Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.20 @ 08:46:26 Player: ZEROAFFEX Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (822) 822 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2082 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 153/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (18) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Large Storage Unit Large Battery (300) EM Pulse Gun Grenade Launcher Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Large Storage Unit Large Battery Propulsion Shielding EM Pulse Gun Grenade Launcher Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 43 | 6 14 22 1 Power 6 | 1 2 3 . Engine 5 | 1 1 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 13 | 2 6 5 . Treads 3 | 2 1 . . Leg 10 | . 5 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 6 1 Device 1 | . . 1 . Storage 4 | 1 3 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 13 | 2 3 8 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 3 7 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 9 . Power . | . . . . Propulsion 2 | . . 2 . Utility 3 | . . 3 . Weapon 5 | . 1 4 . Highest Loss Streak 4 | . 1 4 . Average Slot Usage (%) 94 | . 90 97 100 Engine 10 | . 9 11 11 Core 1 | . 2 . . Treads 9 | . 17 . . Leg 13 | . 5 21 22 Device 1 | . . 2 . Storage 24 | . 27 22 22 Processor 5 | . . 11 11 Protection 3 | . . 7 11 Ballistic Gun 23 | . 26 19 22 Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 62 | 12 57 62 58 Greatest Support 40 | 40 40 23 23 Greatest Overweight (x) 18 | . 18 6 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 18 | 6 18 18 18 Average Capacity 16 | 5 16 18 18 Most Carried 18 | 5 18 18 17 Average Carried 14 | 2 13 15 17 Final Capacity 18 | 6 18 18 18 Final Carried 18 | 4 14 18 17 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1085 | 212 301 572 . Remotely . | . . . . Salvage Created 1141 | . 349 775 17 Parts 59 | . 19 38 2 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 4 17 1 Guns 19 | . 4 14 1 AOE 3 | . . 3 . Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Recycler 4 | . 2 2 . Watcher 5 | . 3 2 . Swarmer 5 | . 2 2 1 Grunt 14 | . 2 12 . Sentry 3 | . . 3 . Best Kill Streak 3 | . 2 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2315 | . 586 1610 119 Core 508 | . 101 372 35 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 59 . . Volleys Fired 119 | . 48 67 4 Largest 2 | . 2 2 2 Hottest 50 | . 40 50 40 Shots Fired 231 | . 93 130 8 Gun 222 | . 93 121 8 Cannon . | . . . . Launcher 9 | . . 9 . Special . | . . . . Kinetic 222 | . 93 121 8 Thermal . | . . . . Explosive 9 | . . 9 . Electromagnetic . | . . . . Robot Hit Streak 17 | . 12 17 13 Robot Miss Streak 6 | . 6 2 1 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 162 | . 56 100 6 Core Hits 64 | . 18 45 1 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2125 | . 546 1529 50 Guns 1705 | . 530 1125 50 Cannons . | . . . . Explosions 402 | . . 402 . Melee . | . . . . Ramming 18 | . 16 2 . Kinetic 1705 | . 530 1125 50 Thermal . | . . . . Explosive 402 | . . 402 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 116 | . . 116 . Shots 5 | . . 5 . Rammed 2 | . 2 . . Targets Rammed 4 | . 2 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 40 | . 40 12 . Average Temperature 10 | . 20 4 . Received Heat Transfer 948 | . 240 708 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 225 | . 121 225 122 Initial 87 | . . . 87 Average 42 | . 21 69 119 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 95 100 Level 1 2 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 12 27 4 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 6 | . 2 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 6 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 13 1 . Successful 11 | . 10 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 9 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Record 3 | . 2 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 406 | . 406 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2527 | 74 1313 1125 15 Spaces Moved 1008 | 39 547 421 1 Core 25 | 1 24 . . Treads 418 | 38 380 . . Legs 565 | . 143 421 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 194 | 157 195 196 180 Slowest Speed 950 | 160 950 300 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 79 49 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . 52 . Melee . | . . . . Projectile . | . . . . AOE 52 | . . 52 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1353 | 49 708 590 6 Wait 113 | . 66 47 . Move 1005 | 38 546 420 1 Hop . | . . . . Pick Up 50 | 5 21 24 . Fast Attach 12 | 5 5 2 . Attach 22 | 1 6 14 1 Detach . | . . . . Swap 9 | . 3 6 . Drop 19 | . 11 8 . Fire 119 | . 48 67 4 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 583 | -10/Materials | Discovered new exit (range 13) 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Utility x2 1952 | -9/Materials | Lost 4 parts (1n1u2w) 1979 | -9/Materials | Discovered new exit (range 12) 2201 | -9/Materials | Discovered new exit (range 13) 2223 | -9/Materials | Core integrity fell below 50% 2393 | -9/Materials | Core integrity fell below 20% 2425 | -9/Materials | Discovered new exit (range 8) 2490 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Entered Mines 2528 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02403_ R-06 Scavenger collects Welding Torch. 02404_ R-06 Scavenger collects Heat Sink. 02405_ Acquired 13 matter. 02408_ R-06 Scavenger collects Aluminum Leg. 02412_ R-06 Scavenger collects Terrain Scanner. 02414_ R-06 Scavenger collects Wheel. 02416_ R-06 Scavenger collects Terrain Scan Processor. 02421_ R-06 Scavenger collects Lgt. Assault Rifle. 02425_ EXIT=FOUND 02426_ U-05 Engineer lays Concrete. 02438_ Acquired Mni. Grenade Launcher. 02453_ Hrd. Light Armor Plating destroyed. 02458_ G-34 Mercenary destroyed. 02463_ Dropped Aluminum Leg. 02466_ Acquired 47 matter. 02490_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02514_ S-10 Pest destroyed. 02521_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????? ##????? | | ????????????????????????? ##???? | | ????????????????????????? #???? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ????????????????????????? #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ??????????????????????### ####?? | | ?????????????????????## #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #??? | | ?????????????????????## @ *#??? | | ??????????????????????## %=#?? | | ???????????????????????## k %s#? | | ????????????????????????# *s#? | | ???????????????????????? ##? | | ????????????????????????## ###?? | | ??????????????????????????###???? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed TargetFieldKinecellerator Manual? 0 Play Time 00:32:22 Cumulative 8.0 hours Start 2021.10.20 @ 08:12:11 End 2021.10.20 @ 08:46:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0889938-a587-48d8-b15c-90d761735abc