Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 00:02:13 Player: OctagonalPrism Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (96) 480 Value Destroyed (3135) 3135 Prototype IDs (76) 1520 Alien Tech Used (3) 600 Bonus (1973) 1973 TOTAL SCORE: 15108 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Optimus at Protoforge 1000 Friendly Fire -127 Cogmind --------- Core Integrity 0/1450 Matter 253/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Graviton Reactor Advanced Transmission Jammer Precision Phase Gun Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Q-thruster > --- UTILITY ---------- 0bPrime Scrap Suit Advanced Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Cloaking Device Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Overtuned Coil Gun Lance > --- INVENTORY -------- Micro Nuclear Core Cooled VTOL Module Improved Point Defense System Transdimensional Reconstructor Force Lance [Rating: 151] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Lance Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Impact Weapon Heavy Mace Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Slots Evolved 16 | . . 2 2 2 . . . 4 . . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . Utility 14 | . . 2 2 1 . . . 3 . . . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 111 | 6 8 9 28 9 4 . 4 11 1 . 4 . 6 2 1 5 13 Power 12 | 1 1 . 4 1 . . . 1 . . 1 . . . . . 3 Engine 4 | 1 . . 3 . . . . . . . . . . . . . . Core 5 | . 1 . 1 1 . . . 1 . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . 1 . . . . . 2 Propulsion 25 | 2 1 3 8 2 3 . . 2 . . 1 . 1 . 1 . 1 Treads 4 | . 1 1 2 . . . . . . . . . . . . . . Leg 2 | . . . 1 . . . . . . . 1 . . . . . . Wheel 7 | 2 . 2 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . . . 2 2 3 . . 2 . . . . 1 . 1 . 1 Utility 49 | 1 3 3 8 6 1 . 2 7 . . 2 . 4 2 . 5 5 Device 20 | . 2 1 4 2 1 . 1 1 . . . . 1 1 . 3 3 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . Processor 8 | . . . 3 2 . . . 1 . . . . 2 . . . . Hackware 14 | . . 1 1 1 . . 1 5 . . 1 . 1 1 . 2 . Protection 4 | . . . . 1 . . . . . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 3 8 . . . 2 1 1 . . . 1 . . . 4 Energy Gun 13 | 1 1 2 7 . . . 1 . . . . . . . . . 1 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 1 . . . 1 . 3 . 1 . 1 2 5 Corrupted Parts 2 | . 1 . . . . . 1 . . . . . . . . . . System Corruption 5 | . 3 . . . . . 2 . . . . . . . . . . Parts Lost 49 | . 2 5 15 3 . . . . . . . . . 1 . . 23 Power 7 | . 1 . 4 . . . . . . . . . . . . . 2 Propulsion 12 | . . 3 4 1 . . . . . . . . . . . . 4 Utility 18 | . . . 3 1 . . . . . . . . . 1 . . 13 Weapon 12 | . 1 2 4 1 . . . . . . . . . . . . 4 Highest Loss Streak 12 | . 1 4 5 3 . . . . . . . . . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 5 | 3 5 5 7 4 4 5 5 4 5 5 5 5 4 3 3 4 4 Power . | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion . | 1 1 . . . . 1 1 . 1 1 . . . . . 1 . Utility 2 | . 1 . 4 3 3 3 3 1 3 3 3 3 2 . . . . Weapon . | . 1 3 1 . . . . . . . . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 3 3 4 2 . . . 2 . . 1 . . . . . . Power 4 | . . 1 2 1 . . . . . . . . . . . . . Propulsion 4 | . 2 . 1 . . . . . . . 1 . . . . . . Utility 4 | . . . 1 1 . . . 2 . . . . . . . . . Weapon 3 | . 1 2 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 94 93 96 87 92 92 93 96 100 97 94 94 94 83 91 83 Engine 1 | . 4 . 2 . . . . . . . . . . . . . . Core 4 | . 8 11 5 7 6 7 7 4 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 4 4 4 2 Treads 3 | . 13 10 3 . . . . . . . . . . . . . . Wheel 4 | . 14 11 10 . . . . . . . . . . . . . . Flight 12 | . . . . 21 20 23 23 23 22 22 22 22 20 18 16 16 13 Device 11 | . 9 22 8 12 6 7 7 10 11 11 11 11 10 12 12 14 12 Storage 4 | . 