Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 20:14:33 Player: Problob Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1276) 1276 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5386 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 146/550 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor Improved Salvage Targeting Computer > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Authchip [Weapon] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Spiked Medium Treads Carbon-fiber Leg VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Matter Pod Structural Scanner > --- WEAPON ----------- Proton Cannon Autogun > --- INVENTORY -------- Authchip [Weapon] [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Spiked Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Matter Pod Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 63 | 5 8 20 3 1 11 15 Power 9 | 1 1 3 . 1 1 2 Engine 8 | 1 1 3 . 1 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 4 10 . . 3 4 Treads 3 | . . . . . 1 2 Leg 6 | 2 2 1 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 14 | . 2 9 . . 2 1 Utility 11 | 1 1 3 2 . 1 3 Device 5 | . 1 1 2 . . 1 Storage 4 | 1 . 2 . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 20 | 1 2 4 1 . 6 6 Energy Gun 7 | 1 . 2 1 . 1 2 Energy Cannon 3 | . . 1 . . 2 . Ballistic Gun 2 | . 1 . . . 1 . Ballistic Cannon 7 | . 1 1 . . 2 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 35 | . . 8 . . 9 18 Power 6 | . . 3 . . 1 2 Propulsion 12 | . . 4 . . 3 5 Utility 5 | . . . . . 1 4 Weapon 12 | . . 1 . . 4 7 Highest Loss Streak 8 | . . 3 . . 6 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 89 88 100 100 79 39 Engine 8 | . 14 9 11 11 7 2 Treads 2 | . . . . . 6 3 Leg 7 | . 28 8 . . . 1 Flight 15 | . . 23 33 33 15 8 Device 13 | . 11 20 22 22 12 3 Storage 10 | . 14 8 11 11 11 4 Protection 2 | . . . . . 8 1 Energy Gun 8 | . 8 6 11 22 6 1 Energy Cannon 2 | . . 2 11 . 6 1 Ballistic Gun 3 | . 7 5 . . 2 3 Ballistic Cannon 2 | . 5 3 . . 3 1 Peak Build Rating 32 | 5 7 10 16 13 20 32 Average Rating 11 | 3 6 8 12 11 14 18 On Entrance 8 | . 5 7 10 10 12 18 Naked Turns 53 | . . . . . . 53 Heaviest Build 28 | 11 13 14 19 10 22 28 Greatest Support 30 | 20 20 30 12 12 28 28 Greatest Overweight (x) 8 | 1 . 1 1 . 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 Most Carried 8 | 2 8 8 5 5 5 2 Average Carried 3 | 1 4 5 4 4 2 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 2 1 Class Distribution -------------------- 56% | Mutant 39% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1075 | 188 121 438 30 . 129 169 Remotely . | . . . . . . . Salvage Created 1392 | . 155 596 174 . 148 319 Parts 106 | . 17 56 14 . 11 8 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 42 | . 5 16 8 . 7 6 Melee 1 | . . . . . 1 . Guns 17 | . 3 6 1 . 5 2 Cannons 20 | . 2 10 4 . 1 3 AOE 4 | . . . 3 . . 1 Classes Destroyed 11 | . 3 5 1 . 1 1 Worker 2 | . . 2 . . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 21 | . 2 9 4 . 6 . Grunt 15 | . 3 5 3 . . 4 Duelist 1 | . . . . . . 1 Sentry 3 | . . 2 . . . 1 Programmer 1 | . . . . . 1 . Assembled 1 | . . . 1 . . . Best Kill Streak 6 | . 4 6 6 . 3 3 Combat Bots Only 6 | . 3 4 6 . 3 3 Max Kills in Single Turn 4 | . 1 1 4 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 528 | . 30 132 14 . 84 268 Missed 144 | . 9 31 4 . 29 71 Damage Taken 4075 | . 163 757 111 . 636 2408 Core 1265 | . 17 202 32 . 161 853 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1190 | . 52 242 31 . 186 679 Regen/Repaired (Parts) 5 | . . . . 5 . . Core Remaining (%) 64 | 100 93 . . . 1 . Volleys Fired 162 | . 20 63 18 . 24 37 Largest 3 | . 2 2 2 . 2 3 Hottest 144 | . 60 108 108 . 80 144 Shots Fired 267 | . 34 99 36 . 36 62 Gun 154 | . 24 58 18 . 26 28 Cannon 113 | . 10 41 18 . 10 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 126 | . 