Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.14 @ 12:24:58 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (6988) 6988 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3507) 3507 TOTAL SCORE: 16205 Bonus ------- High Alert Combat Kills 725 Follower Combat Kills 182 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 71/100 System Corruption 14% Temperature Warning (359) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Target Analyzer Improved System Shield Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (15) > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Enhanced Fission Core Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (27) Relay Coupler [Specialist] (24) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Salvage Targeting Computer Target Analyzer Core Analyzer Improved Hacking Suite Improved System Shield Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Specialist] [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . Utility 7 | . . 1 2 . 1 . . 1 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 206 | . 9 19 42 8 2 41 16 3 17 4 32 13 Power 24 | . 1 2 2 1 . 6 3 1 1 . 6 1 Engine 12 | . 1 2 2 1 . . 3 1 1 . 1 . Core 8 | . . . . . . 6 . . . . 1 1 Reactor 4 | . . . . . . . . . . . 4 . Propulsion 44 | . 2 12 5 3 . 7 2 . 4 . 8 1 Treads 10 | . . . . 3 . . . . . . 6 1 Leg 25 | . 2 12 2 . . 7 1 . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 8 | . . . 3 . . . 1 . 4 . . . Flight 1 | . . . . . . . . . . . 1 . Utility 74 | . 3 2 22 2 1 11 5 2 6 3 11 6 Device 20 | . 1 1 6 1 . 2 3 . . 1 4 1 Storage . | . . . . . . . . . . . . . Processor 6 | . . . 2 . . . 1 1 . 1 . 1 Hackware 22 | . . . 1 1 1 7 . 1 5 1 4 1 Protection 26 | . 2 1 13 . . 2 1 . 1 . 3 3 Artifact . | . . . . . . . . . . . . . Weapon 64 | . 3 3 13 2 1 17 6 . 6 1 7 5 Energy Gun 41 | . 2 3 13 1 . 10 4 . 3 1 4 . Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 12 | . 1 . . . . 6 1 . 2 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . 1 . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 1 1 . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 . . . . 1 Corrupted Parts 2 | . . . 1 . . . . . 1 . . . System Corruption 12 | . . . 10 . . . . . 2 . . . Parts Lost 63 | . . . 7 . . 14 3 . 5 3 18 13 Power 5 | . . . . . . 2 . . 1 . 1 1 Propulsion 20 | . . . 3 . . 5 1 . . 1 6 4 Utility 21 | . . . 3 . . 2 1 . 1 1 8 5 Weapon 17 | . . . 1 . . 5 1 . 3 1 3 3 Highest Loss Streak 16 | . . . 3 . . 4 3 . 3 2 16 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 89 97 100 91 89 85 90 83 77 90 Engine 5 | . 14 11 9 8 7 . 6 6 6 5 1 . Core 1 | . . . . . . 6 . . . . . 2 Treads 3 | . . . . 15 15 1 . . . . 11 18 Leg 10 | . 28 32 8 9 7 15 1 . . . . . Hover 4 | . . . 8 . . . 11 13 20 11 2 . Device 5 | . 1 11 9 9 7 3 5 6 6 5 5 9 Storage 4 | . 14 11 9 9 7 6 . . . . . . Processor 7 | . . . 2 9 7 7 11 14 7 10 11 14 Hackware 14 | . . . . 5 15 20 18 17 23 25 22 21 Protection 8 | . 11 11 23 12 7 5 9 6 6 4 3 1 Energy Gun 12 | . 24 21 17 16 15 9 12 13 13 10 6 . Ballistic Gun 2 | . 3 . . . . 5 1 . 2 5 5 . Special Melee Weapon 2 | . . . . 1 7 6 3 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 12 15 21 39 26 22 22 43 43 46 46 48 65 Greatest Support 106 | 20 20 45 45 40 40 40 14 14 40 30 106 106 Greatest Overweight (x) 10 | . . . 10 1 . 6 3 3 2 2 2 3 Average Overweight (x) . | . . . . . . . 2 2 . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 7 8 5 5 5 5 5 5 Average Carried 6 | 6 7 7 7 7 6 7 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 6 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Bothacker-Mutant 27% | Mutant 23% | Scavenger-Mutant 8% | Hacker-Gunner 3% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Matter Collected 2797 | 164 191 183 421 82 . 654 173 . 206 165 473 85 Remotely . | . . . . . . . . . . . . . Salvage Created 5377 | . 