Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 20:13:37 Player: Nicky Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1740) 1740 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 4981 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 317 Cogmind --------- Core Integrity 700/700 Matter 264/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Light Treads Wheel Wheel Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Sensor Array Seismic Detector Heavy Armor Plating Hardened Medium Armor Plating Particle Gun Heavy Assault Rifle Autogun Autogun Autogun Light Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Sensor Array Seismic Detector Heavy Armor Plating Hardened Medium Armor Plating Particle Gun Heavy Assault Rifle Autogun Autogun Autogun Light Cannon Plasma Cutter [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 3 | . . 1 . . 2 Weapon . | . . . . . . Parts Attached 91 | 6 20 33 3 27 2 Power 9 | 1 1 3 . 4 . Engine 3 | 1 . 2 . . . Core 6 | . 1 1 . 4 . Reactor . | . . . . . . Propulsion 38 | 2 10 13 2 11 . Treads 20 | 2 4 10 1 3 . Leg . | . . . . . . Wheel 18 | . 6 3 1 8 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 6 1 1 2 Device 4 | . . 3 . . 1 Storage 5 | 1 3 1 . . . Processor 4 | . 1 1 1 . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 29 | 2 5 11 . 11 . Energy Gun 9 | 1 2 4 . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 1 . 5 . 7 . Ballistic Cannon 6 | . 3 2 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 28 | . 2 7 1 18 . Power 3 | . 1 . . 2 . Propulsion 16 | . . 5 1 10 . Utility 1 | . . 1 . . . Weapon 8 | . 1 1 . 6 . Highest Loss Streak 10 | . 1 5 1 10 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 93 91 83 92 Engine 4 | . 8 1 9 4 . Core 5 | . 5 8 . 3 7 Treads 12 | . 7 13 34 9 7 Wheel 17 | . 20 16 3 21 23 Device 3 | . . 9 . . 7 Storage 10 | . 14 11 9 9 7 Processor 14 | . 13 11 18 17 15 Energy Gun 4 | . 7 . . 7 . Ballistic Gun 10 | . 11 18 . 5 15 Ballistic Cannon 5 | . 8 2 18 3 . Naked Turns . | . . . . . . Heaviest Build 100 | 11 51 96 95 99 100 Greatest Support 80 | 40 40 60 80 54 30 Greatest Overweight (x) 9 | 2 1 5 7 9 3 Average Overweight (x) 1 | . . 2 2 2 3 Largest Inventory Capacity 25 | 8 20 25 25 25 25 Average Capacity 21 | 7 14 23 25 25 25 Most Carried 25 | 5 18 21 17 25 20 Average Carried 16 | 3 11 18 13 19 19 Final Capacity 25 | 8 20 25 25 25 25 Final Carried 21 | 4 18 13 16 21 19 Class Distribution -------------------- 79% | Mutant 10% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2185 | 182 370 721 189 723 . Remotely . | . . . . . . Salvage Created 2331 | . 375 773 177 1006 . Parts 131 | . 22 47 7 55 . Haulers Intercepted 7 | . 2 3 1 1 . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 43 | . 5 17 3 18 . Guns 26 | . 3 14 . 9 . Cannons 15 | . 2 3 3 7 . AOE 1 | . . . . 1 . Classes Destroyed 10 | . 5 4 . 1 . Worker 4 | . 2 . . 2 . Hauler 7 | . 2 3 1 1 . Recycler 1 | . . 1 . . . Mechanic 1 | . . . . 1 . Operator 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 8 | . . 8 . . . Grunt 25 | . 5 4 2 14 . Duelist 1 | . . 1 . . . Sentry 9 | . . 4 1 4 . Best Kill Streak 13 | . 3 6 2 13 . Combat Bots Only 11 | . 2 4 1 11 . Max Kills in Single Turn 2 | . 2 1 1 2 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 367 | . 32 149 12 174 . Missed 92 | . 8 44 3 37 . Damage Taken 4181 | . 323 1469 138 2251 . Core 854 | . 15 349 32 458 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 23 | . . 23 . . . Core Remaining (%) 54 | 100 94 12 . 10 . Volleys Fired 176 | . 29 77 9 59 2 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 70 100 78 113 50 Shots Fired 335 | . 58 144 18 111 4 Gun 250 | . 46 128 . 72 4 Cannon 85 | . 12 16 18 39 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 285 | . 39 140 18 84 4 Thermal 3 | . 3 . . . . Explosive . | . . . . . . Electromagnetic 47 | . 16 4 . 27 . Robot Hit Streak 19 | . 6 19 2 10 1 Robot Miss Streak 4 | . 4 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 194 | . 31 91 6 65 1 Core Hits 91 | . 15 29 6 41 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3814 | . 490 1634 129 1546 15 Guns 2681 | . 349 1382 . 935 15 Cannons 1064 | . 141 252 129 542 . Explosions 69 | . . . . 69 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2978 | . 301 1572 129 961 15 Thermal 81 | . 12 . . 69 . Explosive . | . . . . . . Electromagnetic 755 | . 177 62 . 516 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . 5 37 . . . Projectiles 42 | . 5 37 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . 6 1 4 . Impact . | . . . . . . Kinetic 10 | . . 6 1 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 37 | . . . . 37 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | . 93 78 30 494 6 Average Temperature 75 | . 35 20 12 153 4 Received Heat Transfer 1809 | . 180 351 90 1188 . Effects 8 | . . . . 8 . Energy Bleed 5 | . . . . 