Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 10:29:21 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (269) 1345 Value Destroyed (11425) 11425 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (6718) 6718 TOTAL SCORE: 30348 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3573 Follower Combat Kills 1836 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -891 Cogmind --------- Core Integrity 925/1300 Matter 77/300 Energy 52/1125 System Corruption 8% Temperature Cool (9) Movement Hovering (142) Ox1 Location -3/Testing Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (12) ----- 2N-1CE's Frost Array Large Storage Unit Large Storage Unit Advanced Energy Well Experimental Targeting Computer Advanced Weapon Cycler Advanced Hacking Suite Improved System Restoration Module > --- WEAPON (4) ------- Compact HERF Cannon Nova Cannon > --- INVENTORY (16) --- Light Antimatter Reactor Combat Airjet Antigrav Array Experimental Heat Sink Experimental Sensor Array Improved Phase Shifter 8R-AWN's Armor/EX Heavy Regenerative Plating 8R-AWN's Boregun Hypervelocity Multirail Gamma Bomb Array Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav Array > --- UTILITY ---------- Experimental Thermal Generator 2N-1CE's Frost Array Large Storage Unit Large Storage Unit Advanced Energy Well Experimental Targeting Computer Advanced Weapon Cycler Layered Medium Armor Plating Medium Regenerative Plating Advanced Shield Generator Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Precision Phase Gun Compact HERF Cannon > --- INVENTORY -------- Light Particle Reactor Combat Airjet Combat Airjet Combat Airjet Experimental Heat Sink Improved Phase Shifter 8R-AWN's Armor/EX EM Shield Energy Mantle Transdimensional Reconstructor 8R-AWN's Boregun Hypervelocity Multirail Gamma Bomb Array Heavy Missile Launcher Z-bomb Delivery System [Rating: 161] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Advanced Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Perforator Launcher Z-bomb Delivery System Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . . 2 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 407 | 6 5 6 16 13 17 11 41 36 11 3 2 7 42 5 4 . 10 7 4 2 10 . 9 1 . 1 . 41 97 Power 27 | 1 1 1 2 1 . 1 1 . . . . . 2 . . . 1 . . . 2 . 1 . . . . 3 10 Engine 7 | 1 1 . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . 3 9 Propulsion 37 | 2 1 2 2 2 4 2 2 9 . . . . 3 . . . . 1 . . . . 1 . . . . 3 3 Treads 6 | . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | 2 1 2 . . 1 1 2 5 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 4 . . . . 3 . . . . 1 . . . . 1 . . . . 3 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 207 | 1 3 1 6 5 5 2 24 14 5 2 1 2 24 3 2 . 5 5 4 2 8 . 6 1 . 1 . 31 44 Device 123 | . . . 2 1 . 1 10 6 3 1 1 1 15 2 1 . 5 3 4 2 1 . 5 1 . 1 . 23 34 Storage 15 | 1 1 1 . . 1 . 2 1 . . . . 1 . . . . 1 . . 5 . . . . . . . 1 Processor 6 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 62 | . 2 . 3 3 4 1 9 7 2 1 . 1 8 1 1 . . 1 . . 2 . 1 . . . . 6 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 . 2 6 5 8 6 14 13 6 1 1 5 13 2 2 . 4 1 . . . . 1 . . . . 4 40 Energy Gun 45 | . . . 3 3 1 3 7 3 2 1 . 2 5 . . . . . . . . . . . . . . . 15 Energy Cannon 26 | . . 1 1 . . . . . . . . . 4 1 1 . 2 1 . . . . 1 . . . . 3 11 Ballistic Gun 24 | 2 . 1 . . 6 . 3 5 . . . 2 2 . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 23 | . . . 2 2 1 3 . 1 2 . . . . 1 . . 2 . . . . . . . . . . 1 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . 4 4 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 1 2 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 1 3 1 1 . 1 . . . 4 . . . . . . . 4 . . . . . . 3 18 Parts Lost 37 | . 2 1 1 2 5 1 3 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . 18 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . 1 . 1 1 2 . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . 8 Weapon 14 | . . 1 . 1 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . 8 Highest Loss Streak 4 | . 2 1 1 1 3 1 2 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . 4 Average Slot Usage (%) 99 | . 98 99 99 99 99 99 99 99 98 100 100 100 99 100 99 100 100 98 100 100 100 100 100 100 100 97 100 95 97 Engine 5 | . 14 7 9 11 11 11 9 7 7 7 7 7 . . . . . . . . . . . . . . . . . Core 1 | . . 6 1 . . . . . . . . . 5 6 6 6 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 4 3 Treads 3 | . . . 20 21 18 7 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 1 . . . 5 19 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 2 14 12 . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 3 22 21 21 21 24 25 25 25 25 21 22 22 22 22 25 25 25 25 25 22 21 Device 11 | . . . 3 . . . 7 14 13 13 14 13 17 16 13 12 12 16 16 16 16 16 15 15 15 15 20 18 19 Storage 15 | . 