211 672 1003 112 . 714 387 . 227 214 1073 764 Parts 260 | . 16 39 54 12 . 26 13 . 16 16 34 34 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 Recyclers Shooed 4 | . . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Combat Hostiles Destroyed 116 | . 5 21 22 6 . 16 9 . 4 3 19 11 Melee 1 | . . . . . . . . . . . 1 . Guns 94 | . 5 21 18 6 . 13 8 . 3 3 17 . Cannons 6 | . . . . . . . . . . . . 6 AOE 10 | . . . 2 . . 2 . . 1 . . 5 Classes Destroyed 19 | . 5 4 4 1 . . 1 . . 1 2 1 Worker 8 | . 1 1 1 . . . . . . 1 . 4 Builder 3 | . . . . . . . . . . 2 . 1 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . . . . . 1 Recycler 2 | . 1 . . . . . . . . . . 1 Mechanic 2 | . . 1 . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 7 | . 2 2 2 . . . . . . . . 1 Swarmer 23 | . 3 4 2 3 . 3 . . . . 4 4 Cutter 2 | . . . . 2 . . . . . . . . Grunt 58 | . 2 13 7 . . 10 6 . 1 3 11 5 Brawler 2 | . . . . . . . . . . . 1 1 Duelist 3 | . . 1 1 . . . . . . . . 1 Sentry 16 | . . 3 6 1 . 3 1 . . . 2 . Demolisher 1 | . . . 1 . . . . . . . . . Specialist 5 | . . . 2 . . . . . 3 . . . Hunter 3 | . . . 3 . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 15 | . 3 5 6 3 . 3 5 . 3 3 4 15 Combat Bots Only 6 | . 2 3 6 3 . 3 5 . 3 3 4 4 Max Kills in Single Turn 4 | . 1 2 2 2 . 1 1 . 1 1 1 4 Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 2 | . . . 1 . . 1 . . 1 . . 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Damage Taken 10394 | . 147 665 2169 217 . 1709 534 . 916 186 2232 1619 Core 2053 | . 41 105 246 . . 300 102 . 246 66 618 329 Absorbed by Shields 32 | . . . . . . . . . . . 32 . Redirected to Shielding 77 | . . 19 23 . . . . . . . . 35 Ignored by Resistances 342 | . . . . . . . 4 . 311 27 . . Regen/Repaired (Parts) 153 | . . 137 16 . . . . . . . . . Core Remaining (%) 70 | 100 83 73 . 55 . . 42 . 71 . . . Volleys Fired 383 | . 18 52 78 13 . 79 29 . 22 10 63 19 Largest 3 | . 2 2 2 2 . 3 2 . 3 3 3 3 Hottest 270 | . 130 130 130 121 . 195 135 . 180 174 174 270 Shots Fired 760 | . 36 104 144 26 . 153 54 . 35 26 132 50 Gun 700 | . 36 104 144 26 . 153 51 . 28 26 132 . Cannon 50 | . . . . . . . . . . . . 50 Launcher . | . . . . . . . . . . . . . Special 10 | . . . . . . . 3 . 7 . . . Kinetic 142 | . . . . . . 57 14 . 2 10 59 . Thermal 554 | . 36 104 119 26 . 96 19 . 15 16 73 50 Explosive . | . . . . . . . . . . . . . Electromagnetic 54 | . . . 25 . . . 18 . 11 . . . Robot Hit Streak 39 | . 6 11 22 20 . 39 36 . 10 10 11 9 Robot Miss Streak 10 | . 10 10 8 6 . 7 5 . 2 5 2 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 19 | . 1 4 3 2 . 3 1 . . 1 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . 1 1 . Shots Hit Robots 578 | . 28 92 127 16 . 103 54 . 22 14 95 27 Core Hits 505 | . 28 121 118 11 . 83 34 . 7 9 55 39 Critical Kills 3 | . . . . . . . . . . 2 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . 2 1 Critical Strikes 22 | . . . 2 . . 2 1 . 1 3 12 1 Burn 14 | . . . 2 . . 2 . . 1 1 8 . Destroy 5 | . . . . . . . . . . 2 3 . Corrupt 1 | . . . . . . . 1 . . . . . Smash 2 | . . . . . . . . . . . 1 1 Melee Attacks 51 | . . . . . . 24 11 . . . 15 1 Impact 16 | . . . . . . . . . . . 15 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11466 | . 305 1210 2103 204 . 1718 937 . 308 276 2151 2254 Guns 8792 | . 305 1207 1905 204 . 1718 937 . 308 276 1932 . Cannons 1023 | . . . . . . . . . . . . 1023 Explosions 1403 | . . . 198 . . . . . . . . 1205 Melee 239 | . . . . . . . . . . . 213 26 Ramming 9 | . . 3 . . . . . . . . 6 . Kinetic 1668 | . . . . . . 578 294 . 28 95 673 . Thermal 7617 | . 305 1207 1663 204 . 1140 439 . 196 181 1259 1023 Explosive 1043 | . . . . . . . . . . . . 1043 Electromagnetic 890 | . . . 440 . . . 204 . 84 . . 162 Impact 239 | . . . . . . . . . . . 