Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.26 @ 10:17:32 // Winter2019/RPGLIKE Player: Nikolayag Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (4) 2000 Regions Visited (21) 4200 Robots Destroyed (356) 1780 Value Destroyed (12292) 12292 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3599) 3599 TOTAL SCORE: 24631 Bonus ------- High Alert Combat Kills 2182 Follower Combat Kills 178 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -561 Cogmind --------- Core Integrity 0/600 Matter 295/300 Energy 170/170 System Corruption 0% Temperature Cool (16) Movement Flying (26) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Zionite Light Carapace Improved Hacking Suite Improved Hacking Suite Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Zionite Metafield Generator Powered Armor Mini Grenade Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON ----------- Molecular Deconstructor CR-A16's Behemoth Slayer > --- INVENTORY -------- Particle Charger Powered Armor Mini Grenade Launcher [Rating: 113] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 14 | 2 . 1 . 2 5 . . 1 . 1 . 1 . . 1 . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Utility 8 | 1 . . . . 4 . . 1 . . . 1 . . 1 . . . . . . Weapon 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 137 | 4 8 10 3 7 24 10 5 12 . 9 4 4 4 4 3 . 10 2 2 4 8 Power 15 | 1 . 1 . 1 6 1 1 1 . . . . . . 2 . . . . . 1 Engine 7 | 1 . 1 . 1 2 1 1 . . . . . . . . . . . . . . Core 7 | . . . . . 4 . . 1 . . . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 1 3 3 . 1 9 . . 1 . . . . . . . . 2 . . . . Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Flight 16 | . 1 2 . 1 9 . . 1 . . . . . . . . 2 . . . . Utility 41 | . 1 2 . 3 5 1 2 3 . 2 4 1 3 1 1 . 5 . 2 1 4 Device 14 | . 1 2 . 3 . 1 1 . . . 2 . . . . . . . 1 . 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Hackware 12 | . . . . . 2 . . 1 . 2 . 1 3 1 . . 2 . . . . Protection 13 | . . . . . 2 . 1 1 . . 2 . . . 1 . 3 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 4 3 2 4 8 2 7 . 7 . 3 1 3 . . 3 2 . 3 3 Energy Gun 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 28 | . 2 2 2 1 3 4 1 3 . 4 . . . 1 . . 3 . . . 2 Ballistic Gun 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 1 1 1 1 1 1 . 1 . 1 . 1 . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . 2 . 2 . 2 1 1 . . . 1 . 2 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 4 3 . 3 . . . . 3 . . . . . . 1 5 Parts Lost 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 77 79 100 98 90 98 97 99 100 100 100 100 98 99 100 100 99 100 100 100 97 Engine 4 | . 11 11 14 16 3 6 8 6 6 6 6 5 5 5 3 . . . . . . Core 7 | . . . . . 11 7 5 5 6 6 6 5 5 5 6 11 11 11 11 11 10 Flight 23 | . 5 8 28 30 29 28 28 26 26 25 25 23 23 23 22 22 21 22 22 22 22 Device 9 | . 15 16 28 24 15 14 14 13 13 7 5 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . . . 7 7 10 13 12 12 11 11 11 11 11 11 11 11 11 11 Hackware 18 | . . . . . 6 14 14 13 13 24 25 27 27 28 27 27 27 27 27 27 27 Protection 3 | . . . . . 6 5 4 6 6 . . . . . 3 5 4 5 5 5 5 Energy Cannon 13 | . 15 31 27 24 15 13 13 11 6 10 12 11 8 9 11 11 11 11 11 11 6 Piercing Weapon 3 | . . . . . . . . 1 6 3 6 4 8 6 5 5 5 4 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 6 8 11 11 14 25 34 36 36 31 31 31 31 31 31 41 31 31 31 31 32 36 Greatest Support 44 | 8 25 13 13 17 38 35 37 44 44 38 38 38 44 38 42 44 44 38 38 44 44 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 2 2 3 3 3 2 3 4 4 4 4 5 4 4 5 5 4 5 4 4 Final Capacity 5 | 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 3 4 4 4 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 60% | Wizard-Sprinter 15% | Hacker-Scout 12% | Scout 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 1947 | 231 111 110 90 60 290 76 8 286 . 120 40 70 . 119 41 . 60 90 20 40 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11865 | . 368 155 861 124 1184 732 154 620 . 772 686 573 27 28 739 . 811 1016 784 1900 331 Parts 763 | . 19 15 74 16 78 56 17 43 . 47 30 30 5 8 52 . 41 47 23 142 20 Haulers Intercepted 14 | . 1 . 4 . 3 1 . . . 3 . . . . 1 . 1 . . . . Recyclers Shooed 9 | . . . . . 