14 14 22 22 21 22 18 15 14 14 14 14 12 12 12 12 12 15 16 16 16 16 15 15 15 15 15 13 13 Processor 10 | . . . 7 11 11 11 18 15 14 14 14 14 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 6 Protection 9 | . 12 13 10 10 10 11 10 7 7 7 7 7 6 7 9 12 12 11 11 11 11 11 10 10 10 7 5 4 6 Energy Gun 5 | . . . 18 21 1 10 6 3 3 14 14 13 9 . . . . . . . . . . . . . . . 4 Energy Cannon 6 | . . 9 1 . . . . . . . . . 2 17 16 18 17 15 16 16 16 16 20 20 20 20 20 17 12 Ballistic Gun 4 | . 28 18 1 . 20 11 9 4 7 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 25 41 50 49 53 51 54 57 61 61 60 64 73 73 72 72 74 84 84 84 87 81 93 89 89 90 90 108 121 Greatest Support 110 | 20 20 20 44 44 44 22 40 70 66 66 66 66 88 88 88 88 88 88 88 88 88 88 110 110 110 110 110 110 110 Greatest Overweight (x) 5 | 3 1 2 4 2 4 4 5 1 . . . . . . . . . 1 . . . . . . . . . . 2 Average Overweight (x) . | . . 1 1 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 7 10 16 16 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 16 15 15 16 16 16 16 16 16 16 15 16 16 Average Carried 14 | 3 6 10 15 15 15 15 15 15 15 16 16 16 15 16 15 15 15 14 15 15 15 16 15 16 16 15 15 15 15 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 15 15 16 15 15 16 16 16 16 16 16 15 15 16 15 Class Distribution -------------------- 63% | Mutant 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Skirmisher 5% | Machinist-Tank 4% | Machinist-Mutant 3% | Machinist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Pyromaniac-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Machinist-Tank | -3/Research Machinist-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 7626 | 212 264 82 197 174 393 152 680 319 217 200 20 110 470 94 35 . 165 73 56 20 110 . 80 20 . . 10 414 3059 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11774 | . 362 457 1074 460 114 258 731 503 220 117 . . 720 204 123 . 347 229 210 176 129 . 577 85 . . . 938 3740 Parts 512 | . 15 20 69 30 6 20 48 21 8 11 . . 30 5 2 . 11 6 6 10 . . 16 4 . . . 42 132 Haulers Intercepted 9 | . 1 . 3 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 Recyclers Shooed 10 | . . . 1 1 . 1 . 1 . . . . 5 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 6 11 . . . 12 2 . 12 . 3 7 . . . 7 . . . . . Prevented 28 | . . . . . . . . . 2 2 . 7 . 6 . . . . 5 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 199 | . 7 2 19 14 7 10 9 5 8 4 . . 5 3 2 . 11 3 3 2 . . 7 1 . . . 13 64 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 59 | . 7 . 9 6 1 1 9 4 3 4 . . 4 . . . . . . . . . . . . . . . 11 Cannons 57 | . . 2 2 . . . . . . . . . 1 2 1 . 4 2 3 2 . . 7 1 . . . 12 18 AOE 71 | . . . 8 8 6 9 . . 5 . . . . 1 . . 7 . . . . . . . . . . 1 26 Classes Destroyed 23 | . 3 2 5 2 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . 7 Worker 16 | . . . 2 . . 1 1 3 . . . . 1 . . . . . . . . . 1 . . . . 2 5 Builder 12 | . 1 1 2 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 Tunneler 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 3 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 Recycler 12 | . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 12 | . . . 2 . . . 3 . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . Swarmer 27 | . . . 4 5 . 4 . . 4 4 . . . . . . 4 . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 81 | . 7 2 9 3 . 6 2 . 3 . . . 1 2 . . 6 . . 2 . . 4 . . . . 2 32 Brawler 5 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Duelist 9 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 6 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 28 | . . . 6 2 . . 6 3 1 . . . 3 . . . 1 1 . . . . 2 . . . . 2 1 Hunter 10 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 5 Programmer 22 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 5 12 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 5 2 5 6 6 4 3 2 8 4 . . 1 2 1 . 4 4 2 2 . . 5 2 . . . 4 9 Combat Bots Only 8 | . 4 2 3 5 6 4 2 2 8 4 . . 1 2 1 . 4 2 2 2 . . 3 2 . . . 3 8 Max Kills in Single Turn 6 | . 2 1 3 2 6 3 2 1 3 1 . . 1 1 1 . 3 2 1 1 . . 2 1 . . . 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 2 6 3 . . 3 . . . . 1 . . 3 . . . . . . . . . . 1 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 9898 | . 660 126 459 312 844 318 707 394 649 220 . . 313 175 322 . 72 . 36 41 . . 201 17 . 452 . 493 3087 Core 1248 | . 121 12 58 12 93 27 99 68 122 12 . . 21 57 65 . . . . 16 . . 18 17 . 55 . 16 359 Absorbed by Shields 672 | . . . . . . . . . . . . . . . . . . . 5 16 . . 53 6 . . . 180 412 Core Remaining (%) 78 | 100 . 46 . . . 52 82 . . . . 71 . . . . 83 . . . . 98 . . . . 92 . . Volleys Fired 717 | . 44 20 44 22 31 19 61 17 19 5 . 4 32 10 10 . 22 47 9 6 2 5 27 8 . 2 11 65 175 Largest 4 | . 2 2 2 2 2 2 2 2 1 2 . 3 3 3 3 . 3 3 3 3 3 3 4 4 . 1 4 4 4 Hottest 420 | . 40 80 90 90 46 68 90 90 45 90 . 103 118 105 105 . 105 105 105 105 105 105 140 140 . 35 140 140 420 Shots Fired 1512 | . 