Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 20:34:46 Player: Jammed Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (209) 1045 Value Destroyed (6865) 6865 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 15199 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 446 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved Coolant Injector Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Heavy Reactive Plating Focal Shield Improved Thermal Shield Force Field Improved System Shield Heavy Particle Gun Gatling Laser Improved Heavy Laser Cooled Plasma Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Utility Shielding Hardened Medium Armor Plating Focal Shield Force Field > --- WEAPON ----------- Gatling Laser Improved Heavy Laser Cooled Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved Utility Shielding Heavy Reactive Plating Thermal Shield Advanced Shield Generator Improved System Shield Heavy Particle Gun Heavy Laser Gatling Laser Beamcaster Missile Launcher DRS Beacon [Rating: 87] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . . . Utility 6 | . . 1 . . . . 3 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 139 | . 14 27 30 10 1 1 38 1 2 . 2 13 Power 12 | . 2 1 4 1 . . 4 . . . . . Engine 7 | . 2 . 1 1 . . 3 . . . . . Core 4 | . . 1 3 . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 46 | . 5 10 10 . . . 15 . 2 . 2 2 Treads . | . . . . . . . . . . . . . Leg 46 | . 5 10 10 . . . 15 . 2 . 2 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | . 1 7 4 2 1 . 14 . . . . 7 Device 21 | . 1 3 1 1 . . 11 . . . . 4 Storage 3 | . . 1 1 . . . 1 . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 11 | . . 3 2 1 . . 2 . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 45 | . 6 9 12 7 . 1 5 1 . . . 4 Energy Gun 31 | . 2 4 10 5 . 1 5 1 . . . 3 Energy Cannon 2 | . . . . 1 . . . . . . . 1 Ballistic Gun 7 | . 4 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 4 . . 5 . . . . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . . . Parts Lost 28 | . . 2 1 . . . 4 . . . 3 18 Power 1 | . . . . . . . . . . . . 1 Propulsion 7 | . . 1 . . . . . . . . . 6 Utility 15 | . . 1 1 . . . 4 . . . 3 6 Weapon 5 | . . . . . . . . . . . . 5 Highest Loss Streak 12 | . . 1 1 . . . 1 . . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 6 7 13 14 14 14 14 15 17 17 18 18 16 Power . | 1 . . . . . . . . . . . . Propulsion 3 | 4 2 2 2 3 3 3 4 5 5 5 5 4 Utility 6 | . 1 4 7 7 7 7 6 7 7 8 8 7 Weapon 4 | 1 2 6 4 4 4 4 4 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | . 7 6 5 1 . 2 7 . . . . 9 Power 2 | . 1 . . 1 . . . . . . . . Propulsion 16 | . 5 1 2 . . . 5 . . . . 3 Utility 11 | . . . 2 . . 2 2 . . . . 5 Weapon 8 | . 1 5 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 93 99 99 99 99 100 99 100 100 85 98 90 Engine 4 | . 14 1 . 6 9 9 4 . . . . . Core 2 | . . 9 9 2 . . . . . . . . Reactor 1 | . . . . . . . 1 6 6 6 6 3 Leg 33 | . 28 33 36 36 36 36 32 33 33 33 33 26 Device 16 | . 7 13 9 8 3 9 25 26 26 26 20 27 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 5 Protection 7 | . . 8 9 9 9 9 6 6 6 6 10 9 Energy Gun 20 | . 5 17 26 26 27 27 18 17 19 5 18 11 Ballistic Gun 1 | . 