Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.09.01 @ 19:48:54 Player: Taraityg Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2894) 2894 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 7925 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 204/450 System Corruption 2% Temperature Cool (524) Movement Hovering (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Linear Gravjet > --- UTILITY (7) ------ Microactuators Hacking Suite > --- WEAPON (4) ------- Disruptor Cannon Faulty Compact Ion Cannon Advanced Plasma Cannon Autogun > --- INVENTORY (4) ---- Improved Heat Sink Advanced Plasma Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Structural Scanner Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Plasma Cannon Compact Ion Cannon Mass Driver > --- INVENTORY -------- Improved Heat Sink [Rating: 81] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 11 | . 1 . . . 4 2 2 . . 2 Power 2 | . . . . . 1 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 5 | . 1 . . . 1 1 1 . . 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 73 | 7 2 . . . 15 24 8 1 . 16 Power 11 | 1 . . . . 2 3 . 1 . 4 Engine 5 | 1 . . . . 2 1 . 1 . . Core 6 | . . . . . . 2 . . . 4 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . . . 4 4 2 . . 2 Treads . | . . . . . . . . . . . Leg 8 | 2 . . . . 4 2 . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . 2 2 . . 2 Flight . | . . . . . . . . . . . Utility 17 | 2 1 . . . 2 7 2 . . 3 Device 14 | 2 . . . . 2 6 1 . . 3 Storage . | . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 . . . 7 10 4 . . 7 Energy Gun 6 | 1 1 . . . 2 1 1 . . . Energy Cannon 11 | . . . . . 1 3 3 . . 4 Ballistic Gun 8 | 1 . . . . 2 4 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . . . . . 2 1 . . . 1 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . Parts Lost 12 | . . . . . 2 . 2 . . 8 Power 2 | . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . 1 . . 1 Utility 7 | . . . . . 1 . . . . 6 Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 6 | . . . . . 1 . 1 . . 6 Average Slot Usage (%) 92 | . 88 100 100 100 82 92 91 93 93 87 Engine 9 | . 12 12 12 12 13 7 6 10 12 2 Core 6 | . . . . . . 13 12 7 6 13 Leg 13 | . 25 25 25 25 15 16 . . . . Hover 5 | . . . . . . . 17 18 18 15 Device 23 | . 25 25 25 25 19 21 25 25 25 23 Processor 5 | . 1 12 12 12 8 5 . . . . Hackware 1 | . . . . . . . 5 6 6 5 Protection 3 | . . . . . . 6 6 6 6 3 Energy Gun 5 | . 12 12 12 12 6 . 3 . . . Energy Cannon 6 | . . . . . 5 2 14 18 18 14 Ballistic Gun 7 | . 12 12 12 12 9 12 . . . . Launcher 1 | . . . . . 2 3 . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 10 10 10 10 10 29 58 58 60 60 71 Greatest Support 55 | 20 20 20 20 20 40 55 37 37 37 55 Greatest Overweight (x) 6 | . . . . . 6 5 2 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 3 3 3 4 4 4 3 3 3 Average Carried 2 | 1 2 3 3 3 1 3 3 2 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 3 3 3 4 3 3 3 3 3 Class Distribution -------------------- 35% | Hacker-Tank 34% | Hacker-Mutant 15% | Hacker-Skirmisher 8% | Hacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1499 | 197 88 . . 16 167 648 109 10 . 264 Remotely . | . . . . . . . . . . . Salvage Created 2832 | . 154 . . . 604 757 592 89 . 636 Parts 169 | . 13 . . . 34 46 30 5 . 41 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 62 | . 5 . . . 11 14 10 2 . 20 Guns 20 | . 5 . . . 5 9 . . . 1 Cannons 30 | . . . . . 5 1 7 2 . 15 AOE 11 | . . . . . 1 4 2 . . 4 Classes Destroyed 12 | . 3 . . . 4 4 . . . 1 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . . . . . 1 . . . 2 Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 5 | . 2 . . . 2 1 . . . . Swarmer 23 | . 4 . . . 2 3 . . . 14 Grunt 11 | . 1 . . . 4 2 4 . . . Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . 2 . . . Sentry 11 | . . . . . 3 4 2 . . 2 Hunter 4 | . . . . . 1 1 . 1 . 1 Programmer 9 | . . . . . . 3 2 1 . 3 Best Kill Streak 11 | . 4 . . . 5 3 3 1 . 11 Combat Bots Only 5 | . 2 . . . 3 3 3 1 . 5 Max Kills in Single Turn 3 | . 2 . . . 