Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 19:33:30 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2660) 2660 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 7169 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 482 Cogmind --------- Core Integrity 147/850 Matter 232/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Insulated Plating Improved System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Cold-Ion Reactor > --- PROPULSION ------- Treaded Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Targeting Computer Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Machine Gun Hvy. Directed Plasma Construct/C > --- INVENTORY -------- Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Hardlight Generator Improved System Restoration Module Shock Rifle Plasma Rifle Power Maul [Rating: 75] Favorites ----------- Power Constructs Engine Light Deuterium Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 3 . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 66 | 7 . 2 29 9 5 14 Power 6 | 1 . . 3 . . 2 Engine 5 | 1 . . 3 . . 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 8 | 2 . . 4 1 1 . Treads 8 | 2 . . 4 1 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 . . 12 4 2 7 Device 11 | 1 . . 6 1 2 1 Storage 3 | 1 . . 1 . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 11 | . . . 5 3 . 3 Artifact . | . . . . . . . Weapon 25 | 2 . 2 10 4 2 5 Energy Gun 14 | 1 . . 6 3 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 1 3 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . 3 3 1 4 Parts Lost 37 | . . . 20 4 . 13 Power 4 | . . . 2 . . 2 Propulsion 7 | . . . 3 1 . 3 Utility 16 | . . . 10 2 . 4 Weapon 10 | . . . 5 1 . 4 Highest Loss Streak 8 | . . . 7 3 . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | 2 3 5 7 11 12 12 Power 1 | . 1 2 2 2 2 . Propulsion 1 | . . . 1 2 1 . Utility 4 | . . . . . 4 9 Weapon 3 | 1 2 3 3 5 3 2 Tool/Special . | . . . . . . . Unused Backups 25 | . . . 3 . 5 17 Power 5 | . . . 2 . 1 2 Propulsion 3 | . . . . . 2 1 Utility 11 | . . . . . . 11 Weapon 6 | . . . 1 . 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 100 100 84 88 82 58 Engine 6 | . 14 14 8 9 2 5 Core 1 | . . . . . 6 . Treads 13 | . 28 28 17 18 12 5 Device 12 | . 14 14 12 7 15 11 Storage 8 | . 14 14 9 9 9 5 Processor 2 | . . . . . . 7 Protection 9 | . . . 9 17 13 5 Energy Gun 11 | . 14 13 11 19 17 3 Energy Cannon 2 | . . . . . 2 5 Ballistic Gun 6 | . 14 14 13 6 1 2 Peak Build Rating 75 | 7 7 8 29 27 48 75 Average Rating 35 | 5 7 7 19 23 40 54 On Entrance 15 | . 7 7 8 14 24 48 Naked Turns . | . . . . . . . Heaviest Build 97 | 12 12 15 49 42 42 97 Greatest Support 42 | 40 40 40 42 40 42 32 Greatest Overweight (x) 6 | . . . 1 1 1 6 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 Average Capacity 16 | 7 8 8 11 15 15 24 Most Carried 21 | 5 4 6 11 15 15 21 Average Carried 10 | 2 3 5 7 11 12 12 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 3 4 6 8 13 15 5 Scrap Engine Consumption 38 | . . . . . 19 19 Constructs Created 4 | . . . . . 3 1 Constructs Modified 11 | . . . . . 4 7 Class Distribution -------------------- 26% | Gunner 23% | Construct 18% | Scavenger-Tank 17% | Mutant 8% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 1613 | 282 . 33 520 151 339 288 Remotely 95 | . . . . . 95 . Salvage Created 3387 | 122 . . 1970 359 119 817 Parts 156 | 5 . . 92 16 10 33 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 57 | . . . 35 7 2 13 Guns 48 | . . . 34 7 2 5 Cannons 8 | . . . . . . 8 Classes Destroyed 13 | 3 . . 