22 4 . . . . . . . . . . Peak Build Rating 87 | 6 8 26 38 41 38 39 79 73 72 72 72 87 Average Rating 45 | 6 6 16 33 37 37 38 65 71 71 60 70 77 On Entrance 42 | 6 6 8 26 38 38 38 39 77 71 72 72 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 94 | 12 13 35 45 48 44 44 94 92 85 83 94 90 Greatest Support 100 | 20 20 45 57 57 57 57 100 96 96 96 96 99 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 8 8 14 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | 8 8 15 15 15 15 15 20 19 20 20 20 20 Average Carried 15 | 6 7 13 14 14 14 14 17 19 19 20 20 18 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 8 8 15 15 15 14 15 19 19 20 20 20 19 Class Distribution -------------------- 56% | Tank 16% | Scavenger-Tank 15% | Scavenger-Mutant 7% | Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3949 | 218 304 600 572 253 . 30 1031 278 272 . 75 316 Remotely . | . . . . . . . . . . . . . Salvage Created 7803 | 160 458 1044 1801 844 . . 2954 68 94 . 43 337 Parts 351 | 12 37 59 73 40 . . 102 12 3 . . 13 Haulers Intercepted 17 | . 1 2 3 5 . . 6 . . . . . Recyclers Shooed 11 | . . 2 . . . . 9 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 7 1 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 153 | . 11 29 34 10 . . 45 8 4 . 1 11 Guns 117 | . 11 25 33 10 . . 34 . 1 . 1 2 Cannons 1 | . . . . . . . 1 . . . . . AOE 28 | . . 2 . . . . 7 8 3 . . 8 Classes Destroyed 12 | 2 5 1 3 . . . 1 . . . . . Worker 8 | . 2 . 2 1 . . 3 . . . . . Builder 3 | . . . 1 . . . 2 . . . . . Tunneler 6 | 5 . . . . . . . . . . . 1 Hauler 17 | . 1 2 3 5 . . 6 . . . . . Recycler 6 | 1 . . . 2 . . 3 . . . . . Watcher 16 | . 2 4 3 2 . . 4 . . . . 1 Swarmer 45 | . 3 11 7 4 . . 7 8 . . . 5 Grunt 67 | . 8 11 20 4 . . 18 . 3 . . 3 Brawler 1 | . . . 1 . . . . . . . . . Sentry 21 | . . 7 5 2 . . 5 . . . . 2 Hunter 8 | . . . 1 . . . 5 . 1 . . 1 Programmer 11 | . . . . . . . 10 . . . 1 . Best Kill Streak 8 | 4 4 5 4 3 . . 6 4 3 . 1 8 Combat Bots Only 8 | . 3 4 4 3 . . 4 4 3 . 1 8 Max Kills in Single Turn 3 | 2 2 1 2 2 . . 2 3 2 . 1 3 Gunslinging 1 | . . . 1 . . . 1 . . . . . Exploded 3 | . . 1 . . . . 2 3 2 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1069 | . 54 121 111 43 . . 405 18 21 . 58 238 Missed 317 | . 15 34 37 14 . . 136 1 5 . 26 49 Hits 752 | . 39 87 74 29 . . 269 17 16 . 32 189 Melee 1 | . . . . . . . 1 . . . . . Projectile 751 | . 39 87 74 29 . . 268 17 16 . 32 189 Critical Strikes 20 | . . 2 2 3 . . 6 . 1 . 3 3 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 10544 | 28 487 1070 1115 380 . . 2843 190 237 . 989 3205 Core 2004 | . 98 162 152 59 . . 288 42 28 . 165 1010 Absorbed by Shields 980 | . . . . . . . 912 68 . . . . Redirected to Shielding 193 | . . . . . . . . . . . . 193 Ignored by Resistances 416 | . . . . . . . 254 . 68 . . 94 Regen/Repaired (Parts) 1061 | . . 115 . 132 . . 614 . . . . 200 Core Remaining (%) 63 | 100 60 59 . . . 61 . . . . 38 . Volleys Fired 518 | 6 58 81 80 40 . . 176 8 9 . 18 42 Largest 3 | 2 2 2 3 3 . . 3 1 3 . 3 3 Hottest 225 | 60 80 121 189 177 . . 225 36 200 . 225 220 Shots Fired 1137 | 12 113 155 236 104 . . 405 11 18 . 23 60 Gun 1030 | 12 113 149 235 103 . . 358 2 12 . 10 36 Cannon 77 | . . . . . . . 41 4 . . 13 19 Launcher 29 | . . 5 1 1 . . 6 5 6 . . 5 Special 1 | . . 1 . . . . . . . . . . Kinetic 122 | 6 80 36 . . . . . . . . . . Thermal 958 | . 11 114 235 103 . . 399 6 12 . 23 55 Explosive 29 | . . 5 1 1 . . 6 5 6 . . 5 Electromagnetic 28 | 6 22 . . . . . . . . . . . Robot Hit Streak 20 | 5 8 18 15 20 . . 18 . 3 . 5 15 Robot Miss Streak 8 | 1 5 3 3 3 . . 8 . 2 . 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 14 | . 1 . 5 2 . . 6 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . Shots Hit Robots 725 | 9 73 105 156 63 . . 271 . 8 . 7 33 Core Hits 510 | 6 33 50 69 27 . . 269 13 11 . 2 30 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 42 | . 1 6 21 3 . . 10 . . . . 1 Burn 41 | . . 6 21 3 . . 10 . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . Melee Attacks 7 | . . . 7 . . . . . . . . . Impact 7 | . . . 7 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17503 | 244 935 1746 3091 1295 . . 7164 508 674 . 204 1642 Guns 14066 | 132 861 1551 2881 1295 . . 6353 . 109 . 204 680 Cannons 78 | . . . . . . . 41 . . . . 37 Explosions 3208 | 112 74 195 110 . . . 747 508 565 . . 897 Melee 100 | . . . 100 . . . . . . . . . Ramming 51 | . . . . . . . 23 . . . . 28 Kinetic 975 | 74 608 293 . . . . . . . . . . Thermal 13133 | 112 163 1258 2881 1295 . . 6394 . 109 . 204 717 Explosive 2974 | . . 195 110 . . . 699 508 565 . . 897 Electromagnetic 270 | 58 164 . . . . . 48 . . . . . Impact 100 | . . . 100 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 3 2 . . . . 7 7 7 7 14 . Average Corruption 5 | . 3 1 . . . . 5 7 7 7 8 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 165 | . 1 4 . . . . 66 25 32 3 34 . Message Errors 39 | . . 2 . . . . 17 7 9 . 4 . Matter Fused 47 | . . 1 . . . . 19 8 6 1 12 . Heat Flow Errors 25 | . 1 1 . . . . 9 2 6 . 6 . Energy Discharges 21 | . . . . . . . 8 1 6 1 5 . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . . 4 2 2 . 2 . Data Loss (major) 2 | . . . . . . . 1 1 . . . . Misfires 9 | . . . . . . . 1 3 3 . 2 . Alerts 3 | . . . . . . . . 1 . 1 1 . Weapon Failures 7 | . . . . . . . 5 . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 163 | . . . 74 . . . 60 1 20 . . 8 Projectiles . | . . . . . . . . . . . . . Explosions 103 | . . . 14 . . . 60 1 20 . . 8 Melee 60 | . . . 60 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 296 | 29 . 21 . . . . 202 . . . . 44 Shots 6 | 1 . 1 . . . . 3 . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . 4 . . . . 3 Kicked 7 | . . . . . . . 4 . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 490 | 32 170 364 407 294 . . 490 128 221 . 281 457 Average Temperature 111 | 29 66 76 136 88 . . 128 72 72 . 109 73 Received Heat Transfer 2762 | . 219 315 522 198 . . 495 . 130 . 334 549 Effects 14 | . . . 3 . . . 7 . . . 3 1 Shutdowns 6 | . . . 2 . . . 4 . . . . . Interference 6 | . . . . . . . 2 . . . 3 1 Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . Robots Melted 9 | . . 2 1 . . . 5 . . . . 1 Combat Hostiles 7 | . . 2 1 . . . 3 . . . . 1 Parts Melted 85 | . . 17 22 4 . . 33 . 1 . 2 6 Heat Transferred 25148 | 100 300 3589 7474 2664 . . 9084 . 224 . 311 1402 Parts Sabotaged 2 | . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 1 1 2 1 . 3 . . . . 1 Low Security (%) 47 | 100 100 39 64 5 54 . 37 . . . . 74 Level 1 31 | . . 60 35 43 45 . 13 . . . . 25 Level 2 12 | . . . . 51 . . 21 . . . . . Level 3 7 | . . . . . . . 27 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 836 | 20 75 385 334 625 243 . 836 . . . . 314 Initial 240 | . 6 8 89 63 240 . . . . . . . Average 254 | 5 25 177 178 396 180 . 413 . . . . 122 Influence Increases 6481 | 30 335 937 1005 1327 287 . 1580 180 100 . 45 655 Destroy 0b10 Robot/C 3380 | . 220 580 680 520 . . 900 160 80 . 20 220 Destroy 0b10 Robot/NC 280 | 30 25 30 45 50 . . 90 . . . . 10 Destroy Leader 836 | . 56 152 152 134 . . 250 20 20 . 10 42 Allied During Kill 198 | . . . . 198 . . . . . . . . Successful Hack 220 | . 16 50 19 47 47 . 27 . . . . 14 Select Force Hacks 240 | . . . . . 240 . . . . . . . Disable Machine 330 | . . 30 60 75 . . 150 . . . . 15 Anti-Garrison Action 400 | . . . . 200 . . . . . . . 200 Destroy Structure 312 | . 3 65 19 13 . . 118 . . . . 94 Partial Spotted 30 | . . . . 15 . . 15 . . . . . Lose Combat Pursuer 255 | . 15 30 30 75 . . 30 . . . 