Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.11 @ 03:18:02 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1705) 1705 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1667) 1667 TOTAL SCORE: 7862 Bonus ------- Follower Combat Kills 507 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -140 Cogmind --------- Core Integrity 839/850 Matter 300/300 Energy 372/380 System Corruption 0% Temperature Cool (94) Movement Treading (165) Location -6/DSF Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Insulated Plating > --- WEAPON (3) ------- Field Laser EM Pulse Cannon Phase Cannon > --- INVENTORY (20) --- Nuclear Core Reinforced Deuterium Engine Light Treads Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Insulated Plating Improved EM Shotgun Field Laser Advanced Beam Cannon Mass Driver Mass Driver Mass Driver Mass Driver Proton Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Field Laser EM Pulse Cannon Phase Cannon > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Light Treads Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Insulated Plating Improved EM Shotgun Field Laser Advanced Beam Cannon Mass Driver Mass Driver Mass Driver Mass Driver Proton Missile Launcher [Rating: 47] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Slots Evolved 9 | . 1 2 . 2 . . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . Utility 5 | . 1 2 . 1 . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 43 | 7 2 13 . 7 6 . 1 3 4 Power 6 | 1 . 1 . 2 . . . 1 1 Engine 3 | 1 . 1 . 1 . . . . . Core 3 | . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 4 . 1 4 . . . 2 Treads 11 | . . 4 . 1 4 . . . 2 Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 2 1 4 . 4 . . . 1 . Device 2 | . 1 . . 1 . . . . . Storage 2 | 1 . 1 . . . . . . . Processor 1 | 1 . . . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 3 . 3 . . . 1 . Artifact . | . . . . . . . . . . Weapon 12 | 2 1 4 . . 2 . 1 1 1 Energy Gun 6 | 1 1 3 . . . . . 1 . Energy Cannon 3 | . . 1 . . 1 . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . . . Parts Lost 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 5 7 15 20 20 20 20 20 17 17 Power 1 | . 1 1 1 1 1 2 2 1 1 Propulsion . | 1 2 1 . . . . . . . Utility 8 | 1 3 7 10 9 8 8 8 7 7 Weapon 8 | 1 1 5 9 9 10 10 10 9 8 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . 3 . 1 1 . . . 19 Power 2 | . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 9 | . . 1 . . 1 . . . 7 Weapon 13 | . . 1 . 1 . . . . 11 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 95 99 100 90 99 100 100 91 95 Engine 3 | . 12 10 10 7 . . . . . Core 5 | . . . . . 8 8 8 12 11 Treads 20 | . . 11 20 18 25 25 25 18 24 Leg 2 | . 25 8 . . . . . . . Device 8 | . 8 10 10 8 8 8 8 6 6 Storage 8 | . 12 10 10 8 8 8 8 6 6 Processor 8 | . 12 10 10 8 8 8 8 6 6 Protection 22 | . . 19 20 22 25 25 25 24 21 Energy Gun 9 | . 20 13 10 8 8 8 8 11 7 Energy Cannon 7 | . . 6 10 8 7 8 8 6 10 Peak Build Rating 47 | 7 8 20 20 29 31 31 32 39 47 Average Rating 26 | 3 7 17 20 24 29 31 31 38 44 On Entrance 21 | . 7 8 20 20 29 31 31 31 39 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 18 19 61 61 71 69 69 69 82 87 Greatest Support 86 | 20 20 40 40 60 66 66 66 66 86 Greatest Overweight (x) 3 | 3 . 3 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 10 19 20 20 20 20 20 20 20 Most Carried 20 | 10 8 20 20 20 20 20 20 19 19 Average Carried 18 | 5 7 15 20 19 19 20 20 17 17 Final Capacity 20 | 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 7 7 20 20 20 20 20 20 17 18 Class Distribution -------------------- 55% | Hacker-Mutant 40% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Commander-Tank | -6/DSF Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Matter Collected 650 | 175 100 155 . 70 60 . 25 . 65 Remotely . | . . . . . . . . . . Salvage Created 2803 | . 90 599 . 756 966 . 190 . 202 Parts 140 | . 11 33 . 33 58 . 2 . 3 Haulers Intercepted 8 | . . 3 . 2 3 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Combat Hostiles Destroyed 41 | . 