Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 22:09:23 Player: Storm Mk9 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (181) 905 Value Destroyed (7761) 7761 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3363) 3363 TOTAL SCORE: 15889 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2355 Follower Combat Kills 84 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 283/300 System Corruption 16% Temperature Critical (595) Movement Treading (730) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (6) ------ Cargo Storage Unit Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon Rocket Launcher > --- INVENTORY (30) --- Matter Compressor (0) Trap Reconfigurator Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Mini Assault Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Advanced Targeting Computer Core Analyzer Trap Reconfigurator > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Enhanced Nuclear Core Improved Medium Treads Improved Medium Treads Matter Compressor Matter Compressor Hardlight Generator Hardlight Generator Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Assault Cannon Heavy Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Cargo Storage Unit Device Hardlight Generator Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 125 | 7 4 . . 1 47 29 21 16 Power 17 | 1 . . . . 5 5 3 3 Engine 14 | 1 . . . . 5 4 2 2 Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . . . . 12 6 6 4 Treads 29 | 2 . . . . 11 6 6 4 Leg . | . . . . . . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 2 . . . 19 8 7 6 Device 18 | 1 . . . . 8 6 2 1 Storage 5 | 1 . . . . 3 . 1 . Processor 6 | . . . . . 4 1 . 1 Hackware . | . . . . . . . . . Protection 15 | . 2 . . . 4 1 4 4 Artifact . | . . . . . . . . . Weapon 34 | 2 2 . . 1 11 10 5 3 Energy Gun 5 | 1 . . . . 2 1 . 1 Energy Cannon 2 | . 1 . . . . 1 . . Ballistic Gun 10 | 1 . . . . 6 1 1 1 Ballistic Cannon 8 | . 1 . . . 2 4 1 . Launcher 6 | . . . . 1 1 2 1 1 Special Weapon 3 | . . . . . . 1 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . Parts Lost 46 | . 1 . . . 14 3 8 20 Power 10 | . . . . . 4 1 1 4 Propulsion 12 | . . . . . 3 1 4 4 Utility 18 | . 1 . . . 5 1 3 8 Weapon 6 | . . . . . 2 . . 4 Highest Loss Streak 10 | . 1 . . . 4 2 7 10 To Critical Strikes 2 | . . . . . . 1 . 1 Average Backups 24 | 1 6 7 7 8 23 28 28 28 Power 1 | . 1 1 1 1 1 . 2 2 Propulsion 2 | . . 1 1 1 3 3 . 1 Utility 4 | . 1 1 1 2 5 4 6 7 Weapon 14 | . 2 3 3 3 13 18 17 14 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 1 . . . 14 2 4 12 Power 2 | . . . . . 2 . . . Propulsion 4 | . . . . . 3 . . 1 Utility 6 | . . . . . 2 2 . 2 Weapon 20 | . 1 . . . 6 . 4 9 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 90 | . 100 100 100 100 88 91 88 83 Engine 10 | . 14 14 14 14 8 11 10 13 Core 1 | . . . . . . 3 3 . Treads 24 | . 28 28 28 28 26 23 22 22 Device 10 | . 2 . . . 11 12 11 6 Storage 8 | . 14 14 14 14 9 7 7 7 Processor 8 | . . . . . 11 10 7 6 Protection 6 | . 11 14 14 14 3 6 6 8 Energy Cannon 1 | . 5 14 14 14 . 2 . . Ballistic Gun 6 | . 8 . . . 10 4 2 6 Ballistic Cannon 7 | . 5 14 14 14 5 5 11 5 Peak Build Rating 63 | 7 7 7 8 8 41 63 58 54 Average Rating 39 | 5 6 7 7 8 32 50 50 51 On Entrance 20 | . 7 7 7 8 8 38 57 48 Avg Prop Armor Cover (%) 6 | . . . . . 