Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 10:40:21 Player: Demise Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (277) 1385 Value Destroyed (9990) 9990 Prototype IDs (69) 1380 Alien Tech Used (6) 1200 Bonus (3127) 3127 TOTAL SCORE: 26382 Bonus ------- High Alert Combat Kills 789 Follower Combat Kills 1095 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -357 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Target Analyzer Experimental Core Analyzer Microactuators Improved Actuator Array Experimental ECM Suite Advanced Force Field Hacking Suite Experimental System Shield Advanced Component Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Advanced Reaction Control System Phase Redirector Advanced Field Recycling Unit Terrabomb Terrabomb HERF Cannon Core Cannon Hypervelocity Gauss Cannon [Rating: 181] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Siege Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Enhanced Optical Array Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Utility 14 | . . . 2 2 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 512 | 6 21 3 36 32 66 3 . 5 29 2 4 3 13 28 7 61 3 3 19 43 3 42 17 63 Power 60 | 1 3 2 4 4 4 . . . 4 . . . 1 3 . 8 . 1 4 7 . 5 1 8 Engine 18 | 1 3 1 4 2 1 . . . 3 . . . 1 . . 2 . . . . . . . . Core 14 | . . 1 . 2 3 . . . 1 . . . . 3 . 4 . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . . 2 . 1 4 7 . 5 1 8 Propulsion 96 | 2 4 . 4 2 5 1 . . 1 1 . . 6 7 1 9 1 . 7 9 . 8 7 21 Treads 7 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 3 . Leg 6 | . . . . . . . . . . . . . 2 . . 1 . . 2 1 . . . . Wheel 22 | 2 4 . 4 2 4 1 . . 1 1 . . 2 . . . . . . . . 1 . . Hover 39 | . . . . . . . . . . . . . . 6 . 8 1 . 5 . . 6 . 13 Flight 22 | . . . . . 1 . . . . . . . . 1 . . . . . 7 . 1 4 8 Utility 241 | 1 6 1 18 16 32 1 . 3 21 1 4 1 5 16 5 37 1 1 7 19 3 16 7 19 Device 111 | 1 . . 9 6 15 1 . . 6 . . . 2 11 3 16 1 . 5 8 . 11 5 11 Storage 11 | . 3 . . . 1 . . . . . . . 1 . . 3 . . 1 1 . 1 . . Processor 42 | . 1 . 1 3 3 . . . 7 . 1 . 1 2 . 2 . . 1 8 . 2 2 8 Hackware 11 | . . . . . 2 . . . 4 . . 1 . . . . . . . 2 1 1 . . Protection 65 | . 2 1 8 7 11 . . 3 4 1 3 . 1 3 2 16 . 1 . . 2 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 115 | 2 8 . 10 10 25 1 . 2 3 . . 2 1 2 1 7 1 1 1 8 . 13 2 15 Energy Gun 5 | 1 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . 1 . . . 1 . 3 1 5 Ballistic Gun 47 | 1 7 . 9 9 16 1 . . . . . . 1 . . 1 . . . 1 . . . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . 2 . 3 1 1 Launcher 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Impact Weapon 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Slashing Weapon 14 | . . . . 1 4 . . 2 1 . . . . . . 2 1 . . . . 3 . . Piercing Weapon 18 | . . . . . . . . . . . . 1 . 2 . . . 1 1 2 . 3 . 8 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 1 2 . . . 1 . 1 . . 2 1 6 . . 1 5 . 8 . . Parts Lost 157 | . 6 . 6 10 10 1 . 1 5 . . . 15 . 7 16 . 1 18 . 3 29 . 29 Power 22 | . 1 . . 2 1 . . . 2 . . . 2 . . 2 . . 3 . . 5 . 4 Propulsion 35 | . 2 . . . 1 . . . . . . . 3 . 1 3 . . 5 . . 9 . 11 Utility 80 | . . . 3 5 3 1 . 1 3 . . . 9 . 5 11 . . 10 . 3 14 . 12 Weapon 20 | . 3 . 3 3 5 . . . . . . . 1 . 1 . . 1 . . . 1 . 2 Highest Loss Streak 15 | . 2 . 2 5 3 1 . 1 3 . . . 8 . 7 7 . 1 8 . 2 15 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 98 100 98 88 90 86 76 82 87 93 87 87 68 81 25 77 71 69 63 68 74 71 45 74 Engine 3 | . 14 3 8 5 2 . . . 3 6 6 6 2 . . 1 . . . . . . . . Core 2 | . . 10 2 3 4 7 7 7 2 . . . . 4 1 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 5 5 7 8 7 2 5 Wheel 8 | . 27 28 21 9 6 6 7 7 6 6 6 6 4 2 . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . . . 11 3 10 10 10 9 . . 8 . 8 Device 10 | . 1 . 2 5 7 5 . . 12 6 6 6 5 16 3 22 22 20 18 24 21 24 11 12 Storage 5 | . 13 14 11 9 7 4 . . . . . . 4 5 1 1 5 5 4 . . . . . Processor 13 | . . . 7 20 19 23 23 23 22 13 12 12 10 17 6 3 5 5 4 10 9 8 16 34 Hackware 6 | . . . . . 6 . . . 13 26 25 25 13 5 1 . . . . 6 12 11 3 1 Protection 14 | . 11 14 22 18 16 23 23 28 12 19 17 18 9 6 3 20 15 15 12 1 4 . . . Ballistic Gun 8 | . 25 28 21 17 12 15 15 2 . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 4 5 . . 9 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 12 12 13 12 1 . . . 1 9 9 4 . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . 5 5 6 3 . . . 5 3 4 1 . 3 Naked Turns 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . . Heaviest Build 157 | 8 90 90 107 104 111 106 24 44 39 21 22 23 44 51 50 157 49 64 93 66 69 65 40 66 Greatest Support 180 | 26 32 24 24 28 28 28 28 28 28 28 28 28 70 29 29 80 49 49 49 58 57 72 180 71 Greatest Overweight (x) 14 | . 3 3 8 4 3 3 . 1 1 . . . 1 4 1 14 . 1 3 2 1 3 5 3 Average Overweight (x) 1 | . 2 3 3 3 3 1 . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 5 5 5 5 5 5 15 15 15 25 15 15 20 20 5 10 5 5 Average Capacity 15 | 5 24 25 25 25 25 18 5 5 5 5 5 5 12 15 7 6 15 15 13 5 5 5 5 5 Most Carried 25 | 4 25 25 25 25 25 25 5 5 5 5 5 5 15 15 15 13 8 10 15 5 5 10 5 5 Average Carried 13 | 2 14 24 24 24 24 18 5 5 4 4 4 5 10 14 7 5 6 9 12 4 4 5 4 4 Final Capacity 25 | 5 25 25 25 25 25 5 5 5 5 5 5 5 15 15 5 15 15 15 5 5 5 5 5 5 Final Carried 25 | 4 24 25 25 25 25 5 5 5 5 5 5 5 14 15 5 7 8 10 5 5 5 5 5 3 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Mutant 14% | Hacker-Assassin 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/DSF Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Infiltrator-Mutant | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Matter Collected 8294 | 269 645 106 1184 1286 1410 . . 