4 9 . 11 13 . 1 . 3 Guns 15 | . 2 6 . 4 3 . . . . Cannons 19 | . . 1 . 7 8 . . . 3 AOE 5 | . 2 1 . . 1 . 1 . . Classes Destroyed 12 | . 2 4 . 2 2 . 1 . 1 Worker 2 | . . . . 1 1 . . . . Builder 1 | . . . . . 1 . . . . Hauler 8 | . . 3 . 2 3 . . . . Operator 3 | . . . . 2 1 . . . . Watcher 5 | . 1 1 . 1 2 . . . . Swarmer 10 | . 4 2 . 2 2 . . . . Grunt 13 | . . 4 . 5 1 . 1 . 2 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . 1 . 1 . . . . . Sentry 14 | . . 2 . 3 9 . . . . Specialist 1 | . . . . . . . . . 1 Scrapper 2 | . . . . . . . 2 . . Best Kill Streak 5 | . 5 3 . 5 5 . 1 . 2 Combat Bots Only 4 | . 4 3 . 3 4 . 1 . 2 Max Kills in Single Turn 3 | . 2 1 . 2 3 . 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . 1 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Hostile Shots Fired 155 | . 9 31 . 44 53 . . . 18 Missed 43 | . 2 6 . 16 14 . . . 5 Hits 112 | . 7 25 . 28 39 . . . 13 Melee 2 | . . 2 . . . . . . . Projectile 110 | . 7 23 . 28 39 . . . 13 Critical Strikes 6 | . . 2 . . 2 . . . 2 Actively Blocked 2 | . . 1 . . 1 . . . . Damage Taken 1223 | . 33 240 . 284 351 . 42 . 273 Core 53 | . 5 7 . 21 9 . . . 11 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . 13 . 6 15 . 2 . 15 Ignored by Resistances 748 | . 25 146 . 176 220 . 24 . 157 Core Remaining (%) 97 | 100 98 . 98 . . . 94 . . Volleys Fired 122 | . 8 34 . 38 33 2 1 . 6 Largest 3 | . 2 2 . 2 2 2 1 . 3 Hottest 211 | . 80 113 . 113 113 108 36 . 211 Shots Fired 233 | . 16 64 . 70 64 4 1 . 14 Gun 133 | . 16 49 . 32 31 2 . . 3 Cannon 99 | . . 15 . 38 33 2 . . 11 Launcher 1 | . . . . . . . 1 . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 93 | . 8 31 . 38 8 . . . 8 Explosive . | . . . . . . . . . . Electromagnetic 140 | . 8 33 . 32 56 4 1 . 6 Robot Hit Streak 47 | . 7 29 . 47 27 24 25 . 31 Robot Miss Streak 1 | . 1 1 . 1 1 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 190 | . 12 44 . 62 56 4 1 . 11 Core Hits 112 | . 6 22 . 36 35 . 5 . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Burn 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4278 | . 178 820 . 1300 1414 80 212 . 274 Guns 2052 | . 137 627 . 594 622 38 . . 34 Cannons 1669 | . . 146 . 656 585 42 . . 240 Explosions 557 | . 41 47 . 50 207 . 212 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1670 | . 85 350 . 706 310 . 92 . 127 Explosive . | . . . . . . . . . . Electromagnetic 2608 | . 93 470 . 594 1104 80 120 . 147 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . 1 . . 10 . 5 . . Projectiles 11 | . . 1 . . 10 . . . . Explosions 5 | . . . . . . . 5 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 68 | . . 26 . 35 . . 7 . . Shots 3 | . . 1 . 1 . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 368 | . . 368 . 234 102 30 . . 156 Average Temperature 53 | . . 70 . 56 29 15 . . 55 Received Heat Transfer 501 | . . 123 . 153 207 . 18 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Robots Corrupted 2 | . . 1 . . 1 . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . Parts Fried 11 | . . 5 . 1 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 2 . . 2 . . Heat Transferred 3007 | . 200 716 . 1284 535 . 87 . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . 1 1 . 3 3 . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Peak Influence 143 | . 95 76 . 110 97 24 . . 143 Initial 28 | . . 10 . . 28 . . . . Average 15 | . 38 7 . 14 17 4 . . 81 Influence Increases 1561 | . 113 279 . 406 476 74 . . 213 Destroy 0b10 Robot/C 980 | . 80 180 . 220 280 60 . . 160 Destroy 0b10 Robot/NC 95 | . 5 20 . 30 40 . . . . Destroy Leader 296 | . 22 58 . 66 120 . . . 30 Allied During Kill 35 | . . . . . . 12 . . 23 Trap Triggered on 0b10 20 | . . . . 20 . . . . . Successful Hack 17 | . 3 9 . . 3 2 . . . Disable Machine 12 | . . 4 . . 8 . . . . Destroy Structure 31 | . 3 8 . 10 10 . . . . Lose Combat Pursuer 75 | . . . . 60 15 . . . . Influence Decreases 1418 | . 78 314 . 311 571 74 . . 70 Entered New Map 92 | . . 25 . . 67 . . . . Time Decay 1241 | . 78 289 . 