Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.05 @ 19:35:02 Player: Fera Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (1) 5 Value Destroyed (27) 27 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3586 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Reinforced Deuterium Engine Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Microactuators Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine [Rating: 36] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 43 | 8 . 4 12 6 9 4 Power 10 | 1 . 1 4 . 3 1 Engine 8 | 1 . 1 3 . 3 . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 14 | 4 . 2 3 2 3 . Treads 2 | 2 . . . . . . Leg 2 | . . 2 . . . . Wheel 10 | 2 . . 3 2 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . 1 3 2 2 1 Device 5 | . . . 2 1 1 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 9 | 2 . . 2 2 1 2 Energy Gun 2 | . . . . 1 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 5 | 2 . . 1 . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 34 | . . 7 8 2 13 4 Power 7 | . . 2 1 . 3 1 Propulsion 11 | . . 3 2 1 4 1 Utility 7 | . . . 3 . 4 . Weapon 9 | . . 2 2 1 2 2 Highest Loss Streak 7 | . . 5 4 2 7 3 To Critical Strikes . | . . . . . . . Average Backups 2 | 3 4 1 2 2 2 2 Power 1 | . 1 . . 1 2 2 Propulsion . | 1 2 . 1 1 . . Utility . | . . . . . . . Weapon . | 1 1 1 . . . . Tool/Special . | . . . . . . . Unused Backups 5 | . . . 2 . 2 1 Power 4 | . . . 2 . 1 1 Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 69 | . 85 82 56 85 81 20 Engine 14 | . 14 15 12 17 21 . Core 2 | . . . 3 9 . 4 Leg 1 | . . 11 . . . . Wheel 20 | . 28 12 16 33 23 6 Device 6 | . . . 6 9 10 4 Storage 2 | . 14 11 1 . . . Hackware 2 | . . . . 6 6 . Protection 3 | . . 9 3 . 4 . Energy Gun 2 | . . . . 4 5 . Ballistic Gun 9 | . 28 21 8 . 6 2 Special Weapon 1 | . . . 5 . . . Peak Build Rating 36 | 6 6 9 13 21 36 25 Average Rating 15 | 3 6 7 6 17 29 17 On Entrance 7 | . 6 6 3 9 17 8 Avg Prop Armor Cover (%) 8 | . . 8 . . . . Naked Turns 11 | . . . . . 2 9 Heaviest Build 63 | 12 12 18 12 21 63 27 Greatest Support 40 | 40 32 32 30 40 40 28 Greatest Overweight (x) 16 | 1 . 5 1 . 16 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 Most Carried 6 | 6 4 3 5 4 5 2 Average Carried 2 | 3 4 1 2 2 2 2 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 4 4 1 5 3 2 2 Class Distribution -------------------- 47% | Mutant 28% | Hacker-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 438 | 258 . . 152 . 28 . Remotely . | . . . . . . . Salvage Created 75 | . . . 47 . 28 . Parts 2 | . . . . . 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 5 | . . . 4 . 1 . Melee 1 | . . . . . 1 . Guns 3 | . . . 3 . . . Cannons 1 | . . . 1 . . . Classes Destroyed 2 | . . . 1 . 1 . Swarmer 1 | . . . . . 1 . Assembled 4 | . . . 4 . . . Best Kill Streak 2 | . . . 2 . 1 . Combat Bots Only 2 | . . . 2 . 1 . Max Kills in Single Turn 1 | . . . 1 . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 491 | . 46 137 71 38 182 17 Missed 162 | . 16 54 23 12 57 . Hits 329 | . 30 83 48 26 125 17 Melee 27 | . . . 10 . . 17 Projectile 302 | . 30 83 38 26 125 . AOE 3 | . . . 3 . . . Critical Strikes 16 | . . 2 . 1 2 11 Actively Blocked 1 | . . 1 . . . . Damage Taken 3947 | . 292 596 647 286 1546 580 Core 1241 | . 110 110 263 44 316 398 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 16 34 . . . Ignored by Resistances 1133 | . 83 189 186 79 450 146 Core Remaining (%) 63 | 100 56 . 6 92 . . Volleys Fired 15 | . . . 15 . . . Largest 2 | . . . 2 . . . Hottest 120 | . . . 120 . . . Shots Fired 16 | . . . 16 . . . Gun 15 | . . . 15 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 15 | . . . 15 . . . Thermal 1 | . . . 1 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . . . 5 . . . Robot Miss Streak 2 | . . . 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 12 | . . . 12 . . . Core Hits 17 | . 2 . 9 . 1 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 287 | . 38 . 166 21 8 54 Guns 132 | . . . 132 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 131 | . 38 . 10 21 8 54 Kinetic 132 | . . . 132 . . . Thermal 24 | . . . 24 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 3 . . . 2 12 Average Corruption 3 | . 2 . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 1 . . . 4 3 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . 1 . . . . . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . 15 . 4 10 4 23 Shots . | . . . . . . . Rammed 40 | . 13 . 5 1 2 19 Targets Rammed 40 | . 13 . 5 1 2 19 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 188 | . 188 . 30 . 5 . Average Temperature 53 | . 90 . 13 . 5 . Received Heat Transfer 926 | . 123 111 80 117 495 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 45 | . . 30 45 30 35 2 Initial 3 | . . . . . 3 2 Average 2 | . . 1 3 1 4 . Influence Increases 260 | . . 45 45 30 140 . Destroy 0b10 Robot/C 20 | . . . . . 20 . Lose Combat Pursuer 240 | . . 45 45 30 120 . Influence Decreases 260 | . . 45 45 20 140 10 Entered New Map 15 | . . . . . 7 8 Time Decay 120 | . . 15 30 10 63 2 Lost Part 125 | . . 