Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 12:15:40 Player: Jammed Result: Destroyed by as-99584 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (561) 561 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 1083 Bonus ------- Friendly Fire -3 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Spread Laser Grenade Launcher > --- INVENTORY (25) --- Reinforced Ion Engine Light Treads Light Treads Wheel Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Spread Laser Spread Laser Spread Laser Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Spread Laser Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Wheel Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Spread Laser Spread Laser Spread Laser Light Assault Rifle Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 1 14 2 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 1 | . 1 . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 10 | 6 10 17 Power . | 1 . 1 Propulsion 3 | 4 3 3 Utility 2 | . 2 7 Weapon 3 | 1 3 6 Tool/Special . | . . . Unused Backups 27 | 6 8 13 Power 4 | 1 2 1 Propulsion 7 | 2 2 3 Utility 7 | 1 . 6 Weapon 9 | 2 4 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 14 Treads 6 | . 6 14 Leg 13 | . 13 . Wheel 8 | . 8 14 Device 9 | . 9 . Storage 14 | . 14 14 Protection 4 | . 3 14 Energy Gun 14 | . 14 9 Ballistic Gun 12 | . 12 11 Peak Build Rating 11 | 7 10 11 Average Rating 7 | 6 7 10 On Entrance 7 | 6 7 10 Naked Turns . | . . . Heaviest Build 98 | 15 96 98 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 9 | . 9 9 Average Overweight (x) 2 | . 2 9 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 8 14 25 Most Carried 17 | 7 17 17 Average Carried 10 | 6 10 17 Final Capacity 25 | 8 25 25 Final Carried 17 | 7 17 17 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 515 | 210 282 23 Remotely . | . . . Salvage Created 782 | 108 656 18 Parts 46 | 6 38 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 15 4 Guns 16 | . 15 1 AOE 3 | . . 3 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 12 | . 12 . Assembled 3 | . . 3 Best Kill Streak 5 | 2 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 121 | . 109 12 Missed 36 | . 32 4 Hits 85 | . 77 8 Melee 1 | . . 1 Projectile 84 | . 77 7 Damage Taken 1101 | . 961 140 Core 283 | . 249 34 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 7 78 5 Largest 2 | 2 2 2 Hottest 100 | 100 100 85 Shots Fired 174 | 14 153 7 Gun 169 | 14 151 4 Cannon . | . . . Launcher 3 | . . 3 Special 2 | . 2 . Kinetic 56 | . 54 2 Thermal 115 | 14 99 2 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 16 | 3 16 3 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 107 | 7 96 4 Core Hits 53 | 4 38 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 6 | 1 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1643 | 102 1224 317 Guns 1375 | 102 1224 49 Cannons . | . . . Explosions 268 | . . 268 Melee . | . . . Ramming . | . . . Kinetic 429 | . 403 26 Thermal 946 | 102 821 23 Explosive 268 | . . 268 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 117 180 90 Average Temperature 50 | 54 50 34 Received Heat Transfer 429 | . 429 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | 2 6 . Heat Transferred 3212 | 370 2812 30 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 10 125 38 Initial 13 | . . 13 Average 42 | 1 44 25 Influence Increases 582 | 15 515 52 Destroy 0b10 Robot/C 320 | . 300 20 Destroy 0b10 Robot/NC 45 | 15 30 . Destroy Leader 88 | . 88 . Successful Hack 19 | . 19 . Select Force Hacks 30 | . 30 . Destroy Structure 20 | . 3 17 Lose Combat Pursuer 60 | . 45 15 Influence Decreases 547 | 15 481 51 Entered New Map 21 | . . 21 Time Decay 474 | 15 439 20 Lost Part 42 | . 42 . Lost Ally 10 | . . 10 Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 26 15 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 15 | . 15 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 10 | . 10 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Disrupt 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 9 Highest-Rated Ally 10 | . 10 9 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 677 | 5 672 . Seismic 677 | 5 672 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1660 | 66 1550 44 Spaces Moved 771 | 11 754 6 Core . | . . . Treads . | . . . Legs 393 | 11 382 . Wheels 378 | . 372 6 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 215 Average Speed 143 | 120 143 215 Slowest Speed 215 | 120 215 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 98 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 19 | . 2 17 Melee . | . . . Projectile 2 | . 2 . AOE 17 | . . 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1145 | 49 1067 29 Wait 232 | 30 186 16 Move 769 | 10 753 6 Hop . | . . . Pick Up 21 | 1 20 . Fast Attach 4 | 1 3 . Attach 4 | . 4 . Detach . | . . . Swap 15 | . 13 2 Drop 10 | . 10 . Fire 90 | 7 78 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 533 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Discovered new exit (range 13) 750 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Core integrity fell below 50% 931 | -10/Materials | Core integrity fell below 20% 1617 | -10/Materials | Entered Mines 1617 | -10/Mines | Accompanied by 1 ally 1618 | -10/Mines | Assembled infested the area 1623 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1661 | -10/Mines | Destroyed by as-99584 with Assembled Maul Last Messages --------------- 01624_ HV Slug penetrates Wall. 01624_ S-10 Pest destroyed. 01624_ Switching to secondary target: S-10 Pest. 01626_ HV Slug penetrates S-10 Pest. 01626_ S-10 Pest suffers critical hit (Destroy). 01626_ S-10 Pest destroyed. 01626_ HV Slug penetrates Wall. 01627_ Acquired 10 matter. 01629_ Acquired 11 matter. 01634_ Acquired 2 matter. 01637_ HV Slug penetrates Wall. 01640_ HV Slug penetrates as-22076. 01640_ as-22076 knocked back. 01644_ as-22076 destroyed. 01647_ G3-QJ0(h) knocked back. 01648_ HV Slug penetrates Wall. 01652_ G3-QJ0(h) destroyed. 01655_ as-07669 destroyed. 01657_ as-05743 destroyed. 01659_ as-42588 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????## ?????????? | | ??????????????????##?###### %%a%a ??????????? | | ??????????????????# # a% #??????????????? | | ??????????????????# @ a= #??????????????? | | ??????????????????# a* a%#???????????????? | | ??????????????????## [ a#???????????????? | | ??????????????????? a #???????????????? | | ??????????????????? a #??????????????? | | ??????????????????? ##??????????????? | | ???????????????????### ##???????????????? | | ??????????????????????######????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumLinearClaws Manual? 0 Play Time 00:10:54 Cumulative 285.0 hours Start 2025.06.12 @ 12:05:24 End 2025.06.12 @ 12:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 64 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17563de2-ba87-4ca3-8dbf-08d0cd52445e