311 489 74 . . . Lost Part 10 | . . . . . . . . . 10 Lost Ally 75 | . . . . . 15 . . . 60 Squads Dispatched 7 | . . 1 . 4 . . . . 2 Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . 1 . 3 . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Distress Signals 5 | . . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 5 12 . 21 19 3 14 . 8 Peak Tracking Total 7 | . 3 4 . 7 5 1 5 . 3 Tactical Retreats 4 | . . . . 3 1 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . Reprogrammed 6 | . . . . 6 . . . . . Reused 2 | . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Machines Disabled 3 | . . 1 . . 2 . . . . Max in Single Turn 2 | . . 1 . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Machines Accessed 26 | . 2 2 . 4 7 5 5 1 . Terminals 16 | . 2 2 . 3 5 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 118 | . 6 10 . 14 20 32 35 1 . Successful 102 | . 5 7 . 6 18 30 35 1 . Failed 16 | . 1 3 . 8 2 2 . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 3 7 . 7 9 5 . . . Terminals 54 | . 6 10 . 12 17 8 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 83 | . 4 3 . 3 9 28 35 1 . Record 59 | . . 1 . . . 24 34 . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 5 | . 1 1 . 1 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . Locate Traps 4 | . 2 . . . 2 . . . . Disarm Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 2 | . . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 17 | . 1 4 . 3 7 2 . . . Terminals 17 | . 1 4 . 3 7 2 . . . Track 8 | . 1 2 . 2 3 . . . . Botnet 9 | . . 2 . 1 4 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 2 . 3 5 3 . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Total Allies 11 | . . . . . 11 . . . . Largest Group 10 | . . . . . 10 10 10 8 8 Highest-Rated Group 173 | . . . . . 173 173 173 141 141 Highest-Rated Ally 29 | . . . . . 29 29 29 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 151 | . . . . . 2 19 80 . 50 Total Damage 1718 | . . . . . 32 251 935 . 500 Kills 18 | . . . . . 1 3 9 . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Turns Passed 6876 | 81 172 1305 85 915 1337 366 2352 68 195 Spaces Moved 2619 | 46 120 421 26 313 466 144 970 28 85 Core 9 | 9 . . . . . . . . . Treads 2303 | . . 271 26 313 466 144 970 28 85 Legs 307 | 37 120 150 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 240 240 240 240 240 240 162 Average Speed 231 | 132 120 245 240 240 240 240 240 240 184 Slowest Speed 330 | 200 120 330 240 240 240 240 240 240 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 26 30 7 34 87 42 59 1 77 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . 2 5 . 9 7 . 9 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 32 | . 2 5 . 9 7 . 9 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Total 3209 | 66 131 628 50 411 625 161 993 30 114 Wait 343 | . 1 125 25 44 108 16 21 . 3 Move 2609 | 45 119 420 25 312 465 143 969 27 84 Hop . | . . . . . . . . . . Pick Up 56 | 14 1 24 . 3 4 . . . 10 Fast Attach 1 | . . . . 1 . . . . . Attach 18 | 7 1 3 . 1 1 . . 3 2 Detach . | . . . . . . . . . . Swap 26 | . 1 11 . 5 5 . 2 . 2 Drop 33 | . . 11 . 7 8 . . . 7 Fire 122 | . 8 34 . 38 33 2 1 . 6 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 91 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered exit to Materials (range 6) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Hacker-Mutant 553 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Entered Mines 1625 | -9/Mines | Identified exit to Materials 1625 | -9/Mines | Discovered exit to Materials (range 7) 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -8/Materials | Identified exit to Storage 2559 | -8/Materials | Entered Storage 3011 | -8/Storage | Identified exit to Factory 3011 | -8/Storage | Discovered exit to Factory (range 5) 3255 | -8/Storage | Identified exit to Recycling 3825 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3870 | -8/Storage | Used back door to open Recycling access 3896 | -8/Storage | Entered Recycling 3896 | -8/Recycling | Accompanied by 10 allies 4120 | -8/Recycling | Build established: Commander-Mutant 4186 | -8/Recycling | Scanned before Scraplab entrance 4222 | -8/Recycling | Entered Scraplab 4243 | -8/Recycling | Identified exit to Scraptown 4243 | -8/Recycling | Discovered exit to Scraptown (range 2) 4262 | -8/Recycling | Entered Scraptown 4262 | -8/Scraptown | Accompanied by 10 allies 4708 | -8/Scraptown | Visited UFD Registry 4708 | -8/Scraptown | Registered with UFD as "Steelplate" 4838 | -8/Scraptown | Visited Cartography Club 4948 | -8/Scraptown | Received an X-ray algorithm 4967 | -8/Scraptown | Visited Infowarlord's Domain 5212 | -8/Scraptown | Identified exit to Factory 5212 | -8/Scraptown | Discovered exit to Factory (range 5) 5298 | -8/Scraptown | Visited Junk Cannon Lab 5373 | -8/Scraptown | Visited Scrapoid Research Area 5454 | -8/Scraptown | Visited Research Penetration Think Tank 5505 | -8/Scraptown | Visited Science Guys 5978 | -8/Scraptown | Visited LU-1G1's Boring Crew 6085 | -8/Scraptown | Visited Curators Association 6275 | -8/Scraptown | Met Optimus 6275 | -8/Scraptown | Accepted into 0bPrime 6439 | -8/Scraptown | Civil war broke out across Scraptown 6486 | -8/Scraptown | Lost 3 allies 6614 | -8/Scraptown | Lost 9 allies 6614 | -8/Scraptown | Entered Factory 6614 | -6/Factory | Accompanied by 8 allies 6614 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6622 | -6/Factory | Identified exit to DSF 6682 | -6/Factory | Entered DSF 6682 | -6/DSF | Accompanied by 8 allies 6697 | -6/DSF | Additional patrols routed to DSF 6801 | -6/DSF | Sterilization system engaged 6821 | -6/DSF | Ambient heat levels rising (+10) 6836 | -6/DSF | Ambient heat levels rising (+10) 6837 | -6/DSF | Identified exit to Factory 6837 | -6/DSF | Discovered exit to Factory (range 16) 6851 | -6/DSF | Ambient heat levels rising (+10) 6866 | -6/DSF | Ambient heat levels rising (+10) 6877 | -6/DSF | Self-destructed Last Messages --------------- 06780_ Acquired Arm. Treads. 06780_ Trooper 3e triggered Alarm Trap. 06780_ An alarm sounds. 06783_ C-30 ARC bursts open, deploying its payload. 06783_ S-27 Virus unfolds itself. 06787_ Weapon Shielding destroyed. 06793_ Trooper 3g destroyed. 06794_ Dropped Assault Cannon. 06795_ Dropped Lgt. Assault Rifle. 06796_ Dropped Assault Cannon. 06797_ Acquired Mass Driver. 06801_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 06802_ Acquired Mass Driver. 06821_ ALERT: Ambient heat levels +10. 06834_ Acquired 5 matter. 06836_ ALERT: Ambient heat levels +10. 06837_ EXIT=FOUND: FACTORY 06851_ ALERT: Ambient heat levels +10. Map ----- +----------------------------------------------------+ | ??????# *!!#????????????????????? | | ??????# =%!!#????????????????????? | | ??????### !"##????????????????????? | | ??????#!! !!#????????????????????? | | ??????#!! !!#????????????????????? | | ??????#!! !!#????????????????????? | | #?####### =###?###????????????????? | | #!!!### !%##?===#?? #????????????? | | #!!!## % ##===# ## ?????????? | | !% !????????? | | ]] !????????? | | []] !????????? | | [[#] ## ##!!!#!!!## ????????? | | ??#] ### !%##?!!!#??!## ????????? | | ??####### ###?###????# ##???????? | | ??????#!! !!#???????? =#???????? | | ??????#!! !!#???????? =????????? | | ??????#!! %!!#???????? =????????? | | ??????### ###???????## ##???????? | | ??????#== !!#???????? =#???????? | | ??????#==%=%!!#???????? =#???????? | | ??###?#==*=*!!########?# #????????? | | ??# ### %%###===#==### ###??????? | | !!# ### * ###===#=g## ""###????? | | gg """""????? | | "% g @""##"????? | | !!# #!! " #===#=g##"""""#??????? | | ??#####!! #########"""""#??????? | | ??????#########???????##"####??????? | | ???????????????????????#"#?????????? | | ???????????????????????#""?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightStealthStorm Manual? 0 Play Time 01:00:46 Cumulative 28.8 hours Start 2025.06.11 @ 02:00:11 End 2025.06.11 @ 03:18:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 1 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 52bc1643-a566-49b7-a25b-a830552b6f17