Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 05:36:13 Player: MarKhan Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (46) 230 Value Destroyed (689) 689 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 8552 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Machine Analyzer Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Advanced Transmission Jammer Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Katana Vibroblade > --- INVENTORY -------- Improved Utility Shielding Mass Driver Missile Launcher Improved Plasma Cutter [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Hacking Suite Device Improved Terrain Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 2 2 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 75 | 3 6 . . . 15 6 2 6 12 4 4 8 9 Power 7 | . 1 . . . 2 . . 1 2 . 1 . . Engine 7 | . 1 . . . 2 . . 1 2 . 1 . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 2 1 . . . 8 5 2 3 7 3 1 3 2 Device 15 | 2 1 . . . 3 3 . . 1 2 . 3 . Storage . | . . . . . . . . . . . . . . Processor 10 | . . . . . 3 1 1 . 3 1 . . 1 Hackware 8 | . . . . . 2 1 . 2 2 . . . 1 Protection 4 | . . . . . . . 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 1 4 . . . 5 1 . 2 3 1 2 5 7 Energy Gun 2 | . . . . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 1 4 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . 1 1 . . 1 1 Launcher 5 | . . . . . 3 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 . . 2 1 1 4 5 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 2 | . 1 . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . 2 Parts Lost 23 | . . . . . 1 . . 3 . 5 7 . 7 Power 5 | . . . . . 1 . . 2 . 1 1 . . Propulsion . | . . . . . . . . . . . . . . Utility 14 | . . . . . . . . . . 4 5 . 5 Weapon 4 | . . . . . . . . 1 . . 1 . 2 Highest Loss Streak 6 | . . . . . 1 . . 2 . 3 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 53 71 71 71 65 82 83 86 77 77 60 42 35 Engine 4 | . 7 14 14 14 8 7 6 4 2 1 . . . Device 12 | . 21 28 28 28 17 15 13 11 9 9 4 7 2 Processor 17 | . . . . . 9 22 23 20 20 25 23 23 23 Hackware 16 | . . . . . 11 22 20 23 28 28 24 9 7 Protection 3 | . . . . . . . 6 11 8 3 2 . . Ballistic Gun 4 | . 23 28 28 28 . . . . . . . . . Launcher 2 | . . . . . 10 7 6 4 . . . . . Slashing Weapon 3 | . . . . . . 4 6 5 5 6 3 1 1 Peak Build Rating 73 | 5 9 9 9 9 25 33 38 48 62 73 69 49 45 Average Rating 34 | 1 5 9 9 9 17 31 36 43 49 65 51 37 35 On Entrance 25 | . 2 9 9 9 9 25 32 38 42 62 59 28 36 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 19 | 3 9 9 9 9 9 9 9 19 12 12 12 12 6 Greatest Support 12 | 3 9 9 9 9 9 12 12 12 12 12 12 3 3 Greatest Overweight (x) 3 | . 2 . . . 2 . . 2 2 2 2 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 5 5 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 43% | Hacker-Scout 20% | Mutant 14% | Hacker-Assassin 11% | Wizard-Scout 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Assassin | -3/Garrison Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Matter Collected 1397 | 228 254 . 54 18 314 . . 141 102 6 125 115 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 1401 | 96 486 . . 20 215 . . 28 145 . 165 25 221 Parts 106 | 9 37 . . 5 17 . . 2 15 . 7 2 12 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Combat Hostiles Destroyed 17 | . 7 . . . 8 . . . 1 . . . 1 Melee 2 | . . . . . . . . . 1 . . . 1 Guns 7 | . 7 . . . . . . . . . . . . AOE 8 | . . . . . 8 . . . . . . . . Classes Destroyed 11 | 2 7 . . . 1 . . . 1 . . . . Worker 8 | . 3 . . . 1 . . 1 3 . . . . Builder 2 | . 1 . . . . . . . . . . 1 . Tunneler 4 | 2 . . . 1 . . . . 1 . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 5 | 1 2 . . . 2 . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . 2 Operator 4 | . 2 . . . 2 . . . . . . . . Swarmer 11 | . 5 . . . 6 . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . 1 Best Kill Streak 8 | 2 8 . . 1 5 . . 1 1 . . 1 2 Combat Bots Only 6 | . 6 . . . 4 . . . 1 . . . 1 Max Kills in Single Turn 4 | 1 1 . . 1 4 . . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Hostile Shots Fired 391 | . 