7 7 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 191 | 14 19 19 19 19 162 183 189 191 Greatest Support 86 | 40 40 40 40 40 84 84 86 63 Greatest Overweight (x) 15 | . . . . . 15 4 5 4 Average Overweight (x) 1 | . . . . . 1 2 2 3 Largest Inventory Capacity 30 | 8 8 8 8 8 30 30 30 30 Average Capacity 26 | 7 8 8 8 8 27 30 30 30 Most Carried 30 | 4 8 8 8 8 30 30 30 30 Average Carried 25 | 1 6 7 7 8 24 29 29 28 Final Capacity 30 | 8 8 8 8 8 30 30 30 30 Final Carried 30 | 2 7 8 8 8 30 30 30 16 Class Distribution -------------------- 84% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 7176 | 280 101 . 6 18 1959 1704 1990 1118 Remotely . | . . . . . . . . . Salvage Created 5942 | 90 376 . . 26 2119 1449 803 1079 Parts 312 | 1 24 . . 2 126 74 30 55 Haulers Intercepted 9 | . 1 . . . 5 3 . . Recyclers Shooed 4 | . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 147 | . 11 . . 4 41 31 26 34 Guns 40 | . 7 . . . 22 6 . 5 Cannons 73 | . 4 . . 2 18 21 24 4 AOE 33 | . . . . 2 . 4 2 25 Classes Destroyed 19 | 2 5 . . . 7 3 1 1 Worker 3 | . 1 . . . 1 . . 1 Builder 4 | . . . . . 1 1 . 2 Tunneler 1 | 1 . . . . . . . . Hauler 9 | . 1 . . . 5 3 . . Recycler 6 | 1 . . . . 2 3 . . Mechanic 5 | . . . . . . 1 . 4 Operator 2 | . 1 . . . 1 . . . Watcher 4 | . . . . . 4 . . . Swarmer 32 | . 6 . . 4 7 4 8 3 Cutter 1 | . . . . . . . 1 . Grunt 60 | . 5 . . . 17 12 3 23 Brawler 6 | . . . . . . 3 1 2 Duelist 3 | . . . . . 1 . 1 1 Protector 1 | . . . . . . . . 1 Sentry 20 | . . . . . 9 2 7 2 Specialist 8 | . . . . . 4 . 4 . Hunter 6 | . . . . . 2 2 1 1 Programmer 9 | . . . . . . 8 . 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 20 | 1 3 . . 4 5 7 5 20 Combat Bots Only 15 | . 3 . . 4 4 7 5 15 Max Kills in Single Turn 5 | 1 2 . . 2 2 3 2 5 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . 2 . 3 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 1353 | . 59 . . 13 258 225 380 418 Missed 405 | . 21 . . 2 88 77 120 97 Hits 948 | . 38 . . 11 170 148 260 321 Melee 12 | . . . . . 1 9 1 1 Projectile 936 | . 38 . . 11 169 139 259 320 AOE 7 | . . . . . . 4 3 . Critical Strikes 18 | . 1 . . . 7 4 2 4 Damage Taken 11457 | . 376 . . 124 3106 2285 1796 3770 Core 1023 | . 35 . . 17 271 149 154 397 Absorbed by Shields 1096 | . . . . . . 340 660 96 Regen/Repaired (Parts) 177 | . . . . . 36 141 . . Core Remaining (%) 76 | 100 . . . 79 50 . . . Volleys Fired 486 | 10 32 . . 7 167 114 105 51 Largest 2 | 2 2 . . 2 2 2 2 2 Hottest 100 | 70 90 . . 90 92 100 80 73 Shots Fired 912 | 20 64 . . 13 334 220 169 92 Gun 410 | 20 46 . . . 202 80 22 40 Cannon 468 | . 18 . . 12 132 132 145 29 Launcher 28 | . . . . 1 . 3 1 23 Special 6 | . . . . . . 5 1 . Kinetic 742 | 10 32 . . 6 296 162 167 69 Thermal 136 | 10 32 . . 6 38 50 . . Explosive 28 | . . . . 1 . 3 1 23 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 7 10 . . 2 26 11 25 13 Robot Miss Streak 6 | 3 6 . . 3 3 4 2 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 627 | 13 38 . . 6 258 146 103 63 Core Hits 328 | 3 19 . . 5 94 68 46 93 Critical Kills 3 | . . . . . 2 1 . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . Critical Strikes 36 | . 1 . . . 9 11 10 5 Burn 1 | . . . . . 1 . . . Meltdown 1 | . . . . . 1 . . . Destroy 5 | . 1 . . . 1 3 . . Blast 29 | . . . . . 6 8 10 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18162 | 133 560 . . 208 4892 3778 3208 5383 Guns 5144 | 133 326 . . . 