Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.08 @ 19:02:33 Player: EgorIV Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1133) 1133 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5155 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 71/550 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Matter Compressor > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Reaction Control System Cloaking Device Hacking Suite > --- WEAPON ----------- Improved Lightning Gun > --- INVENTORY -------- Light Fission Core Advanced Weight Redist. System Advanced ECM Suite Improved Light Armor Plating Improved Shield Generator High-powered Field Laser Improved EM Pulse Cannon Shock Bomb Launcher [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Improved Medium Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 5 | . . 1 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 101 | 6 17 12 20 17 26 1 2 Power 18 | 1 5 1 5 2 4 . . Engine 11 | 1 4 . 3 1 2 . . Core 7 | . 1 1 2 1 2 . . Reactor . | . . . . . . . . Propulsion 22 | 2 5 4 6 4 1 . . Treads 1 | . . . . . 1 . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 12 | . 4 3 3 2 . . . Flight 7 | . 1 1 3 2 . . . Utility 36 | 1 3 3 7 5 16 . 1 Device 24 | . 2 2 3 4 13 . . Storage 6 | 1 . . 2 . 2 . 1 Processor 3 | . 1 1 1 . . . . Hackware 1 | . . . . 1 . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 25 | 2 4 4 2 6 5 1 1 Energy Gun 13 | 1 1 . 2 4 4 1 . Energy Cannon 3 | . 1 . . 2 . . . Ballistic Gun 4 | 1 2 1 . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . 3 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 2 1 . . Parts Lost 22 | . . . 5 . 16 1 . Power 3 | . . . 1 . 2 . . Propulsion 7 | . . . 3 . 4 . . Utility 8 | . . . 1 . 7 . . Weapon 4 | . . . . . 3 1 . Highest Loss Streak 11 | . . . 3 . 11 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 98 97 89 98 74 36 7 Engine 5 | . 14 1 3 2 1 . . Core 3 | . . 10 5 4 3 . . Wheel 1 | . 5 . . . . . . Hover 13 | . 22 30 25 9 . . . Flight 11 | . . . 2 26 20 . . Device 13 | . 20 21 14 7 13 . . Storage 4 | . 1 . 1 7 5 11 4 Processor 9 | . 5 11 16 15 8 . . Hackware 3 | . . . . 6 6 5 . Protection 1 | . . . 3 . 2 . . Energy Gun 6 | . 2 . 9 13 5 11 . Energy Cannon 3 | . 7 . . 1 3 . . Ballistic Gun 5 | . 16 6 4 . . . . Launcher 1 | . . 15 4 . . . . Peak Build Rating 65 | 6 9 17 39 55 65 26 10 Average Rating 29 | 4 6 14 22 45 51 22 5 On Entrance 17 | . 6 7 17 38 53 22 . Naked Turns 26 | . . . . . . 11 15 Heaviest Build 32 | 14 16 18 21 24 32 18 13 Greatest Support 33 | 26 26 19 27 33 33 30 3 Greatest Overweight (x) 6 | . 1 . 1 . 6 . 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 8 8 8 5 5 Average Capacity 6 | 6 5 5 5 8 7 5 5 Most Carried 8 | 3 5 5 7 8 8 1 1 Average Carried 5 | 1 4 4 5 7 6 . . Final Capacity 8 | 8 5 5 8 8 5 5 5 Final Carried 8 | 3 5 5 7 8 1 . . Class Distribution -------------------- 35% | Hacker-Sprinter 28% | Mutant 17% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Matter Collected 1202 | 201 257 120 422 137 65 . . Remotely . | . . . . . . . . Salvage Created 1258 | . 278 272 494 134 80 . . Parts 97 | . 20 30 28 9 10 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 27 | . 5 11 8 1 2 . . Guns 14 | . 3 3 6 1 1 . . Cannons 3 | . 2 . . . 1 . . AOE 10 | . . 8 2 . . . . Classes Destroyed 10 | . 4 3 2 . 1 . . Worker 2 | . . . 1 1 . . . Builder 2 | . . 2 . . . . . Tunneler 1 | . . . . . 1 . . Recycler 1 | . 1 . . . . . . Operator 2 | . . 1 . 1 . . . Watcher 9 | . 2 4 1 1 1 . . Swarmer 11 | . 3 6 . . 2 . . Grunt 13 | . 2 4 6 1 . . . Brawler 2 | . . . 2 . . . . Sentry 1 | . . 1 . . . . . Best Kill Streak 6 | . 2 6 4 1 2 . . Combat Bots Only 5 | . 2 5 2 1 2 . . Max Kills in Single Turn 3 | . 1 2 3 1 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Hostile Shots Fired 551 | . 31 30 51 43 351 15 30 Missed 249 | . 14 14 15 31 159 4 12 Damage Taken 2971 | . 133 124 403 81 1919 199 112 Core 1011 | . 29 51 51 27 691 101 61 Absorbed by Shields 217 | . . 51 70 . 96 . . Ignored by Resistances 948 | . 42 53 138 26 595 56 38 Regen/Repaired (Parts) 77 | . . . . 77 . . . Core Remaining (%) 92 | 100 88 87 90 96 . . . Volleys Fired 91 | . 