5 306 110 40 30 181 303 . 870 57 . 200 60 . 354 123 755 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13291 | 67 1126 151 1528 1946 1703 . . . 581 23 276 . 827 86 . 1935 57 . 310 270 158 1097 116 1034 Parts 613 | 4 58 7 93 103 85 . . . 28 4 8 . 20 4 . 40 2 . 19 21 15 45 3 54 Haulers Intercepted 18 | . 2 . 3 4 3 . . . . . . . . . . 5 . . . . . 1 . . Recyclers Shooed 9 | . . . 1 . 4 . . . . . . . . . . 3 . . . . . . . 1 Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . Retrieved Matter 545 | . . . . . . . . . . . . . . . . . . . . 545 . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 1 1 32 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Combat Hostiles Destroyed 200 | . 25 3 34 32 30 . . . 9 . . . 11 1 . 20 . . 3 3 5 8 . 16 Melee 56 | . . . . . 1 . . . 9 . . . 6 1 . 11 . . 3 3 5 8 . 9 Guns 122 | . 25 3 34 32 23 . . . . . . . 3 . . 2 . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . 7 AOE 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 6 1 1 1 2 . . . . 1 1 . 1 . . 3 . . . . . 1 . . Worker 15 | . 1 . 2 2 1 . . . . . . . . 1 . 6 . . 2 . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tunneler 5 | 1 . . . . 1 . . . . . . . . 1 . 1 . . 1 . . . . . Hauler 18 | . 2 . 3 4 3 . . . . . . . . . . 5 . . . . . 1 . . Recycler 13 | 1 . . . . 6 . . . . . . . . . . 3 . . . . . 2 . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Operator 7 | . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . 1 . . Watcher 12 | . 1 . 2 3 1 . . . . . . . . . . 1 . . . 2 . 2 . . Swarmer 57 | . 3 . 7 3 15 . . . . . . . 4 . . 11 . . . 1 5 . . 8 Grunt 87 | . 22 2 18 19 7 . . . 7 . . . 7 . . 3 . . 2 . . . . . Brawler 6 | . . . . 3 1 . . . 1 . . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Sentry 24 | . . 1 8 7 2 . . . 1 . . . . . . 1 . . 1 . . . . 3 Hunter 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Programmer 19 | . . . . . 5 . . . . . . . . 1 . 2 . . . 1 . 7 . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Courier 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 2 6 6 5 . . . 4 . . . 4 2 . 6 1 . 2 1 4 4 . 7 Combat Bots Only 7 | . 5 2 6 3 4 . . . 4 . . . 4 1 . 5 . . 2 1 4 2 . 7 Max Kills in Single Turn 2 | 1 1 1 2 2 2 . . . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . . . 1 1 . 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Damage Taken 26112 | . 949 11 1756 2225 2182 45 . 1004 890 . . . 2531 40 458 3074 . 60 2422 108 765 3746 44 3802 Core 6564 | . 180 . 168 260 416 . . 59 189 . . . 619 40 407 424 . . 941 22 72 1157 23 1587 Absorbed by Shields 57 | . . . . . . . . . . . . . . . . . . . . . . 57 . . Reduced by Siege Mode 75 | . . . . . . . . . . . . . 75 . . . . . . . . . . . Redirected to Core 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Redirected to Shielding 830 | . 41 . 33 50 81 . . 7 72 . . . 56 . 51 275 . . 164 . . . . . Regen/Repaired (Parts) 1054 | . 150 . 269 290 . . . . . . . . . . . . . . . . . 345 . . Core Remaining (%) 41 | 100 . 28 58 52 . . . 32 . . . . 4 . . 12 . . 18 98 . 15 . . Volleys Fired 599 | 3 100 9 144 150 111 . . . . . . . 7 . . 21 . . . 2 . 27 3 22 Largest 2 | 2 2 2 2 2 2 . . . . . . . 1 . . 1 . . . 1 . 1 1 1 Hottest 120 | 70 70 40 46 48 53 . . . . . . . 28 . . 98 . . . 61 . 88 120 120 Shots Fired 1087 | 6 196 18 283 296 205 1 . . . . . . 7 . . 21 . . . 2 . 27 3 22 Gun 1017 | 6 196 18 283 296 197 1 . . . . . . 7 . . 13 . . . . . . . . Cannon 61 | . . . . . . . . . . . . . . . . 8 . . . 1 . 27 3 22 Launcher 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1029 | 3 184 18 283 296 197 1 . . . . . . 7 . . 13 . . . 1 . 12 2 12 Thermal 31 | 3 12 . . . . . . . . . . . . . . 8 . . . . . . 1 7 Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . 3 . . . . . . . . . . . . . . . . 15 . 3 Robot Hit Streak 19 | 2 19 9 16 16 8 2 . . . . . . 3 . . 5 . . . 4 . 9 3 11 Robot Miss Streak 7 | 1 6 3 7 4 4 . . . . . . . 2 . . 2 . . . . . 3 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1024 | 3 138 9 195 208 144 1 . . 43 1 5 . 39 6 5 88 2 . 16 16 5 55 1 44 Core Hits 405 | 2 55 5 62 85 75 . . . 20 1 2 . 13 3 1 13 . . 10 5 4 21 1 27 Critical Kills 12 | . 1 . 1 2 1 . . . . . . . 1 . . 2 . . . . . 1 1 2 Critical Parts Destroyed 31 | . . . 1 . 2 . . . . . . . 2 . . 20 . . . 1 . 3 . 2 Critical Strikes 67 | . 2 . 2 2 3 . . . 4 . . . 5 . 1 23 . . 2 4 . 8 1 10 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 20 | . 1 . 2 2 3 . . . . . . . . . . . . . . 1 . 6 1 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 25 | . . . . . . . . . . . . . 3 . . 22 . . . . . . . . Sever 7 | . . . . . . . . . 4 . . . . . . 1 . . 2 . . . . . Impale 13 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . 1 . 6 Melee Attacks 525 | . . . . 1 28 . . 3 96 3 19 2 59 14 7 115 5 . 30 25 16 60 . 42 Impact 115 | . . . . . . . . . . . . 2 11 . . 102 . . . . . . . . Slashing 227 | . . . . 1 28 . . 3 96 3 19 . . . . 13 5 . 29 . . 30 . . Piercing 183 | . . . . . . . . . . . . . 48 14 7 . . . 1 25 16 30 . 42 Sneak Attacks 46 | . . . . . 4 . . . 2 1 2 . 3 3 . 18 1 . 2 3 . 5 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 31 | . . . . . . . . . 8 . 1 . 10 . 