88 40 85 40 60 25 117 33 19 10 . 12 68 16 29 . 54 61 21 18 6 15 93 20 . 2 17 155 408 Gun 641 | . 88 22 78 36 58 17 117 33 13 10 . 12 65 . . . . . . . . . . . . . . . 92 Cannon 821 | . . 18 4 . . . . . . . . . 3 12 29 . 48 61 21 18 6 15 93 20 . 2 17 154 300 Launcher 50 | . . . 3 4 2 8 . . 6 . . . . 4 . . 6 . . . . . . . . . . 1 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 303 | . 88 22 4 . 58 11 71 17 . . . 8 11 . . . . . . . . . . . . . . . 13 Thermal 842 | . . 18 4 . . . . . . . . . 3 12 29 . 48 61 21 18 6 15 93 20 . 2 17 154 321 Explosive 46 | . . . 3 4 2 8 . . 6 . . . . . . . 6 . . . . . . . . . . 1 16 Electromagnetic 321 | . . . 74 36 . 6 46 16 13 10 . 4 54 4 . . . . . . . . . . . . . . 58 Robot Hit Streak 38 | . 11 13 27 13 18 11 10 25 14 12 . 4 8 8 16 . 9 11 11 2 5 . 20 2 . . . 28 38 Robot Miss Streak 7 | . 2 3 3 2 1 1 7 3 3 2 . 1 3 2 2 . 1 2 1 1 1 . 2 4 . . . 2 6 Penetration Max 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Secondary Targets 5 | . 1 . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 969 | . 67 33 73 35 51 19 81 36 16 8 . 4 81 9 17 . 16 14 12 3 5 . 47 3 . . . 81 258 Core Hits 529 | . 19 16 49 29 27 20 40 15 15 8 . 2 36 7 2 . 31 6 6 3 2 . 26 2 . . . 34 134 Critical Hits 24 | . 1 . . . . . . . . . . 4 5 . . . . . . . . . . . . . . 2 12 Critical Kills 11 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 8 Critical Parts Destroyed 10 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . 1 4 Melee Attacks 125 | . . . . . . . 12 22 5 12 . 2 66 . 6 . . . . . . . . . . . . . . Impact 51 | . . . . . . . 12 22 5 12 . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . 2 66 . 6 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 5 1 . . . 8 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38401 | . 621 377 1553 1023 1199 954 1211 1253 703 113 . 144 2659 422 423 . 1827 458 534 182 238 . 1714 99 . 27 . 2887 17780 Guns 7945 | . 621 149 924 379 722 165 1146 668 135 113 . 144 1017 . . . . . . . . . . . . . . . 1762 Cannons 14189 | . . 228 52 . . . . . . . . . 67 254 423 . 488 458 534 182 238 . 1553 99 . 27 . 2633 6953 Explosions 14077 | . . . 577 640 477 789 38 . 448 . . . 121 168 . . 1339 . . . . . 161 . . . . 254 9065 Melee 2186 | . . . . . . . 27 585 120 . . . 1454 . . . . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3207 | . 621 149 32 . 722 90 591 411 . . . 119 223 . . . . . . . . . . . . . . . 249 Thermal 15122 | . . 228 372 162 . . 38 . . . . . 188 254 423 . 488 458 534 182 238 . 1579 99 . 27 . 2633 7219 Explosive 13107 | . . . 257 478 477 789 . . 448 . . . . . . . 1339 . . . . . . . . . . 254 9065 Electromagnetic 4775 | . . . 892 379 . 75 555 257 135 113 . 25 794 168 . . . . . . . . 135 . . . . . 1247 Impact 732 | . . . . . . . 27 585 120 . . . . . . . . . . . . . . . . . . . . Slashing 1454 | . . . . . . . . . . . . . 1454 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 4 4 4 . . 3 2 2 2 2 . . . . . . . . . . . 12 Average Corruption 3 | . . . . . . . . 3 4 2 . . 2 2 2 2 2 . . . . . . . . . . . 5 Corruption Purged 24 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . 19 Effects 113 | . . . . . . . . 28 7 10 . . 5 5 4 . 8 . . . . . . . . . . . 46 Message Errors 26 | . . . . . . . . 7 . 1 . . 2 1 1 . 4 . . . . . . . . . . . 10 Matter Fused 20 | . . . . . . . . 6 2 2 . . 2 . . . . . . . . . . . . . . . 8 Heat Flow Errors 14 | . . . . . . . . 7 1 2 . . 1 . 1 . . . . . . . . . . . . . 2 Energy Discharges 20 | . . . . . . . . 5 3 3 . . . 1 1 . 1 . . . . . . . . . . . 6 Data Loss (minor) 11 | . . . . . . . . 2 1 2 . . . 1 . . . . . . . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 11 | . . . . . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . 6 Weapon Failures 6 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 4 Overload Shots 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Overflow Damage 2390 | . . . . 2 16 3 . 311 112 . . . 318 . 13 . 98 11 . . . . 23 . . . . 142 1341 Projectiles 448 | . . . . . . . . . . . . . . . 13 . 24 11 . . . . 23 . . . . 142 235 Explosions 1205 | . . . . 2 16 3 . . 4 . . . . . . . 74 . . . . . . . . . . . 1106 Melee 737 | . . . . . . . . 311 108 . . . 318 . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 Impact 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . 84 88 . . . . . . . . . 8 . . . . . . . . 7 . . . . 12 . Shots 10 | . . . 4 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 44 224 150 174 . 63 79 268 138 229 . 174 218 . 192 . . 5 6 5 . 5 54 34 . 432 34 52 528 Average Temperature 61 | . 12 56 47 66 . 19 23 79 32 77 . 79 58 . 108 . . 3 4 3 . 3 26 20 . 193 23 23 124 Received Heat Transfer 1709 | . 369 57 132 45 . 135 243 66 51 . . . 48 45 27 . 21 . 15 6 . . 6 . . . . 21 422 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 34 | . . . 6 1 . . 6 5 1 . . . 2 2 . . . . . . . . . . . . . . 