45 . . . 20 . 8 19 19 57 113 . 110 Missed 162 | . 13 . . . 9 . 1 9 8 26 47 . 49 Damage Taken 4578 | . 296 . . . 202 . 137 207 227 717 1108 . 1684 Core 3198 | . 119 . . . 103 . 73 82 66 453 843 . 1459 Absorbed by Shields 178 | . . . . . . . . . . . 178 . . Redirected to Shielding 250 | . . . . . . . 13 15 39 85 98 . . Regen/Repaired (Parts) 66 | . . . . . . . . . 66 . . . . Core Remaining (%) 76 | 100 . . . 52 81 100 91 91 94 . . . . Volleys Fired 103 | 8 43 3 . 3 34 . . 4 . . . 5 3 Largest 2 | 1 2 2 . 2 2 . . 1 . . . 1 1 Hottest 80 | 20 46 43 . 43 80 . . 57 . . . 57 57 Shots Fired 143 | 8 68 6 . 6 43 . . 4 . . . 5 3 Gun 110 | 8 68 6 . 6 22 . . . . . . . . Cannon 10 | . . . . . . . . 4 . . . 5 1 Launcher 23 | . . . . . 21 . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 98 | 8 68 6 . 6 . . . 4 . . . 5 1 Thermal 22 | . . . . . 22 . . . . . . . . Explosive 23 | . . . . . 21 . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | 5 8 6 . 2 5 . . . . . . . 1 Robot Miss Streak 5 | 3 3 2 . 3 5 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 95 | 5 37 4 . 3 17 . . 2 11 . 6 1 9 Core Hits 72 | 3 22 . . 1 31 . . . 5 . 3 . 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 123 | . . . . . . 20 2 26 33 11 11 8 12 Impact . | . . . . . . . . . . . . . . Slashing 122 | . . . . . . 20 2 26 33 11 10 8 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 2 7 . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3854 | 67 556 56 . 43 1008 . . 144 588 . 585 104 703 Guns 1010 | 67 556 56 . 43 288 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 861 | . . . . . 720 . . . . . . . 141 Melee 1945 | . . . . . . . . 144 588 . 585 104 524 Ramming 38 | . . . . . . . . . . . . . 38 Kinetic 722 | 67 556 56 . 43 . . . . . . . . . Thermal 288 | . . . . . 288 . . . . . . . . Explosive 861 | . . . . . 720 . . . . . . . 141 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1945 | . . . . . . . . 144 588 . 585 104 524 Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 1 . . . 12 Average Corruption 3 | . . . . . . . . . 1 . . . 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 2 . . . 5 Matter Fused 3 | . . . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 542 | . . . . . 52 . . 74 106 . 142 64 104 Projectiles . | . . . . . . . . . . . . . . Explosions 58 | . . . . . 52 . . . . . . . 6 Melee 484 | . . . . . . . . 74 106 . 142 64 98 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 65 . . . . . . . 18 Shots 2 | . . . . . 2 . . . . . . . . Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 116 | . 8 . . 8 116 . . . . . . . . Average Temperature 36 | . 5 . . 5 39 . . . . . . . . Received Heat Transfer 384 | . 30 . . . 45 . 51 84 12 39 30 . 93 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 650 | . . . . . 650 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Peak Influence 510 | 15 386 150 . 5 510 269 44 141 119 134 108 79 150 Initial 150 | . 9 150 . . 1 147 23 21 66 33 78 36 8 Average 108 | 6 221 150 . 2 285 167 33 52 76 68 91 46 46 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . Low Security (%) 84 | 100 37 100 . 100 43 55 100 100 100 100 100 100 100 Level 1 12 | . 62 . . . 24 44 . . . . . . . Level 2 2 | . . . . . 31 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 1 1 . 2 2 2 . 2 4 Investigation 6 | . 1 . . . . 1 . 1 1 1 . 1 . Extermination 4 | . . . . . . . . . 1 . . 1 2 Reinforcement 7 | . 2 . . . 1 . . 1 . 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Distress Signals 8 | . 2 . . . 1 1 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 19 . . . 18 6 5 10 14 17 3 1 22 Peak Tracking Total 14 | . 10 . . . 8 2 4 6 4 12 3 1 14 Tactical Retreats 15 | . 4 . . . 2 1 . 2 1 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Traps Triggered 9 | . 1 . . . . . . . . . 8 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . Reused 3 | . . . . . . 2 . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . Triggered 3 | . . . . . . 2 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Machines Disabled 4 | . . . . . 