14 11 9 . . . . . . . . . . . . . . Processor 10 | . . . 19 16 15 15 15 10 11 11 11 11 14 13 12 12 10 Hackware 20 | . . 7 13 18 23 23 23 28 27 27 27 27 30 31 25 31 32 Protection 2 | . . . . 1 7 7 7 4 5 5 4 5 5 4 4 4 2 Energy Gun 5 | . 13 16 16 7 . . . . . . . . . . . . . Ballistic Gun 2 | . 14 3 . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 6 7 7 7 1 5 5 3 . . . . . . Piercing Weapon 2 | . . . . . . . . 4 5 5 5 5 4 4 4 4 2 Special Melee Weapon 1 | . . . . . . . . . 1 5 5 5 5 4 4 4 1 Peak Build Rating 151 | 6 13 21 36 43 43 43 49 83 89 89 100 94 111 122 125 146 151 Average Rating 63 | 5 9 17 27 40 41 42 46 70 84 89 92 94 107 121 123 139 134 On Entrance 65 | . 6 13 21 31 32 43 41 49 83 89 89 94 94 110 119 125 146 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 13 21 23 26 25 16 16 12 16 16 16 22 19 19 20 20 23 29 Greatest Support 40 | 26 26 32 40 20 17 16 16 21 21 21 30 21 21 21 23 33 35 Greatest Overweight (x) 5 | . 2 1 5 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 10 10 5 5 5 5 5 5 5 5 5 4 4 5 5 Average Carried 5 | 3 5 5 7 4 4 4 5 4 5 5 4 5 4 3 3 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 7 10 5 5 5 5 5 5 5 5 5 5 3 4 5 4 Class Distribution -------------------- 25% | Wizard-Scout 19% | Mutant 18% | Scavenger-Mutant 11% | Wizard-Ninja 10% | Hacker-Sprinter 8% | Hacker-Scout 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Sprinter | -2/Protoforge Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Matter Collected 2058 | 260 216 185 315 167 . 60 48 130 50 . . . 170 20 . 28 409 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3847 | 120 478 662 1804 36 . . . . . 31 . . 32 39 44 64 537 Parts 199 | 6 35 36 84 2 . . . . . 1 . . 3 1 . 5 26 Haulers Intercepted 5 | . . 2 3 . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Combat Hostiles Destroyed 60 | . 11 11 31 . . . . . . . . . . . . . 7 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 53 | . 10 9 28 . . . . . . . . . . . . . 6 Cannons 1 | . . 1 . . . . . . . . . . . . . . . AOE 3 | . 1 1 1 . . . . . . . . . . . . . . Classes Destroyed 14 | 2 4 2 2 . . . . . . 1 . . . . . . 3 Worker 3 | . . . 3 . . . . . . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . Hauler 5 | . . 2 3 . . . . . . . . . . . . . . Recycler 5 | 1 1 2 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 9 | . 1 1 2 2 . . . . . . . . . 1 . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 10 | . 2 1 3 . . . . . . . . . 1 . 1 1 1 Swarmer 12 | . 3 3 4 . . . . . . . . . . . . . 2 Grunt 35 | . 8 7 20 . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Sentry 8 | . . 1 6 . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . 1 Hotshot 1 | . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 5 4 8 1 . . . . . 1 . . 1 . 1 1 4 Combat Bots Only 7 | . 3 2 7 . . . . . . . . . . . . . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . . . . . 1 . . 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 1 | . 1 1 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Hostile Shots Fired 523 | . 38 59 147 38 27 . . . . . . . 8 8 . 10 188 Missed 180 | . 9 11 36 20 17 . . . . . . . 4 6 . 7 70 Hits 343 | . 29 48 111 18 10 . . . . . . . 4 2 . 3 118 Melee 9 | . . . . . . . . . . . . . . . . . 9 Projectile 334 | . 29 48 111 18 10 . . . . . . . 4 2 . 3 109 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 14 | . . 1 6 . . . . . . . . . . . . . 7 Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 Damage Taken 7139 | . 362 541 1884 217 105 . . . . . . . 62 25 . 94 3849 Core 2134 | . . 139 476 63 28 . . . . . . . 13 . . 53 1362 Absorbed by Shields 90 | . . . . . . . . . . . . . . . . . 90 Redirected to Shielding 426 | . . . . 16 13 . . . . . . . 17 . . 