Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 16:36:54 Player: maxwell Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (129) 645 Value Destroyed (4707) 4707 Prototype IDs (36) 720 Alien Tech Used (4) 800 Bonus (4242) 4242 TOTAL SCORE: 21414 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 3728 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1558 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 9/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Terrabomb Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Quantum Shading Machine Advanced Sensor Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating Advanced Corruption Screen > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Improved Transmission Jammer Centrium Medium Armor Plating Improved Trap Extractor Phasing AFG Subatomic Replicator Terrabomb Matter Neutralizer Sigix Terminator [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Active Sensor Suite Device Active Sensor Suite Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Utility 10 | . . . . . 4 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | . 10 2 . . 35 15 10 5 2 3 16 4 11 3 13 11 12 9 5 . 24 1 . 4 3 2 15 12 10 Power 32 | . 1 . . . 3 2 2 . . . 1 2 . . . 2 3 1 1 . 2 . . 2 1 1 4 3 1 Engine 10 | . 1 . . . 3 2 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . 1 . . . . 1 1 . 1 . . . . 1 . . . . . Reactor 16 | . . . . . . . . . . . . 1 . . . 1 . 1 . . 2 . . 1 1 1 4 3 1 Propulsion 56 | . 2 . . . 5 2 2 . . 1 6 . 1 1 . 3 4 1 3 . 12 . . 1 1 . 6 3 2 Treads 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 2 . . . 3 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . 5 . 1 1 . 3 4 1 3 . 12 . . 1 1 . 6 1 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 92 | . 4 2 . . 10 8 3 2 . . 8 1 9 . 6 4 4 4 . . 8 1 . 1 1 1 5 6 4 Device 50 | . 1 1 . . 4 4 . 1 . . 5 1 7 . 5 4 3 1 . . 4 1 . 1 . 1 2 2 2 Storage 6 | . 2 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Processor 11 | . . . . . 2 . . . . . . . 1 . 1 . . . . . 2 . . . . . 1 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . 1 . . . 4 4 3 1 . . 1 . . . . . 1 3 . . 2 . . . 1 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 3 . . . 17 3 3 3 2 2 1 1 1 2 7 2 1 3 1 . 2 . . . . . . . 3 Energy Gun 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 20 | . 3 . . . 4 2 1 2 2 1 . . . . 2 1 . 1 . . 1 . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 4 . 2 . . 1 . . . . 1 . 1 1 . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . 1 1 2 4 1 . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 21 | . . 1 . . 3 2 1 . . . . . . . 1 . 1 1 . . 3 . . . 2 . 2 2 2 Corrupted Parts 6 | . . . . . . . . . . 1 . 1 1 . . . . 2 1 . . . . . . . . . . System Corruption 10 | . . . . . . . . . . 1 . 2 1 . . . . 5 1 . . . . . . . . . . Parts Lost 73 | . 1 . . . 17 1 3 . . 1 . . . . 1 7 1 3 2 . 2 . 2 . 2 . 4 12 14 Power 10 | . . . . . 2 . . . . . . . . . . 2 . . . . . . 1 . 1 . . 3 1 Propulsion 25 | . . . . . 2 1 1 . . 1 . . . . . 3 . 1 1 . 2 . 1 . 1 . 2 3 6 Utility 25 | . . . . . 5 . 1 . . . . . . . 1 2 1 1 1 . . . . . . . 1 6 6 Weapon 13 | . 1 . . . 8 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 Highest Loss Streak 13 | . 1 . . . 9 1 3 . . 1 . . . . 1 7 1 3 1 . 2 . 2 . 1 . 2 11 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 93 86 83 84 69 84 69 77 81 80 83 85 75 91 87 88 99 100 97 90 99 89 92 72 55 Engine 5 | . 14 14 14 14 8 6 7 7 7 7 . 3 . . . . 2 5 5 5 . . . . . . . . . Core 1 | . . . . . . . . . . . 6 6 6 6 6 5 5 . 3 5 1 . . 3 4 4 . . . Reactor 2 | . . . . . . . . . . . . . 6 6 6 4 . 4 1 . 7 10 8 6 9 8 12 9 6 Wheel 11 | . 13 28 28 28 17 22 22 23 23 23 1 . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 22 26 26 26 26 27 21 29 28 29 35 36 34 30 32 26 33 19 12 Device 17 | . 10 14 14 14 12 21 16 15 15 15 16 23 26 26 20 22 21 16 11 11 15 15 15 15 19 20 19 15 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 4 | . . . . . 16 2 . . . . . . . . 5 5 5 5 5 5 13 15 15 14 9 8 7 13 14 Protection 6 | . 2 . . . 10 9 13 15 15 15 6 2 . . . . 1 15 17 17 6 5 5 4 8 8 4 2 . Energy Gun 1 | . 6 . . . 9 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 21 28 28 28 5 7 7 6 . 14 1 . . . 1 . . . . . 4 5 5 4 4 4 3 . . Launcher 1 | . . . . . . 1 5 3 . . . . . . 3 . 1 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 4 7 6 5 10 6 . 5 5 5 5 5 4 4 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 94 94 94 94 115 119 118 118 118 118 28 38 41 38 47 62 54 86 77 47 58 53 52 57 65 67 77 65 56 Greatest Support 103 | 20 32 32 32 32 32 40 44 44 44 48 39 39 39 42 42 56 51 51 53 53 86 59 70 80 80 78 103 99 56 Greatest Overweight (x) 7 | . 2 2 2 2 7 2 4 2 2 2 . . 1 1 1 1 1 1 1 . . . . . . . 1 . . Average Overweight (x) . | . . 2 2 2 3 2 2 2 2 2 . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | . 17 25 25 25 25 25 25 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 25 | . 