2 . . . 1 . 1 . . Max in Single Turn 1 | . . . . . 1 . . . 1 . 1 . . Garrison Access 3 | . . . . . . . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Machines Accessed 51 | . 5 . 1 . 1 9 5 10 9 2 1 6 2 Terminals 28 | . 4 . . . 1 5 3 5 5 . 1 3 1 Fabricators 8 | . . . . . . 2 1 1 1 1 . 2 . Repair Stations 3 | . 1 . . . . . . . 2 . . . . Recycling Units 4 | . . . . . . 1 1 . . . . 1 1 Scanalyzers 3 | . . . . . . 1 . 2 . . . . . Garrison Access 4 | . . . . . . . . 2 1 1 . . . Total Hacks 172 | . 12 . 1 . 2 39 14 34 45 5 3 13 4 Successful 130 | . 6 . 1 . . 34 14 27 36 4 1 6 1 Failed 42 | . 6 . . . 2 5 . 7 9 1 2 7 3 Catastrophic 6 | . 1 . . . 1 . . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 111 | . 11 . 1 . . 29 12 14 30 1 3 6 4 Terminals 113 | . 11 . . . 2 24 10 20 32 . 3 8 3 Fabricators 24 | . . . . . . 8 2 4 3 3 . 4 . Repair Stations 10 | . 1 . . . . . . . 9 . . . . Recycling Units 9 | . . . . . . 5 2 . . . . 1 1 Scanalyzers 8 | . . . . . . 2 . 6 . . . . . Garrison Access 7 | . . . . . . . . 4 1 2 . . . Terminal Hacks 38 | . . . 1 . . 9 3 6 17 . 1 1 . Part Schematic 12 | . . . . . . 3 1 1 7 . . . . Robot Analysis 5 | . . . . . . . . 1 4 . . . . Level Access Points 5 | . . . . . . 2 1 1 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . 1 . . 1 . . . . Recall Extermination 2 | . . . . . . . . . 1 . . 1 . Zone Layout 5 | . . . . . . 1 1 2 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 1 3 2 2 . 1 . Network Status 3 | . . . . . . 1 1 1 . . . . . Load Schematic 5 | . . . . . . 1 . 1 1 1 . 1 . Build 4 | . . . . . . 1 . 1 1 1 . . . Repair Station Hacks 8 | . . . . . . . . . 8 . . . . Scan Component 4 | . . . . . . . . . 4 . . . . Repair 4 | . . . . . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 . 5 . . . . . Insert Component 4 | . . . . . . 1 . 3 . . . . . Analyze 3 | . . . . . . 1 . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . . 2 1 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . 2 1 . . . . Unauthorized Hacks 61 | . 6 . . . . 20 10 11 8 1 . 4 1 Terminals 42 | . 6 . . . . 12 7 9 6 . . 2 . Track 1 | . . . . . . . 1 . . . . . . Assimilate 6 | . . . . . . 2 1 . 2 . . 1 . Botnet 14 | . 2 . . . . 3 1 5 2 . . 1 . Disrupt 1 | . . . . . . . 1 . . . . . . Operators 4 | . . . . . . 2 1 . 1 . . . . Skim 16 | . 4 . . . . 5 2 4 1 . . . . Fabricators 10 | . . . . . . 5 1 1 1 1 . 1 . Report 1 | . . . . . . 1 . . . . . . . Prioritize 4 | . . . . . . . . 1 1 1 . 1 . Liberate 1 | . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . Haulers 2 | . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . 3 2 . . . . 1 1 Monitor 1 | . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Recyclers 4 | . . . . . . 1 1 . . . . 1 1 Mask 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 44 | . 5 . . . 1 8 4 9 6 2 1 6 2 Full Trace Events 7 | . 1 . . . 1 1 . 1 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 4 1 3 7 . . . . Parts Built 6 | . . . . . . 2 . 1 1 2 . . . Authchips . | . . . . . . . . . . . . . . Time 156 | . . . . . . 73 . 36 18 29 . . . Total Part Build Rating 26 | . . . . . . 6 . 3 3 14 . . . Parts Repaired 4 | . . . . . . . . . 4 . . . . Time 83 | . . . . . . . . . 83 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . 3 . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . 6 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Total Allies 8 | . . . . . . 5 1 . 1 . . 1 . Largest Group 5 | . . . . . . 5 3 3 1 1 . 1 1 Highest-Rated Group 84 | . . . . . . 84 62 62 26 26 . 10 10 Highest-Rated Ally 26 | . . . . . . 26 26 26 26 26 . 10 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . . Total Damage 93 | . . . . . . 93 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Robot Analysis Total 5 | . . . . . . . . 