36 344 Regen/Repaired (Parts) 135 | . . . . . . . . 32 . . . . 20 . . . 83 Core Remaining (%) 82 | 100 100 65 13 . . . 87 . . . . 100 98 100 . . . Volleys Fired 265 | 15 51 45 102 7 . . . . . . . . . . . . 45 Largest 2 | 1 2 2 2 1 . . . . . . . . . . . . 2 Hottest 152 | 40 73 90 132 63 . . . . . . . . . . . . 152 Shots Fired 434 | 15 73 85 189 7 . . . . . . . . . . . . 65 Gun 425 | 15 73 76 189 7 . . . . . . . . . . . . 65 Cannon 9 | . . 9 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 120 | . 38 27 . . . . . . . . . . . . . . 55 Thermal 239 | . 23 30 169 7 . . . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 75 | 15 12 28 20 . . . . . . . . . . . . . . Robot Hit Streak 50 | 3 9 14 50 1 . . . . . . . . . . . . 7 Robot Miss Streak 7 | 1 5 6 2 2 . . . . . . . . . . . . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . 5 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 334 | 10 49 50 157 4 . . . . . 5 . . 3 4 2 4 46 Core Hits 166 | 4 26 27 76 1 . . . . . 2 . . 3 2 1 2 22 Critical Kills 2 | . . 1 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . Critical Strikes 25 | 1 2 2 15 1 . . . . . . . . . . . . 4 Burn 17 | . . 1 15 1 . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 4 | . 2 . . . . . . . . . . . . . . . 2 Corrupt 1 | 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 147 | . . . 6 5 . 2 . 20 6 8 . . 24 10 12 18 36 Impact 16 | . . . 6 5 . 2 . . 2 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 131 | . . . . . . . . 20 4 7 . . 24 10 12 18 36 Sneak Attacks 6 | . . . 1 . . . . . . 1 . . 1 1 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7373 | 137 766 775 3047 110 . . . . . 235 . . 54 242 122 158 1727 Guns 5729 | 137 714 685 2705 37 . . . . . . . . . . . . 1451 Cannons 54 | . . 54 . . . . . . . . . . . . . . . Explosions 380 | . 52 36 292 . . . . . . . . . . . . . . Melee 1208 | . . . 48 73 . . . . . 235 . . 54 242 122 158 276 Ramming 2 | . . . 2 . . . . . . . . . . . . . . Kinetic 1957 | . 444 249 . . . . . . . . . . . . . . 1264 Thermal 3443 | . 201 263 2755 37 . . . . . . . . . . . . 187 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 763 | 137 121 263 242 . . . . . . . . . . . . . . Impact 121 | . . . 48 73 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1087 | . . . . . . . . . . 235 . . 54 242 122 158 276 Highest Corruption 13 | . 3 . . . . . 2 . . . . . . . . 1 13 Average Corruption 2 | . 3 . . . . . 2 . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 14 | . 1 . . . . . . . . . . . . . . . 13 Message Errors 3 | . . . . . . . . . . . . . . . . . 3 Matter Fused 5 | . 1 . . . . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 201 | . . . 36 41 . . . . . 69 . . . . 29 . 26 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . . . . . . . Melee 173 | . . . 8 41 . . . . . 69 . . . . 29 . 26 Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . 40 40 60 . . . . . . . . . . . . . . Shots 3 | . 1 1 1 . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 171 | . 30 54 171 32 . . . . . . . . . . . 65 67 Average Temperature 25 | . 8 13 30 13 . . . . . . . . . . . 51 36 Received Heat Transfer 1590 | . 144 183 846 57 36 . . . . . . . . . . 9 315 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . . . . . . Impact Corruptions 4 | . . . 1 3 . . . . . . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . Parts Melted 17 | . . 1 16 . . . . . . . . . . . . . . Heat Transferred 8281 | . 544 753 6614 148 . . . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 51 100 100 96 . 100 . . . . 100 100 100 100 93 Level 1 11 | . . . 48 . . 3 . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 330 | 10 143 141 330 163 73 205 . 38 . . . . 61 32 31 63 218 Initial 149 | . . 11 33 149 55 18 . . . . . . . 