Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:38:22 Player: User15V Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (170) 850 Value Destroyed (6204) 6204 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 12072 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 35 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 67/100 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (7) ------- Compact Mass Driver > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Improved Thermal Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Armored Medium Treads Carbon-fiber Leg Kinecellerator Improved Thermal Shield Arc Projector Improved Arc Projector Improved Arc Projector Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Plasma Cutter [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy Machine Gun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . 1 1 1 . . Weapon 5 | . . 1 1 . 1 . 2 Parts Attached 109 | 6 10 3 23 17 . 20 30 Power 12 | . 2 . 3 2 . 2 3 Engine 6 | . 2 . 1 1 . 1 1 Core 6 | . . . 2 1 . 1 2 Reactor . | . . . . . . . . Propulsion 28 | 2 2 1 7 5 . 5 6 Treads 2 | . . . . . . . 2 Leg 23 | 2 1 . 6 5 . 5 4 Wheel 3 | . 1 1 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 . 1 5 . 4 6 Device 5 | 1 . . . 1 . 2 1 Storage 4 | 1 1 . . 1 . 1 . Processor 10 | . 1 . 1 3 . . 5 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 49 | 2 4 2 12 5 . 9 15 Energy Gun 7 | 1 . . 1 . . 2 3 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 33 | 1 4 2 8 3 . 6 9 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 4 | . . . 1 1 . . 2 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 4 Parts Lost 65 | . 5 . 15 9 . 6 30 Power 8 | . 1 . 2 1 . 2 2 Propulsion 21 | . 2 . 6 4 . 2 7 Utility 3 | . . . . . . 1 2 Weapon 33 | . 2 . 7 4 . 1 19 Highest Loss Streak 12 | . 5 . 10 5 . 3 12 To Critical Strikes 5 | . . . 1 1 . . 3 Average Backups 12 | 2 9 13 10 13 13 14 12 Power 2 | 1 2 3 1 2 2 1 2 Propulsion . | . . . . . . . 1 Utility 4 | . 1 4 4 6 7 4 2 Weapon 4 | 1 4 5 3 3 3 6 5 Tool/Special . | . . . . . . . . Unused Backups 17 | . 2 1 2 5 . 3 4 Power 6 | . 1 . 1 2 . . 2 Propulsion 3 | . . . 1 2 . . . Utility 5 | . . . . . . 3 2 Weapon 2 | . 1 . . 1 . . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 89 | . 92 98 83 85 53 87 93 Engine 3 | . 8 11 3 . 6 3 . Core 3 | . . . 5 6 . 2 4 Leg 18 | . 24 11 13 17 6 18 18 Wheel 2 | . . 22 5 . . . . Device 1 | . 2 . . . 6 5 3 Storage 9 | . 14 11 9 7 6 11 7 Processor 16 | . 11 11 17 21 13 13 16 Energy Gun 1 | . 2 . 4 1 . 1 1 Ballistic Gun 28 | . 25 31 24 27 6 26 36 Peak Build Rating 82 | 8 12 15 25 41 28 66 82 Average Rating 35 | 3 10 14 19 32 28 56 74 On Entrance 22 | . 8 12 15 23 28 28 66 Naked Turns . | . . . . . . . . Heaviest Build 69 | 10 31 34 40 43 43 61 69 Greatest Support 68 | 20 20 20 36 55 15 60 68 Greatest Overweight (x) 10 | . 10 1 6 2 2 4 1 Average Overweight (x) . | . 1 1 1 . 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 13 15 15 Average Carried 12 | 2 9 13 10 13 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 3 14 15 10 13 13 15 4 Class Distribution -------------------- 24% | Mutant 24% | Gunner 24% | Scavenger-Gunner 19% | Scavenger-Executioner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 5495 | 266 508 368 886 1320 . 551 1596 Remotely . | . . . . . . . . Salvage Created 6761 | 30 485 455 1035 1647 . 463 2646 Parts 376 | 2 31 23 75 95 . 23 127 Haulers Intercepted 4 | . . 2 . . . . 2 Recyclers Shooed 4 | . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 123 | . 