13 17 17 18 25 25 25 25 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | . 10 15 17 17 19 23 24 24 25 24 10 9 9 9 9 8 9 9 9 10 9 10 10 9 9 9 9 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 12 17 17 18 21 25 20 25 25 24 10 10 10 10 10 9 10 9 10 10 10 10 10 10 9 10 10 10 2 Class Distribution -------------------- 31% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher 6% | Assassin 6% | Ninja 4% | Scavenger-Scout 3% | Derelict-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Scavenger-Scout | -6/Zion Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Sprinter | -2/Quarantine Mutant | -1/Access Infiltrator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Matter Collected 4838 | 200 100 198 . 73 735 93 534 427 . 198 . 470 194 69 300 25 135 285 30 . 280 15 7 10 . . 233 193 34 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4463 | . 656 150 . 30 1486 137 495 44 . 91 . 68 139 . 106 26 24 274 168 . 331 . . 93 . 40 . 71 34 Parts 256 | . 54 9 . 3 77 10 22 4 . 5 . 2 4 . 6 6 4 8 17 . 14 . . 6 . 2 . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . 15 4 . 6 . 8 9 . 30 . . . . . . . 3 . . . . . . Prevented 10 | . . . . . . . 6 . . . . 1 . . 2 . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Combat Hostiles Destroyed 91 | . 19 3 . . 32 3 12 1 . 5 . . 1 . 3 . . 3 . . 3 . . 1 . 1 . 2 2 Melee 8 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . 1 . 1 . 2 . Guns 12 | . 1 . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . 18 3 . . 6 2 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . AOE 31 | . . . . . 14 . 9 . . 4 . . . . 2 . . . . . . . . . . . . . 2 Classes Destroyed 17 | . 6 . . 1 4 1 1 . . . . 1 2 . . . . . . . . . . 1 . . . . . Worker 6 | . 1 . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . Builder 7 | . 2 . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 9 | . 1 . . . 1 . . . . . . . . . . . 1 . 5 . . . . 1 . . . . . Watcher 8 | . 3 . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . 1 Swarmer 35 | . 9 3 . . 4 . 8 . . 4 . . . . 2 . . . . . 2 . . . . 1 . 2 . Grunt 37 | . 10 . . . 22 . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 5 3 . 1 12 1 5 1 . 4 . . 1 . 2 1 1 3 5 . 2 . . 1 . 1 . 2 2 Combat Bots Only 8 | . 4 3 . . 8 1 5 1 . 4 . . 1 . 2 . . 2 . . 2 . . 1 . 1 . 2 2 Max Kills in Single Turn 5 | . 2 1 . 1 5 1 3 1 . 2 . 1 1 . 1 1 1 1 1 . 1 . . 1 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 . . 2 . . . . 1 . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Damage Taken 12716 | . 294 80 . 4 2447 456 686 59 . 158 . 40 . . 88 348 262 441 495 . 534 123 375 80 116 47 1036 2251 2296 Core 3063 | . 31 15 . 4 451 77 93 . . 17 . 23 . . 15 41 20 35 80 . 66 9 62 52 . . 167 430 1375 Absorbed by Shields 280 | . . . . . . . . . . . . . . . . . 168 112 . . . . . . . . . . . Redirected to Shielding 100 | . 4 . . . 43 . 40 . . . . . . . . . 5 8 . . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Core Remaining (%) 80 | 100 . . . 80 18 . . . . 73 . . . . 95 . . . . 82 . . 88 . 96 . 88 . . Volleys Fired 250 | . 39 10 . 3 105 9 31 2 . 6 . . . . 3 6 2 18 . . 11 . . . 4 . . . 1 Largest 2 | . 2 2 . 2 2 2 1 2 . 2 . . . . 1 1 1 1 . . 1 . . . 1 . . . 1 Hottest 160 | . 120 120 . 120 120 135 80 160 . 160 . . . . 90 105 50 90 . . 30 . . . 90 . . . . Shots Fired 387 | . 77 20 . 6 176 16 30 5 . 11 . . . . 3 6 2 18 . . 11 . . . 4 . 1 . 1 Gun 115 | . 9 . . . 102 4 . . . . . . . . . . . . . . . . . . . . . . . Cannon 212 | . 68 20 . 6 62 12 9 5 . 6 . . . . 1 6 . 1 . . 11 . . . 4 . 1 . . Launcher 60 | . . . . . 12 . 21 . . 5 . . . . 2 . 2 17 . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 313 | . 75 20 . 6 151 16 9 5 . 6 . . . . 1 6 . 1 . . 11 . . . 4 . 1 . 1 Explosive 19 | . . . . . 12 . . . . 5 . . . . 2 . . . . . . . . . . . . . . Electromagnetic 51 | . 2 . . . 9 . 21 . . . . . . . . . 2 17 . . . . . . . . . . . Robot Hit Streak 13 | . 10 13 . 7 13 6 5 2 . 7 . . . . . . . . . . 5 . . . . . . . . Robot Miss Streak 3 | . 3 2 . 1 3 1 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 277 | . 48 16 . 5 116 9 12 3 . 8 3 4 5 . 2 2 1 1 5 . 18 . . 2 . 2 . 14 1 Core Hits 217 | . 29 7 . 1 79 4 26 1 . 10 . 1 2 . 6 1 1 23 3 . 11 . . 2 . 1 . 3 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . Burn 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 179 | . . . . . 1 10 . 18 . . 4 41 5 1 5 19 1 2 6 . 12 1 . 3 3 4 15 25 3 Impact 33 | . . . . . 1 10 . 18 . . 4 . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . . . . . . 41 5 1 5 19 1 2 6 . 10 1 . 3 3 4 15 25 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . . 1 4 3 . 1 2 1 . 5 . 6 . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21313 | . 884 338 . 97 3565 259 986 92 . 584 167 227 332 . 245 124 173 1002 593 . 807 . . 159 . 102 . 580 9997 Guns 1396 | . 109 . . . 1216 71 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2947 | . 