213 26 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 10 10 . . 1 1 3 . . 14 Average Corruption 5 | . . . 10 10 . . 1 1 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . 21 16 . . 8 1 3 . . 2 Message Errors 12 | . . . 7 2 . . 2 . 1 . . . Matter Fused 12 | . . . 4 5 . . 2 . . . . 1 Heat Flow Errors 6 | . . . 2 1 . . 3 . . . . . Energy Discharges 8 | . . . 3 4 . . . . 1 . . . Data Loss (minor) 4 | . . . 2 1 . . . . 1 . . . Data Loss (major) 2 | . . . . 1 . . . 1 . . . . Misfires 3 | . . . 1 1 . . 1 . . . . . Weapon Failures 4 | . . . 2 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 141 | . . . . . . . . . . . 42 99 Projectiles 10 | . . . . . . . . . . . . 10 Explosions 63 | . . . . . . . . . . . . 63 Melee 68 | . . . . . . . . . . . 42 26 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . 84 . . . . . . . . 85 Shots 5 | . . . 2 . . . . . . . . 3 Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 8 | . . 1 . . . . . . . . 7 . Kicked 6 | . . 1 . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . Highest Temperature 505 | . 420 39 192 64 . 168 250 . . 77 211 505 Average Temperature 65 | . 139 12 38 16 . 47 66 . . 29 44 151 Received Heat Transfer 2997 | . 42 309 657 18 . 672 114 . 45 57 833 250 Effects 6 | . 1 . . . . . . . . . . 5 Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Fried 12 | . . . 10 . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . 1 1 Robots Melted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Melted 11 | . . . 2 . . 4 . . . . 4 1 Heat Transferred 13692 | . 370 1520 2655 406 . 2452 925 . 550 459 3282 1073 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Peak Influence 1065 | . 136 458 550 529 277 1065 680 168 221 219 579 1047 Initial 558 | . . 22 193 349 277 193 558 168 121 115 153 303 Average 401 | . 50 230 394 446 277 632 508 168 154 155 347 527 Maximum Alert Level 3 | . . 2 2 2 1 3 2 . 1 1 2 3 Low Security (%) 23 | 100 100 45 4 . . 3 . 100 95 82 1 . Level 1 30 | . . 41 38 32 100 29 8 . 4 17 72 42 Level 2 36 | . . 13 57 67 . 26 91 . . . 25 32 Level 3 10 | . . . . . . 41 . . . . . 24 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 4 4 . 1 . 5 . 2 1 . 3 Investigation 8 | . 1 2 . . 1 . 3 . . 1 . . Extermination 3 | . . . . . . . 2 . . . . 1 Reinforcement 7 | . . 2 2 . . . . . 2 . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Distress Signals 11 | . 1 2 7 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 7 29 31 6 . 34 14 . 10 4 22 12 Peak Tracking Total 6 | . 2 4 6 3 . 6 5 . 5 2 5 6 Tactical Retreats 8 | . . . 1 . . 3 . . 3 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Traps Triggered 8 | . . 1 . 2 . 1 . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 181 | . . . . 26 . 155 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 19 | . 6 . . 3 . 10 . . . . . . Reused 2 | . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Machines Disabled 35 | . . . 1 1 . 5 . . . 1 3 24 Max in Single Turn 6 | . . . 1 1 . 1 . . . 1 1 6 Garrison Relay 8 | . . . . 1 . 5 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Machines Accessed 33 | . 6 7 7 . 1 4 4 1 . 2 1 . Terminals 21 | . 4 5 4 . . 4 2 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 1 1 . . . 1 . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access 4 | . . . 1 . 1 . 1 . . 1 . . Total Hacks 108 | . 26 21 24 . 3 9 14 1 . 8 2 . Successful 56 | . 15 9 13 . 1 2 7 1 . 7 1 . Failed 52 | . 11 12 11 . 2 7 7 . . 1 1 . Catastrophic 8 | . 2 3 2 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 12 13 11 . 2 . 8 . . . . . Terminals 59 | . 17 13 11 . . 9 6 1 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . . 5 4 . . . 6 . . . . . Recycling Units 12 | . 9 3 . . . . . . . . . . Scanalyzers 13 | . . . 7 . . . . . . 6 . . Garrison Access 9 | . . . 2 . 3 . 2 . . 