1 4 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Turns Passed 4736 | 57 365 191 132 35 413 562 143 567 894 130 214 518 515 Spaces Moved 6251 | 48 468 363 264 51 559 651 264 907 1040 169 210 555 702 Core 6251 | 48 468 363 264 51 559 651 264 907 1040 169 210 555 702 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 56 | 50 51 50 50 50 53 50 50 51 67 58 60 70 58 Slowest Speed 200 | 50 150 50 50 50 150 50 50 150 150 150 150 200 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 63 53 61 13 46 18 9 19 24 8 43 17 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 125 | . . . . . 35 20 2 28 15 9 . 12 4 Terrain Destroyed 229 | . . . . . 128 20 2 28 15 9 . 12 15 Melee 79 | . . . . . . 20 2 23 15 9 . 7 3 Projectile 11 | . . . . . . . . 5 . . . 5 1 AOE 139 | . . . . . 128 . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Res Res Total 7088 | 71 525 365 263 53 624 856 270 964 1176 183 283 669 786 Wait 432 | 9 . . . . . 174 2 18 90 . 9 87 43 Move 6238 | 47 467 362 263 50 558 650 263 906 1039 168 209 554 702 Hop . | . . . . . . . . . . . . . . Pick Up 23 | 3 5 . . . 7 2 1 2 . . 1 1 1 Fast Attach 38 | 3 3 . . . 7 2 1 3 11 3 2 1 2 Attach 21 | . 2 . . . 1 . 1 1 1 1 1 7 6 Detach 20 | 1 . . . . 1 . . 1 3 1 1 6 6 Swap 16 | . 1 . . . 7 4 . 2 . . 1 . 1 Drop 24 | . 4 . . . 9 4 . 1 1 . 3 . 2 Fire 103 | 8 43 3 . 3 34 . . 4 . . . 5 3 Melee 120 | . . . . . . 20 2 26 31 10 11 8 12 Ram 8 | . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . 43 . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Low) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Garrison -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 423 | -10/Materials | Entered Mines 460 | -10/Mines | Met a Derelict bent on vengeance 500 | -10/Mines | Discovered new exit (range 15) 574 | -10/Mines | Assembled infested the area 612 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Entered Exiles 627 | -10/Exiles | Met 8R-AWN 634 | -10/Exiles | Met EX-HEX 649 | -10/Exiles | Met EX-BIN 655 | -10/Exiles | Aligned with FarCom system 656 | -10/Exiles | Given EX-Vault access code 668 | -10/Exiles | Opened EX-Vault 680 | -10/Exiles | Warned to stay clear of 0b10 Research branches 696 | -10/Exiles | Met EX-DEC 713 | -10/Exiles | Discovered new exit (range 14) 746 | -10/Exiles | Entered Mines 775 | -9/Mines | Discovered new exit (range 12) 780 | -9/Mines | Learned location of Storage (-7) 781 | -9/Mines | Entered Materials 781 | -8/Materials | Evolved 4 slots: Utility x4 1136 | -8/Materials | Discovered new exit (range 8) 1168 | -8/Materials | Identified exit to Factory 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Utility x2 1345 | -7/Factory | Identified exit to Factory 1462 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 1483 | -7/Factory | Build established: Hacker-Scout 1641 | -7/Factory | Learned 2 Extension zone layouts 1699 | -7/Factory | Identified exit to Lower Caves 1747 | -7/Factory | Learned Hub_04(d) trap positions 1756 | -7/Factory | Entered another Factory area 1756 | -6/Factory | Accompanied by 2 allies 1756 | -6/Factory | Evolved 2 slots: Utility x2 1812 | -6/Factory | Identified exit to Factory 1871 | -6/Factory | Discovered new exit (range 19) 1899 | -6/Factory | Entered another Factory area 1899 | -5/Factory | Accompanied by 3 allies 1899 | -5/Factory | Evolved 2 slots: Utility x2 1968 | -5/Factory | Spotted B-75 Beast 2044 | -5/Factory | Lost 3 allies 2148 | -5/Factory | Identified exit to Factory 2260 | -5/Factory | Fabricated Hacking Suite (x1) 2466 | -5/Factory | Entered another Factory area 2466 | -4/Factory | Evolved 2 slots: Utility x2 2495 | -4/Factory | Repaired Katana? 2534 | -4/Factory | Repaired Adv. Weight Redist. System 2554 | -4/Factory | Repaired Imp. Utility Shielding 2805 | -4/Factory | Build established: Hacker-Assassin 2857 | -4/Factory | Fabricated Hacking Suite (x1) 3272 | -4/Factory | Repaired Lgt. Ion Engine 3323 | -4/Factory | Identified exit to Research 3360 | -4/Factory | Spotted B-86 Titan 3360 | -4/Factory | Entered Research 3360 | -3/Research | Accompanied by 1 ally 3360 | -3/Research | Evolved 2 slots: Utility x2 3376 | -3/Research | Spotted B-86 Titan 3421 | -3/Research | Fabricated Lrn. Terrain Scanner (x2) 3489 | -3/Research | Identified exit to Garrison 3490 | -3/Research | Entered Garrison 3516 | -3/Garrison | Lost 3 parts (3u) 3588 | -3/Garrison | Core integrity fell below 50% 3652 | -3/Garrison | Spotted B-86 Titan 3653 | -3/Garrison | Core integrity fell below 20% 3678 | -3/Garrison | Triggered checkpoint 3699 | -3/Garrison | Discovered new exit (range 10) 3704 | -3/Garrison | Entered Research 3716 | -3/Research | Lost 6 parts (5u1w) 4197 | -3/Research | Discovered new exit (range 22) 4222 | -3/Research | Entered another Research area 4222 | -2/Research | Accompanied by 1 ally 4222 | -2/Research | Evolved 2 slots: Utility x2 4616 | -2/Research | Core integrity fell below 50% 4623 | -2/Research | Lost 4 parts (2u2w) 4648 | -2/Research | System corruption reached 10% 4714 | -2/Research | Core integrity fell below 20% 4737 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04683_ Hacking Suite destroyed. 04683_ System corrupted by crushing effect (+2). 04685_ Slammed into U-05 Engineer. 04688_ U-05 Engineer knocked back. 04690_ System corrupted: Energy discharge (-22). 04691_ Connecting with Terminal... 04702_ T-07 Excavator destroyed. 04710_ Critical hit (Burn: +37). 04713_ Hacking Suite destroyed. 04722_ ALERT: Rogue bot located, Programmers report to Research Zone 1R. 04725_ System corrupted: Matter fused (-10). 04728_ ALERT: Security rotation in progress. 04729_ O-32 Director sends out distress signal. 04729_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04735_ Slug penetrates Wall. 04736_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 04736_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??#?????????????????????????????????????? | | #???#??##???????????????????????????????? | | #?#??##?????????????????????????????????? | | ?????#?#???#?#??????????????????????????? | | ?#???##?#??#????????????????????????????? | | ??#?????? ? ?? ?????????????????????????? | | ?#??? ? ???? ? ?##??????????????????????? | | ???? ???? ??????#??????????????????????? | | ?#??????"??""?? ?#??????????????????????? | | ???#???""? ""???????????????????????????? | | #?#????? ?? ? ?#??#????????????????????? | | ??##?? ??? ?? ? ? ? ?? ?????????????????? | | #??#??? ?"???? ? ? ??????????????????? | | ???#?? ? ?"?? ??????? ????????????????? | | ?##???? ?????? ?#??? ?? ??????#?????????? | | ????? ?? ???????????"??? ???? #?????????? | | ????? ? ??? ??????? ??? #?????????? | | ????###??#???#?##????"? ?## ##????????? | | ?? A #######+####### #???""???? | | ? k #???"""??? | | ? w w H@ +????T"??? | | ??? ##+######## ;## #???"""??? | | #??????????##Y? ? ??##%##?? ###???""? ?? | | ?##########? ?? ?#?##%#????#??????????? | | ?# ###?#?? #?## ###? ??#????????? | | ?# ##### ?????#?## #???/?#??##??#?#? | | ?# ! ##### ??? ##?# #### ? ? ? ??? | | ## #?##? ? #?## ###??? ??? ???? ? | | ?# #######???##?## #?#??? ""???? ?? | | ## ############### ####? ?"""?"? ?? | | ## # # ??""??"? ??? | | ## # # ?? ???# | | # + ?????? ? # | | # + #?? ??""?" ??? | | # ########## # """""? ??? | | # #######?## # ???"???? ?? | | ##%* ##########p # ? ? ? # | | ########## # ? ?? ?? ? | | "#######?# #####?##?????? | | # % ########## ##?##??###??#? | | + "######### ###?###?##??## | | ######## ########## #######??#?### | | ######## ########## #####?#######? | | ######## ########## ##########?### | | ######## ########## #?##########?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 60 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Adv. Heat Sink | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Plasma Cutter | -6/Factory | Hacked Linear Accelerator | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Scanalyzed Missile Launcher | -5/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Hacked Imp. System Shield | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Adv. Terrain Scanner | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Lrn. Terrain Scanner | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingBiocellPod Manual? 0 Play Time 01:29:55 Cumulative 104.0 hours Start 2024.11.15 @ 04:08:49 End 2024.11.15 @ 05:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec1d3d23-beee-410d-8d3e-6cf889bf4e82