5 . . 1 . . . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . . . . 28 33 . 6 . . . 46 18 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 235 | . 6 3 19 6 28 20 11 14 . 17 11 18 . 4 17 . 13 19 12 14 3 Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . Cannons 190 | . 5 3 15 3 25 15 6 11 . 14 11 13 . 1 17 . 12 15 12 12 . AOE 36 | . . . 4 3 3 5 5 2 . 3 . 5 . 3 . . 1 2 . . . Classes Destroyed 24 | . 4 4 2 . 1 1 . . . . 2 1 . 1 1 . . 1 . 5 1 Worker 6 | . . 1 2 . . . . . . 1 . . . . 2 . . . . . . Builder 3 | . . . . . . . . . . . . . . . 3 . . . . . . Tunneler 5 | . . 2 1 1 . . . . . . . . . . 1 . . . . . . Hauler 14 | . 1 . 4 . 3 1 . . . 3 . . . . 1 . 1 . . . . Recycler 7 | . . 1 . . 2 2 . 2 . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . Watcher 10 | . 1 . 2 . 2 2 . . . 1 . . . . 2 . . . . . . Swarmer 31 | . . 3 4 3 . 3 . 3 . 3 . . . 3 7 . . 2 . . . Grunt 103 | . 6 . 8 2 16 6 10 4 . 11 5 11 . . 7 . 3 9 5 . . Brawler 8 | . . . 2 1 1 1 . . . . 2 1 . . . . . . . . . Duelist 10 | . . . . . . 3 . . . . 2 4 . . . . . . 1 . . Sentry 44 | . . . 5 . 10 7 1 5 . 3 2 1 . . 3 . 5 1 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . . Hunter 12 | . . . . . 1 . . 2 . . . 1 . . . . 4 3 1 . . Programmer 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . . Zionite 53 | . . . . . . . . . . . . . . . . . . . . 53 . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . . . . . . . . . . 6 . Thug 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . Savage 5 | . . . . . . . . . . . . . . . . . . . 3 2 . Butcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . . . . . . . . 2 . Mutant 5 | . . . . . . . . . . . . . . . . . . . . 5 . Best Kill Streak 14 | . 3 3 9 10 8 11 11 4 . 6 6 14 1 3 8 . 4 7 7 13 5 Combat Bots Only 13 | . 2 3 5 6 4 11 11 4 . 5 6 13 . 3 7 . 4 7 7 3 3 Max Kills in Single Turn 5 | . 1 1 4 2 2 2 3 1 . 2 1 2 1 1 2 . 2 1 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 2 3 1 . 2 . 2 . 1 . . 1 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 12076 | . 183 69 406 172 1196 562 537 1036 . 718 684 726 43 184 889 . 814 972 367 1782 736 Core 8568 | . 143 55 330 151 904 417 345 701 . 581 557 579 43 146 646 . 507 553 226 1176 508 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 6810 | . 133 39 240 72 701 349 298 568 . 440 430 509 . 132 483 . 418 485 187 914 412 Core Remaining (%) 91 | 100 . 83 . 100 . . 100 . . . . . . 75 . . . . . . . Volleys Fired 794 | . 33 18 53 16 120 43 21 49 . 57 35 34 . 8 48 . 32 59 30 133 5 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 . 2 2 2 2 2 Hottest 136 | . 120 120 120 120 136 136 136 136 . 136 136 136 . 136 136 . 136 136 136 136 136 Shots Fired 1523 | . 66 33 102 30 238 82 36 94 . 89 70 64 . 12 96 . 64 115 60 266 6 Gun 42 | . 42 . . . . . . . . . . . . . . . . . . . . Cannon 1443 | . 24 30 99 28 236 78 30 93 . 87 70 60 . 8 96 . 64 112 60 266 2 Launcher 34 | . . 3 3 2 2 4 6 1 . 2 . 4 . 4 . . . 3 . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 32 | . 32 . . . . . . . . . . . . . . . . . . . . Thermal 1453 | . 34 30 99 28 236 78 30 93 . 87 70 60 . 8 96 . 64 112 60 266 2 Explosive 34 | . . 3 3 2 2 4 6 1 . 2 . 4 . 4 . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 6 4 7 7 14 10 11 27 . 19 18 27 . 8 13 . 11 23 11 25 2 Robot Miss Streak 7 | . 4 4 6 2 7 3 2 3 . 7 1 3 . 1 5 . 2 2 5 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 996 | . 35 11 45 16 134 54 25 64 . 65 54 48 1 10 61 . 42 73 45 205 8 Core Hits 540 | . 17 7 31 8 56 38 18 26 . 47 27 36 1 4 37 . 34 34 23 91 5 Critical Hits 145 | . 1 . 1 . 19 5 5 7 . 8 11 8 . 4 12 . 10 13 10 30 1 Critical Kills 61 | . 1 . . . 7 2 1 1 . 3 5 5 . 1 8 . 6 4 3 14 . Critical Parts Destroyed 78 | . . . 1 . 12 3 4 5 . 4 5 2 . 3 4 . 4 9 6 15 1 Melee Attacks 134 | . . . . . . 1 . 11 . 11 10 . 1 3 16 . 19 33 . 21 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 133 | . . . . . . . . 11 . 11 10 . 1 3 16 . 19 33 . 21 8 Sneak Attacks 6 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31916 | . 442 217 1334 585 3428 1757 1197 2121 . 2079 1366 1685 97 517 1796 . 1594 2084 1171 5480 2966 Guns 214 | . 