9 . . 1 Worker 4 | 1 . . 3 . . . Builder 3 | . . . 2 . . 1 Tunneler 2 | 2 . . . . . . Hauler 2 | . . . 2 . . . Recycler 2 | 1 . . . . . 1 Operator 3 | . . . 1 1 . 1 Swarmer 7 | . . . 2 1 . 4 Grunt 26 | . . . 21 1 . 4 Brawler 2 | . . . 2 . . . Duelist 3 | . . . 3 . . . Sentry 13 | . . . 5 5 2 1 Hunter 2 | . . . 2 . . . Programmer 4 | . . . . . . 4 Best Kill Streak 13 | 1 . . 13 3 1 4 Combat Bots Only 8 | . . . 8 3 1 4 Max Kills in Single Turn 3 | 1 . . 3 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 517 | . . 3 180 38 2 294 Missed 138 | . . 1 41 10 . 86 Hits 379 | . . 2 139 28 2 208 Melee 16 | . . . 14 . . 2 Projectile 363 | . . 2 125 28 2 206 AOE 2 | . . . . . . 2 Critical Strikes 20 | . . . 11 1 . 8 Damage Taken 6328 | . . 37 2354 476 27 3434 Core 984 | . . . 245 36 . 703 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 405 | . . . . . . 405 Core Remaining (%) 82 | 100 . 100 . . 48 . Volleys Fired 168 | 12 . 7 86 19 2 42 Largest 3 | 2 . 2 3 3 3 3 Hottest 169 | 70 . 100 142 145 169 167 Shots Fired 435 | 24 . 9 253 55 7 87 Gun 389 | 24 . 4 253 55 7 46 Cannon 41 | . . . . . . 41 Launcher . | . . . . . . . Special 5 | . . 5 . . . . Kinetic 174 | 12 . 2 114 17 1 28 Thermal 254 | 12 . 7 135 38 5 57 Explosive . | . . . . . . . Electromagnetic 7 | . . . 4 . 1 2 Robot Hit Streak 24 | 7 . 5 24 9 6 17 Robot Miss Streak 4 | 2 . . 2 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . 6 3 . . Max Gunslinging Chain 2 | . . . 2 1 . . Shots Hit Robots 299 | 15 . 4 186 33 4 57 Core Hits 129 | 6 . 2 81 12 2 26 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 14 | 1 . . 6 1 . 6 Burn 10 | 1 . . 5 1 . 3 Destroy 4 | . . . 1 . . 3 Melee Attacks 9 | . . . 6 2 1 . Impact 9 | . . . 6 2 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6041 | 172 . 58 3294 563 80 1874 Guns 4704 | 172 . 58 3175 563 80 656 Cannons 1191 | . . . . . . 1191 Explosions 119 | . . . 119 . . . Melee . | . . . . . . . Ramming 27 | . . . . . . 27 Kinetic 1719 | 60 . 32 1015 87 . 525 Thermal 4060 | 112 . 26 2073 476 58 1315 Explosive . | . . . . . . . Electromagnetic 235 | . . . 206 . 22 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 3 3 3 10 Average Corruption 2 | . . . 3 3 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . . . 1 19 27 17 Message Errors 16 | . . . . 6 5 5 Matter Fused 17 | . . . . 3 9 5 Heat Flow Errors 7 | . . . . 1 4 2 Energy Discharges 10 | . . . . 4 6 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 2 1 1 Data Loss (major) 4 | . . . . 2 1 1 Misfires 3 | . . . . . 1 2 Alerts 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 104 | . . . . . . 104 Projectiles 104 | . . . . . . 104 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . 15 . . 10 Shots 1 | . . . 1 . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 346 | 70 . . 346 345 286 254 Average Temperature 80 | 26 . . 68 132 99 76 Received Heat Transfer 1407 | . . 6 1008 135 9 249 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . . . 4 6 . 3 Heat Transferred 7277 | 407 . 74 4551 999 111 1135 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 88 | 100 100 . 75 54 100 100 Level 1 5 | . . . 13 19 . . Level 2 5 | . . . 11 26 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 467 | 5 . . 467 461 25 100 Initial 186 | . . . . 186 25 100 Average 60 | 1 . . 119 217 1 19 Influence Increases 2630 | 20 . . 1012 934 58 606 Destroy 0b10 Robot/C 1500 | . . . 700 500 40 260 Destroy 0b10 Robot/NC 95 | 20 . . 40 20 . 15 Destroy Leader 368 | . . . 164 134 . 70 Allied During Kill 211 | . . . . 