17778 | -1/Access | Discovered exit to Command (range 97) 17779 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17779 | -1/Access | Zhirov transferred Access data 17982 | -1/Access | Garrison activated, responded to threat 18042 | -1/Access | Zhirov warped through subspace 18066 | -1/Access | First assault squad dispatched 18082 | -1/Access | Incoming assault squad redirected 18143 | -1/Access | Entered Command 18440 | -1/Command | First assault squad dispatched 18455 | -1/Command | Incoming assault squad redirected 18522 | -1/Command | High security lockdown imminent 18542 | -1/Command | Spotted M Guard 18542 | -1/Command | Spotted M Guard 18542 | -1/Command | Spotted Combat Programmer 18545 | -1/Command | Spotted Combat Programmer 18546 | -1/Command | Destroyed 9 combat bots 18548 | -1/Command | System corruption reached 10% 18558 | -1/Command | Destroyed Combat Programmer 18581 | -1/Command | Destroyed Combat Programmer 18592 | -1/Command | Identified Transdimensional Reconstructor 18592 | -1/Command | Failed to warp due to unstable space 18602 | -1/Command | High security lockdown engaged 18603 | -1/Command | Self-destructed Last Messages --------------- 18589_ K-01 Serf collects debris. 18590_ The unstable cave ceiling collapses. 18592_ Identified Transdimensional Reconstructor. 18592_ Warp failed due to unstable space. 18593_ K-01 Serf collects debris. 18594_ The unstable cave ceiling collapses. 18595_ Enh. Quantum Rifle destroyed. 18596_ The unstable cave ceiling collapses. 18596_ Imp. Heavy Siege Treads destroyed. 18596_ Vortex Cannon destroyed. 18596_ K-01 Serf collects debris. 18597_ The unstable cave ceiling collapses. 18598_ System corrupted: Energy discharge (-179). 18598_ The unstable cave ceiling collapses. 18601_ M Guard suffers critical hit. 18601_ Destroyed Prototype Device. 18601_ Adv. Energy Well destroyed. 18601_ Enh. Nova Cannon destroyed. 18602_ The unstable cave ceiling collapses. 18602_ ALERT: Lockdown in effect, collecting threat data. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ???????????????# ???###### ###?????????????? | | ?????????????### ??# #?????? ????? | | ?????????????# ## ####### ????? | | ?????????????# ; " ????? | | ???????????+## W W W ""####### | | ?????????? =% | | ?????????? Y / | | ?????????? Y @ =% | | ?????????? !p %== | | ?????????? % %% | | ??????????? # W W / p ""## | | ?????????????# ; ### | | ???????????? ;# # ##########?# | | ????????????# ; ## # # #?#??????????# | | ???????????? ; ??## #########????????????# | | ????????????? ; ????##?????????????????????# | | ?????????????###????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????# ?????### | | ???????????????????????????????????# ????? ###### | | ???????????????????????????????????# ??? #????# | | ???????????????????????????????????# ??? #????# | | ???????????????????????????????????# """ #????# | | ???????????????????????????????????# "R #????# | | ???????????????????????????????????# """ #????# | | ???????????????????????????????????# """ !#????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# ! #????# | | ???????????????????????????????????# #????#% | | ???????????????????????????????????# #????#% | | ???????????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 57 Energy Capacity 1930 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 50 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed AccelerationCannonNetwork Manual? 0 Play Time 03:35:48 Cumulative 937.6 hours Start 2021.12.07 @ 22:54:29 End 2021.12.11 @ 17:12:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfaeb363-ae01-404a-80fd-b272b6ee520c