214 . . . . . . . . . . . . . . . . . . . . Cannons 23713 | . 228 193 1053 371 3138 1268 556 1465 . 1539 1366 1106 . 183 1670 . 1070 1953 1171 5383 . Explosions 7094 | . . 24 281 214 290 489 641 467 . 540 . 579 . 334 . . 524 131 . . 2580 Melee 895 | . . . . . . . . 189 . . . . 97 . 126 . . . . 97 386 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | . 130 . . . . . . . . . . . . . . . . . . . . Thermal 27039 | . 312 193 1053 371 3138 1268 556 1776 . 1618 1366 1106 . 183 1670 . 1342 1953 1171 5383 2580 Explosive 3410 | . . 24 281 214 290 489 641 156 . 271 . 579 . 334 . . . 131 . . . Electromagnetic 442 | . . . . . . . . . . 190 . . . . . . 252 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 895 | . . . . . . . . 189 . . . . 97 . 126 . . . . 97 386 Highest Corruption 1 | . . . . . . . . . . 1 1 1 1 1 . . . . . . . Average Corruption 1 | . . . . . . . . . . 1 1 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 2 2 3 . 2 . . . . . . . Message Errors 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . Targeting Errors 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1501 | . . 5 62 1 50 23 10 132 . 45 18 25 . 11 19 . 92 57 4 79 868 Projectiles 350 | . . 5 35 . 50 23 5 24 . 4 18 12 . . 19 . 15 57 4 79 . Explosions 1089 | . . . 27 1 . . 5 66 . 41 . 13 . 11 . . 77 . . . 848 Melee 62 | . . . . . . . . 42 . . . . . . . . . . . . 20 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 683 | . . 23 . 24 . 7 45 . . 51 . 49 . . . . . 16 . . 468 Shots 10 | . . 1 . 1 . 1 1 . . 2 . 2 . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . 170 252 254 1 162 9 9 41 44 7 34 16 18 . 23 60 16 21 7 108 16 Average Temperature 49 | . 62 105 132 1 40 6 9 10 29 2 10 6 12 . 8 35 5 6 3 37 10 Received Heat Transfer 3404 | . 108 . 153 42 594 234 252 300 . 258 180 288 6 . 246 . 120 111 30 311 171 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 65 | . . 1 1 . 6 3 1 7 . 9 2 3 . . 3 . 5 9 6 9 . Heat Transferred 37001 | . 704 407 1961 666 4818 1877 851 2370 . 2381 2072 1665 . 259 2516 . 1741 2886 1776 8051 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 1239 | . 252 228 667 439 1223 1239 988 1027 203 684 . . . . 580 197 511 . . . . Average Influence 456 | . 130 146 381 413 697 925 887 773 191 276 . . . . 387 189 244 . . . . Maximum Alert Level 4 | . 1 1 2 2 4 4 3 3 1 2 . . . . 2 . 2 . . . . Low Security (%) 17 | 100 75 83 35 . 1 . . . 76 35 . . . . 17 100 14 . . . . Level 1 54 | . 24 16 14 25 17 . . . 23 43 . . . . 34 . 78 . . . . Level 2 27 | . . . 50 74 40 25 . 30 . 21 . . . . 47 . 7 . . . . Level 3 1 | . . . . . 31 38 100 69 . . . . . . . . . . . . . Level 4 . | . . . . . 9 35 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 4 . 3 4 . 9 . 3 . 1 . . 2 . 4 . . . . Investigation 11 | . 1 . 1 . . . . 7 . 1 . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . Reinforcement 12 | . 2 . 3 . 1 2 . . . 1 . . . . 1 . 2 . . . . Assault 5 | . . . . . 1 2 . 1 . . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 12 | . 1 . 4 . 3 2 . 1 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 15 3 35 7 58 26 15 43 6 18 11 20 4 7 28 3 20 20 12 98 3 Peak Tracking Total 23 | . 4 3 6 3 8 10 9 11 6 4 7 10 4 4 6 3 5 6 4 23 3 Tactical Retreats 48 | . 1 . . . 8 2 . 8 . 1 . . . 1 3 . 1 1 . 22 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 15 | . 1 . 1 . . . 2 1 . 1 . . . . 2 . 7 . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 58 | . . 2 5 1 5 5 . 6 . 18 1 . . . . . 6 3 . 4 2 Max in Single Turn 11 | . . 1 4 1 1 1 . 6 . 11 1 . . . . . 4 1 . 1 2 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 57 | . 4 . 3 1 2 4 . 10 . 9 . . 4 . 8 . 8 1 3 . . Terminals 40 | . 4 . 3 . 2 3 . 9 . 6 . . . . 6 . 6 1 . . . Fabricators 6 | . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . Total Hacks 210 | . 11 . 9 1 4 12 . 42 . 35 . . 25 . 23 . 31 8 9 . . Successful 140 | . 4 . 6 1 4 8 . 13 . 21 . . 25 . 18 . 24 7 9 . . Failed 69 | . 7 . 3 . . 4 . 29 . 13 . . . . 5 . 7 1 . . . Catastrophic 11 | . 2 . . . . . . 5 . 2 . . . . . . 2 . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Manual 108 | . 8 . 2 . 4 9 . 31 . 16 . . . . 14 . 