Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 03:33:16 Player: Amberulez Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (1875) 1875 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 8024 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 823 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -333 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 71/210 System Corruption 7% Temperature Cool (9) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Medium Treads Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Spectral Analyzer Advanced Target Analyzer Armor Integrity Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Spectral Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Phase Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Enhanced Optical Array Improved Targeting Computer Armor Integrity Analyzer Plasma Rifle [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 5 | . . 2 . . . 3 . . . . Weapon . | . . . . . . . . . . . Parts Attached 79 | 6 12 9 2 11 2 19 7 . . 11 Power 10 | 1 1 1 1 1 . 1 2 . . 2 Engine 9 | 1 1 1 1 1 . 1 2 . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 2 . 1 1 7 2 . . 3 Treads 3 | 2 . . . . . . . . . 1 Leg 9 | . . . . . . 6 2 . . 1 Wheel 9 | . 4 2 . 1 1 1 . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 25 | 1 1 4 . 7 . 7 1 . . 4 Device 4 | . . 1 . 1 . 2 . . . . Storage 2 | 1 . 1 . . . . . . . . Processor 12 | . 1 . . 4 . 4 . . . 3 Hackware . | . . . . . . . . . . . Protection 7 | . . 2 . 2 . 1 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 6 2 1 2 1 4 2 . . 2 Energy Gun 3 | . 1 . . . . . . . . 2 Energy Cannon 3 | . . . . . . 2 1 . . . Ballistic Gun 9 | 2 5 1 . 1 . . . . . . Ballistic Cannon 5 | . . 1 . 1 . 2 1 . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 5 1 1 1 . . . Parts Lost 31 | . 2 . 3 . . 2 6 . . 18 Power 6 | . 1 . . . . . 2 . . 3 Propulsion 11 | . 1 . 1 . . . 2 . . 7 Utility 7 | . . . 1 . . 1 1 . . 4 Weapon 7 | . . . 1 . . 1 1 . . 4 Highest Loss Streak 10 | . 2 . 2 . . 2 6 . . 10 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 9 | 4 7 8 9 9 10 8 9 9 9 5 Power 1 | . . . 1 1 1 1 2 3 3 2 Propulsion 2 | 2 3 2 3 2 1 1 2 2 2 . Utility 2 | . . . . 1 4 3 3 3 3 2 Weapon 3 | 1 3 5 4 3 3 2 . 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 2 6 . 7 . 2 . . . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . 1 1 . . . . . . . . Utility 6 | . . . . 4 . 2 . . . . Weapon 8 | . 1 5 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 98 95 87 99 96 97 100 100 65 Engine 11 | . 13 11 11 11 11 12 11 13 13 3 Treads 1 | . 19 . . . . . . . . 1 Leg 7 | . . . . . . 15 25 26 26 10 Wheel 11 | . 8 22 22 13 22 7 . . . . Device 2 | . . 10 7 . . 4 . . . . Storage 9 | . 14 15 11 11 11 6 6 6 6 6 Processor 17 | . 6 4 . 11 22 27 33 33 33 35 Protection 11 | . . 12 22 18 11 6 5 6 6 1 Ballistic Gun 6 | . 28 13 6 6 . . . . . . Ballistic Cannon 10 | . . 8 11 13 21 12 9 6 6 . Peak Build Rating 84 | 6 10 15 15 43 52 78 84 84 84 84 Average Rating 40 | 4 7 13 14 27 38 69 79 84 84 52 On Entrance 40 | . 6 10 15 13 38 38 77 84 84 84 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 10 14 31 31 40 32 50 52 43 43 28 Greatest Support 83 | 40 40 24 22 22 22 73 83 83 83 48 Greatest Overweight (x) 6 | . . 1 2 3 1 1 . . . 6 Average Overweight (x) . | . . . 1 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 7 8 10 10 10 10 10 10 9 9 9 Average Carried 9 | 4 7 8 9 9 10 8 9 9 9 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 10 9 10 10 10 9 9 9 . Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 2409 | 143 414 529 196 184 115 314 338 120 . 56 Remotely . | . . . . . . . . . . . Salvage Created 2046 | . 442 1066 65 23 . 167 161 122 . . Parts 134 | . 40 64 8 2 . 10 6 4 . . Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . 2 10 . 6 4 . 4 Prevented 5 | . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 50 | . 14 17 6 . . 5 5 3 . . Guns 27 | . 14 10 3 . . . . . . . Cannons 21 | . . 7 1 . . 5 5 3 . . AOE 2 | . . . 2 . . . . . . . Classes Destroyed 14 | . 4 6 . . . 2 1 1 . . Worker 2 | . . 2 . . . . . . . . Builder 4 | . 1 3 . . . . . . . . Tunneler 2 | . 2 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 6 | . . 6 . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . Swarmer 17 | . 6 5 4 . . 2 . . . . Grunt 24 | . 8 8 2 . . . 4 2 . . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 4 | . . 3 . . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . Wasp 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . 6 6 4 . . 2 2 2 . . Combat Bots Only 5 | . 5 3 4 . . 2 2 2 . . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 485 | . 80 60 23 . 12 30 60 14 . 206 Missed 146 | . 18 13 4 . 5 7 17 6 . 76 Hits 339 | . 62 47 19 . 7 23 43 8 . 130 Projectile 339 | . 62 47 19 . 7 23 43 8 . 130 Critical Strikes 15 | . 1 1 2 . . 1 2 . . 8 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 5856 | . 688 523 245 . 80 831 788 152 . 2549 Core 1093 | . 134 48 48 . . 55 34 19 . 755 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 20 | . . 10 10 . . . . . . . Core Remaining (%) 74 | 100 46 . . . 76 . . . . . Volleys Fired 201 | . 42 66 14 . 3 24 25 16 . 11 Largest 2 | . 2 2 2 . 2 2 2 2 . 2 Hottest 150 | . 40 56 69 . 66 66 118 118 . 150 Shots Fired 396 | . 84 133 28 1 7 48 48 28 . 19 Gun 190 | . 84 87 11 . . . . . . 8 Cannon 204 | . . 46 15 1 7 48 48 28 . 11 Launcher 2 | . . . 2 . . . . . . . Special . | . . . . . . . . . . . Kinetic 364 | . 84 133 26 1 7 48 44 16 . 5 Thermal 30 | . . . . . . . 4 12 . 14 Explosive 2 | . . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 10 9 10 5 1 8 8 7 . 4 Robot Miss Streak 8 | . 2 8 2 . 1 3 4 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 261 | . 62 94 19 1 2 29 28 17 . 9 Core Hits 117 | 1 23 47 8 1 1 19 10 6 . 1 Critical Kills 3 | . . 3 . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 20 | . 1 4 2 . . 5 7 . . 1 Destroy 5 | . 1 3 1 . . . . . . . Blast 15 | . . 1 1 . . 5 7 . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5012 | 6 818 1413 526 24 65 731 693 414 . 322 Guns 1921 | . 807 889 186 . . . . . . 39 Cannons 2771 | . . 515 174 24 65 603 693 414 . 283 Explosions 294 | . . . 166 . . 128 . . . . Melee . | . . . . . . . . . . . Ramming 26 | 6 11 9 . . . . . . . . Kinetic 4219 | . 807 1404 360 24 65 603 616 233 . 107 Thermal 473 | . . . . . . . 77 181 . 215 Explosive 166 | . . . 166 . . . . . . . Electromagnetic 128 | . . . . . . 128 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 1 1 3 3 . 2 2 2 7 Average Corruption 2 | . . 1 1 2 3 . 1 2 2 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . 11 4 5 14 . 1 5 1 10 Message Errors 14 | . . 3 1 2 2 . . 2 . 4 Matter Fused 11 | . . 4 . . 4 . . 1 . 2 Heat Flow Errors 2 | . . . . . . . 1 . . 1 Energy Discharges 5 | . . 2 . . 2 . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 . 1 4 . . 1 1 1 Data Loss (major) 2 | . . . 1 . 1 . . . . . Misfires 4 | . . 1 1 1 1 . . . . . Alerts 2 | . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . 4 57 . . 12 . 2 . . Projectiles 22 | . . 4 4 . . 12 . 2 . . Explosions 53 | . . . 53 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . 6 1 . 1 4 3 . . 1 Impact . | . . . . . . . . . . . Kinetic 15 | . . 5 1 . 1 4 3 . . 1 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 109 | . 1 4 50 . . 54 . . . . Shots 4 | . . . 2 . . 2 . . . . Rammed 3 | 1 1 1 . . . . . . . . Targets Rammed 4 | 1 2 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 378 | . 15 15 20 . 36 111 288 378 . 320 Average Temperature 93 | . 