211 . . Successful Hack 102 | . . . 36 22 17 27 Disable Machine 45 | . . . 15 30 . . Destroy Structure 29 | . . . 12 2 1 14 Advance Influence 100 | . . . . . . 100 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 165 | . . . 45 15 . 105 Influence Decreases 2567 | 20 . . 569 1312 123 543 Entered New Map 297 | . . . . 257 40 . Time Decay 1217 | 20 . . 369 292 83 453 Lost Part 310 | . . . 200 20 . 90 Lost Ally 156 | . . . . 156 . . Purge Threat 587 | . . . . 587 . . Squads Dispatched 15 | . . . 6 4 . 5 Investigation 3 | . . . . 2 . 1 Extermination 4 | . . . . . . 4 Reinforcement 5 | . . . 3 2 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 6 | . . . 2 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . . 3 48 21 2 37 Peak Tracking Total 14 | . . 2 6 4 1 14 Tactical Retreats 7 | . . . 2 1 . 4 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 5 | . . . 1 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 27 | . 1 . 4 9 7 6 Terminals 21 | . 1 . 4 8 3 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 76 | . 3 . 12 29 19 13 Successful 34 | . . . 6 15 10 3 Failed 41 | . 3 . 5 14 9 10 Catastrophic 11 | . . . 1 3 2 5 Database Lockouts 1 | . . . 1 . . . Manual 39 | . 3 . 9 11 9 7 Terminals 63 | . 3 . 12 28 9 11 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 23 | . . . 4 12 5 2 Record 2 | . . . . . 2 . Robot Analysis 3 | . . . 1 2 . . Prototype ID Bank 4 | . . . 1 2 1 . Open Door 2 | . . . . 2 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 3 | . . . 1 1 . 1 Alert Level 1 | . . . . 1 . . Unreport Threat 4 | . . . . 4 . . Locate Traps 1 | . . . . . . 1 Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . . . 2 2 4 1 Terminals 6 | . . . 2 2 1 1 Botnet 6 | . . . 2 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Reject 2 | . . . . . 2 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used 1 | . . . 1 . . . Hacking Detections 20 | . 1 . 4 5 4 6 Full Trace Events 4 | . . . . 1 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 126 | . . . . 126 . . Total Damage 1473 | . . . . 1473 . . Kills 22 | . . . . 22 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 1607 | 6 121 410 1070 . . . Seismic 1607 | 6 121 410 1070 . . . Robot Analysis Total 3 | . . . 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 7052 | 184 121 410 1487 807 1620 2423 Spaces Moved 2543 | 91 58 224 570 365 655 580 Core 154 | 16 . . . . . 138 Treads 2389 | 75 58 224 570 365 655 442 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 157 160 152 50 Average Speed 227 | 140 160 160 172 176 205 383 Slowest Speed 658 | 160 160 160 240 240 258 658 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 6 11 16 42 72 81 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 6 . 1 . Terrain Destroyed 21 | . . . 7 . 1 13 Melee 7 | . . . 6 . 1 . Projectile 14 | . . . 1 . . 13 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 3455 | 125 86 255 878 482 934 695 Wait 527 | 7 28 20 139 72 240 21 Move 2537 | 90 57 223 569 364 654 580 Hop . | . . . . . . . Pick Up 80 | 9 1 2 30 11 10 17 Fast Attach 14 | 1 . . 7 2 3 1 Attach 44 | 6 . . 21 6 1 10 Detach 3 | . . . . . 1 2 Swap 25 | . . 3 9 5 3 5 Drop 45 | . . . 11 1 19 14 Fire 168 | 12 . 7 86 19 2 42 Melee 9 | . . . 6 2 1 . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Entered Subcaves 314 | -10/Subcaves | Build established: Mutant 412 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 412 | -10/Subcaves | Shifting Twisted Machinery released Flamer 580 | -10/Subcaves | Disturbed a concealed Subdweller 696 | -10/Subcaves | Discovered new exit (range 10) 716 | -10/Subcaves | Entered Materials 716 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 800 | -8/Materials | Identified exit to Factory 1171 | -8/Materials | Identified exit to Storage 1171 | -8/Materials | Central database locked down 1558 | -8/Materials | Build established: Scavenger-Tank 1786 | -8/Materials | Garrison activated, responded to threat 1824 | -8/Materials | Lost 3 parts (3u) 1973 | -8/Materials | Lost 5 parts (1n3u1w) 1978 | -8/Materials | Destroyed 8 combat bots 2064 | -8/Materials | Lost 7 parts (1p1n2u3w) 2203 | -8/Materials | Entered Storage 2228 | -8/Storage | Lost 3 parts (2u1w) 2310 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2518 | -8/Storage | Identified exit to Recycling 2615 | -8/Storage | Discovered exit to Factory (range 16) 2909 | -8/Storage | Lost 3 allies 2928 | -8/Storage | Lost 3 parts (1n1u1w) 2951 | -8/Storage | Core integrity fell below 50% 3003 | -8/Storage | Used back door to open Recycling access 3010 | -8/Storage | Entered Recycling 3373 | -8/Recycling | Entered Scraplab 3380 | -8/Recycling | Found Prototype Device 3380 | -8/Recycling | Identified Scrap Engine 4011 | -8/Recycling | Build established: Construct 4567 | -8/Recycling | Discovered new exit (range 16) 4630 | -8/Recycling | Entered Factory 4630 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5616 | -6/Factory | Identified exit to Lower Caves 5687 | -6/Factory | Build established: Gunner 6542 | -6/Factory | Found Prototype Processor 6543 | -6/Factory | Identified Exp. Targeting Computer 6962 | -6/Factory | Cargo convoy interrupted 6984 | -6/Factory | Core integrity fell below 50% 7011 | -6/Factory | Lost 8 parts (1p2n1u4w) 7030 | -6/Factory | Core integrity fell below 20% 7042 | -6/Factory | System corruption reached 10% 7053 | -6/Factory | Self-destructed Last Messages --------------- 07003_ Slammed into P-60 Hacker. 07007_ Door malfunctions. 07015_ System corrupted: Matter fused (-10). 07024_ Arm. Scrap Engine destroyed. 07024_ Scrap Engine core remains intact and functional. 07032_ 6NDH&MZUHO%C:UM0HI|SAGPRM<0YOS&#J 07032_ U-05 Engineer works on Subcomponent Replicator. 07033_ Slammed into K-01 Serf. 07038_ U-05 Engineer works on Subcomponent Replicator. 07040_ Triggered Shock Trap. 07040_ The floor emits a surge of raw power. 07040_ System corrupted (+1). 07041_ Triggered Shock Trap. 07041_ The floor emits a surge of raw power. 07041_ System corrupted (+1). 07050_ System corrupted: Matter fused (-5). 07051_ Scrap Engine destroyed. 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" T | | ???????????????????######s######## | | ???????????????????# + # | | ???????????????????# "" ! ###### | | ???????????????????# "" #????### #########/### | | ???????????????????# "" #??????# #??????# ? | | ???????????????????# S #??????# #??????# "" | | ???????????????????# "" #??????# #??????# "F | | ???????????????????# "" = #??????# #??????# "" | | ???????????????????# "" #??????# #??????# "" * | | ???????????????????# #??????# #??????# | | ????????????????????######+##??????# #??????# | | ???????????????????????????????????? ???????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 413 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTripodCapacitor Manual? 0 Play Time 00:54:37 Cumulative 70.5 hours Start 2025.06.18 @ 18:35:36 End 2025.06.18 @ 19:33:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 44 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f708e162-28f3-4797-b69a-5cf25ecb214b