21 3 . . . Terminals 145 | . 11 . 9 . 4 11 . 38 . 23 . . . . 18 . 23 8 . . . Fabricators 24 | . . . . . . . . 4 . 8 . . . . 4 . 8 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 4 . . . . 1 . . . . . . Terminal Hacks 92 | . 2 . 4 1 2 2 . 7 . 11 . . 25 . 10 . 12 7 9 . . Record 24 | . . . . . . . . . . . . . 11 . . . . 6 7 . . Part Schematic 22 | . . . . . . . . 3 . 6 . . 6 . 5 . 1 1 . . . Robot Schematic 6 | . . . . . . . . . . 1 . . 5 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . 1 . . 3 . . . 1 . . . . Open Door 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . Machine Index 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . 1 . . . . 3 . . . . . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler Manifests 4 | . . . 1 . 1 1 . . . . . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 . . . . . . . . . 2 . 2 . . . . Fabricator Hacks 13 | . . . . . . . . 1 . 5 . . . . 2 . 5 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . Build 6 | . . . . . . . . . . 2 . . . . 1 . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . 2 . . . . 1 . . . . . . Unlock Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 31 | . 2 . 2 . 2 5 . 5 . 3 . . . . 5 . 7 . . . . Terminals 23 | . 2 . 2 . 2 5 . 5 . . . . . . 3 . 4 . . . . Assimilate 7 | . 1 . . . . . . 2 . . . . . . 2 . 2 . . . . Botnet 10 | . 1 . 2 . 1 3 . 1 . . . . . . 1 . 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . 3 . . . . 2 . 3 . . . . Report 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siphon 4 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 2 . 1 3 . 9 . 3 . . . . 4 . 3 1 . . . Full Trace Events 8 | . . . 1 . . 1 . 6 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 1 . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 3 . 6 . . 6 . 5 . 1 . . . . Parts Built 9 | . . . . . . . . . . 3 . . . . 2 . 4 . . . . Matter 804 | . . . . . . . . . . 235 . . . . 159 . 410 . . . . Time 346 | . . . . . . . . . . 157 . . . . 53 . 136 . . . . Total Part Build Rating 41 | . . . . . . . . . . 11 . . . . 12 . 18 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 17 | . . 3 . . . 2 . 2 . 3 1 . . . 2 . 1 . 3 . . Largest Group 4 | . . 3 3 . . 2 . 1 . 4 2 . . . 1 1 1 . 3 . . Highest-Rated Group 119 | . . 40 40 . . 62 . 26 . 119 42 . . . 26 26 26 . 93 . . Highest-Rated Ally 31 | . . 16 16 . . 31 . 26 . 31 26 . . . 26 26 26 . 31 . . Total Orders 16 | . . . . . . 4 2 . . 5 3 . . . 2 . . . . . . STAY 5 | . . . . . . . 1 . . 2 1 . . . 1 . . . . . . GOTO 5 | . . . . . . 2 1 . . . 2 . . . . . . . . . . ROAM 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 72 | . . . 34 . . 23 4 . . 10 1 . . . . . . . . . . Total Damage 792 | . . . 431 . . 208 . . . 140 13 . . . . . . . . . . Kills 9 | . . . 7 . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . 3 2 . 2 . . . 1 3 . . Drone Launches 21 | . . . . . . 17 4 . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 8822 | 43 378 341 513 173 818 349 184 558 13 776 565 323 44 220 663 12 625 607 466 1030 121 Spaces Moved 14165 | 71 481 487 686 262 1126 383 209 1015 70 908 1449 633 119 685 755 63 878 954 877 1784 270 Core 286 | 71 214 . . . . . . . . . 1 . . . . . . . . . . Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 243 | . 9 234 . . . . . . . . . . . . . . . . . . . Flight 13635 | . 257 253 686 262 1126 383 209 1015 70 908 1448 633 119 685 755 63 878 954 877 1784 270 Fastest Speed 14 | 50 40 37 37 34 14 23 23 17 17 26 26 26 17 26 20 17 17 26 26 17 17 Average Speed 27 | 50 45 49 37 35 27 25 24 25 17 26 26 26 23 26 22 18 25 26 26 25 25 Slowest Speed 160 | 50 160 60 37 37 34 26 26 26 17 26 100 26 26 26 26 26 29 26 26 26 26 Overloaded Moves 962 | . . . . . 4 8 114 146 70 . . . 34 . 422 61 8 . . 72 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . 4 . 3 2 13 4 . 16 . 8 2 . 1 3 . . 8 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 64 82 55 61 79 87 56 27 73 16 89 88 77 90 22 78 18 75 92 86 23 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . 1 1 1 . . . . . . . Known Exits Taken 12 | . . 1 . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . . . . 4 2 . 4 . . . 5 4 3 . Spaces Dug 96 | . . . . . 