30 15 10 70 . Squads Dispatched 6 | . 1 2 . 1 2 . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 2 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 3 | . . . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 9 18 39 10 18 4 Peak Tracking Total 23 | . 7 11 23 10 10 4 Tactical Retreats 12 | . . 2 4 1 5 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 217 | . . . 181 36 . . Terrain 217 | . . . 181 36 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 1457 | 89 110 186 319 161 439 153 Spaces Moved 1346 | 77 98 157 319 188 379 128 Core 136 | 20 . 1 106 . 9 . Treads 3 | 3 . . . . . . Legs 52 | . . 51 1 . . . Wheels 1155 | 54 98 105 212 188 370 128 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 50 80 50 100 Average Speed 96 | 90 100 115 79 80 109 100 Slowest Speed 850 | 160 100 300 120 80 850 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 21 25 66 29 14 73 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1477 | 96 110 160 361 196 403 151 Wait 1 | . . . . . 1 . Move 1341 | 76 97 156 318 187 379 128 Hop . | . . . . . . . Pick Up 25 | 10 . . 8 1 6 . Fast Attach 24 | 2 . 1 9 3 5 4 Attach 15 | 6 . 3 1 3 2 . Detach . | . . . . . . . Swap 6 | . . . 2 1 3 . Drop 10 | 2 . . 3 . 5 . Fire 15 | . . . 15 . . . Melee . | . . . . . . . Ram 40 | . 13 . 5 1 2 19 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 10) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 211 | -9/Materials | Lost 3 allies 307 | -9/Materials | Build established: Mutant 374 | -9/Materials | Discovered new exit (range 11) 375 | -9/Materials | Lost 5 parts (2p3n) 386 | -9/Materials | Entered Mines 387 | -9/Mines | Assembled infested the area 392 | -9/Mines | Assisted by a Guerilla fighting off Assembled 397 | -9/Mines | Core integrity fell below 50% 425 | -9/Mines | Lost 4 parts (1n1u2w) 488 | -9/Mines | Core integrity fell below 20% 694 | -9/Mines | Discovered new exit (range 13) 705 | -9/Mines | Entered Materials 705 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 825 | -8/Materials | Build established: Scavenger-Mutant 862 | -8/Materials | Discovered new exit (range 6) 866 | -8/Materials | Entered Factory 866 | -7/Factory | Evolved 2 slots: Utility x2 1177 | -7/Factory | Build established: Hacker-Mutant 1262 | -7/Factory | Lost 7 parts (4n2u1w) 1305 | -7/Factory | Sucked down chute 1305 | -7/Factory | Entered Waste 1319 | -7/Waste | Lost 6 parts (3p2u1w) 1320 | -7/Waste | EMP discharged 1321 | -7/Waste | Spotted C-40 Crusher 1328 | -7/Waste | Spotted C-40 Crusher 1363 | -7/Waste | Spotted C-40 Crusher 1372 | -7/Waste | Crushed by Compactor (1 part destroyed) 1376 | -7/Waste | Core integrity fell below 50% 1377 | -7/Waste | Spotted C-40 Crusher 1420 | -7/Waste | EMP discharged 1420 | -7/Waste | System corruption reached 10% 1421 | -7/Waste | Crushed by Compactor (1 part destroyed) 1440 | -7/Waste | Crushed by Compactor (1 part destroyed) 1443 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1453 | -7/Waste | Core integrity fell below 20% 1458 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01370_ System corrupted: Matter fused (-8). 01372_ Broken Enh. Coil Gun crushed. 01395_ System corrupted: Component data lost. 01410_ ALERT: Foreign system detected. Charging EMP. 01420_ System corrupted (+4). [Achievement: System Compromised] 01421_ Rnf. Fission Core crushed. 01433_ Acquired Broken Wave Gun. 01439_ Slammed into C-40 Crusher. 01439_ Destabilizing: System corrupted (+2). 01440_ Broken Wave Gun crushed. 01440_ Slammed into C-40 Crusher. 01443_ Broken EM Disruption Field crushed. 01443_ Slammed into C-40 Crusher. 01445_ Arm. Huge Wheel broken. 01445_ Destabilizing: Short circuit. 01446_ Slammed into C-40 Crusher. 01449_ Broken Arm. Huge Wheel destroyed. 01449_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????######??????######??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | #??????# #??????# #???????????#??????????? | | #??????# #??????# #????????? #??????????? | | #??????# ######## ######## ##?????????? | | #??????# #????????? | | #??????#! #????????? | | #??????# #????????? | | #??????# #????????? | | #??????# ######## ######## #??????????? | | #??????# #??????# #???????????#??????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????#CC #??????????????????????? | | ######## #??????#CCCC#??????????????????????? | | #??????#CCCC#??????????????????????? | | ! #??????#CC @#??????????????????????? | | #??????# CC #??????????????????????? | | #??????# CC #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ###????# #??????# #??????????????????????? | | #????######??????######??????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 670 Matter Stores 330 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Hunted System Compromised That Tickles Challenges ------------ None Game ------ Seed BattleMyomerPendant Manual? 0 Play Time 00:22:24 Cumulative 5.6 hours Start 2026.03.05 @ 19:14:17 End 2026.03.05 @ 19:35:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 4 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c95769ad-2f0f-4def-8e12-9159c37e4139