24 40 . . 10 52 Thermal 123 | . 10 59 36 . 18 . Explosive . | . . . . . . . Electromagnetic 18 | . . . . . 8 10 Robot Hit Streak 16 | . 14 16 7 . 16 13 Robot Miss Streak 3 | . 3 2 3 . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 194 | . 26 74 14 . 27 53 Core Hits 81 | . 12 32 9 . 12 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . . 1 . . 1 3 Destroy 1 | . . . . . . 1 Blast 2 | . . 1 . . 1 . Sever 2 | . . . . . . 2 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3389 | . 330 1053 392 . 430 1184 Guns 1395 | . 171 449 63 . 302 410 Cannons 1686 | . 137 604 183 . 117 645 Explosions 191 | . . . 146 . . 45 Melee 70 | . . . . . . 70 Ramming 47 | . 22 . . . 11 14 Kinetic 1545 | . 220 364 . . 117 844 Thermal 1382 | . 88 689 392 . 168 45 Explosive . | . . . . . . . Electromagnetic 345 | . . . . . 134 211 Impact . | . . . . . . . Slashing 70 | . . . . . . 70 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 . . Average Corruption 1 | . . 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 2 1 . . . Message Errors 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . 6 . 29 . 1 . Projectiles 7 | . 6 . . . 1 . Explosions 29 | . . . 29 . . . Melee . | . . . . . . . Knockbacks 12 | . 1 3 . . . 8 Impact . | . . . . . . . Kinetic 12 | . 1 3 . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . 27 . . 7 Shots 1 | . . . 1 . . . Rammed 6 | . . . . . 5 1 Targets Rammed 9 | . 2 . . . 6 1 Kicked 2 | . 2 . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 327 | . 88 312 327 . 287 233 Average Temperature 99 | . 33 87 130 . 134 79 Received Heat Transfer 978 | . 84 231 36 . . 627 Effects 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 . 2 . Heat Transferred 2636 | . 200 1403 633 . 350 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 302 | . 124 302 289 . . 145 Initial 99 | . . 33 99 . . 18 Average 74 | . 34 122 131 . . 63 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 91 | 100 100 75 83 . . 100 Level 1 8 | . . 24 16 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 . . . 3 Investigation 3 | . 1 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 2 1 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 11 33 8 . 14 20 Peak Tracking Total 7 | . 4 7 4 . 4 7 Tactical Retreats 15 | . 1 3 . . 4 7 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . . 1 2 . . . Max in Single Turn 2 | . . 1 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 4 2 1 . 1 1 Terminals 7 | . 4 2 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 9 7 1 . 1 1 Successful 16 | . 8 5 1 . 1 1 Failed 3 | . 1 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . 2 . 2 . 4 Terminals 17 | . 9 7 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 8 5 1 . 1 . Record 5 | . 2 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Emergency Access Points 3 | . 2 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Tunnel 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 11 | . . . . 11 . . Largest Group 11 | . . . . 11 . . Highest-Rated Group 487 | . . . . 487 . . Highest-Rated Ally 96 | . . . . 96 . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . 2 . . . Total Damage 3 | . . . 3 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 . Drone Launches 2 | . . . 2 . . . Drone Recoveries 2 | . . . 2 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 2976 | 76 628 528 203 400 580 561 Spaces Moved 3196 | 60 434 637 301 1033 426 305 Core 159 | 10 . . . . . 149 Treads 351 | . . . . . 196 155 Legs 571 | 50 434 86 . . . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2115 | . . 551 301 1033 230 . Fastest Speed 34 | 50 120 34 34 34 34 50 Average Speed 69 | 111 120 46 40 34 112 129 Slowest Speed 450 | 120 120 120 114 34 200 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . 11 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 49 29 76 88 66 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . 22 . . 9 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 26 | . . . 22 . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3663 | 66 507 763 347 1082 484 414 Wait 199 | . 33 32 20 46 15 53 Move 3169 | 59 433 615 300 1032 425 305 Hop 10 | . . 10 . . . . Pick Up 25 | 2 7 11 2 1 2 . Fast Attach 34 | 5 4 7 1 . 4 13 Attach 17 | . . 10 1 . 4 2 Detach 4 | . 1 1 1 . . 1 Swap 12 | . 4 3 1 1 3 . Drop 20 | . 3 11 3 2 1 . Fire 162 | . 20 63 18 . 24 37 Melee 2 | . . . . . . 2 Ram 1 | . . . . . . 1 Kick 2 | . 2 . . . . . Crush 6 | . . . . . 6 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -9/Materials | Lost 3 parts (1p1n1w) 1195 | -9/Materials | Core integrity fell below 50% 1202 | -9/Materials | Discovered new exit (range 9) 1233 | -9/Materials | Entered Mines 1244 | -9/Mines | Found the Drone Emporium 1245 | -9/Mines | Found Prototype Device 1292 | -9/Mines | Excavation squad dispatched 1292 | -9/Mines | A large section of the Mines collapsed 1292 | -9/Mines | Identified Splice Drone Bay 1369 | -9/Mines | Build established: Scavenger-Mutant 1422 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1436 | -9/Mines | Entered Zion 1457 | -7/Zion | Given A8's code to call for help 1494 | -7/Zion | Discovered new exit (range 11) 1502 | -7/Zion | System corruption cleaned by Quarantine Array 1522 | -7/Zion | Learned Factory emergency access door positions 1547 | -7/Zion | Learned location of Quarantine (-2) 1562 | -7/Zion | Learned location of Data Miner (-6) 1589 | -7/Zion | Met Imprinter 1598 | -7/Zion | Imprinted 1600 | -7/Zion | Declared Zion's savior 1708 | -7/Zion | Received a visual enhancement algorithm 1712 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1714 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1811 | -7/Zion | Gained Derelict followers 1836 | -7/Zion | Entered Proximity Caves 1936 | -6/Proximity Caves | Core integrity fell below 20% 1982 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 2194 | -6/Proximity Caves | Learned 8 Factory zone layouts 2217 | -6/Proximity Caves | Build established: Mutant 2273 | -6/Proximity Caves | Lost 3 parts (1p2w) 2339 | -6/Proximity Caves | Discovered new exit (range 11) 2416 | -6/Proximity Caves | Entered Factory 2416 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2794 | -6/Factory | Lost 8 parts (2p3n2u1w) 2895 | -6/Factory | Core integrity fell below 50% 2960 | -6/Factory | Core integrity fell below 20% 2977 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02961_ U-05 Engineer builds a Wall. 02962_ U-05 Engineer lays Concrete. 02963_ Acquired 39 matter. 02964_ Penetrated by Slug. 02964_ Adv. Assault Cannon destroyed. 02965_ Penetrated by Slug. 02965_ Adv. Assault Cannon destroyed. 02965_ U-05 Engineer destroyed. 02965_ U-05 Engineer builds a Wall. 02968_ Acquired Axe. 02969_ Slug penetrates Wall. 02969_ Slug penetrates Power Conduit. 02971_ Slug penetrates Wall. 02972_ The unstable cave ceiling collapses. 02973_ Acquired 26 matter. 02974_ Slug penetrates Wall. 02974_ H-66 Slayer Flexi-carbon Leg severed. 02976_ Penetrated by Slug. 02977_ H-66 Slayer Gauss Rifle severed. 02977_ Slug penetrates Wall. 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Reaction Control System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Recalibrator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Force Booster | -7/Zion | Archive Arc Projector | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Close Call Everything Is Under Control Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed BombardmentCoreEngine Manual? 0 Play Time 01:38:58 Cumulative 8.6 hours Start 2024.08.09 @ 17:22:24 End 2024.08.11 @ 20:14:33 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473e194f-82b7-4626-ab6c-0c92a5721ab3