7 . . 4 . 9 5 . . 3 14 . 18 30 . 4 2 Terrain Destroyed 475 | . . 17 10 33 72 52 18 27 . 25 7 33 . 30 14 . 72 59 . 4 2 Melee 88 | . . . . . . . . 4 . 9 5 . . 3 14 . 18 29 . 4 2 Projectile 78 | . . . . . 59 13 . . . . 2 . . . . . 1 3 . . . AOE 309 | . . 17 10 33 13 39 18 23 . 16 . 33 . 27 . . 53 27 . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 17247 | 76 577 552 844 308 1383 545 304 1191 70 1331 1550 725 131 707 1135 62 1181 1164 1054 2056 301 Wait 1404 | . 47 34 65 14 47 72 10 73 . 296 8 19 6 5 269 . 184 73 125 53 4 Move 14020 | 70 472 486 679 257 1100 374 207 987 69 892 1444 632 116 678 755 62 862 953 876 1779 270 Hop 59 | . 4 . 3 2 12 4 . 12 . 7 2 . 1 3 . . 7 . . 2 . Pick Up 40 | 2 1 2 6 1 3 2 1 4 1 4 7 . . 1 . . . 2 . 3 . Fast Attach 76 | 4 7 3 1 5 18 7 1 5 . . . 1 3 . 2 . 7 . 2 4 6 Attach 13 | . . 2 . . . 1 2 2 . 2 . 1 . 1 1 . . . . . 1 Detach 15 | . 1 . . . . 1 1 3 . . . 1 3 1 1 . . . . 2 1 Swap 48 | . 1 5 2 2 6 2 2 5 . 7 4 2 1 3 . . 3 2 . . 1 Drop 88 | . 7 2 6 4 20 9 2 6 . 3 7 . . . 1 . 4 3 2 7 5 Fire 794 | . 33 18 53 16 120 43 21 49 . 57 35 34 . 8 48 . 32 59 30 133 5 Melee 134 | . . . . . . 1 . 11 . 11 10 . 1 3 16 . 19 33 . 21 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . 36 . . . . . . . . . 35 . . . . Rewire 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 483 | . 4 . 29 7 57 29 21 34 . 51 32 35 . 4 42 . 28 39 19 52 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: [Rec] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 44 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 12) 422 | -10/Materials | Entered Mines 423 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 496 | -10/Mines | Reached level 2 633 | -10/Mines | Discovered exit to Materials (range 7) 692 | -10/Mines | Discovered exit to Materials (range 10) 693 | -10/Mines | Learned location of Storage (-8) 695 | -10/Mines | Learned Materials emergency access door positions 714 | -10/Mines | Upgraded with Propulsion slot (x1) 736 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 737 | -10/Mines | Found Prototype Device 737 | -10/Mines | Identified Exp. Sensor Array 763 | -10/Mines | Entered Materials 763 | -9/Materials | Accompanied by 3 allies 765 | -9/Materials | Reached level 3 923 | -9/Materials | Discovered new exit (range 9) 943 | -9/Materials | Reached level 4 974 | -9/Materials | Discovered new exit (range 14) 1047 | -9/Materials | Build established: Scout 1058 | -9/Materials | Reached level 5 1238 | -9/Materials | Discovered new exit (range 11) 1276 | -9/Materials | Entered Mines 1278 | -9/Mines | Reached level 6 1372 | -9/Mines | Upgraded with Power slot (x1) 1372 | -9/Mines | Upgraded with Propulsion slot (x1) 1390 | -9/Mines | Found the Drone Emporium 1399 | -9/Mines | Found Prototype Device 1399 | -9/Mines | Identified Bomb Drone Bay 1433 | -9/Mines | Discovered new exit (range 15) 1443 | -9/Mines | Discovered new exit (range 11) 1447 | -9/Mines | Learned location of Zion (-6) 1449 | -9/Mines | Entered Materials 1451 | -8/Materials | Reached level 7 1496 | -8/Materials | Reached level 8 1508 | -8/Materials | Upgraded with Propulsion slot (x1) 1508 | -8/Materials | Upgraded with Utility slot (x2) 1584 | -8/Materials | Garrison activated, responded to threat 1647 | -8/Materials | Discovered new exit (range 16) 1794 | -8/Materials | Reached level 9 1929 | -8/Materials | Discovered new exit (range 5) 1966 | -8/Materials | Reached level 10 1980 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | Core integrity fell below 50% 2047 | -8/Materials | Upgraded with Utility slot (x1) 2173 | -8/Materials | Discovered new exit (range 7) 2187 | -8/Materials | Reached level 11 2267 | -8/Materials | Identified exit to Storage 2267 | -8/Materials | Entered Storage 2268 | -8/Storage | Build established: Hacker-Scout 2324 | -8/Storage | Met a pair of Derelict thieves 2328 | -8/Storage | Discovered new exit (range 15) 2357 | -8/Storage | Reached level 12 2435 | -8/Storage | Destroyed 11 combat bots 2613 | -8/Storage | Identified exit to Garrison 2616 | -8/Storage | Entered Garrison 2618 | -8/Garrison | Reached level 13 2642 