2631 837 366 851 Cannons 8221 | . 234 . . 90 2261 2343 2724 569 Explosions 4797 | . . . . 118 . 598 118 3963 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 11553 | 47 214 . . 53 4399 2330 3090 1420 Thermal 2121 | 86 346 . . 37 493 1019 . 140 Explosive 4488 | . . . . 118 . 429 118 3823 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 1 11 11 16 Average Corruption 5 | . 1 1 1 1 1 6 11 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 377 | . 2 1 4 1 40 110 180 39 Message Errors 82 | . . . . . 3 20 46 13 Matter Fused 88 | . 1 . 2 1 7 30 41 6 Heat Flow Errors 48 | . . . . . 7 16 21 4 Energy Discharges 47 | . 1 1 1 . 5 15 22 2 Parts Rejected 5 | . . . . . 3 1 . 1 Parts Fused 4 | . . . . . 1 1 2 . Data Loss (minor) 53 | . . . 1 . 10 11 24 7 Data Loss (major) 16 | . . . . . 1 . 12 3 Misfires 13 | . . . . . 2 5 4 2 Alerts 9 | . . . . . 1 5 2 1 Weapon Failures 12 | . . . . . . 6 6 . Overload Shots . | . . . . . . . . . Overflow Damage 371 | . . . . . 60 103 11 197 Projectiles 118 | . . . . . 60 39 11 8 Explosions 253 | . . . . . . 64 . 189 Melee . | . . . . . . . . . Knockbacks 39 | . . . . . 17 6 7 9 Impact . | . . . . . . . . . Kinetic 38 | . . . . . 16 6 7 9 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 635 | . . . . 39 . 172 . 424 Shots 13 | . . . . 1 . 2 . 10 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 626 | 50 342 . . 156 247 249 360 626 Average Temperature 118 | 24 112 . . 66 72 63 104 183 Received Heat Transfer 3123 | . 126 . . . 765 394 515 1323 Effects 34 | . 3 . . . . . 3 28 Shutdowns 9 | . 1 . . . . . . 8 Energy Bleed 3 | . . . . . . . . 3 Interference 7 | . 1 . . . . . 2 4 Matter Decay 3 | . . . . . . . . 3 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 3 | . 1 . . . . . 1 1 Damage (major) 5 | . . . . . . . . 5 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 11 | . 4 . . . 4 3 . . Heat Transferred 3850 | 259 888 . . 74 1110 1469 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 5 | . . . . . 2 2 5 5 Low Security (%) 31 | 100 100 100 . 100 27 59 . . Level 1 16 | . . . . . 34 10 . . Level 2 23 | . . . . . 37 29 9 . Level 3 3 | . . . . . . . 14 . Level 4 5 | . . . . . . . 20 . Level 5 19 | . . . . . . . 54 90 High Security . | . . . . . . . . 9 Max Security . | . . . . . . . . . Peak Influence 3883 | 5 124 13 . 127 636 543 3883 2500 Initial 2038 | . . 13 . . 45 289 382 2038 Average 795 | . 35 1 . 58 318 219 1998 2032 Influence Increases 7426 | 10 328 . . 137 1272 1041 3581 1057 Destroy 0b10 Robot/C 3000 | . 220 . . 80 820 620 600 660 Destroy 0b10 Robot/NC 180 | 10 15 . . . 70 40 5 40 Destroy Leader 624 | . 52 . . 20 238 174 30 110 Allied During Kill 40 | . . . . . . . 40 . Successful Hack 145 | . 25 . . . 42 43 28 7 Disable Machine 240 | . . . . . 15 75 30 120 Anti-Garrison Action 2700 | . . . . . . . 2700 . Destroy Structure 212 | . 1 . . 7 27 59 28 90 Lose Combat Pursuer 285 | . 15 . . 30 60 30 120 30 Influence Decreases 4993 | 10 292 36 . 20 753 1130 245 2507 Entered New Map 2452 | . . 23 . . 72 347 165 1845 Time Decay 2049 | 10 290 13 . 20 541 753 . 422 Lost Part 452 | . 2 . . . 140 30 80 200 Lost Ally 40 | . . . . . . . . 40 Squads Dispatched 35 | . 2 . . . 7 11 . 15 Investigation 5 | . 1 . . . 4 . . . Extermination 9 | . . . . . . 8 . 1 Reinforcement 9 | . 1 . . . 3 3 . 