Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:01:38 Player: Berg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1279) 1279 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3724 Bonus ------- None Cogmind --------- Core Integrity 446/550 Matter 294/300 Energy 275/275 System Corruption 0% Temperature Cool (54) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Compact Battery (200) Compact Matter Pod (150) Improved Signal Interpreter Hacking Suite Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Seismic Detector Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Assault Rifle Improved Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Compact Battery Compact Matter Pod Improved Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 39 | 8 4 2 13 . 12 Power 5 | 1 1 . 2 . 1 Engine 5 | 1 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 5 . 2 Treads 2 | 2 . . . . . Leg 2 | . . . 2 . . Wheel 5 | . . . 3 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 1 2 . 4 Device 2 | 1 . . 1 . . Storage 5 | 1 3 . . . 1 Processor 1 | . . . . . 1 Hackware 2 | . . 1 . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | 3 . 1 4 . 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . 3 . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . 2 . . 10 Power . | . . . . . . Propulsion 5 | . . 1 . . 4 Utility 3 | . . . . . 3 Weapon 4 | . . 1 . . 3 Highest Loss Streak 5 | . . 2 . . 5 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 9 4 5 6 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 2 1 1 . Utility 1 | . 1 2 . . 3 Weapon 2 | . 2 2 2 3 1 Tool/Special . | . . . . . . Unused Backups 12 | . . 5 1 . 6 Power 2 | . . 1 . . 1 Propulsion 2 | . . 1 1 . . Utility 6 | . . 2 . . 4 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 84 82 100 96 Engine 11 | . 14 11 6 11 9 Treads 10 | . 28 22 . . . Leg 2 | . . . 14 . . Wheel 10 | . . . 6 22 16 Device 10 | . 14 11 7 11 8 Storage 6 | . 14 11 . . 5 Hackware 8 | . . 2 11 11 16 Protection 4 | . . . 4 11 1 Energy Gun 1 | . 1 . . . 6 Ballistic Gun 24 | . 26 21 30 22 19 Launcher 4 | . . 1 . 11 8 Peak Build Rating 26 | 7 8 8 17 16 26 Average Rating 13 | 5 7 6 13 16 23 On Entrance 8 | . 7 8 3 16 16 Naked Turns 1 | . . 1 . . . Heaviest Build 104 | 15 50 50 18 18 104 Greatest Support 40 | 40 40 40 32 26 26 Greatest Overweight (x) 9 | 3 1 1 . . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 5 5 25 Average Capacity 10 | 7 13 16 5 5 18 Most Carried 11 | 5 11 11 5 5 10 Average Carried 6 | 3 7 9 4 5 6 Final Capacity 25 | 8 20 5 5 5 25 Final Carried 11 | 4 11 5 5 5 7 Class Distribution -------------------- 40% | Mutant 34% | Scavenger-Tank 7% | Gunner 7% | Hacker-Gunner 4% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1935 | 305 479 30 306 268 547 Remotely . | . . . . . . Salvage Created 2027 | 131 715 . 367 187 627 Parts 134 | 11 41 . 29 22 31 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 4 | . 1 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 51 | . 12 . 11 16 12 Guns 34 | . 12 . 9 1 12 AOE 17 | . . . 2 15 . Classes Destroyed 10 | 2 6 . 2 . . Worker 5 | . 2 . 1 2 . Builder 2 | . . . 2 . . Tunneler 6 | 3 . . 2 1 . Hauler 3 | . 1 . 1 . 1 Recycler 7 | 1 2 . . 1 3 Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 32 | . 3 . 9 13 7 Grunt 14 | . 9 . 1 3 1 Sentry 5 | . . . 1 . 4 Best Kill Streak 6 | 3 3 . 3 4 6 Combat Bots Only 5 | . 3 . 3 4 5 Max Kills in Single Turn 4 | 1 2 . 2 4 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 218 | . 42 12 58 17 89 Missed 64 | . 