2 5 . . . . . . . 5 Damage Inflicted 27261 | 40 1739 135 2988 3247 3221 18 . . 1414 63 278 . 1676 301 79 4843 138 . 900 977 250 2889 16 2049 Guns 10678 | 40 1739 135 2975 3247 2173 18 . . . . . . 63 . . 288 . . . . . . . . Cannons 1098 | . . . . . . . . . . . . . . . . 196 . . . 16 . 444 16 426 Explosions 578 | . . . . . 427 . . . . . . . . . . 103 . . . . . 48 . . Melee 14824 | . . . . . 621 . . . 1414 63 278 . 1613 301 79 4256 138 . 874 961 250 2396 . 1580 Ramming 83 | . . . 13 . . . . . . . . . . . . . . . 26 . . 1 . 43 Kinetic 10906 | 15 1690 135 2975 3247 2173 18 . . . . . . 63 . . 288 . . . 16 . 126 16 144 Thermal 572 | 25 49 . . . . . . . . . . . . . . 196 . . . . . 48 . 254 Explosive 416 | . . . . . 313 . . . . . . . . . . 103 . . . . . . . . Electromagnetic 460 | . . . . . 114 . . . . . . . . . . . . . . . . 318 . 28 Impact 4201 | . . . . . . . . . . . . . 505 . . 3696 . . . . . . . . Slashing 5255 | . . . . . 621 . . . 1414 63 278 . . . . 560 138 . 874 . . 1307 . . Piercing 5368 | . . . . . . . . . . . . . 1108 301 79 . . . . 961 250 1089 . 1580 Highest Corruption 17 | . . . 1 . 2 10 10 10 1 . . . 12 10 11 11 . 9 11 3 3 17 . 11 Average Corruption 5 | . . . 1 . 1 5 10 10 1 . . . 6 9 10 7 . 9 9 3 3 3 . 7 Corruption Purged 35 | . . . . . 3 . . . 1 . . . 6 . . 20 . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . . . 6 . 8 5 1 7 11 . . . 17 20 8 65 . 4 22 . 2 17 . 16 Message Errors 52 | . . . 1 . 2 1 1 3 3 . . . 5 4 2 13 . . 10 . 1 1 . 5 Matter Fused 60 | . . . . . 2 1 . 1 4 . . . 5 6 . 26 . 1 4 . . 8 . 2 Heat Flow Errors 20 | . . . 2 . . . . . . . . . 1 2 3 5 . . 4 . 1 2 . . Energy Discharges 16 | . . . . . . . . . 3 . . . . 2 . 6 . 1 1 . . . . 3 Parts Rejected 9 | . . . 1 . . 2 . . . . . . . 2 . 1 . 1 1 . . 1 . . Data Loss (minor) 25 | . . . 1 . 2 . . . 1 . . . 3 2 1 8 . . 2 . . 2 . 3 Data Loss (major) 13 | . . . . . . . . 2 . . . . 2 2 . 5 . . . . . 1 . 1 Misfires 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . Misdirections 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4210 | . . . . . 257 . . . 61 . 130 . 610 40 . 2222 66 . 107 201 39 397 . 80 Projectiles 26 | . . . . . . . . . . . . . . . . 12 . . . . . . . 14 Explosions 104 | . . . . . 21 . . . . . . . . . . 83 . . . . . . . . Melee 4080 | . . . . . 236 . . . 61 . 130 . 610 40 . 2127 66 . 107 201 39 397 . 66 Knockbacks 30 | . . . . . . . . . . . . . 2 . . 19 . . . 1 . 3 . 5 Impact 21 | . . . . . . . . . . . . . 2 . . 18 . . . . . . . 1 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . 4 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 312 | . . . 6 . 81 . . . . . . . . . . 93 . . 13 . . 99 . 20 Shots 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . . Rammed 12 | . . . 1 . . . . . . . . . . . . . . . 3 . . 2 . 6 Targets Rammed 12 | . . . 1 . . . . . . . . . . . . . . . 3 . . 2 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | 18 70 . 204 163 50 1 . . 6 . . . 264 281 210 444 . . 160 42 178 235 34 348 Average Temperature 73 | 9 13 . 28 31 8 1 . . 6 . . . 104 99 105 130 . . 73 19 67 128 25 128 Received Heat Transfer 5079 | . 519 6 627 1161 525 . . 18 372 . . . 490 . . 162 . . 297 12 90 404 . 396 Effects 12 | . . . . . . . . . . . . . . . . 7 . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Total Turns 54 | . . . . . . . . . . . . . 41 . . 13 . . . . . . . . Longest Duration 41 | . . . . . . . . . . . . . 41 . . 13 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . 1 . . . . . . . 6 . . 15 . . . . . . . . Impact Corruptions 68 | . . . . . . . . . . . . . 5 . . 63 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 868 | 74 222 . . . . . . . . . . . . . . 300 . . . . . 50 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Peak Influence 798 | 10 517 271 798 484 533 201 119 113 225 . . . . 135 11 606 321 127 154 680 759 624 249 659 Initial 423 | . 6 201 27 336 219 186 119 83 53 . . . . 44 11 . 285 112 81 60 329 423 249 151 Average 234 | 4 226 172 313 279 216 180 119 93 95 . . . . 42 2 208 300 117 82 206 436 501 232 468 Maximum Alert Level 3 | . 2 1 3 2 2 1 . . 1 . . . . . . 2 1 . . 2 3 2 1 2 Low Security (%) 49 | 100 56 43 48 15 42 87 100 100 92 . . . . 100 100 66 . 100 100 65 . . . 7 Level 1 29 | . 15 56 14 79 44 12 . . 7 . . . . . . 12 100 . . 12 41 4 100 10 Level 2 19 | . 28 . 24 4 12 . . . . . . . . . . 21 . . . 22 51 95 . 82 Level 3 1 | . . . 12 . . . . . . . . . . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 8 . 7 4 10 . . 1 6 . . . . 2 . 7 1 . 7 5 1 4 2 4 Investigation 28 | . 7 . 6 2 1 . . . 4 . . . . . . 1 1 . 2 1 1 . . 2 Extermination 18 | . . . . . 4 . . . 1 . . . . 2 . 3 . . 1 2 . 2 1 2 Reinforcement 14 | . 1 . 1 2 2 . . 1 1 . . . . . . 2 . . 1 1 . 1 1 . Assault 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Distress Signals 30 | . 4 . 6 4 4 . . . 1 . . . . . . . 1 . 1 5 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 39 4 49 53 44 5 . 7 23 . . 1 29 6 6 51 2 6 23 32 31 34 2 63 Peak Tracking Total 18 | . 5 2 4 5 6 5 . 6 4 . . 1 5 2 6 9 2 6 12 10 18 11 3 15 Tactical Retreats 62 | . 5 . 4 5 . . . 2 3 . . . 6 . . 12 . . 6 2 3 3 . 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Traps Triggered 20 | . 4 . 1 . 4 . . . . . . . . 4 . 4 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 1 4 4 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Machines Disabled 19 | . . . . . 3 . . . . 1 . . . . . 