764 279 . 88 937 188 202 92 . 135 . . . . . . . . . . 262 . . . . . . . . Explosions 13717 | . . . . . 1412 . 784 . . 449 . . . . 103 . 73 971 . . . . . . . . . . 9925 Melee 3168 | . . . . . . . . . . . 167 227 332 . 142 124 100 31 593 . 545 . . 159 . 102 . 580 66 Ramming 85 | . 11 59 . 9 . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 78 | . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 14519 | . 855 279 . 88 2075 259 231 92 . 135 . . . . . . . 318 . . 262 . . . . . . . 9925 Explosive 1747 | . . . . . 1195 . . . . 449 . . . . 103 . . . . . . . . . . . . . . Electromagnetic 1716 | . 18 . . . 217 . 755 . . . . . . . . . 73 653 . . . . . . . . . . . Impact 167 | . . . . . . . . . . . 167 . . . . . . . . . . . . . . . . . . Slashing 3001 | . . . . . . . . . . . . 227 332 . 142 124 100 31 593 . 545 . . 159 . 102 . 580 66 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 4 4 4 5 . 2 3 3 . . . 6 7 7 2 2 2 . . . 8 . 4 Average Corruption 3 | . . . . . . 1 3 4 4 4 . 2 2 3 . . . 1 6 7 2 2 2 . . . 8 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 44 1 Effects 147 | . . . . . . 9 38 28 1 36 . 1 8 2 . . . 1 11 . . 2 1 . . . 6 . 3 Message Errors 41 | . . . . . . 2 8 7 . 11 . . 5 1 . . . . 3 . . . . . . . 2 . 2 Matter Fused 35 | . . . . . . . 12 6 . 8 . 1 . 1 . . . . 3 . . 1 1 . . . 1 . 1 Heat Flow Errors 14 | . . . . . . 2 3 2 1 3 . . 1 . . . . . 2 . . . . . . . . . . Energy Discharges 18 | . . . . . . 2 8 4 . 2 . . 1 . . . . . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 2 3 4 . 8 . . . . . . . 1 . . . 1 . . . . 1 . . Data Loss (major) 9 | . . . . . . 1 1 3 . 2 . . . . . . . . 1 . . . . . . . 1 . . Misfires 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . 4 . . . . Effects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1468 | . 20 10 . . 33 . . 17 . . 39 . 84 . 45 24 . 64 152 . 29 . . . . 16 . 11 924 Projectiles 46 | . 20 9 . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Explosions 992 | . . . . . 33 . . . . . . . . . . . . 35 . . . . . . . . . . 924 Melee 430 | . . 1 . . . . . . . . 39 . 84 . 45 24 . 29 152 . 29 . . . . 16 . 11 . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1622 | . . 29 . 4 128 . 158 . . . . . . . . . . . . . . . . . . . . . 1303 Shots 16 | . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 276 132 . 33 364 175 202 142 159 201 . . 259 . 56 264 8 172 195 . 312 . 7 116 235 18 2 378 8 Average Temperature 94 | . 63 61 . 17 135 76 80 50 90 63 . . 115 . 21 110 6 63 85 . 100 . 4 45 81 6 2 153 4 Received Heat Transfer 1643 | . 84 . . . 927 48 93 . . . . . . . . . 43 16 57 . 45 . . 9 48 . 45 138 90 Effects 14 | . . . . . 7 . . . . . . . . . . . . . . . 3 . . . . . . 4 . Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 10 | . . . . . 5 . . . . . . . . . . . . . . . 3 . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 6 | . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . Parts Fried 11 | . . . . . . . 7 . . . . . . . . . . 4 . . . . . . . . . . . Impact Corruptions 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 6 . . . 13 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . Heat Transferred 9380 | . 1850 592 . 185 4492 411 500 150 . 300 . . . . . . . 200 . . 370 . . . . . . . 330 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . 4 . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Peak Influence 1167 | . 312 118 . 5 696 363 . . . . 39 . . . . 799 1167 990 551 192 651 . . 436 463 278 377 551 291 Initial 652 | . . 118 . . . 316 . . . . 23 . . . . 17 293 652 316 192 93 . . 332 242 255 156 220 236 Average 320 | . 165 90 . . 308 210 . . . . 34 . . . . 576 507 810 518 192 432 . . 367 303 262 221 346 256 Maximum Alert Level 4 | . 1 . . . 2 1 . . . . . . . . . 3 4 3 2 . 2 . . 2 2 1 1 2 1 Low Security (%) 35 | . 58 100 . 100 23 61 . . . . 100 . . . . 2 . . . 100 9 . . . . . 58 . . Level 1 35 | . 41 . . . 56 38 . . . . . . . . . 11 49 . 6 . 19 . . 89 88 100 41 71 100 Level 2 21 | . . . . . 19 . . . . . . . . . . 68 32 24 93 . 70 . . 10 11 . . 28 . Level 3 5 | . . . . . . . . . . . . . . . . 17 8 75 . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 6 . . . 9 4 . . . . 1 . . . 1 5 2 . . . 6 . . . 1 . 2 2 . Investigation 16 | . 4 . . . 3 1 . . . . . . . . 1 3 1 . . . 2 . . . . . . 1 . Extermination 7 | . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Reinforcement 13 | . 2 . . . 6 . . . . . 1 . . . . . 1 . . . 2 . . . . . 1 . . Assault 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 1 . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Distress Signals 7 | . . . . . 3 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . Communications Jammed 149 | . . . . . . . . . . . . . . . 27 . 55 6 . . 27 . . 16 . . . 3 15 Distress Signals 147 | . . . . . . . . . . . . . . . 27 . 55 6 . . 25 . . 16 . . . 3 15 Times Spotted 293 | . 26 3 . . 