Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 13:29:26 Player: TheGreatBorealis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (5210) 5210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2527) 2527 TOTAL SCORE: 13212 Bonus ------- High Alert Combat Kills 33 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1596 Friendly Fire -102 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (4) ---- Angular Momentum Engine Barrage Gun Bore Cannon Signal Generator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Small Matter Pod 0b10 Decoder Chip [Looter] Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator > --- WEAPON ----------- Helical Railgun Helical Railgun Gauss Cannon Slug Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Heat Sink Recoil Nullifier Improved Transmission Jammer Improved Hacking Suite Gauss Cannon Bore Cannon Makeshift Sword Signal Generator [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 6 | . . 1 . 2 . 1 2 . . . . Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 149 | . 15 15 13 16 28 15 12 9 3 22 1 Power 15 | . 1 1 2 1 4 2 . 2 1 1 . Engine 12 | . 1 1 2 1 4 1 . 1 1 . . Core 3 | . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 40 | . 5 3 4 3 11 6 2 1 1 4 . Treads 35 | . 4 3 4 3 9 5 2 1 1 3 . Leg 4 | . . . . . 2 1 . . . 1 . Wheel 1 | . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | . 4 3 4 8 5 2 4 3 1 8 . Device 16 | . 2 2 1 2 2 2 1 1 . 3 . Storage 5 | . 1 . . 1 1 . . 1 . 1 . Processor 7 | . . . . 3 1 . . . 1 2 . Hackware . | . . . . . . . . . . . . Protection 14 | . 1 1 3 2 1 . 3 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 52 | . 5 8 3 4 8 5 6 3 . 9 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 38 | . 3 7 3 4 8 4 4 1 . 3 1 Ballistic Cannon 7 | . . . . . . . 1 1 . 5 . Launcher 6 | . 2 1 . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 2 . Parts Lost 61 | . 1 . 2 2 14 1 4 18 . 19 . Power 5 | . . . . 1 . . . 2 . 2 . Propulsion 18 | . . . . 1 7 . 1 5 . 4 . Utility 17 | . 1 . . . 3 . 1 5 . 7 . Weapon 21 | . . . 2 . 4 1 2 6 . 6 . Highest Loss Streak 12 | . 1 . 1 2 6 1 4 9 . 12 . Average Slot Usage (%) 81 | . 95 99 97 98 91 97 95 63 8 42 12 Engine 7 | . 14 11 9 7 6 3 5 3 1 4 . Treads 18 | . 17 22 27 23 21 24 22 11 1 5 . Device 9 | . 8 17 10 14 7 12 9 7 . . . Storage 10 | . 14 11 9 7 11 13 11 8 5 10 . Processor 6 | . . . . 10 11 13 11 7 . 7 5 Protection 3 | . 1 4 7 4 2 . 8 5 . 2 . Ballistic Gun 21 | . 22 32 33 29 27 24 21 9 . . . Ballistic Cannon 1 | . . . . . . . . 1 . 5 . Naked Turns 68 | . . . . . . . . 68 . . . Heaviest Build 66 | 12 26 32 43 40 63 49 64 60 10 66 5 Greatest Support 94 | 20 40 40 63 66 66 88 94 94 27 55 3 Greatest Overweight (x) 2 | . . . . . 2 . . 2 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 4 10 4 Average Capacity 9 | . 7 10 10 10 10 10 10 8 4 9 4 Most Carried 10 | . 9 10 10 10 10 10 10 10 4 10 4 Average Carried 8 | . 6 9 9 9 8 9 9 7 4 8 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | 6 9 10 10 8 9 10 10 4 4 4 4 Class Distribution -------------------- 24% | Scavenger-Tank 22% | Mutant 17% | Skirmisher 14% | Scavenger-Gunner 11% | Tank 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Matter Collected 5234 | 200 119 844 898 66 1055 663 295 286 27 761 20 Remotely 10 | . 10 . . . . . . . . . . Salvage Created 5954 | . 274 921 1147 109 1154 663 357 474 . 855 . Parts 307 | . 25 55 75 4 61 20 16 11 . 40 . Haulers Intercepted 7 | . . 4 1 . 1 1 . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . 10 . 110 . Prevented 5 | . . . . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 126 | . 12 16 25 4 22 8 9 16 . 14 . Guns 100 | . 7 14 25 4 22 8 8 7 . 5 . Cannons 13 | . . . . . . . . 4 . 9 . AOE 13 | . 5 2 . . . . 1 5 . . . Classes Destroyed 15 | . 3 3 2 . 3 . 1 1 . 2 . Worker 1 | . . . . . 1 . . . . . . Builder 4 | . . . 1 . 1 . 2 . . . . Hauler 7 | . . 4 1 . 1 1 . . . . . Recycler 2 | . 1 . . . . 1 . . . . . Watcher 4 | . . 3 1 . . . . . . . . Swarmer 32 | . 9 3 7 3 . 3 . 6 . 1 . Grunt 50 | . 3 8 13 . 9 3 2 6 . 6 . Brawler 5 | . . . . . . . . 3 . 2 . Duelist 2 | . . . 1 . . . . . . 1 . Protector 1 | . . . . . . . . . . 