12 9 21 35 . 10 36 Guns 104 | . 12 9 16 28 . 9 30 Cannons 3 | . . . 2 . . 1 . AOE 16 | . . . 3 7 . . 6 Classes Destroyed 18 | 1 4 3 3 3 . 2 2 Worker 15 | . 2 . 2 . . . 11 Builder 6 | . . . 3 . . . 3 Tunneler 3 | 1 . . 1 . . . 1 Hauler 4 | . . 2 . . . . 2 Recycler 9 | . . 1 . 4 . . 4 Mechanic 2 | . . . . . . . 2 Operator 1 | . . . . 1 . . . Watcher 7 | . 1 1 3 1 . . 1 Swarmer 31 | . 3 4 4 13 . 3 4 Grunt 46 | . 9 4 10 10 . 3 10 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 1 . . . Protector 2 | . . . . . . . 2 Sentry 12 | . . 1 5 4 . . 2 Specialist 3 | . . . . . . 3 . Hunter 10 | . . . 1 3 . . 6 Programmer 15 | . . . . 3 . . 12 Heavy 1 | . . . . . . 1 . Best Kill Streak 16 | 1 7 5 10 8 . 6 16 Combat Bots Only 8 | . 7 4 8 8 . 6 8 Max Kills in Single Turn 5 | 1 2 1 2 5 . 2 5 Gunslinging 1 | . 1 . 1 1 . 1 1 Exploded 5 | . . . 1 5 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 925 | . 87 35 151 225 . 61 366 Missed 276 | . 22 12 39 85 . 10 108 Hits 649 | . 65 23 112 140 . 51 258 Melee 11 | . . . 9 1 . . 1 Projectile 638 | . 65 23 103 139 . 51 257 Critical Strikes 36 | . 1 . 11 5 . 1 18 Part Disruptions 6 | . . . . . . 5 1 Damage Taken 10449 | . 709 251 1960 1701 . 1028 4800 Core 2039 | . 85 32 457 241 . 212 1012 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 46 | . . . . 46 . . . Regen/Repaired (Parts) 69 | . . 69 . . . . . Core Remaining (%) 69 | 100 66 92 16 65 . 75 . Volleys Fired 325 | 2 54 36 61 72 . 21 79 Largest 7 | 2 2 3 4 4 . 5 7 Hottest 310 | 60 46 69 100 128 . 150 310 Shots Fired 1104 | 4 107 108 164 255 . 83 383 Gun 1062 | 4 107 108 147 248 . 80 368 Cannon 20 | . . . 12 . . 2 6 Launcher 21 | . . . 5 7 . . 9 Special 1 | . . . . . . 1 . Kinetic 1040 | 2 107 108 149 242 . 80 352 Thermal 3 | . . . . . . 3 . Explosive 20 | . . . 5 7 . . 8 Electromagnetic 41 | 2 . . 10 6 . . 23 Robot Hit Streak 20 | 1 8 9 9 20 . 16 12 Robot Miss Streak 8 | 2 3 3 5 5 . 2 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 29 | . 3 1 5 6 . 5 9 Max Gunslinging Chain 2 | . 1 1 2 2 . 2 2 Shots Hit Robots 665 | 1 60 59 92 185 . 67 201 Core Hits 336 | 1 23 16 51 84 . 22 139 Critical Kills 7 | . . . . 1 . . 6 Critical Parts Destroyed 11 | . . . . . . . 11 Critical Strikes 19 | . . . . 1 . . 18 Destroy 18 | . . . . 1 . . 17 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18036 | 15 953 920 2020 4169 . 1594 8365 Guns 12947 | 15 953 920 1290 3136 . 1530 5103 Cannons 557 | . . . 218 . . 52 287 Explosions 4520 | . . . 512 1033 . . 2975 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 12870 | . 953 920 1342 3059 . 1530 5066 Thermal 229 | . . . . . . 64 165 Explosive 4269 | . . . 512 1033 . . 2724 Electromagnetic 668 | 15 . . 166 77 . . 410 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . 2 . . 2 . 3 19 Average Corruption 2 | . 1 . . 1 . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . 2 . . 1 . 6 15 Message Errors 8 | . . . . . . 1 7 Matter Fused 6 | . 1 . . . . 2 3 Energy Discharges 4 | . 1 . . 1 . 2 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 2 | . . . . . . 1 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 296 | . . . 35 92 . . 169 Projectiles 40 | . . . . . . . 40 Explosions 256 | . . . 35 92 . . 129 Melee . | . . . . . . . . Knockbacks 5 | . . . 1 . . . 4 Impact . | . . . . . . . . Kinetic 5 | . . . 1 . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 366 | . . . 215 133 . . 18 Shots 9 | . . . 4 3 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 401 | . 59 211 390 271 . . 