15 60 Influence Decreases 6309 | 20 324 745 1066 863 738 165 745 672 443 . 45 483 Entered New Map 1147 | . 4 13 124 89 376 165 . 310 66 . . . Time Decay 4262 | 20 320 562 632 574 362 . 705 362 377 . 45 303 Lost Part 250 | . . 20 10 . . . 40 . . . . 180 Lost Ally 200 | . . . . 200 . . . . . . . . Purge Threat 450 | . . 150 300 . . . . . . . . . Squads Dispatched 55 | . 2 5 4 5 . . 31 . . . . 8 Investigation 24 | . . 3 1 3 . . 12 . . . . 5 Extermination 9 | . . . . . . . 8 . . . . 1 Reinforcement 18 | . 2 2 3 2 . . 7 . . . . 2 Assault 1 | . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 3 | . . . 1 . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . 4 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 15 | . 1 4 7 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 247 | . 21 35 51 31 . . 68 7 4 . 3 27 Peak Tracking Total 10 | . 4 4 4 6 . . 7 4 3 . 1 10 Tactical Retreats 11 | . 1 1 2 2 . . 2 . . . 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 5 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 22 | . . 2 4 5 . . 10 . . . . 1 Max in Single Turn 4 | . . 1 1 1 . . 4 . . . . 1 Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 92 | . 7 8 9 15 14 3 21 . . 4 1 10 Terminals 44 | . 5 5 6 11 6 . 6 . . . 1 4 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 10 | . . 1 . 2 . . 4 . . . . 3 Recycling Units 23 | . 2 2 1 1 8 . 8 . . . . 1 Scanalyzers 3 | . . . 2 . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Total Hacks 302 | . 29 33 35 41 46 18 46 . . 30 2 22 Successful 208 | . 13 25 24 26 34 18 26 . . 30 2 10 Failed 93 | . 16 8 11 15 11 . 20 . . . . 12 Catastrophic 19 | . . . 5 2 1 . 8 . . . . 3 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 131 | . 20 21 10 16 32 . 19 . . . . 13 Terminals 142 | . 23 22 20 32 28 . 9 . . . 2 6 Fabricators 6 | . . . . . . . 6 . . . . . Repair Stations 27 | . . 6 . 4 . . 9 . . . . 8 Recycling Units 59 | . 6 5 5 3 18 . 20 . . . . 2 Scanalyzers 14 | . . . 10 . . . . . . . . 4 Garrison Access 6 | . . . . 2 . . 2 . . . . 2 Terminal Hacks 89 | . 4 8 8 12 6 18 1 . . 30 2 . Record 23 | . . . . . . 10 . . . 11 2 . Part Schematic 16 | . . . . . 4 . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 8 | . . . . . . 8 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 5 | . . . . 5 . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . . 1 1 1 . . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . . . Locate Traps 7 | . 2 . 2 3 . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . Zone Layout 7 | . 1 2 2 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 16 | . . 6 . 4 . . 6 . . . . . Scan Component 8 | . . 3 . 2 . . 3 . . . . . Repair 8 | . . 3 . 2 . . 3 . . . . . Recycling Unit Hacks 21 | . 2 2 1 1 9 . 5 . . . . 1 Report Inventory 19 | . 2 1 1 1 9 . 4 . . . . 1 Retrieve Components 2 | . . 1 . . . . 1 . . . . . Scanalyzer 14 | . . . 10 . . . . . . . . 4 Insert Component 7 | . . . 5 . . . . . . . . 2 Analyze 7 | . . . 5 . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 64 | . 7 9 5 9 19 . 10 . . . . 5 Terminals 38 | . 6 8 5 7 11 . . . . . . 1 Botnet 11 | . 1 2 . 2 5 . . . . . . 1 Operators 1 | . . 1 . . . . . . . . . . Skim 26 | . 5 5 5 5 6 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . 2 . . . . 2 Patch 4 | . . . . . . . 2 . . . . 2 Recycling Units 19 | . 1 1 . 1 8 . 7 . . . . 1 Reject 3 | . 1 1 . 1 . . . . . . . . Tunnel 8 | . . . . . 8 . . . . . . . Fedlink 8 | . . . . . . . 7 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 Jam 2 | . . . . 1 . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 63 | . 