1 . Sentry 24 | . . 5 4 1 9 2 2 1 . . . Demolisher 1 | . . . . . . . . . . 1 . Hunter 4 | . . . . . 2 . . . . 2 . Programmer 2 | . . . . . 2 . . . . . . Assembled 5 | . . . . . . . 5 . . . . Best Kill Streak 9 | . 4 4 6 2 5 3 7 9 . 7 . Combat Bots Only 9 | . 4 4 5 2 3 3 5 9 . 7 . Max Kills in Single Turn 4 | . 3 2 2 2 1 2 4 2 . 2 . Gunslinging 1 | . . . 1 1 . 1 . . . . . Exploded 2 | . 2 2 . . . . 1 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Damage Taken 12204 | . 313 472 1077 321 3029 386 1068 1950 . 3435 153 Core 1504 | . 63 49 84 . 228 58 114 278 . 477 153 Absorbed by Shields 86 | . . 67 19 . . . . . . . . Core Remaining (%) 84 | 100 74 87 84 . 67 93 . . . . . Volleys Fired 310 | . 22 51 57 9 73 23 22 28 . 25 . Largest 4 | . 2 3 4 4 4 4 4 4 . 4 . Hottest 201 | . 60 73 92 92 112 112 117 119 . 201 . Shots Fired 981 | . 42 151 210 36 240 78 74 72 . 78 . Gun 881 | . 35 150 210 36 240 78 70 36 . 26 . Cannon 73 | . . . . . . . 1 20 . 52 . Launcher 27 | . 7 1 . . . . 3 16 . . . Special . | . . . . . . . . . . . . Kinetic 949 | . 30 150 210 36 240 78 71 56 . 78 . Thermal 5 | . 5 . . . . . . . . . . Explosive 27 | . 7 1 . . . . 3 16 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 39 | . 7 20 29 11 32 39 28 22 . 7 . Robot Miss Streak 7 | . 2 4 7 5 5 1 1 2 . 4 . Penetration Max 2 | . . . . . 1 . . 1 . 2 . Secondary Targets 11 | . . 1 5 1 3 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . Shots Hit Robots 688 | . 18 107 133 26 200 66 62 37 . 39 . Core Hits 322 | . 19 37 55 13 83 21 26 41 . 27 . Critical Hits 26 | . 1 2 . 1 4 2 6 2 . 8 . Critical Kills 12 | . 1 . . 1 . 1 2 2 . 5 . Critical Parts Destroyed 9 | . . 2 . . 2 1 3 . . 1 . Melee Attacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13734 | . 449 1435 1759 365 3045 1175 1482 2233 . 1791 . Guns 10449 | . 218 1362 1755 365 3021 1175 1235 413 . 905 . Cannons 1325 | . . . . . . . . 467 . 858 . Explosions 1904 | . 231 73 . . . . 247 1353 . . . Melee 28 | . . . . . . . . . . 28 . Ramming 28 | . . . 4 . 24 . . . . . . Kinetic 11719 | . 163 1362 1755 365 3021 1175 1235 880 . 1763 . Thermal 55 | . 55 . . . . . . . . . . Explosive 1904 | . 231 73 . . . . 247 1353 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . 28 . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 2 . . 9 9 16 16 Average Corruption 3 | . . . . 1 1 . . 8 9 9 16 Corruption Purged . | . . . . . . . . . . . . Effects 38 | . . . . 5 13 . . 4 6 3 7 Message Errors 13 | . . . . 4 3 . . 2 2 1 1 Matter Fused 1 | . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . . 1 . . . 2 . . Energy Discharges 8 | . . . . 1 3 . . 1 2 1 . Data Loss (minor) 5 | . . . . . 3 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . 4 Targeting Errors 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 58 | . 23 . . . . . 16 19 . . . Projectiles . | . . . . . . . . . . . . Explosions 58 | . 23 . . . . . 16 19 . . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 174 | . 24 . . . . . 41 109 . . . Shots 7 | . 1 . . . . . 2 4 . . . Rammed 7 | . . . 1 . 6 . . . . . . Targets Rammed 7 | . . . 1 . 6 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 440 | . 2 58 124 48 386 6 . 21 192 440 . Average Temperature 69 | . 2 11 33 14 106 6 . 10 84 169 . Received Heat Transfer 2746 | . 48 169 444 108 798 75 207 585 . 279 33 Effects 5 | . . . . . 5 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Interference 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 125 | . 125 . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Peak Influence 441 | . 270 396 441 214 313 260 249 . . . . Initial 198 | . . 46 119 198 24 142 107 . . . . Average 193 | . 117 246 283 106 156 188 189 . . . . Maximum Alert Level 2 | . 1 1 2 1 1 1 1 . . . . Low Security (%) 52 | . 94 36 29 66 65 65 29 . . . . Level 1 44 | . 5 63 54 33 34 34 70 . . . . Level 2 2 | . . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 2 7 1 6 1 1 . . . . Investigation 3 | . . . 2 . 1 . . . . . . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 13 | . . 2 5 1 3 1 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Distress Signals 12 | . 