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Triggered checkpoint 2745 | -8/Garrison | Destroyed 11 combat bots 2761 | -8/Garrison | Discovered new exit (range 10) 2781 | -8/Garrison | Identified exit to Factory 2781 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2797 | -8/Garrison | Discovered exit to Factory (range 13) 2800 | -8/Garrison | Entered Factory 2802 | -7/Factory | Reached level 14 2863 | -7/Factory | Discovered new exit (range 11) 2904 | -7/Factory | Identified exit to Lower Caves 2925 | -7/Factory | Discovered new exit (range 9) 2952 | -7/Factory | Identified exit to Factory 3002 | -7/Factory | Upgraded with Utility slot (x1) 3045 | -7/Factory | Reached level 15 3089 | -7/Factory | Core integrity fell below 50% 3121 | -7/Factory | Hacking Suite fried by hacking feedback 3200 | -7/Factory | First assault squad dispatched 3326 | -7/Factory | Garrison activated, responded to threat 3358 | -7/Factory | Manually triggered Chute Trap 3358 | -7/Factory | Sucked down chute 3358 | -7/Factory | Entered Waste 3367 | -7/Waste | Spotted C-40 Crusher 3367 | -7/Waste | Spotted C-40 Crusher 3368 | -7/Waste | Spotted C-40 Crusher 3369 | -7/Waste | Discovered new exit (range 10) 3369 | -7/Waste | Spotted C-40 Crusher 3369 | -7/Waste | Spotted C-40 Crusher 3369 | -7/Waste | Spotted C-40 Crusher 3371 | -7/Waste | Identified exit to Factory 3371 | -7/Waste | Entered Factory 3375 | -7/Factory | 1 allies followed down the chute 3506 | -7/Factory | Identified exit to Garrison 3801 | -7/Factory | Build established: Wizard-Sprinter 3851 | -7/Factory | Fabricated Hacking Suite? 3872 | -7/Factory | Fabricated Powered Armor (x2) 3932 | -7/Factory | Upgraded with Weapon slot (x1) 3982 | -7/Factory | Reached level 16 4071 | -7/Factory | Discovered exit to Factory (range 6) 4141 | -7/Factory | Central database locked down 4147 | -7/Factory | Entered Lower Caves 4147 | -7/Lower Caves | Accompanied by 1 ally 4233 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4319 | -7/Lower Caves | Learned Factory stockpile data 4347 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4378 | -7/Lower Caves | Learned Factory emergency access door positions 4401 | -7/Lower Caves | Discovered new exit (range 8) 4403 | -7/Lower Caves | Identified exit to Lower Caves 4683 | -7/Lower Caves | Learned Factory emergency access door positions 4712 | -7/Lower Caves | Entered another Lower Caves area 4750 | -7/Lower Caves | Discovered exit to Factory (range 12) 4801 | -7/Lower Caves | Reached level 17 4811 | -7/Lower Caves | Upgraded with Utility slot (x1) 4823 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4935 | -7/Lower Caves | Destroyed 13 combat bots 5002 | -7/Lower Caves | Discovered new exit (range 10) 5006 | -7/Lower Caves | Identified exit to Data Miner 5035 | -7/Lower Caves | Entered Data Miner 5035 | -7/Data Miner | Discovered new exit (range 6) 5040 | -7/Data Miner | Met Data Miner 5048 | -7/Data Miner | Learned location of Section 7 (-2) 5048 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5051 | -7/Data Miner | Received God Mode back door access code from Data Miner 5057 | -7/Data Miner | Destroyed Data Miner 5061 | -7/Data Miner | Found Prototype Hackware 5061 | -7/Data Miner | Identified Ghost Barrier 5063 | -7/Data Miner | Found Prototype Hackware 5063 | -7/Data Miner | Identified Deep Network Scanner 5065 | -7/Data Miner | Found Prototype Hackware 5065 | -7/Data Miner | Identified Quantum Router 5067 | -7/Data Miner | Data Conduit disabled 5079 | -7/Data Miner | Identified exit to Proximity Caves 5079 | -7/Data Miner | Entered Proximity Caves 5230 | -6/Proximity Caves | Learned 4 Factory zone layouts 5268 | -6/Proximity Caves | Reached level 18 5290 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5299 | -6/Proximity Caves | Entered Factory 5300 | -6/Factory | Identified exit to Factory 5307 | -6/Factory | Discovered exit to Factory (range 16) 5452 | -6/Factory | Destroyed 7 combat bots 5523 | -6/Factory | Reached level 19 5543 | -6/Factory | Upgraded with Utility slot (x1) 5776 | -6/Factory | Fabricated Mic. Fission Core (x2) 5897 | -6/Factory | Spotted B-75 Beast 5957 | -6/Factory | Identified exit to Lower Caves 5962 | -6/Factory | Manually triggered Chute Trap 5962 | -6/Factory | Sucked down chute 5962 | -6/Factory | Entered Waste 5966 | -6/Waste | Spotted C-40 Crusher 5969 | -6/Waste | Spotted C-40 Crusher 5970 | -6/Waste | 2 allies followed down the chute 5970 | -6/Waste | Spotted C-40 Crusher 5971 | -6/Waste | Spotted C-40 Crusher 5971 | -6/Waste | Discovered new exit (range 16) 5971 | -6/Waste | Spotted C-40 Crusher 5974 | -6/Waste | Identified exit to Factory 5974 | -6/Waste | Entered Factory 6182 | -6/Factory | Discovered exit to Factory (range 11) 6453 | -6/Factory | Fabricated Powered Armor (x2) 6500 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6547 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6599 | -6/Factory | Entered Lower Caves 6668 | -6/Lower Caves | Encountered a Warlord checkpoint 6789 | -6/Lower Caves | Discovered new exit (range 10) 6792 | -6/Lower Caves | Identified exit to Lower Caves 6876 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6882 | -6/Lower Caves | Found Prototype Special Weapon 6953 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6960 | -6/Lower Caves | Reached level 20 6992 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6999 | -6/Lower Caves | Core integrity fell below 50% 7098 | -6/Lower Caves | Attracted the attention of an 0b10 base 7158 | -6/Lower Caves | Destroyed 7 combat bots 7171 | -6/Lower Caves | Learned Factory trap positions 7171 | -6/Lower Caves | Learned Factory emergency access door positions 7171 | -6/Lower Caves | Learned Research emergency access door positions 7206 | -6/Lower Caves | Entered another Lower Caves area 7288 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7363 | -6/Lower Caves | Ambushed by wild Derelicts 7404 | -6/Lower Caves | Learned Factory garrison access intel 7412 | -6/Lower Caves | Destroyed 7 combat bots 7413 | -6/Lower Caves | Learned Extension trap positions 7413 | -6/Lower Caves | Learned Factory security intel 7413 | -6/Lower Caves | Learned Extension security intel 7413 | -6/Lower Caves | Learned Armory security intel 7413 | -6/Lower Caves | Learned Factory terminal intel 7413 | -6/Lower Caves | A Commander dispatched an escort 7442 | -6/Lower Caves | Discovered new exit (range 10) 7461 | -6/Lower Caves | Learned Factory stockpile data 7589 | -6/Lower Caves | Identified exit to Zion 7672 | -6/Lower Caves | Entered Zion 7672 | -6/Zion | Accompanied by 3 allies 7673 | -6/Zion | Commander's escort returned to base 7673 | -6/Zion | Commander's escort returned to base 7673 | -6/Zion | Commander's escort returned to base 7683 | -6/Zion | Found Prototype Launcher 7683 | -6/Zion | Identified Rocket Array 7698 | -6/Zion | Found CR-A16's Pointy Stick 7702 | -6/Zion | Discovered new exit (range 11) 7737 | -6/Zion | Received a visual enhancement algorithm 7827 | -6/Zion | Given A8's code to call for help 7877 | -6/Zion | Revealed the true nature of CR-A16's Pointy Stick 7878 | -6/Zion | Attacked by Zionites 7878 | -6/Zion | Spotted G4-GDW(B) 7880 | -6/Zion | Destroyed G4-GDW(B) 7883 | -6/Zion | Spotted YX-AGP(B) 7885 | -6/Zion | Destroyed YX-AGP(B) 8015 | -6/Zion | Core integrity fell below 20% 8698 | -6/Zion | Discovered new exit (range 3) 8698 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8702 | -6/Zion | Identified exit to Deep Caves 8702 | -6/Zion | Entered Deep Caves 8732 | -6/Deep Caves | Identified Molecular Deconstructor 8764 | -6/Deep Caves | Attacked by Z-Imprinter 8796 | -6/Deep Caves | Destroyed Z-Imprinter 8807 | -6/Deep Caves | Found Prototype Device 8807 | -6/Deep Caves | Identified Zio. Metafield Generator 8823 | -6/Deep Caves | Z-Facility disabled 8823 | -6/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 08815_ Acquired 10 matter. 08823_ Z-Power explodes. 08823_ Destroyed Lgt. Ion Engine. 08823_ Destroyed Hover Unit. 08823_ Destroyed Datajack. 08823_ Destroyed Mak. Hacking Suite. 08823_ IA-MFU(o) destroyed. 08823_ Z-Facility disabled. 08823_ Destroyed Hover Unit. 08823_ Destroyed Datajack. 