6 7 8 10 8 . 16 . . . . 8 Full Trace Events 7 | . . . 1 2 1 . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 5 . 4 . . . . 12 . 2 Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . Parts Repaired 8 | . . 3 . 2 . . 3 . . . . . Time 316 | . . 108 . 82 . . 126 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . 10 . . . . 2 . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . . . . 2 Part Schematics Acquired 7 | . . . 5 . . . . . . . . 2 Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 10 | . . . . 10 . . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . . Highest-Rated Group 173 | . . . . 173 . . . . . . . . Highest-Rated Ally 29 | . . . . 29 . . . . . . . . Total Orders 4 | . . . . 4 . . . . . . . . STAY 2 | . . . . 2 . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . Ally Attacks 98 | . . . . 98 . . . . . . . . Total Damage 1191 | . . . . 1191 . . . . . . . . Kills 16 | . . . . 16 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 8367 | . 582 840 601 390 144 . 2643 825 957 107 735 543 Sensors 4317 | . . 127 601 390 144 . 2512 . . . . 543 Seismic 6242 | . 582 713 . . . . 1966 825 957 107 735 357 Robot Analysis Total 8 | . . . . . . 8 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 17154 | 71 1024 2371 2216 1755 837 1558 3498 825 957 107 848 1087 Spaces Moved 10165 | 9 553 963 939 1002 704 1371 1961 660 728 85 576 614 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 10165 | 9 553 963 939 1002 704 1371 1961 660 728 85 576 614 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 112 | 120 120 120 112 112 112 112 114 120 120 120 120 120 Average Speed 123 | 120 120 172 119 112 112 112 121 120 120 120 124 126 Slowest Speed 192 | 120 120 190 120 112 112 112 192 120 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . 9 . . . 3 . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . Exploration Rate (%) 69 | 3 85 78 73 94 99 90 55 80 94 69 64 20 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 19 | . 3 2 1 2 8 . 1 1 . 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . . Scrap Searched 10 | . . . . . . 4 . 2 4 . . . Spaces Dug 97 | . . 1 17 15 . . 37 1 . . 7 19 Terrain Destroyed 330 | 7 2 56 17 15 . . 112 19 41 . 12 49 Melee . | . . . . . . . . . . . . . Projectile 73 | . . 1 . . . . 39 3 . . 12 18 AOE 257 | 7 2 55 17 15 . . 73 16 41 . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 13776 | 57 812 1521 1849 1553 752 1394 2722 680 795 90 682 869 Wait 2561 | 41 159 387 733 469 46 15 413 6 49 . 80 163 Move 10152 | 8 552 962 938 1001 703 1370 1960 659 727 84 574 614 Hop . | . . . . . . . . . . . . . Pick Up 88 | 2 11 21 10 4 . 4 25 . 1 . 1 9 Fast Attach 44 | . 1 4 5 9 . . 17 . . 3 1 4 Attach 30 | . 1 4 3 1 1 . 10 . . . . 10 Detach 5 | . . . . . . . 1 . . . . 4 Swap 215 | . 12 35 42 14 1 2 77 7 7 . 6 12 Drop 148 | . 18 27 31 15 1 3 39 . 2 3 1 8 Fire 518 | 6 58 81 80 40 . . 176 8 9 . 18 42 Melee 7 | . . . 7 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 7 | . . . . . . . 4 . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 72 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Identified exit to Materials 793 | -10/Materials | Learned location of Storage (-8) 805 | -10/Materials | Learned location of Mines (-8) 806 | -10/Materials | Learned location of 2 exits from Mines 808 | -10/Materials | Identified exit to Subcaves 809 | -10/Materials | Learned location of 2 exits from Mines 823 | -10/Materials | Learned 2 Mines zone layouts 1096 | -10/Materials | Entered another Materials area 1096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -9/Materials | Build established: Scavenger-Mutant 1320 | -9/Materials | Discovered new exit (range 12) 1623 | -9/Materials | Discovered new exit (range 6) 1623 | -9/Materials | Identified exit to Mines 2001 | -9/Materials | Discovered new exit (range 9) 2644 | -9/Materials | Repaired Lgt. Nuclear Core 2678 | -9/Materials | Repaired Beam Rifle 2717 | -9/Materials | Repaired Imp. Heat Sink 3009 | -9/Materials | Discovered new exit (range 13) 3331 | -9/Materials | Learned location of 1 exit from Recycling 3385 | -9/Materials | Learned location of 2 exits from Materials 3400 | -9/Materials | Learned location of Mines (-9) 3426 | -9/Materials | Identified exit to Materials 3464 | -9/Materials | Learned 2 Materials zone layouts 3467 | -9/Materials | Entered another Materials area 3467 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3468 | -8/Materials | Identified exit to Storage 3469 | -8/Materials | Identified exit to Factory 3794 | -8/Materials | Discovered exit to Factory (range 16) 5221 | -8/Materials | Build established: Tank 5481 | -8/Materials | Learned 4 Recycling zone layouts 5591 | -8/Materials | Learned location of 2 exits from Lower Caves 5673 | -8/Materials | Learned Factory stockpile data 5683 | -8/Materials | Entered Storage 5684 | -8/Storage | Identified exit to Recycling 5878 | -8/Storage | Repaired Broken Shield Generator 6212 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6387 | -8/Storage | Lost 3 allies 6464 | -8/Storage | Repaired Hrd. Medium Armor Plating 6523 | -8/Storage | Build established: Commander-Tank 6726 | -8/Storage | Discovered exit to Factory (range 16) 7016 | -8/Storage | Learned Factory trap positions 7045 | -8/Storage | Learned location of 1 exit from Lower Caves 7064 | -8/Storage | Learned location of Lower Caves (-7) 7075 | -8/Storage | Learned location of 1 exit from Storage 7076 | -8/Storage | Learned location of 1 exit from Extension 7101 | -8/Storage | Lost 4 allies 7337 | -8/Storage | Build established: Tank 7436 | -8/Storage | Used back door to open Recycling access 7438 | -8/Storage | Entered Recycling 7439 | -8/Recycling | Identified exit to Factory 7440 | -8/Recycling | Identified exit to Scraptown 7452 | -8/Recycling | Scanned before Scraplab entrance 7803 | -8/Recycling | Learned Storage stockpile data 7886 | -8/Recycling | Learned Storage trap positions 7915 | -8/Recycling | Learned Storage machine intel 7944 | -8/Recycling | Learned Storage trap positions 7965 | -8/Recycling | Learned Storage trap positions 7998 | -8/Recycling | Learned 2 Storage zone layouts 8040 | -8/Recycling | Learned location of 1 exit from Recycling 8265 | -8/Recycling | Entered Scraplab 8275 | -8/Recycling | Entered Scraptown 8287 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8401 | -8/Scraptown | Visited Awakened 8423 | -8/Scraptown | Visited Red Mages 8470 | -8/Scraptown | Visited Bundlers 8536 | -8/Scraptown | Visited Spacefarers 8597 | -8/Scraptown | Visited The Evicted 8638 | -8/Scraptown | Visited Junk Repository 8660 | -8/Scraptown | Visited Cyclists 9096 | -8/Scraptown | Visited UFD Registry 9096 | -8/Scraptown | Registered with UFD as "Shadowpod" 9117 | -8/Scraptown | Entered Cyclist Reading Room 9184 | -8/Scraptown | Visited Sword Containment 9208 | -8/Scraptown | Visited Derelict Rescue Squad 9218 | -8/Scraptown | Found DRS Beacon 9245 | -8/Scraptown | Visited Chapter 10 9272 | -8/Scraptown | Visited Botcube Research 9291 | -8/Scraptown | Visited A0-MCA Data Center 9305 | -8/Scraptown | Visited Analyses Database 9330 | -8/Scraptown | Visited Curators Association 9365 | -8/Scraptown | Visited LU-1G1's Boring Crew 9385 | -8/Scraptown | Visited Observation Area 9428 | -8/Scraptown | Visited Scrapoid Pod Storage 9710 | -8/Scraptown | Given a B+ rating by A0-MCA 9755 | -8/Scraptown | Met Optimus 9755 | -8/Scraptown | Accepted into 0bPrime 9833 | -8/Scraptown | Entered Factory 9833 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9834 | -6/Factory | Identified exit to Factory 9834 | -6/Factory | Identified exit to Lower Caves 9835 | -6/Factory | Loaded intel: 120 trap records 10025 | -6/Factory | Garrison activated, responded to threat 10158 | -6/Factory | Fabricated Imp. Utility Shielding? 10368 | -6/Factory | Loaded intel: 8 recycling unit locations 10814 | -6/Factory | Repaired Angular Momentum Engine 10853 | -6/Factory | Repaired Hrd. Medium Armor Plating 11057 | -6/Factory | Learned location of Protoforge (-2) 11656 | -6/Factory | Found Hvy. Reactive Plating 11673 | -6/Factory | Build established: Scavenger-Tank 11816 | -6/Factory | Repaired Hrd. Medium Armor Plating 12815 | -6/Factory | Discovered exit to Factory (range 5) 12983 | -6/Factory | First assault squad dispatched 13331 | -6/Factory | Entered Lower Caves 13332 | -6/Lower Caves | Identified exit to Lower Caves 13530 | -6/Lower Caves | Learned Factory stockpile data 13621 | -6/Lower Caves | Build established: Tank 13868 | -6/Lower Caves | Learned Factory security intel 14156 | -6/Lower Caves | Entered another Lower Caves area 14157 | -6/Lower Caves | Identified exit to Data Miner 14819 | -6/Lower Caves | Learned 4 Factory zone layouts 15113 | -6/Lower Caves | Entered Data Miner 15113 | -6/Data Miner | Discovered new exit (range 6) 15140 | -6/Data Miner | Met Data Miner 15167 | -6/Data Miner | Learned location of Section 7 (-2) 15167 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15185 | -6/Data Miner | Received God Mode back door access code from Data Miner 15220 | -6/Data Miner | Entered Proximity Caves 15745 | -5/Proximity Caves | Learned Factory interactive machine intel 15776 | -5/Proximity Caves | Spotted B-75 Beast 15998 | -5/Proximity Caves | Crushed by falling debris 15998 | -5/Proximity Caves | Core integrity fell below 50% 16006 | -5/Proximity Caves | Crushed by falling debris 16007 | -5/Proximity Caves | System corruption reached 10% 16060 | -5/Proximity Caves | Discovered exit to Factory (range 7) 16068 | -5/Proximity Caves | Entered Factory 16068 | -5/Factory | Evolved 2 slots: Utility x2 16072 | -5/Factory | Loaded intel: 54 interactive machine locations 16602 | -5/Factory | Discovered new exit (range 4) 16688 | -5/Factory | Build established: Scavenger-Tank 16818 | -5/Factory | Incoming investigation squad redirected 16864 | -5/Factory | Discovered new exit (range 12) 16876 | -5/Factory | Incoming investigation squad redirected 16910 | -5/Factory | Destroyed 8 combat bots 16960 | -5/Factory | Lost 6 parts (1p2n3w) 17108 | -5/Factory | Loaded intel: 8 recycling unit locations 17142 | -5/Factory | Core integrity fell below 50% 17150 | -5/Factory | Core integrity fell below 20% 17155 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 17116_ Thunder Leg destroyed. 17124_ Seismic Detector destroyed. 17124_ Flexi-carbon Leg destroyed. 17124_ Hvy. Laser destroyed. 17138_ Adv. Plasma Cannon destroyed. 17139_ Flexi-carbon Leg destroyed. 17140_ Imp. Utility Shielding destroyed. 17141_ Adv. Heat Sink destroyed. 17141_ Penetrated by Slug. 17142_ Imp. Focal Shield destroyed. 17143_ Arm. Leg destroyed. 