6 . . . 2 . 6 . 1 Max in Single Turn 2 | . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . 2 . 1 Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Machines Accessed 85 | . 10 . 12 14 13 . 1 . 10 . . . . 3 . 4 1 . 3 6 . 3 3 2 Terminals 47 | . 7 . 7 9 7 . 1 . 7 . . . . 1 . 1 . . 1 . . 2 3 1 Fabricators 6 | . . . . . 1 . . . 2 . . . . . . 1 . . 1 1 . . . . Repair Stations 7 | . 1 . 2 2 . . . . . . . . . . . . 1 . . . . . . 1 Recycling Units 11 | . 2 . 1 2 2 . . . . . . . . 1 . 1 . . . 2 . . . . Scanalyzers 6 | . . . 2 1 1 . . . . . . . . . . . . . . 2 . . . . Garrison Access 8 | . . . . . 2 . . . 1 . . . . 1 . 1 . . 1 1 . 1 . . Total Hacks 250 | . 37 . 40 57 37 . 1 . 26 . . . . 5 . 6 3 . 5 16 . 5 6 6 Successful 145 | . 19 . 27 41 20 . 1 . 15 . . . . 4 . 2 1 . 1 7 . 4 3 . Failed 105 | . 18 . 13 16 17 . . . 11 . . . . 1 . 4 2 . 4 9 . 1 3 6 Catastrophic 15 | . 3 . 1 3 2 . . . 2 . . . . . . . 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 233 | . 27 . 13 28 25 . . . 13 1 . . . 13 . 40 . . 9 16 6 22 6 14 Terminals 151 | . 27 . 21 39 25 . 1 . 22 . . . . 2 . 2 . . 1 . . 3 6 2 Fabricators 10 | . . . . . 1 . . . 3 . . . . . . 1 . . 2 3 . . . . Repair Stations 30 | . 5 . 12 6 . . . . . . . . . . . . 3 . . . . . . 4 Recycling Units 27 | . 5 . 2 8 5 . . . . . . . . 2 . 1 . . . 4 . . . . Scanalyzers 16 | . . . 5 4 2 . . . . . . . . . . . . . . 5 . . . . Garrison Access 16 | . . . . . 4 . . . 1 . . . . 1 . 2 . . 2 4 . 2 . . Terminal Hacks 50 | . 5 . 9 13 7 . 1 . 6 . . . . 1 . 1 . . 1 . . 3 3 . Record 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 2 2 . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . Open DSF 4 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 1 1 . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . 3 . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Build 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 4 . 10 6 . . . . . . . . . . . . 1 . . . . . . . Scan Component 11 | . 2 . 5 3 . . . . . . . . . . . . 1 . . . . . . . Repair 10 | . 2 . 5 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 2 2 . . . . . . . . 1 . 1 . . . 2 . . . . Retrieve Components 10 | . 1 . 1 2 2 . . . . . . . . 1 . 1 . . . 2 . . . . Scanalyzer 12 | . . . 3 4 2 . . . . . . . . . . . . . . 3 . . . . Insert Component 7 | . . . 2 2 1 . . . . . . . . . . . . . . 2 . . . . Analyze 5 | . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 44 | . 9 . 4 16 8 . . . 5 . . . . 1 . . . . . 1 . . . . Terminals 31 | . 7 . 3 11 5 . . . 5 . . . . . . . . . . . . . . . Track 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Botnet 22 | . 7 . 3 7 3 . . . 2 . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 5 1 . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Watchers 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 9 . 11 11 10 . . . 8 . . . . 1 . 4 1 . 2 5 . 1 . 1 Full Trace Events 19 | . 5 . 4 1 . . . . 4 . . . . . . 1 1 . 2 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . 3 . . . 5 . . . . . 6 . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . 1 2 2 . . . . . . 16 . 12 . 12 . . . . . 23 . 11 Parts Built 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 199 | . . . . . 84 . . . 115 . . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . 4 . . . 17 . . . . . . . . . . . . . . . Parts Repaired 10 | . 2 . 5 3 . . . . . . . . . . . . . . . . . . . . Time 272 | . 26 . 144 102 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 68 | . 10 . 10 18 20 . . . . . . . . 1 . 8 . . . 1 . . . . Parts Scanalyzed 6 | . . . 2 2 1 . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . 8 . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Total Allies 26 | . . . . . 1 1 . . 1 . . 4 . 7 . 7 . . . 2 2 . 1 . Largest Group 6 | . . . . . 1 1 . . 1 . . 4 4 6 . 3 . . . 1 2 . 1 . Highest-Rated Group 290 | . . . . . 26 31 . . 10 . . 153 153 290 . 210 . . . 269 244 . 29 . Highest-Rated Ally 269 | . . . . . 26 31 . . 10 . . 39 39 85 . 70 . . . 269 122 . 29 . Zionite Dispatches 12 | . . . . . . . . . . . . . . 3 . 4 . . 1 2 1 . 1 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Resupply 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . 2 . 5 . . 2 2 . . 5 . STAY 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . DROP 5 | . . . . . . . . . . . . . . 2 . 1 . . . 1 . . 1 . EXPLORE 8 | . . . . . . . . . . . . . . . . 3 . . 2 . . . 3 . Ally Attacks 109 | . . . . . . 4 . . . . . . 24 7 . 48 . . . 22 4 . . . Total Damage 4794 | . . . . . . 85 . . . . . . 386 318 . 1052 . . . 2604 349 . . . Kills 28 | . . . . . . . . . . . . . 4 2 . 5 . . . 14 3 . . . Allies Corrupted 7 | . . . . . . . . . . . . . 1 2 . 2 . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Robot Analysis Total 9 | . 2 . 2 2 2 . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 1 2 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 3 . . 2 . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . 1 . 7 . . 1 1 1 6 1 3 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Unaware Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Turns Passed 22471 | 59 1465 702 1870 2658 3168 118 25 165 1555 337 815 932 1494 743 134 2343 109 100 615 880 143 869 289 883 Spaces Moved 16350 | 43 823 483 695 1355 1766 90 26 120 1180 324 627 847 1029 490 176 1671 160 144 485 1459 228 712 347 1070 Core 906 | 2 . . . . . . . . . . . . . . 164 69 . . 13 263 . 