401 Average Temperature 95 | . 21 62 159 78 . . 105 Received Heat Transfer 2371 | . 327 111 738 399 . 135 661 Effects 13 | . . . 10 . . . 3 Shutdowns 2 | . . . 1 . . . 1 Interference 7 | . . . 5 . . . 2 Short Circuit 3 | . . . 3 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 237 | . . . . . . 137 100 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 3 | . 1 . 1 2 1 1 3 Low Security (%) 53 | 100 83 100 39 57 . 3 25 Level 1 40 | . 16 . 60 38 100 96 49 Level 2 3 | . . . . 3 . . 13 Level 3 2 | . . . . . . . 12 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 926 | . 233 177 306 568 279 365 926 Initial 274 | . . 32 58 33 274 195 191 Average 210 | . 115 113 195 182 275 285 370 Influence Increases 4193 | 5 418 305 611 1197 5 230 1422 Destroy 0b10 Robot/C 2440 | . 240 180 420 720 . 200 680 Destroy 0b10 Robot/NC 245 | 5 15 20 45 30 . . 130 Destroy Leader 522 | . 62 36 106 142 . 30 146 Allied During Kill 2 | . . . . 2 . . . Successful Hack 106 | . 25 23 17 36 5 . . Disable Machine 270 | . . 15 15 30 . . 210 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 293 | . 1 1 8 27 . . 256 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 150 | . 75 30 . 45 . . . Influence Decreases 3308 | 5 341 243 675 712 286 144 902 Entered New Map 712 | . . 45 81 42 286 84 174 Time Decay 1716 | 5 291 198 294 500 . . 428 Lost Part 650 | . 50 . 150 90 . 60 300 Lost Ally 80 | . . . . 80 . . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 27 | . 3 . 4 12 1 2 5 Investigation 5 | . 1 . . 3 1 . . Extermination 5 | . . . . 3 . . 2 Reinforcement 11 | . 2 . 2 2 . 2 3 Assault 2 | . . . . 2 . . . Garrison 4 | . . . 2 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 12 | . 1 2 4 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 21 14 28 43 . 11 52 Peak Tracking Total 13 | . 8 5 5 7 . 4 13 Tactical Retreats 7 | . 2 2 . 3 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 6 | . 3 . . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 19 | . . 1 1 3 . . 14 Max in Single Turn 8 | . . 1 1 2 . . 8 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 30 | . 6 5 7 7 1 . 4 Terminals 24 | . 6 4 7 4 1 . 2 Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 Total Hacks 88 | . 20 21 18 16 4 . 9 Successful 42 | . 10 12 13 4 1 . 2 Failed 46 | . 10 9 5 12 3 . 7 Catastrophic 4 | . 1 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 59 | . 20 15 15 9 . . . Terminals 75 | . 20 19 18 10 4 . 4 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 9 | . . . . 5 . . 4 Terminal Hacks 10 | . 2 1 5 . 1 . 1 Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 3 | . 1 1 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 28 | . 8 9 8 3 . . . Terminals 28 | . 8 9 8 3 . . . Track 2 | . . 2 . . . . . Botnet 17 | . 5 4 5 3 . . . Operators 2 | . . 1 1 . . . . Skim 7 | . 3 2 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 28 | . 5 4 7 7 1 . 4 Full Trace Events 3 | . . . . 2 1 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . 4 . . . Authchips . | . . . . . . . . Time 134 | . . . . 134 . . . Total Robot Build Rating 16 | . . . . 16 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . 1 Machine Destruction 3 | . . . . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 . . . Highest-Rated Group 48 | . . . . 48 . . . Highest-Rated Ally 12 | . . . . 12 . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 16 . . . Total Damage 193 | . . . . 193 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 2739 | 3 895 406 581 854 . . . Optics 2585 | . 