2 2 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 2 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Damage Taken 3270 | . 83 . . . 311 368 399 18 . 2091 Core 1179 | . 11 . . . 23 26 83 9 . 1027 Absorbed by Shields 413 | . . . . . . 72 108 . . 233 Core Remaining (%) 95 | 100 . . . 95 95 96 . . 89 . Volleys Fired 145 | . 11 . . . 26 37 22 3 . 46 Largest 3 | . 2 . . . 3 3 3 2 . 3 Hottest 219 | . 70 . . . 165 183 183 153 . 219 Shots Fired 347 | . 22 . . . 72 104 45 6 . 98 Gun 170 | . 22 . . . 47 79 7 . . 15 Cannon 159 | . . . . . 21 14 38 6 . 80 Launcher 16 | . . . . . 4 9 . . . 3 Special 2 | . . . . . . 2 . . . . Kinetic 156 | . 11 . . . 34 73 . . . 38 Thermal 103 | . 3 . . . 27 7 16 3 . 47 Explosive . | . . . . . . . . . . . Electromagnetic 86 | . 8 . . . 11 22 29 3 . 13 Robot Hit Streak 49 | . 6 . . . 21 18 45 49 . 22 Robot Miss Streak 3 | . 1 . . . 1 1 . . . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 267 | . 19 . . . 56 80 39 4 . 69 Core Hits 124 | . 10 . . . 27 36 19 3 . 29 Critical Hits 2 | . . . . . . 1 . . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7591 | . 190 . . . 1287 1579 1389 127 . 3019 Guns 2057 | . 190 . . . 647 971 92 . . 157 Cannons 3366 | . . . . . 275 243 863 127 . 1858 Explosions 2040 | . . . . . 347 365 421 . . 907 Melee . | . . . . . . . . . . . Ramming 128 | . . . . . 18 . 13 . . 97 Kinetic 2116 | . 65 . . . 451 961 . . . 639 Thermal 3933 | . 37 . . . 366 432 879 122 . 2097 Explosive 220 | . . . . . 220 . . . . . Electromagnetic 1194 | . 88 . . . 232 186 497 5 . 186 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . 2 Average Corruption 1 | . . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 624 | . . . . . 33 145 36 . . 410 Projectiles 157 | . . . . . . 18 . . . 139 Explosions 467 | . . . . . 33 127 36 . . 271 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . 1 . . 6 Impact 4 | . . . . . . . 1 . . 3 Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 388 | . . . . . 74 74 84 . . 156 Shots 7 | . . . . . 2 1 2 . . 2 Rammed 12 | . . . . . 5 . 1 . . 6 Targets Rammed 13 | . . . . . 6 . 1 . . 6 Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1066 | . 70 . . . 359 350 120 66 . 1066 Average Temperature 163 | . 29 . . . 119 69 36 32 . 331 Received Heat Transfer 404 | . 27 . . . 162 54 113 . . 48 Effects 55 | . . . . . . 2 . . . 53 Shutdowns 19 | . . . . . . 1 . . . 18 Energy Bleed 4 | . . . . . . 1 . . . 3 Interference 8 | . . . . . . . . . . 8 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 5 | . . . . . 1 1 1 . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . . . 3 2 . . 7 Heat Transferred 4248 | . 111 . . . 629 322 1005 150 . 2031 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . 3 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 503 | . 159 43 . . 182 209 193 . . 503 Average Influence 78 | . 56 43 . . 58 79 95 . . 160 Maximum Alert Level 2 | . . . . . . 1 . . . 2 Low Security (%) 94 | 100 100 100 . 100 100 98 100 . . 62 Level 1 4 | . . . . . . 1 . . . 32 Level 2 . | . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . . . . 3 1 . . 1 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . 2 1 . . 1 Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 3 | . 1 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 9 . . . 21 18 10 1 . 23 Peak Tracking Total 5 | . 3 . . . 4 3 3 1 . 5 Tactical Retreats 5 | . . . . . 3 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 8 | . . . . 6 . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 11 | . . . . . 2 4 1 . . 4 Max in Single Turn 4 | . . . . . 2 3 1 . . 4 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 17 | . 2 . 2 . 4 . 5 1 . 3 Terminals 13 | . 2 . . . 4 . 4 1 . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 41 | . 5 . 5 . 10 . 12 1 . 8 Successful 33 | . 5 . 5 . 8 . 6 1 . 8 Failed 8 | . . . . . 2 . 6 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 30 | . 5 . . . 10 . 9 1 . 5 Fabricators 3 | . . . . . . . 3 . . . Repair Stations 3 | . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 5 . 5 . 8 . 4 1 . 5 Record 6 | . . . 5 . . . . 