2 Assault 10 | . . . . . . . . 10 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 11 | . 1 . . . 7 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 249 | . 23 . . 5 81 51 38 51 Peak Tracking Total 10 | . 4 . . 3 8 7 5 10 Tactical Retreats 17 | . 1 . . 1 3 2 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 18 | . 2 . . . 7 . 9 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 11 | . . . . . . 11 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 21 | . . . . . 1 5 7 8 Max in Single Turn 4 | . . . . . 1 4 1 2 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 5 | . . . . . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 42 | . 9 . 5 . 13 8 5 2 Terminals 25 | . 7 . . . 8 3 5 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 136 | . 23 . 31 . 45 17 14 6 Successful 76 | . 14 . 31 . 20 7 2 2 Failed 59 | . 9 . . . 24 10 12 4 Catastrophic 9 | . 1 . . . 2 4 2 . Database Lockouts 1 | . . . . . 1 . . . Manual 38 | . 18 . 1 . 11 3 . 5 Terminals 71 | . 21 . . . 26 4 14 6 Fabricators 6 | . . . . . . 6 . . Repair Stations 6 | . 1 . . . 3 2 . . Recycling Units 4 | . 1 . . . 3 . . . Scanalyzers 13 | . . . . . 11 2 . . Garrison Access 5 | . . . . . 2 3 . . Terminal Hacks 43 | . 4 . 31 . 4 1 2 1 Record 30 | . . . 30 . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 6 | . 2 . . . 3 1 . . Alert Level 2 | . . . . . 1 . . 1 Garrison Registry 1 | . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 4 | . . . . . 2 2 . . Scan Component 2 | . . . . . 1 1 . . Repair 2 | . . . . . 1 1 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Report Inventory 2 | . 1 . . . 1 . . . Scanalyzer 11 | . . . . . 10 1 . . Insert Component 3 | . . . . . 3 . . . Analyze 4 | . . . . . 4 . . . Retrieve Study 4 | . . . . . 3 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 12 | . 9 . . . 2 . . 1 Terminals 12 | . 9 . . . 2 . . 1 Track 1 | . 1 . . . . . . . Botnet 2 | . 2 . . . . . . . Disrupt 3 | . . . . . 2 . . 1 Operators 1 | . 1 . . . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 33 | . 8 . . . 11 7 5 2 Full Trace Events 7 | . . . . . 2 . 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 142 | . . . . . . 142 . . Total Part Build Rating 20 | . . . . . . 20 . . Part Studies Acquired 4 | . . . . . 3 1 . . Parts Repaired 2 | . . . . . 1 1 . . Time 60 | . . . . . 22 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . Non-combat 3 | . . . . . . 3 . . Combat . | . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 5 . . parse_system 2 | . . . . . . 2 . . no_distress 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . find_fabricator 1 | . . . . . . 1 . . Relay Couplers Released 19 | . . . . . . . 19 . Machine Destruction 19 | . . . . . . . 19 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 4 | . . 2 . . . . 2 . Largest Group 2 | . . 2 2 . . . 2 2 Highest-Rated Group 56 | . . 50 50 . . . 56 56 Highest-Rated Ally 31 | . . 31 31 . . . 31 31 Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . 12 2 Total Damage 161 | . . . . . . . 117 44 Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 192 | 14 178 . . . . . . . Seismic 192 | 14 178 . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 20474 | 145 957 213 661 71 7572 4732 4991 1132 Spaces Moved 5861 | 70 502 124 412 29 2263 834 1424 203 Core 9 | 9 . . . . . . . . Treads 5850 | 61 502 124 412 29 2261 834 1424 203 Legs . | . . . . . . . . . Wheels 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 240 320 320 Average Speed 285 | 145 160 160 160 160 275 392 320 418 Slowest Speed 560 | 160 160 160 160 160 392 485 560 490 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 88 39 78 9 96 19 94 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 4 | . 1 . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 35 | . . . . . . . 4 31 Terrain Destroyed 205 | . . . . 7 22 61 8 107 Melee . | . . . . . . . . . Projectile 46 | . . . . . 22 10 5 9 AOE 159 | . . . . 7 . 51 3 98 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 8749 | 95 596 139 415 40 3320 2082 1670 392 Wait 1938 | . 50 15 . 3 693 1051 45 81 Move 5854 | 69 501 123 411 28 2262 834 1423 203 Hop . | . . . . . . . . . Pick Up 137 | 9 7 1 2 . 77 14 20 7 Fast Attach 47 | . 1 . . . 27 11 6 2 Attach 64 | 7 1 . . . 22 8 10 16 Detach 2 | . . . . . 1 . 1 . Swap 82 | . 2 . . 2 18 27 12 21 Drop 112 | . 2 . 2 . 53 23 21 11 Fire 486 | 10 32 . . 7 167 114 105 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . Rewire 5 | . . . . . . . 5 . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 5) 739 | -10/Materials | Discovered new exit (range 13) 950 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Learned Storage stockpile data 975 | -10/Materials | Loaded intel: 12 trap records 991 | -10/Materials | Identified exit to Materials 1103 | -10/Materials | Entered Mines 1229 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1305 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1305 | -10/Mines | Discovered new exit (range 5) 1316 | -10/Mines | Entered Exiles 1316 | -10/Exiles | Accompanied by 2 allies 1317 | -10/Exiles | Identified exit to Mines 1346 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1358 | -10/Exiles | Met 8R-AWN 1384 | -10/Exiles | Met EX-HEX 1432 | -10/Exiles | Met EX-BIN 1456 | -10/Exiles | Aligned with FarCom system 1457 | -10/Exiles | Given EX-Vault access code 1502 | -10/Exiles | Opened EX-Vault 1512 | -10/Exiles | Found Trap Reconfigurator 1544 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1657 | -10/Exiles | Learned location of Zion (-6) 1659 | -10/Exiles | Met EX-DEC 1721 | -10/Exiles | Visited The Gauntlet 1872 | -10/Exiles | Discovered exit to Mines (range 14) 1977 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1977 | -10/Exiles | Entered Mines 1983 | -9/Mines | Met a Derelict bent on vengeance 2021 | -9/Mines | Discovered new exit (range 13) 2048 | -9/Mines | Entered Materials 2048 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2454 | -8/Materials | Central database locked down 2823 | -8/Materials | Build established: Scavenger-Mutant 2942 | -8/Materials | Repaired Gauss Rifle 3141 | -8/Materials | Build established: Mutant 3459 | -8/Materials | Build established: Hauler-Mutant 4400 | -8/Materials | Discovered new exit (range 14) 5098 | -8/Materials | Discovered new exit (range 16) 6657 | -8/Materials | Discovered new exit (range 13) 6753 | -8/Materials | Lost 4 parts (1p1n1u1w) 6935 | -8/Materials | Lost 3 parts (2n1u) 7370 | -8/Materials | Identified exit to Factory 9620 | -8/Materials | Entered Factory 9620 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9621 | -7/Factory | Identified exit to Storage 9697 | -7/Factory | Fabricated Imp. Medium