6 5 11 . 15 39 109 164 . 120 Received Heat Transfer 1985 | . 264 195 81 . 12 51 396 72 . 914 Effects 8 | . . . . . . . 4 4 . . Interference 7 | . . . . . . . 4 3 . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 555 | . . . . . . . 74 222 . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Maximum Alert Level 2 | . . 1 . . . 2 . . . . Low Security (%) 56 | 100 100 77 100 . . 6 . . . . Level 1 17 | . . 22 . . . 29 . . . . Level 2 25 | . . . . . . 63 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 560 | . 190 272 114 . . 560 . . . . Initial 93 | . . 69 93 . . 75 . . . . Average 210 | . 45 138 75 . . 392 . . . . Influence Increases 2644 | . 391 563 151 . 363 956 120 85 . 15 Destroy 0b10 Robot/C 1460 | . 280 340 120 . 200 360 100 60 . . Destroy 0b10 Robot/NC 115 | . 15 70 . . . 30 . . . . Destroy Leader 300 | . 60 94 20 . 20 76 20 10 . . Allied During Kill 367 | . . . . . 128 239 . . . . Successful Hack 40 | . 6 10 . . . 24 . . . . Disable Machine 165 | . . 15 . . . 150 . . . . Destroy Structure 77 | . . 4 11 . . 62 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 105 | . 30 30 . . 15 . . 15 . 15 Influence Decreases 2644 | . 225 489 367 24 242 640 485 157 . 15 Entered New Map 492 | . . 97 147 24 . 46 163 15 . . Time Decay 1902 | . 205 392 190 . 182 514 262 142 . 15 Lost Part 130 | . 20 . 30 . . 20 60 . . . Lost Ally 120 | . . . . . 60 60 . . . . Squads Dispatched 11 | . 3 3 . . . 5 . . . . Investigation 7 | . 1 2 . . . 4 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 1 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 21 27 7 . 10 15 5 4 . 6 Peak Tracking Total 6 | . 6 5 4 . 4 4 4 3 . 3 Tactical Retreats 6 | . 2 1 . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 13 | . . 1 . . 2 10 . . . . Max in Single Turn 6 | . . 1 . . 2 6 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 19 | . 2 6 . . . 5 . 2 4 . Terminals 6 | . 1 5 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers 3 | . . 1 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 67 | . 9 12 . . . 13 . 2 31 . Successful 45 | . 4 3 . . . 5 . 2 31 . Failed 20 | . 5 8 . . . 7 . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts 2 | . . 1 . . . 1 . . . . Manual 21 | . 7 2 . . 5 7 . . . . Terminals 17 | . 7 10 . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . . . . Scanalyzers 8 | . . 2 . . . 6 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 38 | . 2 3 . . . . . 2 31 . Record 12 | . 1 . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 2 . . Branch Access Points 1 | . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . Report Inventory 3 | . 1 . . . . 2 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 4 . . . 5 . . . . Full Trace Events 6 | . 1 2 . . . 3 . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 13 . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 10 | . . . . 7 2 . . . . 1 Largest Group 7 | . . . . 7 6 5 . . . 1 Highest-Rated Group 336 | . . . . 236 336 297 . . . 96 Highest-Rated Ally 96 | . . . . 39 96 96 . . . 96 Zionite Dispatches 1 | . . . . . . 1 . . . . Recon 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 134 | . . . . . 53 75 . . . 6 Total Damage 4879 | . . . . . 1140 3528 . . . 211 Kills 30 | . . . . . 10 20 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 4701 | . . . . 1101 646 1402 512 516 122 402 Optics 4701 | . . . . 1101 646 1402 512 516 122 402 Cloaking 83 | . . . . . . 83 . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 8262 | 142 642 923 384 2509 646 1405 571 516 122 402 Spaces Moved 6722 | 102 354 661 339 2129 657 1233 451 410 117 269 Core 68 | 34 . . . . . . . . . 34 Treads 282 | 68 214 . . . . . . . . . Legs 1979 | . . . . . . 767 451 410 117 234 Wheels 4392 | . 140 661 339 2129 657 466 . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 85 100 100 95 95 105 105 105 60 Average Speed 108 | 123 131 95 100 115 95 104 105 105 105 131 Slowest Speed 350 | 160 160 100 120 135 100 190 105 105 105 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 5 53 51 51 90 51 26 64 46 81 40 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . 2 4 1 . 1 1 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 34 | . . 1 21 . . 2 3 6 . 1 Melee . | . . . . . . . . . . . Projectile 13 | . . 1 2 . . . 3 6 . 1 AOE 21 | . . . 19 . . 2 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Total 7285 | 115 451 833 357 2175 668 1307 499 467 116 297 Wait 145 | . 24 67 2 . . . 14 38 . . Move 6712 | 101 353 660 338 2128 656 1232 450 409 116 269 Hop . | . . . . . . . . . . . Pick Up 58 | 7 9 12 1 11 1 14 2 . . 1 Fast Attach 40 | 5 1 5 . 12 3 7 3 . . 4 Attach 30 | 1 2 1 2 . . 11 3 . . 10 Detach 6 | . . 2 . 2 . 2 . . . . Swap 22 | . 9 4 . 3 1 4 1 . . . Drop 61 | . 9 15 . 19 4 13 1 . . . Fire 201 | . 42 66 14 . 3 24 25 16 . 11 Melee . | . . . . . . . . . . . Ram 2 | . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . . . . . . 4 . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 729 | -10/Materials | Core integrity fell below 50% 778 | -10/Materials | Discovered new exit (range 6) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Identified exit to Mines 1048 | -9/Materials | Discovered new exit (range 16) 1534 | -9/Materials | Central database locked down 1616 | -9/Materials | Discovered new exit (range 8) 1708 | -9/Materials | Entered Mines 1719 | -9/Mines | Learned Materials stockpile data 1725 | -9/Mines | Learned 8 Materials zone layouts 1915 | -9/Mines | Build established: Scavenger-Mutant 2079 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2092 | -9/Mines | Entered Zion 2127 | -7/Zion | Received a hallucinogenic algorithm 2204 | -7/Zion | Discovered new exit (range 11) 2239 | -7/Zion | Build established: Mutant 2360 | -7/Zion | System corruption cleaned by Quarantine Array 2682 | -7/Zion | Learned Factory scanalyzer intel 3010 | -7/Zion | Found Prototype Device 3010 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3236 | -7/Zion | Met Imprinter 3268 | -7/Zion | Imprinted 3270 | -7/Zion | Declared Zion's savior 3500 | -7/Zion | Found Prototype Processor 3500 | -7/Zion | Identified Spectral Analyzer 3531 | -7/Zion | Found Prototype Processor 3531 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3554 | -7/Zion | Found Prototype Processor 3554 | -7/Zion | Identified Exp. Terrain Scan Processor 3608 | -7/Zion | Learned Factory terminal intel 3841 | -7/Zion | Given A8's code to call for help 4018 | -7/Zion | Gained Derelict followers 4309 | -7/Zion | Found Exp. Terrain Scan Processor 4325 | -7/Zion | Found Prototype Processor 4325 | -7/Zion | Identified Exp. Target Analyzer 4335 | -7/Zion | Found Spectral Analyzer 4601 | -7/Zion | Entered Proximity Caves 4601 | -6/Proximity Caves | Accompanied by 6 allies 5076 | -6/Proximity Caves | Discovered new exit (range 8) 5123 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5139 | -6/Proximity Caves | Found Prototype Special Weapon 5139 | -6/Proximity Caves | Identified Molecular Deconstructor 5151 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 5151 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 5152 | -6/Proximity Caves | Ran a hallucination algorithm 5158 | -6/Proximity Caves | Ran a hallucination algorithm 5247 | -6/Proximity Caves | Entered Factory 5247 | -6/Factory | Accompanied by 5 allies 5247 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5248 | -6/Factory | Loaded intel: 25 terminal locations 5249 | -6/Factory | Loaded intel: 4 scanalyzer locations 5543 | -6/Factory | Build established: Scavenger-Mutant 5972 | -6/Factory | Discovered new exit (range 9) 6053 | -6/Factory | Build established: Mutant 6251 | -6/Factory | Spotted B-75 Beast 6288 | -6/Factory | Destroyed B-75 Beast 6512 | -6/Factory | Zion Recon squad teleported in 6540 | -6/Factory | Discovered new exit (range 12) 6557 | -6/Factory | Central database locked down 6652 | -6/Factory | Entered Lower Caves 6951 | -6/Lower Caves | Lost 6 parts (2p2n1u1w) 7212 | -6/Lower Caves | Discovered new exit (range 8) 7223 | -6/Lower Caves | Entered another Lower Caves area 7733 | -6/Lower Caves | Discovered new exit (range 5) 7739 | -6/Lower Caves | Entered Data Miner 7739 | -6/Data Miner | Discovered new exit (range 6) 7752 | -6/Data Miner | Met Data Miner 7800 | -6/Data Miner | Learned location of Section 7 (-3) 7800 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7829 | -6/Data Miner | Received God Mode back door access code from Data Miner 7861 | -6/Data Miner | Entered Proximity Caves 7863 | -5/Proximity Caves | Spotted B-75 Beast 7894 | -5/Proximity Caves | Core integrity fell below 50% 7911 | -5/Proximity Caves | Escorted by Enhanced Grunt 7933 | -5/Proximity Caves | Lost 10 parts (2p5n1u2w) 8113 | -5/Proximity Caves | Core integrity fell below 20% 8145 | -5/Proximity Caves | Found DCF Scrap (14 items) 8263 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08145_ Found Variable Charge Gun. 08145_ Found Power Sword. 08145_ Found Variable Charge Gun. 08145_ Found 116 Matter. A note is attached: "With love, from the DCF." 08146_ Acquired 46 matter. 08150_ Acquired Imp. Light Armor Plating. 08154_ Acquired Imp. Carbon-fiber Leg. 08158_ Acquired Variable Charge Gun. 08179_ Carbon-fiber Leg destroyed. 08191_ System corrupted: Matter fused (-9). 08194_ Acquired Imp. Medium Treads. 08202_ Critical hit (Burn: +37). 08204_ Imp. Light Armor Plating destroyed. 08204_ Critical hit (Burn: +37). 08218_ Plasma Rifle destroyed. 08224_ Imp. Carbon-fiber Leg destroyed. 08227_ Critical hit (Burn: +37). 08250_ Imp. Targeting Computer destroyed. 08262_ Variable Charge Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????? #??# | | ??????????????????????# ### #??# | | ????????????????????????# #### ##?## | | ?????????????????????????# ### ########### | | ?????????????? ??????????# ## ##??????# | | ?????????????? ????????# #????????# | | ?????????????? ###???## #???####?# | | #????????????? #### ##?## ### | | #???????????? ## ### ## | | #???###?????? ### ## ## | | #???? #?###??# ### ## ## | | #???? ## ##???????## | | ##???? ##???????# | | ##???? ##??????## ## | | ####?# ##?????## #?### ## ## | | #?# #????## #???## ### ## | | #?# #???## ###### #######?## # | | #??# ##??# g ##???????## | | #### #?## ##??????## | | ## ### g ####??## | | ### #??# | | ## ### ## ### ## | | # ###### #?### g### ### ### | | #### ##????# #???# ###?# ##?# #?# | | #??# #?????# #??## ##???# #?## #?# | | # #??# #?????# #?##@ ##???# #### #?# #?# | | # ##### ###???# #?# #???####???##?# #?# | | ##### #?# #?????????????# ###?# | | ## ## ##?????????????# ##### | | # ### ## ##??????????????# | | ## #?### ##### #???????????????# | | ?## #???#### #???####???????????????######## | | ??## ##??????### ##?????????????????????????????? | | ???####?????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Cloak Strength 3 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Hyb. Antimatter Reactor | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Imp. Light Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed MobileFrostFemtoactuators Manual? 0 Play Time 01:26:37 Cumulative 74.2 hours Start 2026.01.02 @ 02:05:13 End 2026.01.02 @ 03:33:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b72d0474-6f5f-4fb1-9c5f-6458c6acf27d