18 128 249 Treads 300 | . . . . . . . . . . . . . 52 . . 194 . . . . . . 54 . Legs 68 | . . . . . . . . . . . . . 36 . . 32 . . . . . . . . Wheels 9564 | 41 823 483 695 1355 1766 90 26 120 1180 324 627 847 941 100 . . . . . . . 146 . . Hover 3149 | . . . . . . . . . . . . . . 390 12 1376 160 144 472 . . 301 . 294 Flight 2363 | . . . . . . . . . . . . . . . . . . . . 1196 228 247 165 527 Fastest Speed 33 | 50 90 135 135 145 145 100 100 100 100 100 100 100 100 105 50 50 56 56 50 34 34 34 37 33 Average Speed 100 | 86 130 135 146 145 145 124 100 113 102 100 100 100 110 118 53 93 56 58 91 37 34 59 61 48 Slowest Speed 750 | 90 140 135 210 150 145 145 100 115 115 100 100 100 190 365 108 750 56 106 210 150 114 180 300 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . . . 11 11 . 2 5 Cave-ins Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 98 98 75 80 34 69 1 93 36 61 81 87 84 18 100 59 6 84 18 42 10 68 10 28 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 9 | . 2 . 1 1 . . . . . . . 2 1 . . . . . . . . 2 . . Known Exits Taken 12 | . 1 1 1 . . . 1 . 1 1 1 1 1 . . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Scrap Searched 13 | . . 2 . . . . . . . 1 3 4 3 . . . . . . . . . . . Spaces Dug 129 | . . . . 1 16 . . . 29 1 10 . 3 7 . 18 2 . 10 8 5 10 1 8 Terrain Destroyed 168 | . . . . 1 29 . . . 29 1 10 . 3 7 . 34 2 . 10 8 5 19 1 9 Melee 128 | . . . . 1 16 . . . 29 1 10 . 3 7 . 18 2 . 10 8 5 10 . 8 Projectile 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 AOE 36 | . . . . . 13 . . . . . . . . . . 14 . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Res Qua Acc Com Total 20589 | 55 1025 521 1271 1800 2146 94 25 147 1392 333 790 928 1291 636 202 2235 175 158 613 1738 258 1021 412 1323 Wait 2107 | . 48 7 338 195 117 . . 13 79 . 138 73 175 62 9 324 . 11 59 177 21 144 38 79 Move 16277 | 42 822 482 694 1354 1766 89 25 119 1179 323 626 846 1028 490 175 1670 160 143 484 1438 208 711 342 1061 Hop 23 | . . . . . . . . . . . . . . . . . . . . 9 8 . 2 4 Pick Up 205 | 4 25 9 26 28 24 1 . 2 4 2 1 1 15 12 2 14 4 1 . 11 1 9 1 8 Fast Attach 296 | 6 5 2 12 13 16 1 . 4 19 1 3 2 6 20 3 52 1 3 10 30 . 30 16 41 Attach 112 | . 7 1 11 10 12 . . . 5 1 . . 7 7 2 4 2 . 9 6 2 8 1 17 Detach 98 | . 3 1 6 5 8 . . . 9 1 . . 3 8 1 4 2 . 11 8 1 6 1 20 Swap 106 | . 9 . 13 9 38 2 . 1 5 . 2 1 . 1 2 5 . . . 7 1 5 . 5 Drop 276 | . 6 10 26 35 26 1 . 6 9 2 4 3 2 22 2 36 2 . 7 25 . 19 8 25 Fire 599 | 3 100 9 144 150 111 . . . . . . . 7 . . 21 . . . 2 . 27 3 22 Melee 476 | . . . . 1 28 . . 2 83 3 16 2 48 13 5 105 4 . 30 25 16 60 . 35 Ram 12 | . . . 1 . . . . . . . . . . . . . . . 3 . . 2 . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Discovered new exit (range 6) 650 | -10/Materials | Identified exit to Mines 1065 | -10/Materials | Core integrity fell below 50% 1308 | -10/Materials | Discovered new exit (range 13) 1389 | -10/Materials | Repaired Assault Rifle 1410 | -10/Materials | Repaired Assault Rifle 1466 | -10/Materials | Identified exit to Materials 1525 | -10/Materials | Entered Mines 1597 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1923 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1927 | -10/Mines | Discovered exit to Materials (range 3) 2139 | -10/Mines | Learned Materials interactive machine intel 2206 | -10/Mines | Discovered exit to Materials (range 14) 2227 | -10/Mines | Entered Materials 2227 | -9/Materials | Evolved 2 slots: Utility x2 2228 | -9/Materials | Loaded intel: 18 interactive machine locations 2513 | -9/Materials | Identified exit to Mines 2513 | -9/Materials | Identified exit to Storage 2513 | -9/Materials | Identified exit to Materials 2968 | -9/Materials | Repaired Med. Armor Plating 3001 | -9/Materials | Repaired Hvy. Assault Rifle 3034 | -9/Materials | Repaired Arm. Wheel 3068 | -9/Materials | Repaired Arm. Wheel 3446 | -9/Materials | Repaired Arm. Wheel 4097 | -9/Materials | Entered another Materials area 4097 | -8/Materials | Evolved 2 slots: Utility x2 4537 | -8/Materials | Repaired Hvy. Assault Rifle 4564 | -8/Materials | Repaired Core Shielding 4937 | -8/Materials | Build established: Scavenger-Mutant 5085 | -8/Materials | Lost 5 parts (1p3u1w) 5283 | -8/Materials | Repaired Arm. Huge Wheel 6080 | -8/Materials | Discovered new exit (range 18) 6337 | -8/Materials | Build established: Mutant 6669 | -8/Materials | Build established: Scavenger-Mutant 6748 | -8/Materials | Discovered new exit (range 4) 6755 | -8/Materials | Entered Factory 6755 | -7/Factory | Evolved 2 slots: Utility x2 7132 | -7/Factory | Build established: Scavenger-Skirmisher 7809 | -7/Factory | Build established: Scavenger-Mutant 7939 | -7/Factory | Identified exit to Lower Caves 8243 | -7/Factory | Build established: Scavenger-Skirmisher 8268 | -7/Factory | Garrison activated, responded to threat 8867 | -7/Factory | Lost 3 parts (1n1u1w) 8965 | -7/Factory | Fabricated Component Analysis Suite? 