Treads (x2) 10244 | -7/Factory | Repaired Imp. Light Armor Plating 11117 | -7/Factory | Cargo convoy interrupted 12156 | -7/Factory | Fabricated Matter Compressor (x2) 13002 | -7/Factory | Destroyed 7 combat bots 13665 | -7/Factory | System corruption reached 10% 14352 | -7/Factory | Identified exit to Garrison 14352 | -7/Factory | Entered Garrison 14384 | -7/Garrison | Triggered checkpoint 14444 | -7/Garrison | Garrison Relay disabled 14915 | -7/Garrison | Discovered new exit (range 11) 15118 | -7/Garrison | Garrison Relay disabled 15520 | -7/Garrison | Triggered checkpoint 15594 | -7/Garrison | Triggered checkpoint 15766 | -7/Garrison | Triggered checkpoint 15829 | -7/Garrison | Lost 7 parts (1p3n3u) 15921 | -7/Garrison | Rescued a captive Derelict 15921 | -7/Garrison | Rescued a captive Derelict 16123 | -7/Garrison | Discovered new exit (range 15) 16292 | -7/Garrison | Triggered checkpoint 16314 | -7/Garrison | Garrison Relay disabled 17003 | -7/Garrison | Discovered new exit (range 15) 17217 | -7/Garrison | Garrison Relay disabled 17219 | -7/Garrison | Garrison Relay disabled 18426 | -7/Garrison | Discovered new exit (range 81) 18426 | -7/Garrison | Discovered new exit (range 32) 18426 | -7/Garrison | Discovered new exit (range 62) 19343 | -7/Garrison | Entered Factory 19343 | -7/Factory | Accompanied by 2 allies 19743 | -7/Factory | First assault squad dispatched 19975 | -7/Factory | Core integrity fell below 50% 20043 | -7/Factory | Destroyed 9 combat bots 20357 | -7/Factory | Garrison activated, responded to threat 20370 | -7/Factory | High security lockdown imminent 20398 | -7/Factory | Destroyed 15 combat bots 20402 | -7/Factory | Lost 10 parts (2p2n5u1w) 20450 | -7/Factory | High security lockdown engaged 20470 | -7/Factory | Core integrity fell below 20% 20475 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 20459_ KE Penetrator destroyed. 20460_ Slug penetrates Y-54 Guardian. 20466_ Power failure, Deuterium Engine shutdown. 20466_ Dropped Matter Compressor. 20467_ System corrupted: Heat flow error (+244). 20467_ Extracted 250 matter. 20467_ Deuterium Engine destroyed. 20469_ Power failure, Enh. Nuclear Core shutdown. 20469_ Rocket Launcher destroyed. 20469_ Imp. Medium Armor Plating destroyed. 20470_ Overheating: Core damaged (-119). 20470_ ALERT: Assault forces dispatched. 20470_ Y-54 Guardian destroyed. 20471_ Imp. Light Armor Plating destroyed. 20472_ Targeting Computer broken. 20472_ Overheating: Short circuit. 20472_ Imp. Grenade Launcher destroyed. 20473_ Rocket Launcher broken. 20473_ Overheating: Short circuit. 20475_ Imp. Treads destroyed. 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" ???# | | ??????????????????# " % #? ! ?# | | ??????????????????# | ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Matter Compressor | x2 | -7/Factory | Preloaded Repaired ---------- Gauss Rifle | 74% | -8/Materials Imp. Light Armor Plating | 21% | -7/Factory Studied --------- Ion Cannon | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed NavigationReinforcedSpoofer Manual? 0 Play Time 02:03:30 Cumulative 113.7 hours Start 2026.07.06 @ 14:04:20 End 2026.07.07 @ 22:09:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 95 Adventurer 0 Explorer 19 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5069242e-2099-4ff2-9853-052ddfb6810a