5 12 11 2 Average 84 | 1 43 91 198 126 54 107 . 9 . . . . 27 5 11 16 83 Influence Increases 3703 | 15 400 424 947 144 33 257 . 171 45 5 . . 186 98 59 165 754 Destroy 0b10 Robot/C 1180 | . 220 220 620 . . . . . . . . . . . . . 120 Destroy 0b10 Robot/NC 180 | 15 20 30 65 10 . . . . . 5 . . 5 . 5 10 15 Destroy Leader 270 | . 54 46 142 . . . . . . . . . 2 . 2 2 22 Successful Hack 252 | . 27 19 33 13 18 15 . 75 . . . . 36 . 16 . . Select Force Hacks 210 | . . . . . . 210 . . . . . . . . . . . Disable Machine 255 | . . . 45 45 . . . 30 . . . . 15 . . 60 60 Destroy Structure 276 | . 4 4 12 1 . 2 . 36 . . . . 38 8 21 18 132 Partial Spotted 240 | . . . . . 15 . . 15 . . . . 45 60 15 30 60 Lose Combat Pursuer 840 | . 75 105 30 75 . 30 . 15 45 . . . 45 30 . 45 345 Influence Decreases 3525 | 15 373 370 698 351 108 110 195 171 45 5 . . 175 87 60 181 581 Entered New Map 567 | . . 16 48 181 68 30 195 . . . . . . 6 10 10 3 Time Decay 2395 | 15 353 294 500 140 30 80 . 171 45 5 . . 175 71 50 118 348 Lost Part 490 | . 20 50 150 30 . . . . . . . . . 10 . . 230 Lost Ally 20 | . . 10 . . 10 . . . . . . . . . . . . Purge Threat 53 | . . . . . . . . . . . . . . . . 53 . Squads Dispatched 34 | . 2 1 3 2 2 . . 7 . . . . 9 . 1 2 5 Investigation 22 | . 1 . 1 . 2 . . 6 . . . . 7 . 1 . 4 Extermination 5 | . . . . . . . . 1 . . . . 1 . . 2 1 Reinforcement 7 | . 1 1 2 2 . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Distress Signals 13 | . 1 1 3 . 1 . . . . . . . 1 1 . 2 3 Communications Jammed 11 | . . . . . . . . . . . . . . 2 . 4 5 Distress Signals 11 | . . . . . . . . . . . . . . 2 . 4 5 Times Spotted 242 | . 27 22 42 9 12 2 . 3 1 . . 3 7 9 1 9 95 Peak Tracking Total 14 | . 4 7 7 7 14 2 . 2 3 . . 2 3 8 1 4 12 Tactical Retreats 32 | . 3 4 2 2 . 1 . 1 2 . . . 2 2 . 3 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Traps Triggered 9 | . . . . 3 . . . 1 . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . 6 . . . . . . . . . . . . 4 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Machines Disabled 18 | . . . 3 3 . . . 2 . . . . 1 . . 5 4 Max in Single Turn 1 | . . . 1 1 . . . 1 . . . . 1 . . 1 1 Garrison Access 6 | . . . 1 1 . . . 1 . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Machines Accessed 110 | . 7 3 12 5 5 10 3 14 1 . 6 . 12 4 5 8 15 Terminals 58 | . 7 3 10 3 4 3 . 5 . . . . 3 3 3 5 9 Fabricators 7 | . . . . 1 . . . 3 . . . . . . . 1 2 Repair Stations 4 | . . . . . . . . 1 . . . . 1 . 1 . 1 Recycling Units 22 | . . . 1 . . 7 . 4 . . . . 6 . 1 . 3 Scanalyzers 2 | . . . . . . . . . . . . . 1 . . 1 . Garrison Access 7 | . . . 1 1 1 . . 1 . . . . 1 1 . 1 . Total Hacks 375 | . 22 14 38 10 7 15 19 36 1 . 16 . 31 16 35 35 80 Successful 280 | . 12 9 27 8 4 12 19 31 1 . 16 . 27 11 22 27 54 Failed 94 | . 10 5 11 2 3 3 . 5 . . . . 4 5 12 8 26 Catastrophic 11 | . . . . . 2 . . . . . . . . 1 2 1 5 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . Manual 173 | . 19 7 19 . 1 9 . 18 . . . . 18 6 22 10 44 Terminals 266 | . 22 14 32 8 5 3 . 19 . . . . 18 13 31 31 70 Fabricators 17 | . . . . 1 . . . 9 . . . . . . . 2 5 Repair Stations 9 | . . . . . . . . 2 . . . . 2 . 3 . 2 Recycling Units 30 | . . . 4 . . 12 . 4 . . . . 6 . 1 . 3 Scanalyzers 5 | . . . . . . . . . . . . . 4 . . 1 . Garrison Access 12 | . . . 2 1 2 . . 2 . . . . 1 3 . 1 . Terminal Hacks 176 | . 6 5 16 6 4 1 19 11 1 . 16 . 12 7 19 20 33 Record 31 | . . . . . . . 19 . . . 4 . . . 1 . 7 Part Schematic 11 | . . . . . . . . 3 . . 4 . 2 . . 1 1 Robot Analysis 8 | . . 1 1 . . . . . . . 4 . . 1 1 . . Prototype ID Bank 23 | . 2 1 2 1 . 1 . 2 . . 4 . . 1 5 3 1 Open Door 3 | . . . . . 2 . . . 1 . . . . . . . . Level Access Points 5 | . . . 1 . . . . . . . . . 1 1 1 . 1 Branch Access Points 8 | . 1 1 1 1 1 . . 1 . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 1 Machine Index 3 | . . . . . . . . . . . . . 1 . . 1 1 Terminal Index 6 | . 1 . 1 . . . . 1 . . . . . 1 1 . 1 Recycling Unit Index 4 | . . . . . . . . 1 . . . . . 1 2 . . Garrison Index 3 | . . . . . . . . 1 . . . . . 1 1 . . Alert Level 7 | . . . 2 1 . . . 1 . . . . . . 1 2 . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 13 | . 1 . 2 1 . . . 1 . . . . 3 . 2 2 1 Disarm Traps 3 | . . . 1 . . . . . . . . . . . . 1 1 Security Status 4 | . . . . . . . . . . . . . . . . . 4 Surveillance Status 3 | . . . . . . . . . . . . . . . . 1 2 Patrol Status 10 | . . . 2 . . . . . . . . . 1 . 1 2 4 Transport Status 2 | . . . . . . . . . . . . . . . . 1 1 Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 Garrison Status 1 | . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . 2 . . . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . . 1 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . . . . . . . . 1 1 1 1 Registered Prototypes 3 | . . . . . . . . . . . . . . . 1 1 1 Zone Layout 10 | . . 2 2 2 1 . . . . . . . . . . 1 2 Fabricator Hacks 12 | . . . . 1 . . . 6 . . . . . . . 1 4 Network Status 4 | . . . . 1 . . . 1 . . . . . . . 1 1 Load Schematic 5 | . . . . . . . . 3 . . . . . . . . 2 Build 3 | . . . . . . . . 2 . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . . 2 . . . . 2 . . . 2 Scan Component 3 | . . . . . . . . 1 . . . . 1 . . . 1 Repair 3 | . . . . . . . . 1 . . . . 1 . . . 1 Recycling Unit Hacks 5 | . . . 1 . . 4 . . . . . . . . . . . Report Inventory 4 | . . . . . . 4 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 6 | . . . 1 1 . . . 1 . . . . 1 1 . 1 . Seal Access 6 | . . . 1 1 . . . 1 . . . . 1 1 . 1 . Unauthorized Hacks 71 | . 6 4 9 . . 7 . 11 . . . . 8 3 3 5 15 Terminals 44 | . 6 4 7 . . . . 5 . . . . 2 3 1 4 12 Track 8 | . . . 1 . . . . 1 . . . . . . . 1 5 Assimilate 7 | . 2 . 1 . . . . . . . . . . 1 . 2 1 Botnet 22 | . 3 3 4 . . . . 3 . . . . 1 1 1 1 5 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 Operators 6 | . 1 1 1 . . . . 1 . . . . 1 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 23 | . . . 2 . . 7 . 4 . . . . 6 . 1 . 3 Reject 1 | . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 7 | . . . . . . 7 . . . . . . . . . . . Fedlink 14 | . . . . . . . . 4 . . . . 6 . 1 . 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . 1 . Hacking Detections 54 | . 5 3 10 2 3 5 . 7 . . . . 5 3 1 4 6 Full Trace Events 7 | . 1 . 2 . 2 . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 3 . . 4 . 4 . . 1 1 Parts Built 4 | . . . . . . . . 3 . . . . . . . . 1 Authchips 2 | . . . . . . . . 2 . . . . . . . . . Time 148 | . . . . . . . . 74 . . . . . . . . 74 Total Part Build Rating 23 | . . . . . . . . 14 . . . . . . . . 9 Parts Repaired 3 | . . . . . . . . 1 . . . . 1 . . . 1 Time 99 | . . . . . . . . 14 . . . . 56 . . . 29 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Total Allies 4 | . 1 . . . . . . . . . . . . 1 . 1 1 Largest Group 1 | . 1 1 . . . . . . . . . . . 1 . 1 1 Highest-Rated Group 45 | . 10 9 . . . . . . . . . . . 45 . 26 10 Highest-Rated Ally 45 | . 10 9 . . . . . . . . . . . 45 . 26 10 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Active Infowar (turns) 5686 | . . 645 47 281 . 86 570 580 750 619 91 277 394 238 135 265 708 Sensors 3995 | . . . . 281 . . . 537 750 619 91 277 394 238 135 263 410 Terrain 5588 | . . 645 47 225 . 86 570 580 750 619 91 277 394 238 135 263 668 Cloaking 31 | . . . . . . . . . . . . . . . . 18 13 Jamming 872 | . . . . . . . . . . . . . . 113 135 198 426 Robot Analysis Total 8 | . . 1 1 . . . . . . . 4 . . 1 1 . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . 2 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Turns Passed 8722 | 137 1153 650 1359 290 68 177 570 580 750 619 91 277 394 238 135 265 969 Spaces Moved 11954 | 104 836 343 705 698 185 563 1742 1129 829 470 182 265 835 466 265 642 1695 Core 117 | 2 . . 2 . . . . . . . . . . . . . 113 Treads 297 | . 151 24 122 . . . . . . . . . . . . . . Legs 15 | . . . 13 . . . . . . . 2 . . . . . . Wheels 1663 | 102 685 319 553 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9862 | . . . 15 694 185 563 1742 1129 829 470 180 265 835 466 265 642 1582 Fastest Speed 12 | 50 90 100 80 29 30 30 30 27 27 27 27 27 26 26 24 12 16 Average Speed 42 | 89 113 118 124 30 30 30 30 27 27 27 28 27 26 26 24 23 27 Slowest Speed 320 | 100 160 160 320 102 34 30 30 27 27 27 120 27 27 26 26 24 91 Overloaded Moves 50 | . . . . . . . . . . . . . . . . 14 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . 8 3 1 4 . . . . . 2 3 . 2 8 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 94 25 62 18 56 92 90 31 90 65 62 55 27 13 9 69 60 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 8 | . . . . . . 7 . 1 . . . . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 9 . 3 1 . . . . . . . Spaces Dug 89 | . . . 4 1 . 2 . 18 4 1 . . 19 4 7 6 23 Terrain Destroyed 127 | . 3 2 7 1 . 2 . 18 4 1 . . 19 4 7 6 53 Melee 89 | . . . 4 1 . 2 . 18 4 1 . . 19 4 7 6 23 Projectile 29 | . . . . . . . . . . . . . . . . . 29 AOE 8 | . 3 2 3 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Total 14909 | 129 969 505 981 753 191 566 1784 1373 1346 950 221 469 971 564 316 727 2094 Wait 2255 | . 59 89 100 14 . . 40 198 510 474 21 205 101 90 38 62 254 Move 11878 | 103 835 342 704 682 178 560 1735 1128 828 469 181 264 830 459 264 637 1679 Hop 27 | . . . . 7 3 1 2 . . . . . 2 3 . 2 7 Pick Up 48 | 5 6 8 11 5 1 1 . 6 . . 1 . 3 . . . 1 Fast Attach 93 | 6 6 4 22 11 4 . 2 6 3 . 7 . 2 . 1 5 14 Attach 37 | . . 6 5 7 1 1 . 5 . . . . 2 2 . . 8 Detach 31 | . 3 3 7 4 1 . . 3 . . . . . . 1 2 7 Swap 24 | . 3 1 7 2 . . 2 3 . . 2 . 4 . . . . Drop 74 | . 6 7 16 9 3 1 3 4 1 . 9 . 3 . . 1 11 Fire 265 | 15 51 45 102 7 . . . . . . . . . . . . 45 Melee 144 | . . . 6 5 . 2 . 20 4 7 . . 24 10 12 18 36 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . 22 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Discovered new exit (range 5) 401 | -10/Materials | Discovered new exit (range 15) 961 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Identified exit to Mines 1227 | -10/Materials | Discovered new exit (range 15) 1291 | -10/Materials | Entered another Materials area 1291 | -9/Materials | Accompanied by 1 ally 1291 | -9/Materials | Evolved 2 slots: Utility x2 1505 | -9/Materials | Lost 4 parts (2n2w) 1627 | -9/Materials | Identified exit to Mines 1657 | -9/Materials | Discovered new exit (range 9) 1748 | -9/Materials | Build established: Scavenger-Mutant 1941 | -9/Materials | Entered another Materials area 1941 | -8/Materials | Evolved 2 slots: Utility x2 2094 | -8/Materials | Destroyed 7 combat bots 2278 | -8/Materials | Lost 5 parts (2p2n1u) 2348 | -8/Materials | Lost 3 parts (1n1u1w) 2518 | -8/Materials | Core integrity fell below 50% 2554 | -8/Materials | Lost 4 parts (1p1n1u1w) 3009 | -8/Materials | Core integrity fell below 20% 3102 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3416 | -7/Factory | Identified exit to Storage 3416 | -7/Factory | Identified exit to Lower Caves 3521 | -7/Factory | Discovered new exit (range 11) 3529 | -7/Factory | Identified exit to Factory 3590 | -7/Factory | Entered Storage 3608 | -7/Storage | Identified exit to Recycling 3620 | -7/Storage | Lost 3 parts (1n1u1w) 3656 | -7/Storage | Used back door to open Recycling access 3658 | -7/Storage | Entered Recycling 3676 | -7/Recycling | Scanned before