1 4 4 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 224 | . 13 28 40 6 33 12 11 20 . 57 4 Peak Tracking Total 17 | . 5 5 4 2 6 3 5 9 . 17 4 Tactical Retreats 13 | . . 4 1 . 1 1 2 3 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Traps Triggered 7 | . . . 1 1 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 10 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Machines Disabled 8 | . 3 1 1 . 1 . . 2 . . . Max in Single Turn 2 | . 2 1 1 . 1 . . 1 . . . Garrison Access 2 | . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Machines Accessed 22 | . . 3 4 4 2 . . . . 9 . Terminals 8 | . . 2 3 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 48 | . . 9 8 7 6 . . . . 18 . Successful 33 | . . 4 5 5 1 . . . . 18 . Failed 15 | . . 5 3 2 5 . . . . . . Catastrophic 3 | . . 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . 1 4 . . . . . . 1 . Terminals 20 | . . 5 7 2 6 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 6 | . . 4 . 2 . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . Terminal Hacks 26 | . . 2 4 1 1 . . . . 18 . Record 18 | . . . . . . . . . . 18 . Open Door 1 | . . . . . 1 . . . . . . Alert Level 3 | . . 1 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . 2 3 2 1 . . . . . . Full Trace Events 3 | . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Turns Passed 7918 | . 466 1233 1026 904 1028 612 406 475 137 1566 65 Spaces Moved 3948 | 1 238 535 435 375 375 304 185 383 221 780 116 Core 566 | . . . . . . . . 234 202 14 116 Treads 3272 | . 129 535 435 375 375 304 185 149 19 766 . Legs 27 | 1 26 . . . . . . . . . . Wheels 83 | . 83 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 100 160 160 160 160 160 160 50 50 50 50 Average Speed 148 | 120 134 160 160 160 163 160 160 96 60 184 50 Slowest Speed 210 | 120 160 160 160 160 200 160 160 200 170 210 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 47 54 43 9 49 9 6 56 46 85 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched 6 | . . . . . . . . 4 1 . 1 Spaces Dug 7 | . . . . . . . 1 6 . . . Terrain Destroyed 144 | . 3 3 . . . . 17 92 . 29 . Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . . . 2 8 . 29 . AOE 105 | . 3 3 . . . . 15 84 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Total 5297 | . 341 805 630 659 628 377 240 431 223 841 122 Wait 774 | . 53 178 115 244 125 22 20 9 . 5 3 Move 3937 | . 237 534 434 374 374 303 184 382 220 779 116 Hop . | . . . . . . . . . . . . Pick Up 43 | . 5 9 1 4 9 5 1 1 . 8 . Fast Attach 53 | . 3 3 . 5 12 6 4 2 3 14 1 Attach 34 | . 2 2 3 2 8 3 2 6 . 6 . Detach 11 | . 3 1 1 1 3 1 . . . . 1 Swap 62 | . 10 10 10 9 8 6 6 1 . 2 . Drop 65 | . 6 17 8 11 10 8 1 2 . 1 1 Fire 310 | . 22 51 57 9 73 23 22 28 . 25 . Melee 1 | . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . . 1 . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -9/Materials | Discovered new exit (range 15) 1229 | -9/Materials | Build established: Tank 1679 | -9/Materials | Discovered new exit (range 13) 1700 | -9/Materials | Entered another Materials area 1700 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1855 | -8/Materials | Build established: Scavenger-Tank 2679 | -8/Materials | Discovered new exit (range 13) 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Utility x2 3060 | -7/Factory | Build established: Skirmisher 3352 | -7/Factory | Discovered new exit (range 14) 3623 | -7/Factory | Identified exit to Storage 3630 | -7/Factory | Entered Storage 4178 | -7/Storage | Lost 6 parts (3n3w) 4594 | -7/Storage | Discovered new exit (range 14) 4657 | -7/Storage | Identified exit to Factory 4658 | -7/Storage | Entered Factory 4658 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4868 | -6/Factory | Build established: Scavenger-Gunner 5238 | -6/Factory | Discovered new exit (range 7) 5269 | -6/Factory | Identified exit to Factory 5270 | -6/Factory | Entered another Factory area 5270 | -5/Factory | Evolved 2 slots: Utility x2 5391 | -5/Factory | Lost 4 parts (1n1u2w) 5460 | -5/Factory | Discovered new exit (range 16) 5483 | -5/Factory | Identified exit to Upper Caves 5603 | -5/Factory | Assembled