08823_ Destroyed Hover Unit. 08823_ Destroyed Lgt. Ion Engine. 08823_ Destroyed Mak. Hacking Suite. 08823_ 39-7MB(o) destroyed. 08823_ Destroyed Hover Unit. 08823_ Destroyed Lgt. Ion Engine. 08823_ Destroyed Datajack. 08823_ O2-SBD(o) destroyed. 08823_ Particle Charger destroyed. 08823_ Destroyed Particle Charger. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????######???????????? | | ?????????????????????? # ????### ##??????????? | | ????????????????????? ##### #??????????? | | ???????????????????? #??????????? | | ??????????????????? ???????????? | | ?????????????????? #???????????? | | ????????????????? #???????????? | | ???????????????? #####????##?? | | ??????????????? ##"##### ## | | ?????????????? | | ?????????????" | | ????????????? | | ?????????????" #""""""""# | | ?????????????" ######### | | ?????????????" ! ##???????? | | ????????????"" = ;##???????? | | ??????????? !%=%![#???????? | | ?????????? *[ !![!#????????? | | ?????????? !%!!!;#?????????# | | ?????????" !!! ;#?????????? | | ?????????" ###?????????? | | ?????????? ##??????????? | | ?????????? #??????????? | | ?????????? @ #??????????? | | ?????????? ##?????????## | | ?????????? ##??????????# | | ??????????? #???????????# | | ??????????? #??????###?# | | ???????????? #?????# ## | | ???????????? #?????# # | | ???????????? ##?????# | | ????????????? #??????## | | ????????????? #???????# | | ?????????????? ???????# | | ?????????????? ???????# # | | ???????????????? ???????#### | | ?????????????????? ??????????# | | ????????????????????? ??????????# | | ??????????????????????? ???? ??????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 400 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 59 Defensive Hacking 67 Item Schematics ----------------- Linear Gravjet | -7/Factory | Hacked Proton Cannon | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Force Field | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked System Shield | -7/Factory | Hacked EM Shield | -7/Factory | Hacked Mni. Smartbomb Launcher | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Quantum Capacitor | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Force Rifle | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Powered Armor | x2 | -7/Factory Mic. Fission Core | x2 | -6/Factory Powered Armor | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Levels Raised 19 | . . 1 3 1 5 1 1 2 . 1 . 1 . 1 1 . . 1 . . . XP Earned 32631 | 3000 910 1055 5498 1283 6421 2612 695 3079 97 1433 562 687 175 1045 1697 67 748 721 337 152 357 XP Spent 29610 | 2600 250 500 3500 2300 7060 2550 . 4350 . 800 . 2300 . . 3400 . . . . . . Upgrades 44 | 6 2 1 11 3 8 4 . 5 . 1 . 1 . . 2 . . . . . . Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Utility Slot 8 | 1 . . . . 4 . . 1 . . . 1 . . 1 . . . . . . Weapon Slot 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . Heat Dissipation 8 | . . . 6 . 2 . . . . . . . . . . . . . . . . Energy Generation 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . Mass Support 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . Inventory Capacity 5 | 3 . . . 1 . . . 1 . . . . . . . . . . . . . Terrain Scan Density 1 | . 1 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hack Attack % 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . 2 . . . . . . . . . . . . . TH Damage % 4 | . . . 4 . . . . . . . . . . . . . . . . . . Protomatter Created 4903 | . 32 15 313 56 750 425 262 282 . 384 372 451 . 37 401 . 226 287 157 453 . Integrity Restored 10141 | . 96 . 543 151 1132 619 441 686 . 1099 680 726 . 71 878 . 607 850 420 1142 . Core 7916 | . 96 . 432 151 904 417 345 465 . 817 557 579 . 43 735 . 514 603 164 1094 . Parts 2225 | . . . 111 . 228 202 96 221 . 282 123 147 . 28 143 . 93 247 256 48 . Protomatter Decayed 1624 | . . 15 268 50 389 251 70 47 . 3 175 157 . 12 102 . . . 15 70 . Game ------ Seed BiomechanicalSwordCapacitor Manual? 0 Play Time 02:44:45 Cumulative 285.1 hours Start 2020.08.26 @ 07:11:34 End 2020.08.26 @ 10:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/0/0/0/1 Lore% 78 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0813ddb4-4545-413a-985d-9dfc59debfff