Scraplab entrance 3742 | -7/Recycling | Discovered new exit (range 15) 3827 | -7/Recycling | Build established: Hacker-Sprinter 3832 | -7/Recycling | Entered Scraplab 3835 | -7/Recycling | Discovered new exit (range 2) 3835 | -7/Recycling | Identified exit to Scraptown 3835 | -7/Recycling | Entered Scraptown 3882 | -7/Scraptown | Discovered new exit (range 11) 3903 | -7/Scraptown | Visited Cyclists 3906 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3919 | -7/Scraptown | Visited UFD Registry 3920 | -7/Scraptown | Registered with UFD as "Novatalker" 3929 | -7/Scraptown | Visited Botcube Research 3935 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3938 | -7/Scraptown | Found DCF Scrap (30 items) 3946 | -7/Scraptown | Visited Chapter 10 3952 | -7/Scraptown | Visited Modified Component R&D 3967 | -7/Scraptown | Visited Derelict Rescue Squad 3972 | -7/Scraptown | Visited Infowarlord's Domain 3974 | -7/Scraptown | Found Exp. Terrain Scanner 3991 | -7/Scraptown | Visited Science Guys 3996 | -7/Scraptown | Visited Analyses Database 4001 | -7/Scraptown | Visited Curators Association 4012 | -7/Scraptown | Visited Scrapoid Pod Storage 4073 | -7/Scraptown | Visited Cave Peace 4157 | -7/Scraptown | Visited Junk Repository 4164 | -7/Scraptown | Visited IN-MT5's Study 4185 | -7/Scraptown | Visited Bundlers 4207 | -7/Scraptown | Entered Cyclist Reading Room 4216 | -7/Scraptown | Visited Artisan Demo Area 4288 | -7/Scraptown | Discovered new exit (range 3) 4304 | -7/Scraptown | Identified exit to Factory 4322 | -7/Scraptown | Met Optimus 4322 | -7/Scraptown | Accepted into 0bPrime 4393 | -7/Scraptown | Civil war broke out across Scraptown 4405 | -7/Scraptown | Entered Factory 4405 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4549 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 4608 | -5/Factory | Loaded intel: 8 recycling unit locations 4648 | -5/Factory | Repaired Mic. Nuclear Core 4679 | -5/Factory | Discovered new exit (range 16) 4701 | -5/Factory | Build established: Hacker-Scout 4795 | -5/Factory | Identified exit to Upper Caves 4829 | -5/Factory | Fabricated Adv. Terrain Scan Processor (x2) 4860 | -5/Factory | Learned location of Protoforge (-2) 4985 | -5/Factory | Entered Upper Caves 5002 | -5/Upper Caves | Learned 4 Factory zone layouts 5023 | -5/Upper Caves | Found Alien Artifact 5023 | -5/Upper Caves | Identified Core Expander 5023 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5072 | -5/Upper Caves | Encountered a Warlord checkpoint 5131 | -5/Upper Caves | Discovered new exit (range 29) 5198 | -5/Upper Caves | Build established: Wizard-Scout 5735 | -5/Upper Caves | Identified exit to Upper Caves 5735 | -5/Upper Caves | Entered another Upper Caves area 5738 | -5/Upper Caves | Found DCF Scrap (12 items) 5839 | -5/Upper Caves | Discovered new exit (range 4) 5841 | -5/Upper Caves | Identified exit to Factory 6032 | -5/Upper Caves | Learned location of 1 exit from Factory 6209 | -5/Upper Caves | Discovered new exit (range 30) 6263 | -5/Upper Caves | Identified exit to Zhirov 6354 | -5/Upper Caves | Entered Zhirov 6354 | -5/Zhirov | Discovered new exit (range 3) 6355 | -5/Zhirov | Identified exit to Proximity Caves 6359 | -5/Zhirov | Met Zhirov 6370 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6374 | -5/Zhirov | Found Alien Artifact 6379 | -5/Zhirov | Found Alien Artifact 6379 | -5/Zhirov | Identified Integrated Dissipator 6379 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6445 | -5/Zhirov | Entered Proximity Caves 6720 | -4/Proximity Caves | Discovered exit to Factory (range 10) 6722 | -4/Proximity Caves | Entered Factory 6722 | -4/Factory | Evolved 2 slots: Utility x2 6723 | -4/Factory | Identified exit to Upper