744 406 581 854 . . . Terrain 154 | 3 151 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 4980 | 70 896 406 651 1580 11 326 1040 Spaces Moved 2290 | 54 398 276 261 746 5 147 403 Core 33 | 21 3 . 4 . . . 5 Treads 17 | . . . . . . . 17 Legs 1836 | 33 347 . 177 746 5 147 381 Wheels 404 | . 48 276 80 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 95 95 120 260 105 50 Average Speed 159 | 92 178 95 167 169 260 139 175 Slowest Speed 550 | 120 550 95 350 260 260 400 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 65 43 36 27 . 94 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 223 | . . . 10 34 . . 179 Melee . | . . . . . . . . Projectile 26 | . . . . . . . 26 AOE 197 | . . . 10 34 . . 153 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 3031 | 70 498 360 390 909 4 227 573 Wait 106 | . 8 40 18 24 . . 16 Move 2283 | 53 397 275 260 745 4 146 403 Hop . | . . . . . . . . Pick Up 129 | 9 23 5 19 23 . 25 25 Fast Attach . | . . . . . . . . Attach 88 | 6 7 3 20 8 . 15 29 Detach 3 | . . . 1 . . 2 . Swap 37 | . 3 . 5 15 . 8 6 Drop 44 | . 6 1 6 11 . 10 10 Fire 325 | 2 54 36 61 72 . 21 79 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 11 | . . . . 11 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 9) 399 | -10/Materials | Destroyed 7 combat bots 541 | -10/Materials | Discovered new exit (range 13) 671 | -10/Materials | Derelicts attacked the area 692 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Identified exit to Materials 874 | -10/Materials | Lost 5 parts (1p2n2w) 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1249 | -9/Materials | Repaired Autogun 1260 | -9/Materials | Discovered new exit (range 6) 1339 | -9/Materials | Discovered new exit (range 16) 1353 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1481 | -8/Materials | Garrison activated, responded to threat 1548 | -8/Materials | Destroyed 7 combat bots 1585 | -8/Materials | Lost 4 parts (1n3w) 1591 | -8/Materials | Garrison activated, responded to threat 1645 | -8/Materials | Destroyed 8 combat bots 1653 | -8/Materials | Core integrity fell below 50% 1664 | -8/Materials | Core integrity fell below 20% 1694 | -8/Materials | Lost 10 parts (2p4n4w) 1967 | -8/Materials | Discovered new exit (range 18) 2024 | -8/Materials | Entered Factory 2024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -7/Factory | Build established: Gunner 2463 | -7/Factory | Discovered new exit (range 8) 2879 | -7/Factory | Fabricated S-27 Virus? 2932 | -7/Factory | Lost 4 allies 3179 | -7/Factory | Build established: Scavenger-Gunner 3440 | -7/Factory | Garrison activated, responded to threat 3570 | -7/Factory | Discovered new exit (range 15) 3582 | -7/Factory | Destroyed 8 combat bots 3590 | -7/Factory | Lost 5 parts (3n2w) 3604 | -7/Factory | Entered another Factory area 3604 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3612 | -6/Factory | Identified exit to DSF 3615 | -6/Factory | Entered DSF 3680 | -6/DSF | Additional patrols routed to DSF 3846 | -6/DSF | Lost 3 parts (1p1n1w) 3850 | -6/DSF | Sterilization system engaged 3870 | -6/DSF | Ambient heat levels rising (+10) 3885 | -6/DSF | Ambient heat levels rising (+10) 3900 | -6/DSF | Ambient heat levels rising (+10) 3912 | -6/DSF | Discovered new exit (range 15) 3915 | -6/DSF | Ambient heat levels rising (+10) 3930 | -6/DSF | Ambient heat levels rising (+10) 3941 | -6/DSF | Entered Factory 3941 | -5/Factory | Evolved 2 slots: Weapon x2 4229 | -5/Factory | Build established: Scavenger-Executioner 4856 | -5/Factory | Found