5 . Interference 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | . 25 . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 474 | . 251 343 198 474 215 Initial 215 | . . 42 87 83 215 Average 182 | . 103 181 107 278 215 Maximum Alert Level 2 | . 1 1 . 2 1 Low Security (%) 56 | 100 84 47 100 30 . Level 1 36 | . 15 52 . 45 100 Level 2 7 | . . . . 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 2 6 2 Investigation 5 | . 1 . 1 2 1 Extermination . | . . . . . . Reinforcement 6 | . . 1 1 3 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 4 | . 2 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 17 27 5 32 2 Peak Tracking Total 7 | . 4 5 2 7 6 Tactical Retreats 7 | . 2 3 1 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 16 | . 6 3 2 5 . Terminals 15 | . 6 2 2 5 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 15 9 10 13 . Successful 18 | . 5 5 2 6 . Failed 29 | . 10 4 8 7 . Catastrophic 7 | . 2 3 1 1 . Database Lockouts . | . . . . . . Manual 44 | . 15 6 11 12 . Terminals 44 | . 15 6 10 13 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 1 3 . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . 1 . Terminal Index 4 | . 1 1 1 1 . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 3 2 1 3 . Terminals 9 | . 3 2 1 3 . Botnet 9 | . 3 2 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used . | . . . . . . Hacking Detections 15 | . 6 3 2 4 . Full Trace Events 7 | . 3 . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 77 | . . . . 77 . Total Damage 983 | . . . . 983 . Kills 10 | . . . . 10 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2428 | 73 533 824 218 741 39 Spaces Moved 1269 | 44 337 394 80 388 26 Core 13 | 13 . . . . . Treads 163 | 31 52 15 63 2 . Legs . | . . . . . . Wheels 1093 | . 285 379 17 386 26 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 195 102 125 Average Speed 136 | 137 113 140 230 132 125 Slowest Speed 400 | 160 240 320 240 400 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 50 37 18 59 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 8 | . 1 1 2 4 . Melee . | . . . . . . Projectile 5 | . 1 1 2 1 . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1691 | 54 420 568 96 523 30 Wait 67 | . 19 28 . 20 . Move 1264 | 43 336 393 79 387 26 Hop . | . . . . . . Pick Up 59 | 5 14 19 4 17 . Fast Attach 25 | 5 2 4 1 13 . Attach 27 | 1 1 12 1 10 2 Detach 3 | . . . . 3 . Swap 39 | . 17 17 1 4 . Drop 28 | . 2 18 1 7 . Fire 176 | . 29 77 9 59 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 6) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Repaired Lgt. Nuclear Core 1195 | -9/Materials | Discovered new exit (range 13) 1345 | -9/Materials | Core integrity fell below 50% 1362 | -9/Materials | Core integrity fell below 20% 1396 | -9/Materials | Lost 5 parts (3n1u1w) 1408 | -9/Materials | Discovered new exit (range 10) 1430 | -9/Materials | Identified exit to Materials 1431 | -9/Materials | Entered another Materials area 1431 | -8/Materials | Evolved 2 slots: Propulsion x2 1640 | -8/Materials | Discovered new exit (range 6) 1647 | -8/Materials | Identified exit to Storage 1649 | -8/Materials | Entered Storage 1836 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2027 | -8/Storage | Garrison activated, responded to threat 2152 | -8/Storage | Lost 6 allies 2186 | -8/Storage | Core integrity fell below 50% 2234 | -8/Storage | Destroyed 11 combat bots 2236 | -8/Storage | Lost 10 parts (1p5n4w) 2308 | -8/Storage | Discovered new exit (range 14) 2315 | -8/Storage | Core integrity fell below 20% 2360 | -8/Storage | Lost 3 parts (1p1n1w) 2390 | -8/Storage | Entered Factory 2390 | -7/Factory | Evolved 2 slots: Utility x2 2429 | -7/Factory | Self-destructed Last Messages --------------- 02355_ K-01 Serf collects debris. 02371_ Acquired Wheel. 02376_ Acquired 26 matter. 02377_ Acquired 45 matter. 02378_ Acquired 14 matter. 02379_ Dropped Lgt. Nuclear Core. 02380_ Dropped Imp. Ion Engine. 02382_ Acquired Lgt. Nuclear Core. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02405_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02406_ ALERT: All DSF locations entering lockdown mode. 02415_ O-16 Technician uses terminal to summon reinforcements. 02415_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 02415_ O-16 Technician locks terminal. 02427_ Triggered Alarm Trap. 02427_ An alarm sounds. 02427_ ALERT: Alarm triggered, dispatching investigation squad. 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"?" ????? ???????????????? | | ????????????????? ?? ????? ??????????????????? | | ????????????????? ?? ????????????????????????? | | ?????????????????+#???#????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatImpulseBarrier Manual? 0 Play Time 00:46:20 Cumulative 10.2 hours Start 2024.04.17 @ 18:56:43 End 2024.04.17 @ 20:13:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad460218-357c-4760-8e32-4be6103c72b8