9590 | -7/Factory | Core integrity fell below 50% 9923 | -7/Factory | Sucked down chute 9923 | -7/Factory | Entered Waste 9924 | -7/Waste | Met a frightened Derelict 9938 | -7/Waste | EMP discharged 9942 | -7/Waste | Spotted C-40 Crusher 9942 | -7/Waste | Spotted C-40 Crusher 9961 | -7/Waste | Spotted C-40 Crusher 9986 | -7/Waste | Spotted C-40 Crusher 9996 | -7/Waste | Spotted C-40 Crusher 10000 | -7/Waste | Crushed by Compactor (1 part destroyed) 10013 | -7/Waste | Spotted C-40 Crusher 10031 | -7/Waste | Discovered new exit (range 10) 10038 | -7/Waste | EMP discharged 10038 | -7/Waste | System corruption reached 10% 10039 | -7/Waste | Identified exit to Factory 10041 | -7/Waste | Entered Factory 10066 | -7/Factory | Identified exit to DSF 10066 | -7/Factory | Entered DSF 10103 | -7/DSF | Additional patrols routed to DSF 10212 | -7/DSF | Discovered new exit (range 17) 10230 | -7/DSF | Identified exit to Factory 10231 | -7/DSF | Entered Factory 10231 | -6/Factory | Evolved 2 slots: Utility x2 10375 | -6/Factory | Build established: Mutant 10809 | -6/Factory | Lost 3 parts (3u) 11219 | -6/Factory | Build established: Hacker-Assassin 11381 | -6/Factory | Identified exit to Lower Caves 11598 | -6/Factory | Spotted B-75 Beast 11736 | -6/Factory | Fabricated Hcp. Storage Unit? 11758 | -6/Factory | Fabricated Particle Reactor? 11786 | -6/Factory | Entered Lower Caves 11980 | -6/Lower Caves | Discovered new exit (range 10) 11987 | -6/Lower Caves | Identified exit to Lower Caves 12025 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12034 | -6/Lower Caves | Found Prototype Special Weapon 12123 | -6/Lower Caves | Entered another Lower Caves area 12140 | -6/Lower Caves | Found Alien Artifact 12140 | -6/Lower Caves | Identified Core Expander 12140 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 12162 | -6/Lower Caves | Discovered new exit (range 13) 12173 | -6/Lower Caves | Identified exit to Factory 12898 | -6/Lower Caves | Discovered new exit (range 7) 12902 | -6/Lower Caves | Identified exit to Zion 12938 | -6/Lower Caves | Entered Zion 12983 | -6/Zion | Found GAL Module 12992 | -6/Zion | Discovered new exit (range 12) 13004 | -6/Zion | Identified exit to Proximity Caves 13042 | -6/Zion | Found CR-A16's Pointy Stick 13089 | -6/Zion | Learned Factory emergency access door positions 13205 | -6/Zion | Visited the Megawrench Repair Shop 13227 | -6/Zion | Given the Hacking Drone Bay 13279 | -6/Zion | Learned location of Extension (-4) 13320 | -6/Zion | Learned Factory emergency access door positions 13619 | -6/Zion | Imprinted 13621 | -6/Zion | Declared Zion's savior 13870 | -6/Zion | Entered Proximity Caves 13870 | -5/Proximity Caves | Accompanied by 4 allies 14036 | -5/Proximity Caves | Learned Factory stockpile data 14083 | -5/Proximity Caves | Spotted B-75 Beast 14181 | -5/Proximity Caves | Learned location of Warlord (-5) 14508 | -5/Proximity Caves | Build established: Derelict-Assassin 14605 | -5/Proximity Caves | Crushed by falling debris 14611 | -5/Proximity Caves | Crushed by falling debris 14611 | -5/Proximity Caves | Core integrity fell below 50% 14611 | -5/Proximity Caves | System corruption reached 10% 14659 | -5/Proximity Caves | Lost 8 parts (1p7u) 15048 | -5/Proximity Caves | Build established: Mutant 15244 | -5/Proximity Caves | Core integrity fell below 20% 15276 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 15354 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15364 | -5/Proximity Caves | Entered Factory 15364 | -5/Factory | Evolved 2 slots: Utility x2 15569 | -5/Factory | System corruption reached 10% 15723 | -5/Factory | Zion Heavy squad teleported in 15835 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15836 | -5/Factory | Zion Trap Resupply teleported in 15909 | -5/Factory | Allied Derelicts emerged from ambush trap array 15958 | -5/Factory | Found Unknown Protection 15958 | -5/Factory | Identified Powered Armor 15992 | -5/Factory | Zion Trap Resupply teleported in 16064 | -5/Factory | Found Prototype Protection 16064 | -5/Factory | Identified Zio. Weapon Casing 16107 | -5/Factory | Sucked down chute 16107 | -5/Factory | Entered Waste 16116 | -5/Waste | Identified Molecular Deconstructor 16118 | -5/Waste | Spotted C-40 Crusher 16121 | -5/Waste | Spotted C-40 Crusher 16124 | -5/Waste | Spotted C-40 Crusher 16133 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16136 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16139 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16143 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16146 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16149 | -5/Waste | Spotted C-40 Crusher 16149 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16180 | -5/Waste | Lost 7 parts (1n5u1w) 16183 | -5/Waste | Spotted C-40 Crusher 16188 | -5/Waste | Spotted C-40 Crusher 16235 | -5/Waste | Discovered new exit (range 13) 16241 | -5/Waste | Entered Factory 16414 | -5/Factory | Identified exit to DSF 16696 | -5/Factory | Zion Hover Resupply teleported in 16796 | -5/Factory | Retrieved Zion intel report: Branch Access 16796 | -5/Factory | Identified exit to Upper Caves 16874 | -5/Factory | Retrieved Zion intel report: Main Access 16874 | -5/Factory | Identified exit to Factory 16875 | -5/Factory | Zion Recon squad teleported in 16956 | -5/Factory | Found Imp. Powered Armor 17011 | -5/Factory | Zion Light squad teleported in 17161 | -5/Factory | P-70 Sage assimilated allied 3N-8O0(z) 17180 | -5/Factory | P-70 Sage assimilated allied UY-E0S(z) 17204 | -5/Factory | Found Zio. Weapon Casing 17426 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17529 | -5/Factory | Retrieved Zion intel report: Active Terminals 17530 | -5/Factory | Zion Light squad teleported in 17684 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17702 