2 . . Terminal Hacks 13 | . 6 . 1 . . 2 2 1 . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . 1 1 . . . 1 . Alert Level 3 | . 2 . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . 4 2 . . . 2 . . . . . Scan Component 4 | . . 2 1 . . . 1 . . . . . Repair 3 | . . 2 1 . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 4 2 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . . . . 5 . . Insert Component 5 | . . . 2 . . . . . . 3 . . Analyze 4 | . . . 2 . . . . . . 2 . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . 2 . . Unlock Access 3 | . . . 1 . 1 . . . . 1 . . Coupler Status 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . 5 3 5 . . . 3 . . . . . Terminals 14 | . 4 3 5 . . . 2 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 13 | . 4 3 4 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Eject 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 5 7 6 . 1 4 3 . . 2 1 . Full Trace Events 13 | . 2 3 1 . 1 3 2 . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . Hackware Fried 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . . . . . . Time 80 | . . 64 16 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 18 | . 18 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 1 10 . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . 2 . . Part Schematics Acquired 4 | . . . 2 . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . . . . 1 . Command Fork 1 | . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . 1 . . . . . . Robots Hacked 22 | . . . . . . 13 7 . 2 . . . Non-combat 4 | . . . . . . . 4 . . . . . Combat 18 | . . . . . . 13 3 . 2 . . . Robot Hacks Applied 31 | . . . . . . 14 12 . 5 . . . parse_system 2 | . . . . . . 1 . . 1 . . . no_distress 3 | . . . . . . . 3 . . . . . find_recycling 2 | . . . . . . . 2 . . . . . ignore_parts 1 | . . . . . . . 1 . . . . . find_station 2 | . . . . . . . 2 . . . . . scatter_targeting 2 | . . . . . . 1 . . 1 . . . broadcast_data 1 | . . . . . . 1 . . . . . . overload_power 1 | . . . . . . 1 . . . . . . amplify_resonance 3 | . . . . . . 2 . . 1 . . . disable_weapons 1 | . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . 1 . 1 . . . go_dormant 1 | . . . . . . 1 . . . . . . overwrite_iff 4 | . . . . . . 1 2 . 1 . . . streamctrl_high 3 | . . . . . . 2 1 . . . . . formatsys_high 3 | . . . . . . 3 . . . . . . Relay Couplers Released 31 | . . . . 4 . 18 3 . . . 6 . Ejected 3 | . . . . . . . 3 . . . . . Machine Destruction 28 | . . . . 4 . 18 . . . . 6 . Attached 13 | . . . . 1 1 7 . 1 . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Total Allies 12 | . . . 1 . . 6 3 . 1 . 1 . Largest Group 1 | . . . 1 . . 1 1 . 1 . 1 . Highest-Rated Group 46 | . . . 10 . . 32 32 . 29 . 46 . Highest-Rated Ally 46 | . . . 10 . . 32 32 . 29 . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . 21 11 . 6 . 9 . Total Damage 1055 | . . . . . . 517 218 . 112 . 208 . Kills 6 | . . . . . . 5 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Turns Passed 7909 | 3 543 739 929 421 17 1792 1202 362 225 344 990 342 Spaces Moved 3993 | 3 381 400 482 208 9 915 473 161 136 219 458 148 Core 180 | . . . 3 . . 49 . . . . 127 1 Treads 699 | . . . . 192 9 67 . . . . 284 147 Legs 1906 | 3 381 400 196 16 . 799 101 . . . 10 . Wheels . | . . . . . . . . . . . . . Hover 1207 | . . . 283 . . . 372 161 136 219 36 . Flight 1 | . . . . . . . . . . . 1 . Fastest Speed 35 | 120 120 120 52 160 160 120 131 201 48 102 35 160 Average Speed 148 | 120 120 120 121 163 160 137 224 221 105 139 148 160 Slowest Speed 550 | 120 120 120 550 240 160 350 271 271 201 156 240 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 1 43 41 43 31 . 70 9 4 56 7 48 5 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . Terrain Destroyed 74 | . . . 10 . . 2 . . . . . 