1 . . Part Schematic 2 | . . . . . . . 2 . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 4 | . . . . . 2 . 1 . . 1 Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Recall Investigation 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 . . . 2 . 1 . . 1 Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 9 | . 1 . . . 1 . 5 . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built 2 | . . . . . . . 2 . . . Matter 190 | . . . . . . . 190 . . . Time 47 | . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . 10 . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 19 | . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 5392 | 111 200 69 990 262 823 1155 878 420 8 476 Spaces Moved 3862 | 97 137 58 826 219 466 660 672 392 8 327 Core 31 | 28 . . . . 3 . . . . . Treads . | . . . . . . . . . . . Legs 2409 | 69 137 58 826 219 463 637 . . . . Wheels . | . . . . . . . . . . . Hover 1422 | . . . . . . 23 672 392 8 327 Flight . | . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 120 126 104 104 104 42 Average Speed 119 | 99 120 120 120 120 131 148 108 104 104 89 Slowest Speed 360 | 120 120 120 120 120 350 360 176 104 104 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 33 16 91 45 41 23 23 59 4 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 147 | . . . . . 30 46 25 . . 46 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . 9 . . . . 13 AOE 125 | . . . . . 21 46 25 . . 33 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4372 | 110 153 57 825 218 627 773 777 398 7 427 Wait 222 | . 2 . . . 101 24 70 . . 25 Move 3852 | 96 136 57 825 218 465 659 671 391 7 327 Hop . | . . . . . . . . . . . Pick Up 18 | 7 1 . . . 2 6 1 1 . . Fast Attach 50 | 2 1 . . . 12 15 7 1 . 12 Attach 20 | 5 1 . . . 3 8 1 . . 2 Detach 7 | . 1 . . . 3 3 . . . . Swap 3 | . . . . . . 1 . . . 2 Drop 42 | . . . . . 9 20 4 2 . 7 Fire 145 | . 11 . . . 26 37 22 3 . 46 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . 1 . . 6 Kick 6 | . . . . . 6 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 156 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Hacker-Mutant 365 | -10/Mines | Assembled infested the area 372 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 374 | -10/Mines | Identified exit to Exiles 374 | -10/Mines | Discovered exit to Exiles (range 5) 381 | -10/Mines | Entered Exiles 414 | -10/Exiles | Identified exit to Mines 414 | -10/Exiles | Discovered exit to Mines (range 14) 431 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 537 | -10/Exiles | Met EX-DEC 577 | -10/Exiles | Visited The Gauntlet 805 | -10/Exiles | Discovered exit to Mines (range 15) 901 | -10/Exiles | Learned location of Zion (-7) 942 | -10/Exiles | Met EX-BIN 1371 | -10/Exiles | Entered Mines 1440 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1538 | -9/Mines | Learned Materials garrison access intel 1577 | -9/Mines | Found a hidden stash of uninstalled traps 1586 | -9/Mines | Identified exit to Materials 1586 | -9/Mines | Discovered exit to Materials (range 5) 1633 | -9/Mines | Entered Materials 1633 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1634 | -8/Materials | Loaded intel: 1 garrison access location 2004 | -8/Materials | Build established: Hacker-Skirmisher 2291 | -8/Materials | Identified exit to Factory 2291 | -8/Materials | Discovered exit to Factory (range 6) 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3040 | -7/Factory | Build established: Hacker-Gunner 3443 | -7/Factory | Identified exit to Factory 3443 | -7/Factory | Discovered exit to Factory (range 15) 3611 | -7/Factory | Entered another Factory area 3611 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3957 | -6/Factory | Build established: Hacker-Tank 4426 | -6/Factory | Fabricated System Guard (x2) 4461 | -6/Factory | Identified exit to Lower Caves 4461 | -6/Factory | Discovered exit to Lower Caves (range 4) 4489 | -6/Factory | Entered Lower Caves 4703 | -6/Lower Caves | Learned Factory stockpile data 4760 | -6/Lower Caves | Learned Factory non-interactive machine intel 4900 | -6/Lower Caves | Identified