42 7 16 1 . 5 2 4 1 . 9 6 25 18 4 . 28 6 10 8 7 1 15 32 17 Peak Tracking Total 14 | . 3 3 . . 8 3 5 1 . 4 2 2 1 . 4 3 6 5 2 . 7 6 5 6 6 1 10 11 14 Tactical Retreats 27 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . 3 4 3 1 . . 2 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Traps Triggered 17 | . 1 . . . . 4 . . . . 3 . . . . 1 6 . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Machines Disabled 28 | . 1 . . . . . 1 . . . . 4 . . 1 . 4 3 1 . 2 . . . 3 . 5 1 2 Max in Single Turn 2 | . 1 . . . . . 1 . . . . 1 . . 1 . . 1 . . . . . . 1 . 1 . 2 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Machines Accessed 38 | . 6 . 1 . 6 5 . . 4 . . 2 1 . 2 2 . 1 . . 3 . . . 2 . 3 . . Terminals 16 | . 4 . . . 3 2 . . . . . . . . 1 1 . 1 . . . . . . 1 . 3 . . Fabricators 5 | . . . . . . 2 . . . . . . . . 1 . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Total Hacks 97 | . 10 . 1 . 15 11 . . 31 . . 6 1 . 5 2 . 2 . . 6 . . . 4 . 3 . . Successful 62 | . 3 . 1 . 7 6 . . 31 . . 6 1 . 1 2 . . . . 2 . . . . . 2 . . Failed 35 | . 7 . . . 8 5 . . . . . . . . 4 . . 2 . . 4 . . . 4 . 1 . . Catastrophic 8 | . 1 . . . 2 1 . . . . . . . . . . . 2 . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 8 . . . 10 8 . . . . . . . . . 4 7 1 . 2 11 . . 6 6 . 17 26 12 Terminals 33 | . 8 . . . 6 7 . . . . . . . . 3 1 . 2 . . . . . . 3 . 3 . . Fabricators 9 | . . . . . . 3 . . . . . . . . 2 . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . 1 . . . . Terminal Hacks 45 | . 1 . 1 . . 2 . . 31 . . 6 1 . . 1 . . . . . . . . . . 2 . . Record 18 | . . . 1 . . . . . 11 . . 5 . . . . . . . . . . . . . . 1 . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . . 6 3 . . . . . . . . . 1 . . . . . . . . . . . . . Terminals 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 5 4 . . . . . . . . 2 . . 1 . . 3 . . . 2 . 2 . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . . 12 . . . . 15 . . . . . . . . . . . . . . 11 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . 5 . 10 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Total Allies 54 | . . . . 2 . . . . . 1 . . . 4 5 1 18 2 . 3 3 . . 3 . . . 12 . Largest Group 13 | . . . . 2 1 . . . . 1 1 1 . 4 9 10 13 11 3 5 5 . . 3 . . . 4 . Highest-Rated Group 680 | . . . . 39 31 . . . . 96 96 96 . 149 322 502 680 437 317 395 473 . . 117 . . . 373 . Highest-Rated Ally 180 | . . . . 31 31 . . . . 96 96 96 . 38 43 180 180 146 132 96 96 . . 39 . . . 122 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . . 1 3 . . 1 1 . . 1 . . . 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Trap Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Ally Attacks 543 | . . . . . 6 . . . . 3 1 7 . . 24 91 188 68 24 . 75 . . 1 . . 21 34 . Total Damage 16903 | . . . . . 107 . . . . 45 45 328 . . 261 2074 5759 1957 1155 . 3268 . . 10 . . 302 1592 . Kills 106 | . . . . . 2 . . . . 1 . 3 . . 4 13 37 13 5 . 18 . . . . . 2 8 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . 1 1 . 2 . 1 2 1 1 . . . . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 85 | . . . . . . . . . . . . . . . . 20 28 8 3 1 9 . . 5 5 1 5 . . Traps 7 | . . . . . . . . . . . . . . . . 2 2 . . . . . . 1 1 . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 50 | . . . . . . . . . . . . . . . . 16 19 . . 1 6 . . 3 1 1 3 . . Machines 14 | . . . . . . . . . . . . . . . . 1 6 3 1 . 1 . . . 1 . 1 . . Patrols 5 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . . . . Guards 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Exits 5 | . . . . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 5 2 3 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Turns Passed 16963 | . 1010 729 193 580 1032 1103 1648 1164 119 1538 163 649 554 615 935 719 1187 407 234 20 562 256 143 192 160 42 307 510 192 Spaces Moved 15017 | 1 657 523 149 438 435 756 1221 824 92 1020 158 899 828 800 852 453 687 237 118 33 733 475 274 330 242 49 574 794 365 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 343 | 1 342 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5773 | . 315 523 149 438 435 756 1221 824 92 1020 . . . . . . . . . . . . . . . . . . . Hover 8253 | . . . . . . . . . . . 158 899 828 800 852 453 687 237 118 33 733 475 274 330 242 49 574 443 68 Flight 643 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 292 Fastest Speed 30 | 120 120 130 130 130 130 123 123 126 126 126 48 53 53 53 55 55 53 117 53 53 37 52 46 38 40 45 30 37 39 Average Speed 89 | 120 125 130 130 130 147 123 123 126 126 127 49 53 59 54 82 112 125 117 81 53 44 52 52 48 42 45 37 44 44 Slowest Speed 195 | 120 190 130 130 130 195 123 150 126 126 130 53 53 115 121 120 132 132 117 124 53 53 52 55 55 45 45 106 56 71 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 2 92 96 53 94 30 28 93 80 68 97 4 91 88 84 77 14 80 72 73 4 24 73 37 10 39 3 70 27 19 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . 2 . 1 1 2 . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . . . . . . 1 . . . 1 1 1 . 1 1 1 1 . Scrap Searched 35 | . . 1 . 2 . . 4 10 . 2 . 4 2 4 4 . . . . . . 1 1 . . . . . . Spaces Dug 1385 | . . . . . 36 10 13 17 . . 1 29 . . 11 15 . . . . . 1 . . 4 1 6 6 1235 Terrain Destroyed 1509 | . . . . . 71 10 16 17 . 48 1 29 . . 30 19 . 15 . . . 1 . . 4 1 6 6 1235 Melee 86 | . . . . . . 9 . 17 . . 1 29 . . . 13 . . . . . 1 . . 2 1 6 6 1 Projectile 9 | . . . . . . 1 . . . . . . . . . 6 . . . . . . . . 2 . . . . AOE 1414 | . . . . . 71 . 16 . . 48 . . . . 30 . . 15 . . . . . . . . . . 1234 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Qua Acc Com Total 17855 | . 768 550 148 442 641 898 1332 914 95 1253 243 1030 882 981 1078 629 1006 345 245 35 944 481 273 356 290 61 644 903 388 Wait 1697 | . 39 9 . . 40 67 62 58 . 225 1 82 29 173 141 142 131 71 112 3 147 5 . 19 35 6 19 78 3 Move 14964 | . 656 522 148 437 434 755 1220 823 91 1019 157 898 827 799 851 452 686 236 117 32 732 474 273 329 241 48 572 775 360 Hop 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Pick Up 104 | . 13 5 . 1 19 20 4 6 . . 5 1 3 1 7 1 3 3 2 . 2 . . 1 . . 5 1 1 Fast Attach 120 | . 4 . . . 9 3 1 . 2 . 6 4 5 3 5 4 11 6 4 . 17 . . 3 2 2 12 10 7 Attach 69 | . 4 . . . 16 7 6 2 . 1 5 . . . 2 5 1 3 1 . 3 . . 1 2 . 4 2 4 Detach 22 | . . . . . 1 3 . . . . 3 . 1 . 1 2 . 1 . . 2 . . . 2 1 2 1 2 Swap 53 | . 2 2 . . 10 5 3 3 . 2 5 . 6 . 6 2 . . . . 4 1 . . . . 2 . . Drop 129 | . 9 . . . 6 11 5 2 2 . 24 4 6 4 10 . 4 5 3 . 14 . . . 1 . 12 3 4 Fire 250 | . 39 10 . 3 105 9 31 2 . 6 . . . . 3 6 2 18 . . 11 . . . 4 . . . 1 Melee 175 | . . . . . 1 10 . 18 . . 4 41 5 1 5 15 1 2 6 . 12 1 . 3 3 4 15 25 3 Ram 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . . . 8 . . . . 33 . . . . . 52 . . . . . . . . . 1 . . Rewire 162 | . . . . . . . . . . . . . . . 47 . 115 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: [*Res] / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 6) 759 | -10/Materials | Discovered new exit (range 7) 948 | -10/Materials | Discovered new exit (range 12) 1011 | -10/Materials | Entered Mines 1074 | -10/Mines | Learned location of 1 exit from Materials 1114 | -10/Mines | Learned Materials stockpile data 1132 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1154 | -10/Mines | Destroyed YI-UF0 1164 | -10/Mines | Found Prototype Storage 1166 | -10/Mines | Found Prototype Launcher 1183 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1272 | -10/Mines | Discovered new exit (range 5) 1578 | -10/Mines | Discovered new exit (range 15) 1599 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1599 | -10/Mines | Discovered new exit (range 5) 1740 | -10/Mines | Entered Exiles 1773 | -10/Exiles | Met 8R-AWN 1796 | -10/Exiles | Met EX-HEX 1856 | -10/Exiles | Met EX-DEC 1880 | -10/Exiles | Learned location of Zion (-6) 1919 | -10/Exiles | Discovered new exit (range 10) 1933 | -10/Exiles | Entered Mines 1934 | -9/Mines | Learned location of Storage (-8) 2094 | -9/Mines | Discovered new exit (range 11) 2513 | -9/Mines | Entered Materials 2513 | -8/Materials | Accompanied by 1 ally 2513 | -8/Materials | Evolved 4 slots: Utility x4 2514 | -8/Materials | Identified exit to Storage 2515 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2635 | -8/Materials | Discovered exit to Storage (range 12) 2696 | -8/Materials | Lost 9 parts (1p1n3u4w) 3031 | -8/Materials | Found Prototype Device 3067 | -8/Materials | Identified YI-UF0's Doublenader 3071 | -8/Materials | Core integrity fell below 50% 3093 | -8/Materials | Destroyed 8 combat bots 3151 | -8/Materials | Discovered exit to Factory (range 16) 3363 | -8/Materials | Build established: Scavenger-Mutant 3464 | -8/Materials | Lost 4 parts (1p1n1u1w) 3491 | -8/Materials | Core integrity fell below 20% 3545 | -8/Materials | Entered Factory 3545 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3752 | -7/Factory | Identified Active Sensor Suite 3914 | -7/Factory | Identified exit to Lower Caves 4118 | -7/Factory | Discovered new exit (range 15) 4126 | -7/Factory | Build established: Skirmisher 4648 | -7/Factory | Entered Lower Caves 4704 | -7/Lower Caves | Build established: Assassin 5180 | -7/Lower Caves | Build established: Mutant 5448 | -7/Lower Caves | Discovered new exit (range 6) 5918 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5971 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6168 | -7/Lower Caves | Identified exit to Lower Caves 6296 | -7/Lower Caves | Entered another Lower Caves area 6437 | -7/Lower Caves | Encountered a Warlord checkpoint 6608 | -7/Lower Caves | Build established: Assassin 6650 | -7/Lower Caves | Learned 4 Factory zone layouts 6802 | -7/Lower Caves | Discovered new exit (range 9) 6811 | -7/Lower Caves | Identified exit to Data Miner 7238 | -7/Lower Caves | Build