17144_ Slug penetrates Wall. 17144_ S-27 Virus destroyed. 17145_ Adv. Sensor Array destroyed. 17147_ Penetrated by Slug. 17149_ S-27 Virus destroyed. 17150_ Manufacturing Mainframe disabled. 17150_ Slug penetrates Wall. 17153_ Penetrated by Slug. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ????????????????????????????????? # """ | | ????????????????????????????????? # """ | | ????????????????????????????????? + | | ????????????????????????????????? # | | ????????????????????????????????? ######## | | ?[??????????????????????????????? """#????### | | ????????????????????????????????? """#????# | | ????????????????????????????????? "#????# | | ????????????????????????????????? "F"#????# " | | ????????????????????????????????? """#????# " | | ????????????????????????????????? #????# | | ????????????????????????????????? #????# | | ?????????????????????????????????/##### ###????# | | ????????????????????????????????? # #??????# | | ?????????????????????????????????""" # #??????# | | ?????????????????????????????????""" # #??????# | | ?????????????????????????????????""" # #??????### | | ????????????????????????????????? # #????????? | | ????????????????????????????????? "" # #????????? | | ????????????????????????????????? Y" # #????????? | | ????????????????????????????????? "" # #????????? | | ?????????????"""?"""????????#????????????????????? | | #????????????"""S"""??????? #????????????????????? | | #????#######????????????###s#######??????????????? | | #????# ##+########??# [%s #??????????????? | | ###### """ ####@]* ]#??????????????? | | "Y" Y% """ #??????????????? | | ###### """ " " ## ="""" ???????????????? | | #????# """ ## ss"""" ???????????????? | | ####### """ ##!s """"?????????????????? | | # ## ?????????????????? | | # """ """ ## ! ????????????????? | | # ^ """ """ ##########????????????????? | | ? # """ """ #?????????????????????????? | | ? # #?????????????????????????? | | ?? # """ """ ????????????????????????? | | ?? # """ """ ???????????????????????? | | ??? # """ "?" ??????????????????????? | | ??? # ? ?? #####?????????????????????? | | ???? # ? ?? #?????????????????????????? | | ???? # ###?##??#+####?????????????????????????? | | ?????## ???????????????????????????????????????? | | ##??????? ???????????????????????????????????????? | | #????? ???????????????????????????????????????? | | ]##### ???????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ##### ??????????????????????????????????]?????? | | #?????###???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: TH 20 Utility Shielding 66 Evasion (%) 70 Offensive Hacking 10 Item Schematics ----------------- Thermal Generator | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Cmb. Airjet | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Reactive Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Hvy. Reactive Plating | -5/Factory | Scanalyzed Imp. Coolant Injector | -5/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory Repaired ---------- Lgt. Nuclear Core | 6% | -9/Materials Beam Rifle | 36% | -9/Materials Imp. Heat Sink | 50% | -9/Materials Shield Generator | 99% | -8/Storage | Broken Hrd. Medium Armor Plating | 45% | -8/Storage Angular Momentum Engine | 2% | -6/Factory Hrd. Medium Armor Plating | 5% | -6/Factory Hrd. Medium Armor Plating | 27% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed PotentialGravjetMace Manual? 0 Play Time 02:37:27 Cumulative 249.4 hours Start 2025.05.15 @ 19:01:21 End 2025.05.16 @ 20:34:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 080b054c-29b7-4691-ae17-b7c63ee79709