exit to Lower Caves 4900 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 4909 | -6/Lower Caves | Entered another Lower Caves area 4909 | -6/Lower Caves | Identified exit to Factory 4909 | -6/Lower Caves | Discovered exit to Factory (range 8) 4917 | -6/Lower Caves | Entered Factory 4917 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4919 | -5/Factory | Loaded intel: 206 non-interactive machine locations 5097 | -5/Factory | Repaired Hardlight Generator 5382 | -5/Factory | Core integrity fell below 50% 5387 | -5/Factory | Core integrity fell below 20% 5394 | -5/Factory | Core destroyed Last Messages --------------- 05381_ Overheating: Matter decay (-19). 05382_ Overheating: Core damaged (-130). 05383_ Acquired 80 matter. 05384_ Linear Gravjet permanently disabled. 05384_ Overheating: Short circuit. 05386_ Power failure, Mic. Fission Core shutdown. 05386_ Overheating: Core damaged (-180). 05386_ Acquired Fission Core. 05387_ Overheating: Core damaged (-140). 05388_ Overheating: System interference. 05388_ Autogun temporarily disabled. 05388_ Disruptor Cannon temporarily disabled. 05388_ Adv. Plasma Cannon temporarily disabled. 05389_ Acquired 28 matter. 05390_ Power failure, Fission Core shutdown. 05390_ Overheating: Energy bleed (-29). 05393_ Power failure, Mic. Fission Core shutdown. 05394_ Overheating: Core damaged (-120). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????"""?"""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????""""???????? | | ??????????????????????????????????????""""???????? | | ????????????"""???????????????????????""""???????? | | ????????????"""???????????????????????""""???????? | | ????????????"""??????????????????????????????????? | | """??????????????????????????????????????????????? | | """?????????"""??????????????????????!???????????? | | """?????????"""??????????????????????????????????? | | ????????????"""??????????????????????????????????? | | """ # # # ??????????????????????? | | """ # """ # # ??????????????????????? | | """ # """ ### ### ??????????????????????? | | # """ #?# #?#####??????????????????????? | | ####+### #?# #????????????????????????????? | | ???# #?# """ #?# #?????###????????????????????? | | ???# #?# """ #?# #??##?# #????????????????????? | | ???# #?# """ ### ##########???????????????????? | | ???# #?# # # #???????????????????? | | #### ############ "" #u"@%% #?????????"""?"""???? | | "T u " #?????????"""?"""???? | | ################# R #u"F #?????????"""?"""???? | | ##???????######## #u" % #???????????????????? | | ########## ### ## #???????????????????? | | "" #?# ###### ##???????????????????? | | T" #?# #????###????????????????????? | | #?# #????###????????????????????? | | #"#+###### ! #?# #???????????????????????????? | | #???### ###?# ####???????????????????????"" | | #?????# #???# ############### #??????"" | | #???### ###?# #??????"" | | """" #???# #?# #??????"" | | """" ##### #?# *% #??????"" | | """" + ########/############ #???????? | | """" ##### ## #???????????????????? | | #???# ##""" #???????????????????? | | ######???## ###"Y= ##??????????????????? | | #?????????# #?#"" "#??????????????????? | | #?????????# #?# "#??????????????????? | | #?????????# ### = = "#??????????????????? | | #?????????# ##" "##### ??????????? | | ?????????## ### % " ??????????? | | ?????????# ## # T??????????? | | ????????## !## # ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 44 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 56 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- System Guard | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Guard | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness Just What I Needed Knowing Is Half The Battle Please Form A Line Shopping List Challenges ------------ None Game ------ Seed GyrokineticLegSource Manual? 0 Play Time 01:08:41 Cumulative 10.6 hours Start 2020.09.01 @ 18:42:33 End 2020.09.01 @ 19:48:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 2 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7857852-3414-43bb-aef9-6be37f374b6e