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17779 | -5/Factory | Retrieved Zion intel report: Component Schematics 17793 | -5/Factory | Found Zio. Weapon Casing 17800 | -5/Factory | Found Zio. Weapon Casing 17840 | -5/Factory | Terminal network hard line cut 17879 | -5/Factory | Core integrity fell below 50% 17935 | -5/Factory | Build established: Scavenger-Mutant 17948 | -5/Factory | Lost 5 parts (1p1n3u) 18466 | -5/Factory | Core integrity fell below 20% 18512 | -5/Factory | Lost 7 parts (1p2n4u) 18584 | -5/Factory | Entered another Factory area 18584 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18585 | -4/Factory | Identified exit to Extension 18667 | -4/Factory | Spotted B-86 Titan 18693 | -4/Factory | Sucked down chute 18693 | -4/Factory | Entered Waste 18699 | -4/Waste | Spotted C-40 Crusher 18708 | -4/Waste | EMP discharged 18708 | -4/Waste | Spotted C-40 Crusher 18729 | -4/Waste | Spotted C-40 Crusher 18730 | -4/Waste | Spotted C-40 Crusher 18730 | -4/Waste | Spotted C-40 Crusher 18739 | -4/Waste | Spotted C-40 Crusher 18770 | -4/Waste | Crushed by Compactor (1 part destroyed) 18772 | -4/Waste | Discovered new exit (range 22) 18791 | -4/Waste | Found Broken Enh. Force Lance 18793 | -4/Waste | Entered Factory 18914 | -4/Factory | Retrieved Zion intel report: Trap Installations 18915 | -4/Factory | Zion Recon squad teleported in 18995 | -4/Factory | Discovered new exit (range 5) 19039 | -4/Factory | Discovered exit to Extension (range 10) 19173 | -4/Factory | Garrison activated, responded to threat 19220 | -4/Factory | Lost 5 parts (1p4u) 19326 | -4/Factory | System corruption reached 10% 19344 | -4/Factory | Core integrity fell below 50% 19378 | -4/Factory | Lost 8 parts (2p4n2u) 19405 | -4/Factory | Core integrity fell below 20% 19408 | -4/Factory | Entered Research 19408 | -3/Research | Evolved 2 slots: Propulsion x2 19616 | -3/Research | Build established: Mutant 19627 | -3/Research | Spotted B-86 Titan 19630 | -3/Research | Retrieved Zion intel report: Active Terminals 19631 | -3/Research | Zion Hacking Resupply teleported in 19645 | -3/Research | Found Prototype Hackware 19645 | -3/Research | Identified Exp. System Shield 19715 | -3/Research | Spotted B-86 Titan 19800 | -3/Research | Found Prototype Processor 19804 | -3/Research | Identified Exp. Signal Interpreter 19822 | -3/Research | Zion Experimental squad teleported in 20062 | -3/Research | Build established: Hacker-Scout 20179 | -3/Research | Discovered new exit (range 22) 20181 | -3/Research | Spotted B-86 Titan 20221 | -3/Research | Found Zio. Shade Armor 20223 | -3/Research | Found Zio. Shade Armor 20288 | -3/Research | Identified exit to Research 20288 | -3/Research | Entered another Research area 20288 | -2/Research | Evolved 2 slots: Utility x2 20355 | -2/Research | Crushed by falling debris 20355 | -2/Research | Spotted B-90 Cyclops 20404 | -2/Research | Discovered new exit (range 5) 20415 | -2/Research | Retrieved Zion intel report: Active Terminals 20416 | -2/Research | Zion Heavy squad teleported in 20431 | -2/Research | Entered Quarantine 20470 | -2/Quarantine | Spotted Alpha 7 20533 | -2/Quarantine | Lost 5 parts (1p1n3u) 20551 | -2/Quarantine | Destroyed Alpha 7 20554 | -2/Quarantine | Found Prototype Device 20554 | -2/Quarantine | Identified Exp. ECM Suite 20565 | -2/Quarantine | Found Alien Launcher 20565 | -2/Quarantine | Identified Sigix Terminator 20628 | -2/Quarantine | Build established: Hacker-Mutant 20699 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 20716 | -2/Quarantine | Retrieved Zion intel report: Branch Access 20780 | -2/Quarantine | Lost 4 parts (1p2n1u) 20795 | -2/Quarantine | Found Alien Slashing Weapon 20795 | -2/Quarantine | Identified Sigix Broadsword 20883 | -2/Quarantine | Found Alien Energy Cannon 20885 | -2/Quarantine | Identified Core Cannon 21070 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 21128 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 21140 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 21158 | -2/Quarantine | Found Alien Artifact 21166 | -2/Quarantine | Found Alien Artifact 21181 | -2/Quarantine | First assault squad dispatched 21183 | -2/Quarantine | Found Alien Artifact 21203 | -2/Quarantine | Found Prototype Processor 21203 | -2/Quarantine | Identified Exp. Core Analyzer 21239 | -2/Quarantine | Found Prototype Slashing Weapon 21239 | -2/Quarantine | Identified Vibroblade 21248 | -2/Quarantine | Identified Phase Redirector 21249 | -2/Quarantine | Identified Terrabomb (x2) 21249 | -2/Quarantine | Used Terrabomb 21259 | -2/Quarantine | System corruption reached 10% 21270 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 21279 | -2/Quarantine | Scanned by Researcher 21284 | -2/Quarantine | Core integrity fell below 50% 21293 | -2/Quarantine | Discovered new exit (range 9) 21299 | -2/Quarantine | Core integrity fell below 20% 21300 | -2/Quarantine | Entered Access 21300 | -1/Access | Evolved 2 slots: Utility x2 21328 | -1/Access | Lost 15 parts (2p6n6u1w) 21443 | -1/Access | Retrieved Zion intel report: Active Terminals 21444 | -1/Access | Zion Infowar Resupply teleported in 21454 | -1/Access | Found Exp. ECM Suite 21587 | -1/Access | Discovered new exit (range 7) 21589 | -1/Access | Identified exit to Command 21589 | -1/Access | Entered Command 21677 | -1/Command | Lost 3 parts (1n2u) 21712 | -1/Command | Found Enh. Force Lance 21713 | -1/Command | Destroyed 7 combat bots 21716 | -1/Command | Found Enh. Force Lance 22058 | -1/Command | Lost 4 parts (3n1u) 22152 | -1/Command | Lost 3 parts (1p2n) 22241 | -1/Command | Retrieved Zion intel report: Emergency Access 22342 | -1/Command | Lost 9 parts (2p2n4u1w) 22364 | -1/Command | Core integrity fell below 50% 22385 | -1/Command | Search patrols dispatched 22402 | -1/Command | System corruption reached 10% 22445 | -1/Command | Lost 7 parts (1p2n4u) 22457 | -1/Command | Retrieved Zion intel report: Unaware Schematics 22458 | -1/Command | Core integrity fell below 20% 22462 | -1/Command | Retrieved Zion intel report: Prototype Schematics 22472 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- [ Prc. Energy Filter ] [ Nanosword ] [ Diametric Drive ] [ Adv. Dynamic Insulation System ] [ Cld. Q-thruster ] [ Exp. Q-thruster ] [ Imp. Matter Neutralizer ] [ Exp. Shock Absorption System ] [ Kinetic Spear ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Prototype Stockpiles ] [ 2 : Unaware Schematics ] >>\\ZION-SEEK-2 [ Targeting Unaware Schematics... ] 22466_ Penetrated by Slug. 22466_ Knocked back. 22468_ Slammed into K-01 Serf. 22471_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+##????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? s ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????#s ?????????????????????? | | ???????????????????????#s ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????s ??????????????????????? | | ???????????????????????? s??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? s ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????######??# #??????????????????????? | | ????????????????# #??#*#??????????????????????? | | ????????????????# "" #??#%#??????????????????????? | | ????????????????# T" #??#@#??????????????????????? | | ????????????????# #??#=#??????????????????????? | | ????????????????## ##??# #??????????????????????? | | ?????????????????# #???# #??????????????????????? | | ?????????????????# #???# #??????????????########? | | ??????????######?# #???#%####???????????# ## | | ??????????# ### ####; R% #???????????# # | | ??????????# "" = #???????#???# + | | ??????????# = % H #??????? ??# # | | ??????????# ########## ""?# ## | | ??????????## ##????????## ######### "T # ]#% | | ???????????# #??######### #???????? ######"* | | ???????????# #?? #k #????????# #?????# #[ | | ???????????# #? # #????????# #?????### | | ???????????# #? "" # #????????# #???????# | | ???????????# # """" # #????????# ######### | | ???????????# # """" # #????????# ## + | | ???????????# + "" # +????????# ##= # | | ???????????# # # #????????# ## # | | ???????????# # # #????????# ## # | | ???????????# #? ! #k##????????# ## # | | ???????????# #?#+########+#????????## ## !# | | ???????????# #????# #????????# ####/#### | | ???????????# ###+## #????????# "" | | ???????????# # ## ""#????????# "T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 57 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 EM Shielding 2 Corruption Block 16 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 12 Core Analysis 11 Recoil Reduction 5 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Arc Thrower | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Force Rifle | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Remote Force Field | -5/Factory | Z-intel Imp. Sensor Array | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Lrn. Sensor Array | -2/Quarantine | Z-intel Micro-nuke Launcher | -2/Quarantine | Z-intel Com. Matter Pod | -2/Quarantine | Z-intel Imp. Target Analyzer | -2/Quarantine | Z-intel Imp. Linear Gravjet | -2/Quarantine | Z-intel Med. Storage Unit | -2/Quarantine | Z-intel Imp. Core Shielding | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel Adv. Heavy Siege Treads | -2/Quarantine | Z-intel Hvy. Gauss Cannon | -2/Quarantine | Z-intel Adv. Hacking Suite | -2/Quarantine | Z-intel Exp. Terrain Scan Processor | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Quarantine | Z-intel Thermal Barrier | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Com. Tesla Bomb Launcher | -2/Quarantine | Archive Exp. Biometal Heavy Treads | -1/Command | Z-intel Exp. Targeting Computer | -1/Command | Z-intel Prc. Energy Filter | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Diametric Drive | -1/Command | Z-intel Adv. Dynamic Insulation System | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Exp. Shock Absorption System | -1/Command | Z-intel Kinetic Spear | -1/Command | Z-intel Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive E-15 Imp | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel T-07 Excavator | -2/Quarantine | Z-intel G-67 Veteran | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Archive A-27 Freighter | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Fabricated ------------ Component Analysis Suite | x1 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Sigix Terminator Sigix Broadsword Core Cannon Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ForceLayeredDeconstructor Manual? 0 Play Time 04:53:41 Cumulative 511.5 hours Start 2022.05.25 @ 10:27:25 End 2022.05.26 @ 10:40:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52360a73-b32e-43eb-af60-181b6a769d0f