established: Skirmisher 7460 | -7/Lower Caves | Entered Data Miner 7461 | -7/Data Miner | Discovered new exit (range 6) 7485 | -7/Data Miner | Met Data Miner 7507 | -7/Data Miner | Learned location of Section 7 (-2) 7507 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7527 | -7/Data Miner | Received God Mode back door access code from Data Miner 7578 | -7/Data Miner | Identified exit to Proximity Caves 7579 | -7/Data Miner | Entered Proximity Caves 8188 | -6/Proximity Caves | Escorted by Enhanced Grunt 8639 | -6/Proximity Caves | Learned 8 Factory zone layouts 8751 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8785 | -6/Proximity Caves | Discovered new exit (range 8) 9116 | -6/Proximity Caves | Identified exit to Factory 9117 | -6/Proximity Caves | Entered Factory 9117 | -6/Factory | Accompanied by 1 ally 9117 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9118 | -6/Factory | Identified exit to Factory 9265 | -6/Factory | Discovered new exit (range 5) 9267 | -6/Factory | Identified exit to Lower Caves 9280 | -6/Factory | Entered Lower Caves 9280 | -6/Lower Caves | Accompanied by 1 ally 9327 | -6/Lower Caves | Learned location of 1 exit from Factory 9345 | -6/Lower Caves | Encountered a Warlord checkpoint 9571 | -6/Lower Caves | Build established: Ninja 9652 | -6/Lower Caves | Discovered new exit (range 13) 9793 | -6/Lower Caves | Learned Armory trap positions 9793 | -6/Lower Caves | Learned Extension emergency access door positions 9793 | -6/Lower Caves | Learned Armory garrison access intel 9929 | -6/Lower Caves | Identified exit to Lower Caves 9929 | -6/Lower Caves | Entered another Lower Caves area 9955 | -6/Lower Caves | Encountered a Warlord checkpoint 10079 | -6/Lower Caves | Discovered exit to Factory (range 8) 10088 | -6/Lower Caves | Learned location of 1 exit from Factory 10437 | -6/Lower Caves | Discovered new exit (range 6) 10446 | -6/Lower Caves | Learned Factory emergency access door positions 10482 | -6/Lower Caves | Identified exit to Zion 10483 | -6/Lower Caves | Entered Zion 10514 | -6/Zion | System corruption cleaned by Quarantine Array 10549 | -6/Zion | Discovered new exit (range 16) 10622 | -6/Zion | Learned location of Extension (-5) 10640 | -6/Zion | Given the Hacking Drone Bay 10703 | -6/Zion | Build established: Scavenger-Scout 10782 | -6/Zion | Found Prototype Device 10836 | -6/Zion | Imprinted 10838 | -6/Zion | Declared Zion's savior 10925 | -6/Zion | Identified exit to Proximity Caves 11098 | -6/Zion | Entered Proximity Caves 11098 | -5/Proximity Caves | Accompanied by 4 allies 11149 | -5/Proximity Caves | Learned Factory terminal intel 11443 | -5/Proximity Caves | Identified Phasing AFG 11622 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11644 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 11668 | -5/Proximity Caves | Discovered exit to Factory (range 6) 12033 | -5/Proximity Caves | Entered Factory 12033 | -5/Factory | Accompanied by 9 allies 12033 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12034 | -5/Factory | Identified exit to Extension 12035 | -5/Factory | Identified exit to Factory 12037 | -5/Factory | Loaded intel: 28 terminal locations 12124 | -5/Factory | Zion hero teleported in (7V-RTL) 12207 | -5/Factory | Incoming investigation squad redirected 12633 | -5/Factory | First assault squad dispatched 12653 | -5/Factory | Incoming assault squad redirected 12720 | -5/Factory | Lost 7 parts (2p3n2u) 12752 | -5/Factory | Entered Extension 12752 | -5/Extension | Accompanied by 5 allies (7V-RTL) 12798 | -5/Extension | Rescued A7 12816 | -5/Extension | Zion Recon squad teleported in 12833 | -5/Extension | Zion Demo squad teleported in 12886 | -5/Extension | Zion Kinetic Resupply teleported in 12892 | -5/Extension | Rescued a captive Derelict 12993 | -5/Extension | Build established: Derelict-Mutant 12995 | -5/Extension | Rescued a captive Derelict 13411 | -5/Extension | Build established: Commander-Mutant 13487 | -5/Extension | Spotted B-75 Beast 13505 | -5/Extension | Spotted B-75 Beast 13506 | -5/Extension | Allies destroyed B-75 Beast 13535 | -5/Extension | Allies destroyed B-75 Beast 13581 | -5/Extension | Rescued a captive Derelict 13595 | -5/Extension | Rescued a captive Derelict 13612 | -5/Extension | Rescued a captive Derelict 13760 | -5/Extension | Build established: Scavenger-Mutant 13907 | -5/Extension | Discovered exit to Factory (range 10) 13908 | -5/Extension | Discovered new exit (range 6) 13939 | -5/Extension | Entered Cetus 13939 | -5/Cetus | Accompanied by 11 allies (A7) 13944 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13963 | -5/Cetus | Spotted Cetus Guard 13963 | -5/Cetus | Spotted Cetus Guard 13969 | -5/Cetus | Spotted Cetus Guard 13970 | -5/Cetus | Allies destroyed Cetus Guard 13970 | -5/Cetus | Spotted Cetus Guard 13972 | -5/Cetus | Allies destroyed