Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 10:58:02 Player: Afro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (491) 491 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1036 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 250/250 System Corruption 0% Temperature Cool (27) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- EM Shotgun Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod (137) Propulsion Shielding Propulsion Shielding Propulsion Shielding Tractor Beam EM Shotgun EM Shotgun EM Shotgun Improved Assault Rifle Improved Assault Rifle Mining Laser Mace Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod Propulsion Shielding EM Shotgun EM Shotgun EM Shotgun EM Shotgun Assault Rifle Improved Assault Rifle Mining Laser Mace Mace [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 20 1 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 11 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 7 | 1 6 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 4 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 15 | 5 16 24 Power 3 | 2 3 3 Propulsion 5 | 1 5 7 Utility 3 | . 3 6 Weapon 3 | . 3 8 Tool/Special . | . . . Unused Backups 22 | . 5 17 Power 3 | . 1 2 Propulsion 9 | . 2 7 Utility 6 | . 1 5 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 10 | . 10 14 Core 3 | . 3 . Treads 28 | . 28 28 Device 6 | . 7 . Storage 14 | . 14 14 Processor 4 | . 3 14 Energy Gun 10 | . 10 14 Ballistic Gun 15 | . 15 14 Peak Build Rating 14 | 10 14 13 Average Rating 10 | 6 10 13 On Entrance 7 | . 10 13 Avg Prop Armor Cover (%) 10 | . 10 . Naked Turns . | . . . Heaviest Build 92 | 12 92 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 21 25 Most Carried 25 | 8 25 25 Average Carried 15 | 5 16 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 24 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 770 | 286 385 99 Remotely . | . . . Salvage Created 736 | 203 410 123 Parts 57 | 22 31 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 12 3 Guns 15 | . 12 3 Classes Destroyed 7 | 3 3 1 Worker 3 | 2 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 5 | . 5 . Grunt 9 | . 7 2 Demolisher 1 | . . 1 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 150 | . 114 36 Missed 38 | . 25 13 Hits 112 | . 89 23 Projectile 112 | . 89 23 AOE 2 | . . 2 Critical Strikes 2 | . 1 1 Damage Taken 1250 | . 830 420 Core 264 | . 177 87 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | 26 81 6 Largest 2 | 2 2 2 Hottest 165 | 70 165 68 Shots Fired 190 | 52 128 10 Gun 177 | 52 115 10 Cannon . | . . . Launcher . | . . . Special 13 | . 13 . Kinetic 106 | 26 74 6 Thermal 65 | 26 39 . Explosive . | . . . Electromagnetic 19 | . 15 4 Robot Hit Streak 10 | 10 6 5 Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 93 | 31 54 8 Core Hits 39 | 9 24 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | 2 1 . Burn 2 | 2 . . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1156 | 337 690 129 Guns 1151 | 337 689 125 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 1 4 Kinetic 613 | 111 446 56 Thermal 407 | 226 181 . Explosive . | . . . Electromagnetic 131 | . 62 69 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 290 | 120 290 81 Average Temperature 52 | 46 55 47 Received Heat Transfer 354 | . 225 129 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | 1 . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1258 | 814 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | 10 84 50 Initial . | . . . Average 17 | . 19 22 Influence Increases 451 | 40 331 80 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 50 | 40 10 . Destroy Leader 72 | . 52 20 Disable Machine 15 | . 15 . Destroy Structure 14 | . 14 . Influence Decreases 431 | 40 331 60 Time Decay 391 | 40 291 60 Lost Part 40 | . 40 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 28 5 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 2 | . 2 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 808 | 70 738 . Terrain 137 | 70 67 . Seismic 671 | . 671 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2289 | 336 1800 153 Spaces Moved 741 | 156 544 41 Core 4 | 4 . . Treads 737 | 152 544 41 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 248 | 157 269 320 Slowest Speed 480 | 160 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 8 79 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 13 | . 13 . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile 13 | . 13 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 980 | 197 733 50 Wait 39 | . 39 . Move 739 | 155 543 41 Hop . | . . . Pick Up 39 | 9 30 . Fast Attach 9 | 6 3 . Attach 7 | 1 6 . Detach . | . . . Swap 15 | . 14 1 Drop 16 | . 15 1 Fire 113 | 26 81 6 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 337 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Discovered new exit (range 14) 1221 | -10/Materials | Core integrity fell below 50% 1673 | -10/Materials | Discovered new exit (range 13) 1792 | -10/Materials | Discovered new exit (range 13) 1856 | -10/Materials | Identified exit to Subcaves 2112 | -10/Materials | Identified exit to Mines 2137 | -10/Materials | Entered Mines 2138 | -10/Mines | Assembled infested the area 2143 | -10/Mines | Met a Derelict bent on vengeance 2187 | -10/Mines | Learned Materials terminal intel 2255 | -10/Mines | Core integrity fell below 20% 2290 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02140_ G-34 Mercenary destroyed. 02140_ Switching to secondary target: G-47 Trooper. 02146_ G-47 Trooper destroyed. 02151_ Dropped Ion Engine. 02152_ Acquired 39 matter. 02161_ Acquired 60 matter. 02187_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 02257_ D-53 Grenadier destroyed. 02258_ T-07 Excavator destroyed. 02264_ The unstable cave ceiling collapses. 02276_ U-05 Engineer lays Concrete. 02277_ Slammed into R-06 Scavenger. 02279_ The unstable cave ceiling collapses. 02279_ U-05 Engineer lays Concrete. 02281_ U-05 Engineer builds a Wall. 02285_ U-05 Engineer lays Concrete. 02289_ U-05 Engineer builds a Wall. 02290_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????#?????????????????? ??????????????? | | ????????????# ?????????####?### ??????????????? | | ????????????? "??????## ## #??????????????? | | ?????????????#= ????## #??????????????? | | ?????????????#%|#### % ###????????????? | | ?????????????#! ## # #????????????? | | ??????????#### u# % ????????????? | | ??????????? % t ?????????????? | | ????????????? % % ????????????????? | | ???????????????? ag # ?????????????????? | | ??????????????????# # # ?????????????????? | | ??????????????????# #?# #?????????????????? | | ??????????????????## ##?# #?????????????????? | | ??????????????????# ##?# #?????????????????? | | ??????????????????## #?# #######???????????? | | ???????????????????### #?# # #???????????? | | ?????????????????????####@### # #???????????? | | ????????????????????????# #???????????? | | ????????????????????????#######[ * #???????????? | | ??????????????????????????????# == #???????????? | | ??????????????????????????????#= #???????????? | | ??????????????????????????????#######???????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedWardroneSightfinder Manual? 0 Play Time 00:22:04 Cumulative 46.1 hours Start 2026.07.30 @ 10:10:37 End 2026.07.30 @ 10:58:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50c7a566-828f-4398-8215-6a36935c61f0