14 3 19 5 23 Hits 154 | . 28 9 39 12 66 Projectile 154 | . 28 9 39 12 66 AOE 8 | . . 8 . . . Critical Strikes 6 | . . . 2 . 4 Damage Taken 2064 | . 362 373 365 144 820 Core 414 | . 58 175 55 22 104 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 6 . 80 . Volleys Fired 149 | 14 47 2 30 13 43 Largest 3 | 1 2 1 3 2 3 Hottest 106 | 40 60 30 66 43 106 Shots Fired 329 | 14 94 2 85 14 120 Gun 312 | 14 94 . 83 2 119 Cannon . | . . . . . . Launcher 17 | . . 2 2 12 1 Special . | . . . . . . Kinetic 274 | 5 89 . 83 2 95 Thermal 24 | . . . . . 24 Explosive 17 | . . 2 2 12 1 Electromagnetic 14 | 9 5 . . . . Robot Hit Streak 15 | 5 14 9 11 10 15 Robot Miss Streak 7 | 2 2 . 5 1 7 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 201 | 10 67 2 35 3 84 Core Hits 111 | 4 33 4 24 20 26 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4372 | 149 895 35 610 1393 1290 Guns 2849 | 149 882 . 515 13 1290 Cannons . | . . . . . . Explosions 1474 | . . 31 95 1348 . Melee . | . . . . . . Ramming 49 | . 13 4 . 32 . Kinetic 2406 | 53 830 . 515 13 995 Thermal 295 | . . . . . 295 Explosive 1474 | . . 31 95 1348 . Electromagnetic 148 | 96 52 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 155 | . . . . 155 . Projectiles . | . . . . . . Explosions 155 | . . . . 155 . Melee . | . . . . . . Knockbacks 2 | . . 1 . 1 . Impact 2 | . . 1 . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . 2 . 38 . Shots 1 | . . . . 1 . Rammed 7 | . 3 1 . 3 . Targets Rammed 7 | . 3 1 . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . 30 . 12 7 218 Average Temperature 44 | . 12 . 6 5 66 Received Heat Transfer 597 | . 174 12 63 15 333 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . . . . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . 1 . Low Security (%) 88 | 100 100 100 100 58 100 Level 1 11 | . . . . 41 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 331 | 10 103 21 131 331 133 Initial 88 | . . . . 51 88 Average 67 | 1 25 . 47 148 56 Influence Increases 1627 | 20 378 21 337 515 356 Destroy 0b10 Robot/C 1020 | . 240 . 220 320 240 Destroy 0b10 Robot/NC 135 | 20 35 . 35 25 20 Destroy Leader 220 | . 64 . 44 50 62 Successful Hack 64 | . 38 . 21 . 5 Disable Machine 60 | . . 15 . 30 15 Destroy Structure 128 | . 1 6 17 90 14 Influence Decreases 1585 | 20 378 21 206 419 541 Entered New Map 219 | . . . . 80 139 Time Decay 1246 | 20 378 1 206 339 302 Lost Part 120 | . . 20 . . 100 Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 2 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 23 4 22 15 25 Peak Tracking Total 8 | . 4 4 8 4 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . 1 1 2 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 6 . 3 . 5 Terminals 13 | . 5 . 3 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 17 . 11 . 11 Successful 24 | . 9 . 7 . 8 Failed 15 | . 8 . 4 . 3 Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 35 | . 13 . 10 . 12 Terminals 36 | . 14 . 11 . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 9 . 6 . 3 Record 2 | . 2 . . . . Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 2 | . . . 1 . 1 Locate Traps 2 | . 2 . . . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . . . . 1 Patrol Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Patrol Navigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 1 . 5 Terminals 6 | . . . 1 . 5 Botnet 5 | . . . 1 . 4 Detonate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 3 . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 3993 | 24 1476 78 525 1238 652 Optics 235 | . . . . . 