21 17 26 10 14 3 . Largest 2 | . 2 2 2 2 2 2 . Hottest 139 | . 80 60 122 139 139 110 . Shots Fired 145 | . 42 27 37 19 15 5 . Gun 103 | . 27 10 32 16 13 5 . Cannon 20 | . 15 . . 3 2 . . Launcher 22 | . . 17 5 . . . . Special . | . . . . . . . . Kinetic 49 | . 22 10 17 . . . . Thermal 54 | . 15 . 15 16 8 . . Explosive 17 | . . 17 . . . . . Electromagnetic 25 | . 5 . 5 3 7 5 . Robot Hit Streak 22 | . 6 11 18 22 7 1 . Robot Miss Streak 3 | . 2 2 1 1 3 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 103 | . 28 18 32 14 10 1 . Core Hits 70 | . 11 25 20 6 7 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 3 2 . . . Burn 5 | . . . 3 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2885 | . 396 962 804 319 355 49 . Guns 1318 | . 222 140 470 239 198 49 . Cannons 280 | . 174 . . 80 26 . . Explosions 1280 | . . 822 334 . 124 . . Melee . | . . . . . . . . Ramming 7 | . . . . . 7 . . Kinetic 551 | . 178 140 233 . . . . Thermal 866 | . 174 . 237 239 216 . . Explosive 822 | . . 822 . . . . . Electromagnetic 639 | . 44 . 334 80 132 49 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . 5 . . . . Message Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 47 | . 24 9 . 14 . . . Projectiles 38 | . 24 . . 14 . . . Explosions 9 | . . 9 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . 64 31 . 3 . . Shots 7 | . . 4 3 . . . . Rammed 3 | . . . . . 3 . . Targets Rammed 3 | . . . . . 3 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 255 | . 255 30 193 202 222 . . Average Temperature 67 | . 90 9 72 68 63 . . Received Heat Transfer 1311 | . 75 19 335 42 786 . 54 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1950 | . 370 . 740 592 248 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Peak Influence 473 | . 137 473 440 230 462 122 65 Initial 171 | . . . 143 171 96 122 50 Average 170 | . 57 284 347 145 220 120 53 Maximum Alert Level 2 | . . 2 2 1 2 . . Low Security (%) 66 | 100 100 25 10 64 66 100 100 Level 1 29 | . . 64 72 35 30 . . Level 2 3 | . . 10 17 . 3 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 2 1 2 1 . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Distress Signals 5 | . 1 2 1 1 . . . Communications Jammed 2 | . . . . . 2 . . Distress Signals 2 | . . . . . 2 . . Times Spotted 123 | . 16 20 17 16 49 4 1 Peak Tracking Total 11 | . 3 5 7 6 11 8 1 Tactical Retreats 27 | . 4 3 5 4 11 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . . . 6 4 . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Disabled 9 | . . 2 . 1 6 . . Max in Single Turn 5 | . . 1 . 1 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Accessed 25 | . 5 4 1 11 4 . . Terminals 16 | . 3 4 1 5 3 . . Fabricators 4 | . . . . 4 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 64 | . 15 15 3 26 5 . . Successful 33 | . 10 5 2 13 3 . . Failed 31 | . 5 10 1 13 2 . . Catastrophic 3 | . . 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 3 . 3 3 . . Terminals 46 | . 11 15 3 13 4 . . Fabricators 7 | . . . . 7 . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 7 | . 4 . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 21 | . 6 5 2 6 2 . . Record 11 | . 2 3 . 4 2 . . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . Reprogram Traps 2 | . . . 1 1 . . . Maintenance Status 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . Network Status 2 | . . . . 2 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 6 | . 4 . . 2 . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 3 | . 2 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 5 3 . 10 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Part Build Rating 7 | . . . . 7 . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Turns Passed 3349 | 47 827 326 336 796 818 127 72 Spaces Moved 3538 | 41 551 474 301 1249 767 89 66 Core 232 | 11 . . . . 133 22 66 Treads 92 | . . . . . 25 67 . Legs . | . . . . . . . . Wheels 171 | 30 141 . . . . . . Hover 1145 | . 410 474 261 . . . . Flight 1898 | . . . 40 1249 609 . . Fastest Speed 27 | 50 56 52 29 27 27 50 50 Average Speed 46 | 79 65 52 52 27 38 132 102 Slowest Speed 350 | 90 125 56 116 29 350 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 49 43 26 35 21 22 2 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 164 | . . 