Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 15:42:56 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (568) 568 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2303 Bonus ------- None Cogmind --------- Core Integrity 463/550 Matter 206/300 Energy 220/220 System Corruption 0% Temperature Danger (469) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Cryofiber Web Small Storage Unit Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Large Storage Unit Utility Shielding Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Small Storage Unit Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Light Ion Engine Large Storage Unit Utility Shielding Light Armor Plating Beam Rifle Beam Rifle Particle Gun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 25 | 6 2 15 2 Power 4 | 1 . 2 1 Engine 1 | 1 . . . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 . 9 . Energy Gun 11 | 2 . 9 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 89 87 94 Engine 7 | . 14 2 . Core 5 | . . 8 18 Wheel 25 | . 28 23 22 Device 8 | . 4 11 9 Storage 12 | . 14 11 9 Protection 7 | . . 11 18 Energy Gun 23 | . 28 20 18 Peak Build Rating 23 | 6 7 17 23 Average Rating 10 | 4 6 13 22 On Entrance 7 | . 6 7 17 Naked Turns . | . . . . Heaviest Build 31 | 12 13 18 31 Greatest Support 36 | 26 26 36 36 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 422 | 60 210 152 . Remotely . | . . . . Salvage Created 847 | . 73 585 189 Parts 43 | . 3 32 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . . 10 3 Guns 11 | . . 8 3 AOE 2 | . . 2 . Classes Destroyed 8 | . 1 7 . Worker 3 | . . 3 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 4 | . 3 1 . Swarmer 3 | . . 3 . Grunt 7 | . . 4 3 Sentry 3 | . . 3 . Best Kill Streak 7 | . 1 7 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 5 | . 1 5 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 51 | . . 33 18 Missed 17 | . . 14 3 Damage Taken 526 | . . 275 251 Core 145 | . . 58 87 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . 13 11 Ignored by Resistances 129 | . . 76 53 Core Remaining (%) 95 | 100 100 85 . Volleys Fired 50 | . 4 35 11 Largest 2 | . 2 2 2 Hottest 121 | . 90 121 101 Shots Fired 90 | . 8 60 22 Gun 90 | . 8 60 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 61 | . 4 46 11 Explosive . | . . . . Electromagnetic 29 | . 4 14 11 Robot Hit Streak 34 | . 2 34 12 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 72 | . 5 48 19 Core Hits 39 | . 3 25 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 3 | . . 2 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1395 | . 80 943 372 Guns 1126 | . 80 713 333 Cannons . | . . . . Explosions 267 | . . 228 39 Melee . | . . . . Ramming 2 | . . 2 . Kinetic . | . . . . Thermal 998 | . 36 791 171 Explosive . | . . . . Electromagnetic 395 | . 44 150 201 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 106 | . . 106 . Projectiles . | . . . . Explosions 106 | . . 106 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . 49 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 536 | . 60 249 536 Average Temperature 154 | . 25 93 361 Received Heat Transfer 333 | . . 180 153 Effects 15 | . . . 15 Shutdowns 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 2331 | . 111 1763 457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 348 | . 63 348 122 Initial 39 | . . . 39 Average 110 | . 41 188 75 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 51 100 Level 1 22 | . . 48 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 3 15 7 Peak Tracking Total 4 | . 1 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 6 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 12 5 . Successful 9 | . 4 5 . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1060 | 56 421 495 88 Spaces Moved 875 | 50 408 386 31 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 863 | 38 408 386 31 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 86 86 Average Speed 89 | 80 90 89 86 Slowest Speed 100 | 90 90 100 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 59 32 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . . 65 8 Melee . | . . . . Projectile . | . . . . AOE 73 | . . 65 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1076 | 65 455 486 70 Wait 69 | . 30 15 24 Move 872 | 49 407 385 31 Hop . | . . . . Pick Up 42 | 10 8 22 2 Fast Attach . | . . . . Attach 21 | 6 2 11 2 Detach 1 | . 1 . . Swap 4 | . . 4 . Drop 16 | . 3 13 . Fire 50 | . 4 35 11 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Identified exit to Mines 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Identified exit to Materials 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1061 | -8/Materials | Self-destructed Last Messages --------------- 01049_ R-06 Scavenger collects Corrupted Particle Gun. 01050_ Power failure, Lgt. Nuclear Core shutdown. 01050_ U-05 Engineer lays Concrete. 01051_ Critical hit (Burn: +37). 01052_ R-06 Scavenger collects Imp. Heat Sink. 01053_ U-05 Engineer lays Concrete. 01053_ G-47 Trooper misfires. 01054_ U-05 Engineer lays Concrete. 01056_ Overheating: System interference. 01056_ Imp. EM Shotgun temporarily disabled. 01056_ Beam Rifle temporarily disabled. 01056_ U-05 Engineer lays Concrete. 01057_ R-06 Scavenger collects Imp. Heat Sink. 01058_ Power failure, Lgt. Nuclear Core shutdown. 01058_ U-05 Engineer lays Concrete. 01058_ K-01 Serf collects debris. 01059_ U-05 Engineer lays Concrete. 01060_ Overheating: Lgt. Nuclear Core damaged (-2). 01061_ Power failure, Lgt. Nuclear Core shutdown. 01061_ U-05 Engineer lays Concrete. 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""" """ """ [[ #????????? | | ???????????#|| """ """ """ #????????? | | ???????????#|| """ """ """ #????????? | | ???????????##?#?? #????????? | | ????????????????? ???????? | | ???????????????? #?????? | | ???????????????? #################### #?????? | | ????????????????###???????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ?????????????????????????????????????????+?????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaStasisLattice Manual? 0 Play Time 00:10:53 Cumulative 29.9 hours Start 2024.09.02 @ 15:32:43 End 2024.09.02 @ 15:42:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 61 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b418cef-51ed-4b1b-9a33-439fa213d0ef