infested ambush trap array 5676 | -5/Factory | Entered Upper Caves 5684 | -5/Upper Caves | Build established: Scavenger-Tank 5713 | -5/Upper Caves | Learned 8 Factory zone layouts 5871 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5928 | -5/Upper Caves | Lost 8 parts (1p4n1u2w) 5929 | -5/Upper Caves | Destroyed 9 combat bots 6026 | -5/Upper Caves | Released all parts (5) 6055 | -5/Upper Caves | Lost 9 parts (1p1n4u3w) 6144 | -5/Upper Caves | Discovered new exit (range 14) 6151 | -5/Upper Caves | Entered another Upper Caves area 6272 | -5/Upper Caves | Discovered new exit (range 12) 6288 | -5/Upper Caves | Entered Warlord 6302 | -5/Warlord | Build established: Mutant 6365 | -5/Warlord | System corruption cleaned by Quarantine Array 6498 | -5/Warlord | Found Signal Generator 6747 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7317 | -5/Warlord | Warlord's base attacked by MAIN.C 7334 | -5/Warlord | Met Warlord 7436 | -5/Warlord | Build established: Derelict-Mutant 7578 | -5/Warlord | Spotted B-75 Beast 7587 | -5/Warlord | Spotted B-86 Titan 7623 | -5/Warlord | Warlord forces counterattacked 7641 | -5/Warlord | Spotted Executioner 7646 | -5/Warlord | Spotted Executioner 7661 | -5/Warlord | Core integrity fell below 50% 7701 | -5/Warlord | Destroyed 7 combat bots 7708 | -5/Warlord | Lost 6 parts (1p2n2u1w) 7718 | -5/Warlord | Spotted Executioner 7792 | -5/Warlord | Found Prototype Device 7792 | -5/Warlord | Identified Adv. Kinecellerator 7817 | -5/Warlord | Spotted Executioner 7817 | -5/Warlord | Spotted Striker 7837 | -5/Warlord | System corruption reached 10% 7850 | -5/Warlord | Core integrity fell below 20% 7850 | -5/Warlord | Discovered new exit (range 9) 7854 | -5/Warlord | Entered Proximity Caves 7873 | -4/Proximity Caves | Lost 12 parts (1p2n5u4w) 7919 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07848_ Antigrav System fries itself beyond repair. 07848_ B-60 Warrior critical meltdown. 07849_ Penetrated by Slug. 07850_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07865_ System corrupted: Component data lost. 07880_ 0VQDABJ7HBXXP%OGM HH6OV5N7M54J 07887_ Searching scrap... 07887_ Found Hvy. Neutron Cannon. 07887_ Found Unknown Ballistic Gun. 07887_ Found 33 Matter. 07888_ Acquired Unknown Ballistic Gun. 07888_ Identified Barrage Gun. 07891_ Dropped Gauss Cannon. 07898_ System corrupted: Component data lost. 07899_ Acquired 20 matter. 07915_ C-30 ARC bursts open, deploying its payload. 07915_ G-73 Enforcer unfolds itself. 07915_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | """????????????????###???????????????????????? | | " ???????? ?? ??????????????????????? | | """""" ??? ???????????????????????? | | # " ?? ??????????????????????? | | # " """"" ## ??????????????????????? | | # """""" ## ???????????????????????? | | # """""" " #%g #???????????????????????? | | # """" " g #???????????????????????? | | # " """" gg ##??????????????????????? | | # """ #??????????????????????? | | # " #??????????????????????? | | #]% ##?????????????????????? | | #### #### #?????????????????????? | | ##?# ] ## #??????????????????????? | | ### ######?????????????????? | | ###???????????????? | | ## @ #??????????????? | | ## ##### ## #?????????????? | | # ### #??????????? #?????????????? | | ### #?### #??????????????????????????? | | ??#### ##???#####??????????????????????????? | | ?????### #???????????????????????????????????? | | #??????### #####???????????????????????????????? | | #????????## #???????????????????????????????? | | ??????????# ##???????????????????????????????? | | ??????????#######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 19 Energy Capacity 315 Matter Stores 430 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Weapon Shielding 33 Reclamation Efficiency 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 50 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed CoolantTeslaBooster Manual? 0 Play Time 01:16:38 Cumulative 82.9 hours Start 2021.02.15 @ 00:29:20 End 2021.02.15 @ 13:29:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6a22a6-7999-4cce-a2d5-81e03043f687