Prototype Launcher 4857 | -5/Factory | Identified Tesla Bomb Launcher 4896 | -5/Factory | Destroyed 8 combat bots 4903 | -5/Factory | Lost 7 parts (2n5w) 4944 | -5/Factory | Cargo convoy interrupted 4956 | -5/Factory | System corruption reached 10% 4962 | -5/Factory | Core integrity fell below 50% 4963 | -5/Factory | Found Tesla Bomb Launcher 4975 | -5/Factory | Core integrity fell below 20% 4981 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04977_ Destroyed Hpw. Tractor Beam. 04977_ U-05 Engineer lays Concrete. 04977_ U-05 Engineer builds a Wall. 04978_ U-05 Engineer lays Concrete. 04979_ The unstable cave ceiling collapses. 04979_ K-01 Serf collects debris. 04979_ R-10 Processor collects Corrupted Com. Wheel. 04979_ Destroyed Imp. Remote Datajack. 04979_ P-70 Sage knocked back. 04979_ U-05 Engineer lays Concrete. 04980_ R-10 Processor collects Prototype Protection. 04980_ P-70 Sage resets R-10 Processor, system corruption cleaned. 04980_ U-05 Engineer lays Concrete. 04981_ /JP4OAHY1HHZX9JRDKJPQV9YJYW 04981_ K-01 Serf collects debris. 04981_ Slug penetrates Earth. 04981_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????# """ # #! | | ??????????????????????????? # # #? | | ????????????????????????? """ # +?? | | ?????????????????????? """ # #??* | | ????????????????????? """ # #??? | | ?????????????????????? # #???? | | ??????????????????????? " #????? | | ??????????????????????? ####+######+"#" #????? | | ????????????????????????# [ #????? | | ????????????????????????# #????? | | ????????????????????????# [ #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# ###############????? | | ????????????????????????# ; #?????????? | | ????????????????????????# # !!! #?????????? | | ????????????????????????# * A + !!* #?????????? | | ????????????????????????# # !!* #?????????? | | ????????????????????????# # #?????????? | | ??????????????########### !=%#""" #?????????? | | ??????????????+ % #=!k!R#"R #?????????? | | ??????????????# """%=#![=u=#""" #?????????? | | ??????????????# [ " !!=[==];! % #?????????? | | ??????????????# "" !!!!]!!]# ##"####?????????? | | ??????????????#""" " R%%% /%!###" #????????????? | | ??????????????#"Y @==p!]]### #????????????? | | ??????????????#""" """]% ]==!=]##?# #????????????? | | ??????????????# !=!%]!!! ####????????????? | | ??????????????######; # p&p ##; ????????????? | | ???????????????????# %R% #???? ?????????? | | ???????????????????## p% #????????????????? | | ????????????????????## # %p #????????????????? | | ????????????????????? # #????????????????? | | ????????????????????# # * #????????????????? | | ????????????????????# #u% #????????????????? | | ????????????????????### %u = #????????????????? | | ?????????????????????? # *k* #????????????????? | | ??????????????????????# ![ ##????????????????? | | ???????????????????????## ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? %###????????????????? | | ???????????????????????? !???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 351 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 21 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Autogun | 40% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedAntigravCannon Manual? 0 Play Time 00:59:11 Cumulative 312.4 hours Start 2025.05.06 @ 21:39:02 End 2025.05.06 @ 22:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 100 Adventurer 87 Explorer 0 Win Type - Total 20 Types 13/3/0/4/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 920aa94f-509f-477c-abea-86e73fc92f97