134 . . 30 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 164 | . . 134 . . 30 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total 5101 | 55 978 521 436 1677 1272 92 70 Wait 1258 | . 369 12 77 365 435 . . Move 3530 | 40 550 473 300 1246 767 88 66 Hop 1 | . . . . 1 . . . Pick Up 46 | 9 9 . 6 7 13 . 2 Fast Attach 21 | . 1 6 9 4 1 . . Attach 33 | 6 2 1 1 4 16 1 2 Detach 6 | . . 1 . 2 3 . . Swap 47 | . 14 5 10 9 9 . . Drop 47 | . 12 6 7 11 11 . . Fire 91 | . 21 17 26 10 14 3 . Melee . | . . . . . . . . Ram 3 | . . . . . 3 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . 18 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Discovered new exit (range 4) 865 | -10/Materials | Identified exit to Materials 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 15) 1179 | -9/Materials | Discovered new exit (range 16) 1180 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Identified exit to Materials 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1316 | -8/Materials | Lost 3 parts (1p1n1u) 1469 | -8/Materials | Discovered new exit (range 10) 1493 | -8/Materials | Identified exit to Factory 1537 | -8/Materials | Entered Factory 1537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1658 | -7/Factory | Repaired Lgt. Armor Plating 1686 | -7/Factory | Discovered new exit (range 15) 1770 | -7/Factory | Discovered new exit (range 10) 2014 | -7/Factory | Build established: Hacker-Sprinter 2071 | -7/Factory | Discovered new exit (range 8) 2255 | -7/Factory | Fabricated Field Propulsion Array? 2331 | -7/Factory | Identified exit to Factory 2333 | -7/Factory | Entered another Factory area 2333 | -6/Factory | Evolved 2 slots: Utility x2 3020 | -6/Factory | Lost 11 parts (1p4n5u1w) 3033 | -6/Factory | Search patrols dispatched 3044 | -6/Factory | Core integrity fell below 50% 3076 | -6/Factory | Lost 3 parts (1p1u1w) 3094 | -6/Factory | Spotted B-75 Beast 3145 | -6/Factory | Core integrity fell below 20% 3151 | -6/Factory | Identified exit to Garrison 3151 | -6/Factory | Entered Garrison 3260 | -6/Garrison | Build established: Hacker-Mutant 3272 | -6/Garrison | Discovered new exit (range 14) 3278 | -6/Garrison | Entered Factory 3350 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- GOAL=ESCAPE Imp. Medium Treads severed. Lightning Gun destroyed. Energy Well severed. Lightning Gun severed. Energy Well severed. Hacking Suite severed. EXIT=FOUND C-17 Slicer evaded trap. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Field strength at 85. Field strength at 80. Field strength at 75. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Matter Compressor. Acquired Magnetic Acceleration Cannon. ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????????????## ##????????????? | | ???????????????????????????? #????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????#######??????????? ???????????????? | | ?????????????# #????########+####????????????? | | ?????????????# ###### Y #????????????? | | ?????????????# /@ """ #????????????? | | ?????????????# ###### """"" #????????????? | | ?????????????# #????# """"" #????????????? | | ?# ### #????# #????????????? | | ?# #????# #????????????? | | ?????###+#######+######## """""" #????????????? | | ??????????# ## """""" #????????????? | | ??????????# ## """""" #????????????? | | ??????????# """ """ ## """""" #????????????? | | ??????????# """ """ ## #????????????? | | ??????????# """ """ ## #????????????? | | ??????????# ## #????????????? | | ??????????# """ """ ######?#######????????????? | | ??????????# """ """ #?????????????????????????? | | ??????????# """ """ #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????##############?????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 72 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Imp. Reaction Control System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceMicrowarpLoader Manual? 0 Play Time 01:48:59 Cumulative 22.9 hours Start 2024.10.08 @ 16:57:22 End 2024.10.08 @ 19:02:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 240da780-b128-4885-ac9b-ba8bdf08be4e