Cetus Guard 13979 | -5/Cetus | Allies destroyed Cetus Guard 13985 | -5/Cetus | Allies destroyed Cetus Guard 14091 | -5/Cetus | Escorted A7 to Cetus Mainframe 14102 | -5/Cetus | Identified exit to Archives 14128 | -5/Cetus | Spotted Cetus Guard 14128 | -5/Cetus | Spotted Cetus Guard 14135 | -5/Cetus | Allies destroyed Cetus Guard 14135 | -5/Cetus | Spotted Cetus Guard 14136 | -5/Cetus | Spotted Cetus Guard 14143 | -5/Cetus | Destroyed Cetus Guard 14145 | -5/Cetus | Destroyed Cetus Guard 14149 | -5/Cetus | Allies destroyed Cetus Guard 14159 | -5/Cetus | Scared off Revision 17 14222 | -5/Cetus | Started Cetus Manufacturing Module 14247 | -5/Cetus | Manufactured an Enhanced Grunt 14272 | -5/Cetus | Manufactured an Enhanced Grunt 14291 | -5/Cetus | Cetus Manufacturing Module disabled 14332 | -5/Cetus | Lost 3 parts (1n1u1w) 14346 | -5/Cetus | Entered Archives 14346 | -5/Archives | Accompanied by 3 allies (A7) 14351 | -5/Archives | Received a hacking code to weaken MAIN.C 14387 | -5/Archives | Discovered exit to Factory (range 13) 14400 | -5/Archives | Identified exit to Hub_04(d) 14580 | -5/Archives | Entered Hub_04(d) 14580 | -5/Hub_04(d) | Accompanied by 2 allies 14580 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 14592 | -5/Hub_04(d) | Zion Light squad teleported in 14600 | -5/Hub_04(d) | Entered Factory 14600 | -4/Factory | Accompanied by 5 allies 14600 | -4/Factory | Evolved 2 slots: Propulsion x2 14706 | -4/Factory | Incoming investigation squad redirected 14763 | -4/Factory | Retrieved Zion intel report: Trap Installations 14764 | -4/Factory | Zion Light squad teleported in 14817 | -4/Factory | Incoming investigation squad redirected 14850 | -4/Factory | First assault squad dispatched 14865 | -4/Factory | Incoming assault squad redirected 14971 | -4/Factory | Fabricated Combat Drone Bay (x1) 15013 | -4/Factory | Spotted B-86 Titan 15157 | -4/Factory | Discovered new exit (range 5) 15162 | -4/Factory | Entered Upper Caves 15164 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15175 | -4/Upper Caves | Learned Research stockpile data 15196 | -4/Upper Caves | Spotted B-86 Titan 15217 | -4/Upper Caves | Learned location of Testing (-3) 15412 | -4/Upper Caves | Discovered new exit (range 15) 15418 | -4/Upper Caves | Entered another Upper Caves area 15427 | -4/Upper Caves | Discovered new exit (range 11) 15561 | -4/Upper Caves | Entered Research 15561 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15732 | -3/Research | Retrieved Zion intel report: Branch Access 15732 | -3/Research | Identified exit to Testing 15733 | -3/Research | Zion Fire squad teleported in 15736 | -3/Research | P-80 Master assimilated allied TV-AEB(i) 15743 | -3/Research | P-80 Master assimilated allied RV-Q4I(i) 15746 | -3/Research | Discovered new exit (range 16) 15753 | -3/Research | Entered Testing 15789 | -3/Testing | Found Prototype Protection 15789 | -3/Testing | Identified Med. Regenerative Plating 15865 | -3/Testing | Retrieved Zion intel report: Active Terminals 15883 | -3/Testing | Discovered new exit (range 3) 15913 | -3/Testing | Entered Research 15913 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15917 | -2/Research | Spotted B-90 Cyclops 15950 | -2/Research | Discovered new exit (range 5) 15955 | -2/Research | Entered Quarantine 15990 | -2/Quarantine | Found Alien Artifact 15990 | -2/Quarantine | Identified Terrabomb 15990 | -2/Quarantine | Used Terrabomb 16005 | -2/Quarantine | Found Terrabomb 16013 | -2/Quarantine | Found Terrabomb 16040 | -2/Quarantine | Found Alien Artifact 16040 | -2/Quarantine | Identified Subatomic Replicator 16083 | -2/Quarantine | Crushed by falling debris 16103 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 16169 | -2/Quarantine | Used Terrabomb 16171 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 16180 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16201 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 16240 | -2/Quarantine | Discovered new exit (range 14) 16244 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 16245 | -2/Quarantine | Spotted Alpha 7 16251 | -2/Quarantine | Found Alien Launcher 16262 | -2/Quarantine | Entered Access 16262 | -1/Access | Evolved 2 slots: Utility x2 16267 | -1/Access | Zion Hacker squad teleported in 16464 | -1/Access | Retrieved Zion intel report: Guard Positions 16497 | -1/Access | Retrieved Zion intel report: Emergency Access 16498 | -1/Access | Zion Heavy squad teleported in 16565 | -1/Access | Build established: Mutant 16630 | -1/Access | Zion Trap Resupply teleported in 16635 | -1/Access | Zion Kinetic Resupply teleported in 16635 | -1/Access | P-80 Master assimilated allied OI-JFA(A) 16639 | -1/Access | Incoming investigation squad redirected 16641 | -1/Access | Lost 11 parts (3p3n5u) 16660 | -1/Access | Zion Trap Resupply teleported in 16687 | -1/Access | Zion Light squad teleported in 16707 | -1/Access | Zion Infowar Resupply teleported in 16769 | -1/Access | Discovered new exit (range 8) 16772 | -1/Access | Entered Command 16813 | -1/Command | Retrieved Zion intel report: Unaware Analyses 16829 | -1/Command | Retrieved Zion intel report: Prototype Schematics 16837 | -1/Command | Retrieved Zion intel report: Component Stockpiles 16930 | -1/Command | Identified Sigix Terminator 16941 | -1/Command | Core integrity fell below 50% 16953 | -1/Command | Spotted M Guard 16954 | -1/Command | Used Subatomic Replicator to create Alien Launcher 16958 | -1/Command | Identified Supercharged Sigix Terminator 16961 | -1/Command | Core integrity fell below 20% 16964 | -1/Command | Fired Supercharged Sigix Terminator 16964 | -1/Command | Destroyed Combat Programmer 16964 | -1/Command | Destroyed Combat Programmer 16964 | -1/Command | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 16932_ Adv. Signal Interpreter destroyed. 16932_ W-44 Eye distress signal jammed. 16934_ Slug penetrates Wall. 16935_ Cmb. Linear Gravjet destroyed. 16947_ Cmb. Gravmag System destroyed. 16952_ C#AZKBHELWHWVDK%RVP/LH: 16952_ K-01 Serf destroyed. 16954_ Dropped Sigix Terminator. 16954_ Local interference in replication process, created Alien Launcher. 16954_ K-01 Serf collects debris. 16956_ Slammed into Warlord HL-1SK. 16957_ Acquired Alien Launcher. 16958_ Identified Supercharged Sigix Terminator. 16958_ K-01 Serf collects debris. 16964_ Supercharged Sigix Terminator expended. 16964_ Warlord 4Z-XS3 destroyed. 16964_ Destroyed Matter Filter. 16964_ Destroyed Lyr. Medium Armor Plating. 16964_ Destroyed Angular Momentum Engine. 16964_ Destroyed Hvy. Reactive Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????##### | | ???????????????????????????????????? ????????# | | ??????????????????#####????????????? ????????# | | ???????????????? ????????????? ????????# | | ????????????? ; ????????????? ????????# | | ??????????? ; ???????????? ????????# | | ??????????? ; ???????????? ????????# | | ??????????; ; ???????????? ????????# | | ??????????; ; ???????????? ????????# | | ??????????; ; ???????????# #???????# | | ????????? ; ; ???????????# #???????# | | ????????? ; ; ??????????# #???????# | | ???????? ; ; ??????????# #???????# | | ???????? ; ; ??????????# #?########/## | | ???????? ; ; ??????????# #?# | | ???????; ; ; ??????????# #?# | | ???????;; ;;;;; ;;;;; ;;;##?#####??# #?# | | ?????? ; ; ; ; ; ; W#?# #??# #?# | | ??????;;;;; W ;;; W ;;; ### W #### ### | | ????? @ s /h g g ##### | | ????? s s s g #???? | | ????? s/s k #???? | | ?????? /= #???? | | ?????? / #???? | | ??????? ;;; ;;; ;;; W ### W ##########+###???? | | ????????; ; ; ; ; ; #?# #????????????????? | | ???????? ;;;;; ;;;;; ;;;;#?#####????????????????? | | ????????? ; ; ????????????????????????? | | ????????? ; ; ????????????????????????? | | ??????????; ; ????????????????????????? | | ??????????; ; ????????????????????????? | | ??????????; ; ????????????????????????? | | ??????????? ; ????????????????????????? | | ??????????? ; ???????????########?????? | | ????????????? ; ????????????# #?????? | | ???????????????? ????????????# #?????? | | ?????????????????? ????????????# #?????? | | ????????????????????? ????????????# #?????? | | ??????????????????????? ????????????# #?????? | | ????????????????????????????????????# ####### | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ???????????????????????????????###### # ##### | | ???????????????????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 71 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Additional Mass Support 25 EM Shielding 2 Corruption Block 20 Armor Coverage 675 Core Shielding 20 Utility Shielding 66 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Imp. Corruption Screen | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Point Defense System | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Lance | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hvy. Wave Gun | -1/Command | Z-intel Diametric Drive | -1/Command | Z-intel Exp. Optical Array | -1/Command | Z-intel Exp. Transmission Jammer | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Adv. Quantum Shading Machine | -1/Command | Z-intel Enh. Gamma Bomb Array | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Hvy. Tesla Rifle | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Terrabomb Subatomic Replicator Sigix Terminator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed StormPortableKit Manual? 0 Play Time 02:12:53 Cumulative 316.8 hours Start 2023.04.22 @ 12:30:49 End 2023.04.22 @ 16:36:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 434 Adventurer 4 Explorer 19 Win Type - Total 13 Types 10/0/0/2/1/0/0/0/0 Lore% 71 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d580b76-5ac3-4865-a8f1-f29585e3804f