62 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . 1 . . . . . 14 AOE 58 | . . . 10 . . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Total 5248 | 2 439 562 686 261 11 1291 561 169 189 235 630 212 Wait 177 | . . 62 35 1 . 34 9 1 4 1 9 21 Move 3982 | 2 380 399 482 206 9 913 472 160 135 219 457 148 Hop . | . . . . . . . . . . . . . Pick Up 81 | . 14 11 15 2 . 17 7 2 4 1 7 1 Fast Attach 84 | . 4 3 13 5 . 9 9 1 8 3 19 10 Attach 37 | . . 2 8 . 2 8 1 2 3 1 7 3 Detach 20 | . . . 6 . . 3 1 2 2 . 3 3 Swap 85 | . 5 14 21 3 . 24 6 . 6 . 6 . Drop 126 | . 18 18 28 3 . 19 16 1 5 . 12 6 Fire 383 | . 18 52 78 13 . 79 29 . 22 10 63 19 Melee 51 | . . . . . . 24 11 . . . 15 1 Ram . | . . . . . . . . . . . . . Kick 6 | . . 1 . . . . . . . . 5 . Crush 2 | . . . . . . . . . . . 2 . Escape Stasis 32 | . . . . 2 . 5 . . . . 25 . Rewire 1 | . . . . . . 1 . . . . . . Trap 181 | . . . . 26 . 155 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 5) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 12) 989 | -9/Materials | Repaired Spread Laser 1024 | -9/Materials | Repaired Spread Laser 1160 | -9/Materials | Build established: Scavenger-Mutant 1173 | -9/Materials | Discovered new exit (range 9) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Utility x2 1401 | -8/Materials | System Shield fried by hacking feedback 1441 | -8/Materials | Repaired Cooling System 1531 | -8/Materials | Build established: Mutant 1585 | -8/Materials | System corruption reached 10% 1680 | -8/Materials | Lost 3 parts (2n1w) 2037 | -8/Materials | Garrison activated, responded to threat 2215 | -8/Materials | Identified exit to Garrison 2215 | -8/Materials | Entered Garrison 2233 | -8/Garrison | Installed Relay Interface Framework 2348 | -8/Garrison | Triggered checkpoint 2383 | -8/Garrison | Garrison Relay disabled 2520 | -8/Garrison | Triggered checkpoint 2586 | -8/Garrison | Build established: Scavenger-Mutant 2594 | -8/Garrison | Triggered checkpoint 2621 | -8/Garrison | Discovered new exit (range 9) 2636 | -8/Garrison | Entered Factory 2636 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2653 | -7/Factory | Identified exit to Garrison 2653 | -7/Factory | Entered Garrison 2680 | -7/Garrison | Triggered checkpoint 2743 | -7/Garrison | Garrison Relay disabled 2925 | -7/Garrison | Lost 4 parts (2n2w) 3056 | -7/Garrison | Triggered checkpoint 3062 | -7/Garrison | Triggered checkpoint 3173 | -7/Garrison | Discovered new exit (range 12) 3236 | -7/Garrison | Triggered checkpoint 3307 | -7/Garrison | Garrison Relay disabled 3353 | -7/Garrison | Garrison Relay disabled 3602 | -7/Garrison | Build established: Bothacker-Mutant 3622 | -7/Garrison | Discovered new exit (range 8) 3708 | -7/Garrison | Garrison Relay disabled 3950 | -7/Garrison | Triggered checkpoint 3988 | -7/Garrison | Garrison Relay disabled 4013 | -7/Garrison | Learned Factory security intel 4054 | -7/Garrison | Discovered new exit (range 13) 4242 | -7/Garrison | Lost 4 parts (2n1u1w) 4331 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 4445 | -7/Garrison | Entered Factory 4732 | -7/Factory | Discovered new exit (range 15) 4732 | -7/Factory | Discovered new exit (range 22) 4764 | -7/Factory | Core integrity fell below 50% 4810 | -7/Factory | Lost 3 parts (1n1u1w) 5647 | -7/Factory | Entered another Factory area 5647 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6009 | -6/Factory | Identified exit to DSF 6009 | -6/Factory | Entered DSF 6072 | -6/DSF | Additional patrols routed to DSF 6134 | -6/DSF | Lost 3 parts (1u2w) 6217 | -6/DSF | Discovered new exit (range 13) 6234 | -6/DSF | Entered Factory 6234 | -5/Factory | Evolved 2 slots: Utility x2 6259 | -5/Factory | Spotted B-75 Beast 6461 | -5/Factory | Build established: Hacker-Gunner 6578 | -5/Factory | Identified exit to Garrison 6578 | -5/Factory | Entered Garrison 6674 | -5/Garrison | Triggered checkpoint 6692 | -5/Garrison | Garrison Relay disabled 6762 | -5/Garrison | Spotted B-75 Beast 6769 | -5/Garrison | Triggered checkpoint 6781 | -5/Garrison | Destroyed B-75 Beast 6882 | -5/Garrison | Core integrity fell below 50% 6912 | -5/Garrison | Lost 16 parts (1p6n6u3w) 7142 | -5/Garrison | Triggered checkpoint 7178 | -5/Garrison | Triggered checkpoint 7284 | -5/Garrison | Discovered new exit (range 3) 7317 | -5/Garrison | Rescued a captive Derelict 7336 | -5/Garrison | Triggered checkpoint 7359 | -5/Garrison | Garrison Relay disabled 7427 | -5/Garrison | Expanded RIF knowledge: Command Fork 7472 | -5/Garrison | Build established: Scavenger-Mutant 7518 | -5/Garrison | Triggered checkpoint 7565 | -5/Garrison | Discovered new exit (range 3) 7568 | -5/Garrison | Entered Factory 7854 | -5/Factory | Garrison activated, responded to threat 7890 | -5/Factory | Core integrity fell below 20% 7890 | -5/Factory | System corruption reached 10% 7910 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07902_ Hvy. Phase Cannon destroyed. 07904_ Core Analyzer broken. 07904_ Overheating: Short circuit. 07904_ The unstable cave ceiling collapses. 07904_ Imp. Treads destroyed. 07904_ Discarded Broken Core Analyzer. 07905_ Imp. Hacking Suite destroyed. 07905_ Hvy. Phase Cannon destroyed. 07905_ Core Shielding destroyed. 07905_ U-05 Engineer lays Concrete. 07907_ Overheating: System interference. 07907_ Target Analyzer temporarily disabled. 07907_ U-05 Engineer builds a Wall. 07907_ Acquired Hvy. Mace. 07908_ Overheating: Energy bleed (-19). 07908_ Broken Hvy. Phase Cannon destroyed. 07909_ P-70 Sage suffers critical hit (Smash). 07909_ Destroyed Tesla Rifle. 07909_ P-70 Sage system corrupted by crushing effect. 07909_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????? ]?????????????????????? | | ????????????????[ "???????????????????? | | ??????????????? ??+????????????????? | | ??????????????? "" #????????????????? | | ????????????? ? # ! " #????????????????? | | ?????????????"" ? #????????????????? | | ??????????? """ ? ! #????????????????? | | ??????????? """ ? #????????????????? | | ???????????? ?? ##g #?????????????????? | | ??????????" """ ####### ##?????????????????? | | ?????????"" """ u%% "### #?????????????? | | ????????""" """ == ###???????????? | | ????????? ????????????? | | ??????????" """ /%= gg #????????????????? | | ?????????"" """ pp= #?????????????????????? | | ??????? """ """ #;;/%;############??????????? | | ????? # @ #??????????? | | ??????? """ """ # #??????????? | | ?????????"" """ # " " """"" #??????????? | | ??????? """ """ # """""" """""" #??????????? | | ????? # """""" """""" #??????????? | | ??????? """ """ # """""" """""" ]#??????????? | | ?????????"" """ # #??????????? | | ??????? """ """ # #??????????? | | ?????# # #??????????# | | ??????? """ """ ####+#########+###??????????# | | ?????????"" """ #???# #????????????# | | ?????????"" """ #???# #????????????# | | ??????? #???# #????????????# | | ?????? #???# #???###??????# | | ?????? #####/#####"#####??# | | ???????# # " ##?# | | ???????# # ] """"### | | ???????# """ !# | | ???????? """ # "" "### | | ???????? = """ # " ]!#? | | ????????? # # !!#? | | ????????? """ / # ! #? | | ?????????? * ] """ " % # ## | | ??????????? *%= """ " # + | | ???????????? == # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 36 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 101 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFlakGravjet Manual? 0 Play Time 00:53:11 Cumulative 453.0 hours Start 2023.07.14 @ 11:34:34 End 2023.07.14 @ 12:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 128 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29e04dd1-d49b-400e-a6f1-b4452e37127e