235 Seismic 3993 | 24 1476 78 525 1238 652 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4405 | 128 1476 100 732 1238 731 Spaces Moved 2665 | 53 743 70 446 908 445 Core 76 | 5 . 40 31 . . Treads 821 | 48 743 30 . . . Legs 258 | . . . 258 . . Wheels 1510 | . . . 157 908 445 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 90 90 Average Speed 121 | 156 170 131 106 90 115 Slowest Speed 240 | 200 240 240 120 90 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 97 18 44 100 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 25 | . . . . 25 . Terrain Destroyed 168 | . . 8 22 123 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 168 | . . 8 22 123 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3539 | 81 862 74 639 1314 569 Wait 625 | 1 49 . 137 386 52 Move 2660 | 52 742 69 445 907 445 Hop . | . . . . . . Pick Up 24 | 3 9 . 6 . 6 Fast Attach 21 | 8 . 1 6 . 6 Attach 11 | 1 1 . 4 . 5 Detach 6 | 2 1 . . . 3 Swap 12 | . 4 1 4 . 3 Drop 19 | . 6 . 7 . 6 Fire 149 | 14 47 2 30 13 43 Melee . | . . . . . . Ram 4 | . . 1 . 3 . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . 5 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 3) 424 | -10/Materials | Discovered new exit (range 10) 828 | -10/Materials | Discovered new exit (range 6) 877 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Identified exit to Mines 1035 | -10/Materials | Identified exit to Materials 1605 | -10/Materials | Entered Mines 1637 | -10/Mines | Learned Materials terminal intel 1664 | -10/Mines | Assembled infested the area 1682 | -10/Mines | Core integrity fell below 50% 1683 | -10/Mines | Released all parts (5) 1688 | -10/Mines | Core integrity fell below 20% 1703 | -10/Mines | Discovered exit to Materials (range 7) 1705 | -10/Mines | Entered Materials 1705 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1706 | -9/Materials | Loaded intel: 9 terminal locations 2040 | -9/Materials | Identified exit to Mines 2108 | -9/Materials | Build established: Gunner 2232 | -9/Materials | Discovered new exit (range 12) 2437 | -9/Materials | Entered Mines 2450 | -9/Mines | Build established: Scavenger-Tank 2738 | -9/Mines | Learned Materials terminal intel 2779 | -9/Mines | Found a hidden stash of uninstalled traps 2909 | -9/Mines | Discovered new exit (range 13) 3047 | -9/Mines | Discovered new exit (range 13) 3675 | -9/Mines | Entered Materials 3675 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3676 | -8/Materials | Loaded intel: 12 terminal locations 3852 | -8/Materials | Discovered new exit (range 8) 4002 | -8/Materials | Discovered new exit (range 13) 4210 | -8/Materials | Build established: Hacker-Gunner 4373 | -8/Materials | Lost 4 parts (1n1u2w) 4406 | -8/Materials | Self-destructed Last Messages --------------- 04324_ Critical hit (Burn: +37). 04327_ Seismic Detector destroyed. 04333_ Imp. Assault Rifle destroyed. 04339_ Com. Wheel destroyed. 04342_ Imp. Grenade Launcher destroyed. 04342_ Critical hit (Burn: +37). 04346_ Y-45 Defender destroyed. 04353_ Acquired Hvy. Assault Rifle. 04356_ U-05 Engineer builds a Door. 04359_ Acquired 17 matter. 04366_ Acquired 103 matter. 04382_ Acquired 10 matter. 04382_ Wheel destroyed. 04382_ Critical hit (Burn: +37). 04395_ Com. Wheel destroyed. 04395_ Critical hit (Burn: +37). 04398_ Assault Rifle destroyed. 04400_ Hacking Suite destroyed. 04402_ Lgt. Armor Plating destroyed. 04405_ U-05 Engineer builds a Door. 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