Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 17:11:08 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (742) 742 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2582 Bonus ------- None Cogmind --------- Core Integrity 478/550 Matter 225/300 Energy 160/160 System Corruption 0% Temperature Danger (443) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Heavy Laser > --- INVENTORY (10) --- Ion Engine Aluminum Leg Sensor Array Improved Signal Interpreter Seismic Detector Pulse Rifle Pulse Rifle Pulse Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Sensor Array Signal Interpreter Seismic Detector Pulse Rifle Pulse Rifle Pulse Rifle Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 8 10 5 8 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 3 4 3 2 Treads . | . . . . Leg 9 | . 4 3 2 Wheel 3 | 3 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 . 4 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 6 | 1 2 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 9 | 4 8 9 9 Power . | . . . . Propulsion 2 | 1 3 1 1 Utility 2 | . 2 4 3 Weapon 3 | 1 2 3 4 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 9 | . 14 11 2 Core 2 | . . . 6 Leg 29 | . 19 43 36 Wheel 3 | . 8 . . Device 13 | . 14 11 13 Storage 11 | . 14 11 9 Processor 3 | . . . 8 Protection 1 | . . . 4 Energy Gun 16 | . 14 20 18 Ballistic Gun 6 | . 13 1 . Peak Build Rating 22 | 7 9 14 22 Average Rating 13 | 4 8 13 21 On Entrance 7 | . 7 9 14 Avg Prop Armor Cover (%) 8 | 25 . 6 5 Naked Turns . | . . . . Heaviest Build 26 | 13 21 22 26 Greatest Support 40 | 26 20 40 40 Greatest Overweight (x) 5 | . 5 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 9 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 673 | 292 221 60 100 Remotely . | . . . . Salvage Created 1179 | 106 472 214 387 Parts 68 | 12 32 10 14 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 5 6 6 Guns 17 | . 5 6 6 Classes Destroyed 9 | 2 5 2 . Worker 2 | . 1 . 1 Builder 5 | . 5 . . Tunneler 2 | 2 . . . Hauler 3 | . 1 1 1 Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 3 | . . 3 . Grunt 12 | . 5 2 5 Sentry 2 | . . 1 1 Best Kill Streak 4 | 2 4 3 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 97 | . 29 26 42 Missed 44 | . 13 15 16 Hits 53 | . 16 11 26 Projectile 53 | . 16 11 26 Damage Taken 855 | . 275 143 437 Core 133 | . 47 14 72 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 81 96 . Volleys Fired 101 | 4 46 15 36 Largest 2 | 2 2 2 2 Hottest 132 | 60 100 126 132 Shots Fired 193 | 8 86 30 69 Gun 189 | 8 82 30 69 Cannon . | . . . . Launcher . | . . . . Special 4 | . 4 . . Kinetic 46 | 4 42 . . Thermal 122 | . 23 30 69 Explosive . | . . . . Electromagnetic 25 | 4 21 . . Robot Hit Streak 13 | 3 11 13 10 Robot Miss Streak 5 | 2 3 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 128 | 5 56 20 47 Core Hits 55 | 4 21 9 21 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 1 3 Burn 4 | . . 1 3 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2091 | 64 824 323 880 Guns 2011 | 64 744 323 880 Cannons . | . . . . Explosions 80 | . 80 . . Melee . | . . . . Ramming . | . . . . Kinetic 376 | 25 351 . . Thermal 1436 | . 233 323 880 Explosive . | . . . . Electromagnetic 279 | 39 240 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 443 | 20 80 250 443 Average Temperature 105 | 20 33 106 135 Received Heat Transfer 366 | . 114 36 216 Effects 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 3212 | . 400 777 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 118 | 10 50 118 66 Initial 45 | . . . 45 Average 21 | . 14 40 23 Influence Increases 593 | 15 198 198 182 Destroy 0b10 Robot/C 340 | . 100 120 120 Destroy 0b10 Robot/NC 75 | 15 40 5 15 Destroy Leader 100 | . 34 32 34 Successful Hack 27 | . 5 10 12 Disable Machine 15 | . 15 . . Destroy Structure 6 | . 4 1 1 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 559 | 15 198 90 256 Entered New Map 63 | . . . 63 Time Decay 486 | 15 188 90 193 Lost Part 10 | . 10 . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 9 9 15 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 19 8 6 Successful 13 | . 6 3 4 Failed 20 | . 13 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 8 4 5 Terminals 32 | . 18 8 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 2 3 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 2 | . 1 . 1 Level Access Points 1 | . . 1 . Terminal Index 2 | . 1 . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 1 1 Terminals 4 | . 2 1 1 Botnet 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1348 | 1 637 241 469 Terrain 467 | . . . 467 Seismic 1104 | 1 637 241 225 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1430 | 66 637 241 486 Spaces Moved 877 | 50 405 147 275 Core 22 | 21 1 . . Treads . | . . . . Legs 652 | . 230 147 275 Wheels 203 | 29 174 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 114 | 69 114 120 120 Slowest Speed 300 | 90 300 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 61 19 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1100 | 69 484 182 365 Wait 53 | . 7 9 37 Move 874 | 49 404 146 275 Hop . | . . . . Pick Up 23 | 8 9 3 3 Fast Attach 5 | 5 . . . Attach 7 | 2 1 2 2 Detach . | . . . . Swap 22 | 1 10 4 7 Drop 15 | . 7 3 5 Fire 101 | 4 46 15 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 592 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x2 811 | -9/Materials | Identified exit to Materials 945 | -9/Materials | Entered another Materials area 945 | -8/Materials | Evolved 2 slots: Utility x2 1222 | -8/Materials | Build established: Scavenger-Mutant 1431 | -8/Materials | Self-destructed Last Messages --------------- 01286_ R-06 Scavenger collects Lgt. Armor Plating. 01312_ Connecting with Terminal... 01317_ R-06 Scavenger collects Imp. Signal Interpreter. 01321_ R-06 Scavenger collects Aluminum Leg. 01361_ W-25 Informer sends out distress signal. 01364_ W-25 Informer destroyed. 01366_ K-01 Serf collects debris. 01383_ G-50 Soldier suffers critical hit (Burn). 01383_ Scanalyzer disabled. 01386_ G-50 Soldier suffers critical hit (Burn). 01386_ Hvy. Laser melted. 01386_ Adv. Heat Sink melted. 01386_ G-50 Soldier destroyed. 01387_ K-01 Serf collects debris. 01395_ Acquired 10 matter. 01395_ K-01 Serf collects debris. 01422_ G-47 Trooper suffers critical hit (Burn). 01428_ G-47 Trooper destroyed. 01430_ Overheating: Matter decay (-75). 01430_ K-01 Serf collects debris. 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""#?##########?# ## # ### | | ????###??# #?#######?##?# ## + ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCentriumField Manual? 0 Play Time 00:26:06 Cumulative 244.4 hours Start 2025.11.26 @ 23:13:25 End 2025.11.29 @ 17:11:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25bcff7b-936f-46f3-ba67-be65fd6be150