11 Impact Corruptions 16 | . . . . . . . . 11 5 . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 6 Combat Hostiles 8 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 6 Parts Melted 83 | . . . . . . . . . . . . . . 2 . . 1 6 2 . 1 . 6 . . . . 18 47 Heat Transferred 21216 | . . 481 411 200 . . 50 . . . . . 150 400 650 . 700 650 750 250 300 . 2350 150 . 50 . 3600 10074 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 7 3 . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 2317 | . 242 73 267 265 . 165 266 542 . . . . 670 . . . . 249 . . . . 1001 . . . . 535 2317 Initial 238 | . . 22 . 60 . . 40 . . . . . . . . . . 156 . . . . . . . . . . 238 Average 292 | . 107 38 137 106 . 74 55 102 . . . . 253 . . . . 142 . . . . 430 . . . . 254 1112 Maximum Alert Level 5 | . 1 . 1 1 . . 1 2 . . . . 2 . . . . 1 . . . . 3 . . . . 2 5 Low Security (%) 64 | 100 69 100 77 94 . 100 95 81 . . . . 44 . . . . 65 . . . . 21 . . . . 37 . Level 1 13 | . 30 . 22 5 . . 4 13 . . . . 26 . . . . 34 . . . . 6 . . . . 30 4 Level 2 8 | . . . . . . . . 4 . . . . 28 . . . . . . . . . 68 . . . . 31 9 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 46 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 1 2 . . 2 3 . . . . 9 . . . 1 2 . . . . 5 . . . . 5 27 Investigation 16 | . 1 . 1 . . . 1 1 . . . . 5 . . . . . . . . . 3 . . . . 1 3 Extermination 15 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 3 6 Reinforcement 13 | . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 8 Assault 12 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . 9 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 12 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 14 9 29 16 8 10 27 7 9 4 . 1 22 4 2 . 18 8 7 3 . . 12 2 . 2 . 27 114 Peak Tracking Total 10 | . 7 4 4 4 9 4 6 2 9 4 . 1 3 3 2 . 7 4 4 2 . . 4 2 . 2 . 5 10 Tactical Retreats 19 | . 2 . 1 1 . . 2 . . . . . 1 2 . . 3 . . . . . 1 . . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 14 | . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 . . 3 . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 29 | . . . . . 3 . 1 . . . . . . . . . . . . . . . 5 . . . . 1 19 Max in Single Turn 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . 1 2 Garrison Access 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 51 | . 3 . 8 . 1 . 6 7 1 2 . 1 5 . . 4 . 2 . . 4 . 3 . . . . 3 1 Terminals 16 | . 3 . 6 . . . 4 2 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Garrison Access 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 1 Total Hacks 146 | . 7 . 25 . 1 . 12 15 1 4 . 1 14 . . 25 . 6 . . 16 . 6 . . . . 12 1 Successful 112 | . 3 . 16 . 1 . 7 7 1 4 . 1 11 . . 25 . 4 . . 16 . 3 . . . . 12 1 Failed 34 | . 4 . 9 . . . 5 8 . . . . 3 . . . . 2 . . . . 3 . . . . . . Catastrophic 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 3 . 7 . . . 8 3 . . . . 22 . . . . 10 . . . . 4 . . . . 11 16 Terminals 35 | . 7 . 14 . . . 8 5 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . 5 . . . . 1 . . . . 1 . . . . 3 . . . . 6 . Repair Stations 11 | . . . . . . . 2 . . . . . 4 . . . . 5 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 11 . . . 2 2 . . . . 4 . . . . . . . . . 1 . . . . 5 . Garrison Access 12 | . . . . . . . . 3 . . . . 5 . . . . . . . . . 2 . . . . 1 1 Terminal Hacks 55 | . 2 . 4 . 1 . 1 . 1 4 . 1 . . . 25 . . . . 16 . . . . . . . . Record 21 | . . . . . 1 . . . . 3 . 1 . . . 11 . . . . 5 . . . . . . . . Part Schematic 10 | . . . 1 . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 5 . . . . 1 . . . . . . . . . 2 . . . . 4 . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . Build 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 2 . Repair Station Hacks 10 | . . . . . . . 2 . . . . . 4 . . . . 4 . . . . . . . . . . . Scan Component 5 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . Repair 5 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 11 . . . . . . . . . 4 . . . . . . . . . . . . . . 5 . Insert Component 9 | . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Analyze 11 | . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 1 . 1 . . . 4 1 . . . . 2 . . . . . . . . . 1 . . . . 2 1 Terminals 6 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 Jam 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 6 . . . 6 6 . . . . 3 . . . . 2 . . . . 3 . . . . 1 . Full Trace Events 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 3 . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 6 . . . . . . . . . 2 . . 6 . . . . 3 . . . . . . 2 . Parts Built 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 3 . Matter 1258 | . . . . . . . . 570 . . . . . . . . . . . . . . 285 . . . . 403 . Time 560 | . . . . . . . . 237 . . . . . . . . . . . . . . 152 . . . . 171 . Total Part Build Rating 45 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . 15 . Parts Repaired 5 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . Time 243 | . . . . . . . 25 . . . . . 88 . . . . 130 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Part Schematics Acquired 9 | . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 33 | . . 3 1 2 . . 1 . . 2 4 . 3 . . . 3 3 . . . . 4 . . . . 7 . Largest Group 5 | . . 3 1 1 . . 1 . . 2 4 4 4 . . . 3 3 3 3 1 1 5 . . . . 4 4 Highest-Rated Group 288 | . . 40 10 31 . . 10 . . 56 153 153 210 . . . 153 126 123 117 36 36 187 . . . . 288 156 Highest-Rated Ally 96 | . . 16 10 31 . . 10 . . 31 40 40 70 . . . 94 94 42 42 36 36 39 . . . . 96 39 Zionite Dispatches 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Light 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 252 | . . 20 . 12 . . . . . 5 . 19 60 . . . 20 17 22 5 . . 9 . . . . 31 32 Total Damage 6479 | . . 192 . 213 . . . . . 84 . 562 1549 . . . 657 380 413 300 . . 195 . . . . 1317 617 Kills 58 | . . 6 . 3 . . . . . 1 . 1 15 . . . 4 1 4 1 . . 1 . . . . 12 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 1 2 2 1 . . 2 . 1 . 2 1 . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . 1 4 Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 23793 | 72 565 1690 1288 1284 968 658 2471 1994 496 621 740 413 1745 333 613 55 649 898 322 268 159 267 313 240 251 71 230 1307 2812 Spaces Moved 19113 | 43 305 1023 598 713 526 473 1115 1229 602 645 797 512 1876 439 714 81 411 927 428 338 189 328 361 333 377 105 307 1140 2178 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1660 | . . . 563 713 384 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2859 | 31 305 1023 35 . 36 . 357 1072 . . . . . . . . . . . . . . . . . . . . . Wheels 1337 | . . . . . 106 473 758 . . . . . . . . . . . . . . . . . . . . . . Hover 13245 | . . . . . . . . 157 602 645 797 512 1876 439 714 81 411 927 428 338 189 328 361 333 377 105 307 1140 2178 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 165 165 110 105 105 72 72 72 72 72 68 68 68 68 68 68 68 68 68 68 64 64 64 64 64 64 63 Average Speed 91 | 128 132 151 166 165 157 121 122 119 72 72 72 72 68 68 68 68 68 68 68 68 68 68 64 64 64 64 64 64 72 Slowest Speed 240 | 200 150 180 240 185 185 130 160 155 72 72 72 72 72 68 68 68 68 142 68 68 68 68 64 64 64 64 64 64 216 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 47 97 53 98 56 95 57 34 68 97 83 66 39 59 74 70 52 19 67 58 60 49 11 53 53 22 51 25 94 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 15 | . . 1 . 1 1 . . . . 2 1 . . . 1 1 . . . . 3 . . . . . . . 4 Known Exits Taken 23 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . 1 . 1 . . 2 2 2 1 . 2 2 . . . 3 1 . . . 3 5 . 5 . . Spaces Dug 256 | . . . . . . . 11 12 2 12 . 2 42 . 12 . 27 39 5 9 . 12 10 12 . . 15 21 13 Terrain Destroyed 706 | . . . 45 38 8 56 13 12 38 12 . 2 55 3 22 . 83 48 6 13 . 15 30 17 . . 17 54 119 Melee 87 | . . . . . . . 11 12 2 12 . 2 42 . 6 . . . . . . . . . . . . . . Projectile 282 | . . . . . . . . . . . . . . 3 16 . 30 48 6 13 . 15 28 17 . . 17 43 46 AOE 337 | . . . 45 38 8 56 2 . 36 . . . 13 . . . 53 . . . . . 2 . . . . 11 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 24211 | 57 389 1129 817 777 608 528 2073 1693 640 765 962 543 2192 454 808 80 736 1158 446 366 218 364 404 350 387 107 332 1627 3201 Wait 3472 | 3 25 56 119 16 2 23 813 360 . 101 163 19 142 1 75 . 253 173 6 20 3 32 2 9 9 . 15 359 673 Move 19084 | 42 304 1022 597 712 525 472 1114 1228 601 644 796 511 1875 438 713 80 410 926 427 337 188 327 360 332 376 104 306 1139 2178 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 6 7 14 17 4 20 1 13 11 2 . . . 11 . . . . 2 . 1 2 . 3 . 1 . . 3 15 Fast Attach 117 | 6 2 2 9 3 2 2 7 3 2 . 1 . 16 . . . 1 3 . . 10 . . . . . . 10 38 Attach 63 | . 1 1 2 3 8 . 5 3 2 . . . 1 . 1 . . 2 . . . . 2 . . 1 . 4 27 Detach 34 | . . . . 3 1 . 2 1 . . . . 2 . . . 1 1 . . . . . . . . . 4 19 Swap 229 | . 2 3 5 7 7 9 29 30 8 3 1 7 25 5 3 . 9 2 4 2 1 . 7 1 . . . 27 32 Drop 192 | . 4 11 24 5 12 2 17 18 1 . 1 . 22 . . . . 2 . . 12 . 3 . 1 . . 16 41 Fire 717 | . 44 20 44 22 31 19 61 17 19 5 . 4 32 10 10 . 22 47 9 6 2 5 27 8 . 2 11 65 175 Melee 125 | . . . . . . . 12 22 5 12 . 2 66 . 6 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 40 | . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Entered Mines 640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 845 | -10/Mines | Assembled infested the area 850 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -10/Mines | Discovered new exit (range 15) 1505 | -10/Mines | Found a hidden stash of uninstalled traps 1524 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1539 | -10/Mines | Core integrity fell below 50% 1643 | -10/Mines | Discovered new exit (range 8) 2328 | -10/Mines | Entered Materials 2328 | -9/Materials | Evolved 2 slots: Utility x2 2711 | -9/Materials | Identified exit to Mines 3470 | -9/Materials | Discovered new exit (range 16) 3616 | -9/Materials | Entered Mines 3634 | -9/Mines | Met a Derelict bent on vengeance 3799 | -9/Mines | Learned 4 Materials zone layouts 3819 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3823 | -9/Mines | Found Prototype Device 3823 | -9/Mines | Identified Exp. Sensor Array 4014 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4104 | -9/Mines | Met a Derelict testing a Signal Generator 4227 | -9/Mines | Received a Mining Laser from a helpful Derelict 4313 | -9/Mines | Discovered new exit (range 15) 4341 | -9/Mines | Learned location of Zion (-7) 4704 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4706 | -9/Mines | Discovered new exit (range 5) 4739 | -9/Mines | Discovered new exit (range 3) 4900 | -9/Mines | Entered Exiles 4933 | -9/Exiles | Discovered new exit (range 15) 5035 | -9/Exiles | Met 8R-AWN 5061 | -9/Exiles | Met EX-HEX 5170 | -9/Exiles | Met EX-DEC 5505 | -9/Exiles | Attacked by the Exiles 5576 | -9/Exiles | Lost 3 parts (1n1u1w) 5599 | -9/Exiles | Destroyed 8R-AWN 5612 | -9/Exiles | Found Prototype Ballistic Gun 5647 | -9/Exiles | Found Prototype Protection 5750 | -9/Exiles | Identified 8R-AWN's Boregun 5754 | -9/Exiles | Identified 8R-AWN's Armor/EX 5868 | -9/Exiles | Entered Mines 6071 | -8/Mines | Discovered new exit (range 14) 6196 | -8/Mines | Discovered new exit (range 12) 6526 | -8/Mines | Entered Materials 6526 | -8/Materials | Evolved 2 slots: Utility x2 6527 | -8/Materials | Identified exit to Factory 8500 | -8/Materials | Repaired Cmb. Airjet 8507 | -8/Materials | Discovered exit to Factory (range 3) 8819 | -8/Materials | Discovered exit to Factory (range 8) 8997 | -8/Materials | Entered Factory 8997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9476 | -7/Factory | Discovered new exit (range 3) 9479 | -7/Factory | Identified exit to Factory 10011 | -7/Factory | Fabricated Cmb. Airjet (x2) 10101 | -7/Factory | Discovered exit to Factory (range 5) 10392 | -7/Factory | Discovered new exit (range 6) 10397 | -7/Factory | Identified exit to Storage 10599 | -7/Factory | Discovered new exit (range 7) 10605 | -7/Factory | Identified exit to Lower Caves 10661 | -7/Factory | Fabricated Cmb. Airjet (x2) 10769 | -7/Factory | Fabricated Cmb. Airjet? 10904 | -7/Factory | Local fabrication network quarantined 10991 | -7/Factory | Entered Lower Caves 10993 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11055 | -7/Lower Caves | Destroyed 8 combat bots 11274 | -7/Lower Caves | Encountered a Warlord checkpoint 11329 | -7/Lower Caves | Discovered new exit (range 5) 11331 | -7/Lower Caves | Identified exit to Lower Caves 11368 | -7/Lower Caves | Found Alien Artifact 11368 | -7/Lower Caves | Identified Core Expander 11368 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11487 | -7/Lower Caves | Entered another Lower Caves area 11545 | -7/Lower Caves | Discovered exit to Factory (range 6) 11809 | -7/Lower Caves | A Commander dispatched an escort 11819 | -7/Lower Caves | Learned location of Armory (-3) 11819 | -7/Lower Caves | Learned Factory terminal intel 11885 | -7/Lower Caves | Learned 4 Factory zone layouts 12049 | -7/Lower Caves | Discovered new exit (range 15) 12107 | -7/Lower Caves | Identified exit to Zion 12108 | -7/Lower Caves | Entered Zion 12108 | -7/Zion | Accompanied by 1 ally 12109 | -7/Zion | Commander's escort returned to base 12155 | -7/Zion | Discovered new exit (range 15) 12160 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12224 | -7/Zion | Given A8's code to call for help 12284 | -7/Zion | Identified exit to Deep Caves 12296 | -7/Zion | Received a visual enhancement algorithm 12543 | -7/Zion | Imprinted 12545 | -7/Zion | Declared Zion's savior 12683 | -7/Zion | Identified exit to Proximity Caves 12848 | -7/Zion | Entered Proximity Caves 12848 | -6/Proximity Caves | Accompanied by 4 allies 12848 | -6/Proximity Caves | Spotted B-75 Beast 12863 | -6/Proximity Caves | Allies destroyed B-75 Beast 13047 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 13151 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13261 | -6/Proximity Caves | Entered Factory 13261 | -6/Factory | Accompanied by 4 allies 13261 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13262 | -6/Factory | Identified exit to Factory 13263 | -6/Factory | Loaded intel: 19 terminal locations 13401 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13717 | -6/Factory | Repaired Imp. Weapon Shielding 13768 | -6/Factory | Repaired Cmb. Airjet 14096 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14097 | -6/Factory | Zion Light squad teleported in 14291 | -6/Factory | Discovered exit to Factory (range 11) 14310 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14474 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14483 | -6/Factory | Terminal network hard line cut 14993 | -6/Factory | Discovered new exit (range 4) 15002 | -6/Factory | Identified exit to Lower Caves 15006 | -6/Factory | Entered Lower Caves 15007 | -6/Lower Caves | Identified exit to Lower Caves 15262 | -6/Lower Caves | Encountered a Warlord checkpoint 15339 | -6/Lower Caves | Entered another Lower Caves area 15364 | -6/Lower Caves | Build established: Skirmisher 15476 | -6/Lower Caves | Crushed by falling debris 15712 | -6/Lower Caves | Discovered exit to Factory (range 15) 15734 | -6/Lower Caves | Learned Factory security intel 15941 | -6/Lower Caves | Discovered new exit (range 13) 15950 | -6/Lower Caves | Identified exit to Data Miner 15952 | -6/Lower Caves | Entered Data Miner 15952 | -6/Data Miner | Discovered new exit (range 6) 15965 | -6/Data Miner | Met Data Miner 15981 | -6/Data Miner | Learned location of Section 7 (-2) 15981 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15991 | -6/Data Miner | Received God Mode back door access code from Data Miner 16006 | -6/Data Miner | Identified exit to Proximity Caves 16007 | -6/Data Miner | Entered Proximity Caves 16022 | -5/Proximity Caves | Escorted by Enhanced Grunt 16042 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16651 | -5/Proximity Caves | Discovered exit to Factory (range 4) 16656 | -5/Proximity Caves | Learned 12 Factory zone layouts 16656 | -5/Proximity Caves | Entered Factory 16656 | -5/Factory | Accompanied by 1 ally 16656 | -5/Factory | Evolved 2 slots: Utility x2 16657 | -5/Factory | Identified exit to Extension 16658 | -5/Factory | Identified exit to Upper Caves 16808 | -5/Factory | Retrieved Zion intel report: Branch Access 17004 | -5/Factory | Repaired Cmb. Airjet 17063 | -5/Factory | Build established: Scavenger-Mutant 17085 | -5/Factory | Repaired Cld. Plasma Cannon 17287 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17288 | -5/Factory | Zion Hacker squad teleported in 17554 | -5/Factory | Entered Upper Caves 17554 | -5/Upper Caves | Accompanied by 3 allies 17609 | -5/Upper Caves | Identified exit to Upper Caves 17803 | -5/Upper Caves | Encountered a Warlord checkpoint 17836 | -5/Upper Caves | Ambushed by wild Derelicts 17876 | -5/Upper Caves | Entered another Upper Caves area 17876 | -5/Upper Caves | Accompanied by 3 allies 17989 | -5/Upper Caves | Build established: Scavenger-Skirmisher 18106 | -5/Upper Caves | Learned Factory non-interactive machine intel 18138 | -5/Upper Caves | Discovered new exit (range 7) 18142 | -5/Upper Caves | Identified exit to Zhirov 18144 | -5/Upper Caves | Entered Zhirov 18144 | -5/Zhirov | Accompanied by 1 ally 18144 | -5/Zhirov | Discovered new exit (range 3) 18157 | -5/Zhirov | Met Zhirov 18172 | -5/Zhirov | Learned location of Quarantine (-2) 18172 | -5/Zhirov | Learned location of Testing (-3) 18172 | -5/Zhirov | Learned location of Command (-1) 18176 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18187 | -5/Zhirov | Found Alien Artifact 18187 | -5/Zhirov | Identified Integrated Reactor 18187 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18199 | -5/Zhirov | Found Alien Artifact 18300 | -5/Zhirov | Identified exit to Proximity Caves 18303 | -5/Zhirov | Entered Proximity Caves 18303 | -4/Proximity Caves | Accompanied by 1 ally 18556 | -4/Proximity Caves | Discovered new exit (range 3) 18557 | -4/Proximity Caves | Identified exit to Factory 18570 | -4/Proximity Caves | Entered Factory 18570 | -4/Factory | Accompanied by 1 ally 18570 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18571 | -4/Factory | Identified exit to Upper Caves 18572 | -4/Factory | Loaded intel: 237 non-interactive machine locations 18586 | -4/Factory | Garrison activated, responded to threat 18599 | -4/Factory | Zion Fire squad teleported in 18701 | -4/Factory | Discovered new exit (range 13) 18760 | -4/Factory | Incoming investigation squad redirected 18820 | -4/Factory | First assault squad dispatched 18849 | -4/Factory | Incoming assault squad redirected 18871 | -4/Factory | Local fabrication network quarantined 18883 | -4/Factory | Entered Upper Caves 18931 | -4/Upper Caves | Encountered a Warlord checkpoint 18966 | -4/Upper Caves | Learned Research stockpile data 19110 | -4/Upper Caves | Discovered new exit (range 9) 19115 | -4/Upper Caves | Identified exit to Upper Caves 19123 | -4/Upper Caves | Entered another Upper Caves area 19227 | -4/Upper Caves | Discovered new exit (range 11) 19241 | -4/Upper Caves | Identified exit to Warlord 19321 | -4/Upper Caves | Identified exit to Research 19374 | -4/Upper Caves | Entered Warlord 19413 | -4/Warlord | Attacked by Warlord forces 19413 | -4/Warlord | Spotted P9-7M5(B) 19413 | -4/Warlord | Spotted 89-A5D(B) 19436 | -4/Warlord | Discovered new exit (range 15) 19443 | -4/Warlord | Identified exit to Proximity Caves 19445 | -4/Warlord | Entered Proximity Caves 19445 | -3/Proximity Caves | Spotted B-86 Titan 19665 | -3/Proximity Caves | Discovered exit to Research (range 7) 19675 | -3/Proximity Caves | Entered Research 19675 | -3/Research | Evolved 2 slots: Utility x2 19676 | -3/Research | Identified exit to Armory 20102 | -3/Research | Fabricated Cmb. Airjet? 20148 | -3/Research | Zion Light squad teleported in 20168 | -3/Research | Found Gamma Bomb Array 20253 | -3/Research | Fabricated Exp. Targeting Computer (x1) 20340 | -3/Research | Retrieved Zion intel report: Active Terminals 20390 | -3/Research | Build established: Machinist-Tank 20409 | -3/Research | Found Prototype Protection 20409 | -3/Research | Identified Zio. Weapon Casing 20693 | -3/Research | Found Prototype Device 20693 | -3/Research | Identified Adv. Kinecellerator 20758 | -3/Research | Discovered new exit (range 14) 20915 | -3/Research | Identified exit to Testing 20965 | -3/Research | Zion Fire squad teleported in 20982 | -3/Research | Entered Testing 20982 | -3/Testing | Accompanied by 4 allies 21159 | -3/Testing | Scanned by Researcher 21162 | -3/Testing | Incoming investigation squad redirected 21177 | -3/Testing | Found Prototype Protection 21177 | -3/Testing | Identified Med. Regenerative Plating 21181 | -3/Testing | Found Prototype Protection 21181 | -3/Testing | Identified Hvy. Regenerative Plating 21202 | -3/Testing | Found Prototype Protection 21202 | -3/Testing | Identified SHELL Armor 21206 | -3/Testing | Found Med. Regenerative Plating 21335 | -3/Testing | Lost 4 parts (1p2u1w) 21342 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 21346 | -3/Testing | Retrieved Zion intel report: Guard Positions 21346 | -3/Testing | Garrison activated, responded to threat 21357 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 21458 | -3/Testing | Spotted Striker 21476 | -3/Testing | Found Prototype Ballistic Cannon 21476 | -3/Testing | Identified Perforator 21893 | -3/Testing | Found Prototype Ballistic Gun 21893 | -3/Testing | Identified Hyp. Multirail 21923 | -3/Testing | Found Prototype Launcher 21923 | -3/Testing | Identified Z-bomb Delivery System 21947 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 22137 | -3/Testing | Found Prototype Device 22137 | -3/Testing | Identified Exp. Shock Absorption System 22199 | -3/Testing | Build established: Machinist-Gunner 22232 | -3/Testing | First assault squad dispatched 22240 | -3/Testing | Found Prototype Device 22240 | -3/Testing | Identified AEGIS Remote Shield 22349 | -3/Testing | Terminal network hard line cut 22535 | -3/Testing | Incoming assault squad redirected 22564 | -3/Testing | Crushed by falling debris 22595 | -3/Testing | Lost 4 parts (2u2w) 22711 | -3/Testing | Incoming investigation squad redirected 22744 | -3/Testing | System corruption reached 10% 22823 | -3/Testing | Discovered new exit (range 11) 23303 | -3/Testing | Found Prototype Energy Gun 23303 | -3/Testing | Identified Hyp. EM Gauss Rifle 23444 | -3/Testing | Build established: Machinist-Mutant 23515 | -3/Testing | Destroyed 8 combat bots 23604 | -3/Testing | Found Prototype Ballistic Cannon 23604 | -3/Testing | Identified Omega Cannon 23680 | -3/Testing | Found Prototype Energy Cannon 23680 | -3/Testing | Identified Disintegrator 23753 | -3/Testing | Incoming assault squad redirected 23771 | -3/Testing | High security lockdown imminent 23794 | -3/Testing | Self-destructed Last Messages --------------- 23784_ Held in stasis. 23784_ C-55 Analyst is analyzing... 23785_ The unstable cave ceiling collapses. 23789_ Held in stasis. 23789_ C-55 Analyst is analyzing... 23791_ C-55 Analyst calls for reinforcements. 23791_ ALERT: Hostile activity reported, dispatching reinforcements to area. 23791_ Held in stasis. 23791_ Imp. Hardlight Generator destroyed. 23791_ Lyr. Medium Armor Plating destroyed. 23791_ System corrupted by crushing effect (+5). 23791_ System corrupted by crushing effect (+3). 23791_ Plasma Rifle destroyed. 23792_ B-74 Champion heat damages core (-21). 23792_ The unstable cave ceiling collapses. 23793_ B-74 Champion overheating. 23793_ Held in stasis. 23793_ C-55 Analyst is analyzing... 23794_ B-74 Champion overheating. 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Sensor Array | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Weapon Cycler | -6/Factory | Scanalyzed Exp. Heat Sink | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Sensor Array | -3/Research | Scanalyzed Cld. Plasma Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -3/Research Exp. Targeting Computer | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedRecyclingMeganuke Manual? 0 Play Time 03:38:31 Cumulative 143.0 hours Start 2021.05.06 @ 22:34:14 End 2021.05.08 @ 10:29:21 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aca19665-de25-4972-bfc9-eba71589350b