Caves 6810 | -4/Factory | Identified exit to Research 6917 | -4/Factory | Loaded intel: 8 recycling unit locations 6992 | -4/Factory | Repaired Lance 7116 | -4/Factory | Entered Research 7116 | -3/Research | Evolved 2 slots: Utility x2 7153 | -3/Research | Identified exit to Research 7354 | -3/Research | Entered another Research area 7354 | -2/Research | Evolved 2 slots: Utility x2 7360 | -2/Research | Loaded intel: 5 recycling unit locations 7377 | -2/Research | Identified exit to Testing 7377 | -2/Research | Identified exit to Access 7377 | -2/Research | Central database locked down 7400 | -2/Research | Build established: Wizard-Ninja 7489 | -2/Research | Spotted B-90 Cyclops 7489 | -2/Research | Entered Testing 7495 | -2/Testing | Found Prototype Device 7495 | -2/Testing | Identified 2N-1CE's Frost Array 7535 | -2/Testing | Found Prototype Hackware 7535 | -2/Testing | Identified Ghost Barrier 7578 | -2/Testing | Spotted Striker 7684 | -2/Testing | Discovered exit to Access (range 10) 7735 | -2/Testing | Spotted Fortress 7749 | -2/Testing | Discovered new exit (range 16) 7751 | -2/Testing | Discovered new exit (range 6) 7752 | -2/Testing | Identified exit to Protoforge 7753 | -2/Testing | Identified exit to Section 7 7754 | -2/Testing | Entered Protoforge 7774 | -2/Protoforge | Spotted B-90 Cyclops 7993 | -2/Protoforge | Repaired Fusion Reactor 8108 | -2/Protoforge | Spotted Overlord 8118 | -2/Protoforge | Superfortress began startup sequence 8127 | -2/Protoforge | Spotted Hotshot 8146 | -2/Protoforge | Spotted AP7-3 8146 | -2/Protoforge | Spotted AP7-3 8171 | -2/Protoforge | Spotted Decapitator 8171 | -2/Protoforge | Spotted Decapitator 8180 | -2/Protoforge | UFD initiated attack on Protoforge 8180 | -2/Protoforge | Loaded intel: 3 recycling unit locations 8216 | -2/Protoforge | Optimus greeted in Protoforge 8220 | -2/Protoforge | Found 0bPrime Scrap Suit 8266 | -2/Protoforge | Lost 5 allies 8373 | -2/Protoforge | Fabricated Cld. Q-thruster? 8381 | -2/Protoforge | Destroyed Hotshot 8410 | -2/Protoforge | Spotted Striker 8410 | -2/Protoforge | Spotted Striker 8411 | -2/Protoforge | Spotted Striker 8412 | -2/Protoforge | Spotted Striker 8419 | -2/Protoforge | Destroyed Striker 8444 | -2/Protoforge | Lost 6 allies 8500 | -2/Protoforge | Spotted Executioner 8501 | -2/Protoforge | Spotted Striker 8505 | -2/Protoforge | Spotted Striker 8505 | -2/Protoforge | Spotted Striker 8564 | -2/Protoforge | Spotted Striker 8566 | -2/Protoforge | Spotted Executioner 8568 | -2/Protoforge | Spotted Executioner 8568 | -2/Protoforge | Spotted Striker 8602 | -2/Protoforge | Lost 6 parts (1p3u2w) 8612 | -2/Protoforge | Spotted Striker 8613 | -2/Protoforge | Spotted Striker 8618 | -2/Protoforge | Crushed by falling debris 8618 | -2/Protoforge | Spotted Striker 8618 | -2/Protoforge | Spotted Executioner 8619 | -2/Protoforge | System corruption reached 10% 8630 | -2/Protoforge | Found Prototype Protection 8630 | -2/Protoforge | Identified Cep. Core Shell 8634 | -2/Protoforge | Found Prototype Device 8634 | -2/Protoforge | Identified Cep. Weapon Articulator 8645 | -2/Protoforge | Lost 19 allies 8665 | -2/Protoforge | Core integrity fell below 50% 8676 | -2/Protoforge | Identified Transdimensional Reconstructor 8676 | -2/Protoforge | Warped through subspace 8701 | -2/Protoforge | Core integrity fell below 20% 8707 | -2/Protoforge | Spotted Decapitator 8707 | -2/Protoforge | Spotted Decapitator 8708 | -2/Protoforge | Spotted Decapitator 8723 | -2/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 08682_ Penetrated by Slug. 08684_ Triggered Stasis Trap. 08684_ A bubble of rippling energy engulfs the area. 08684_ Field strength at 94. 08685_ Field strength at 88. 08686_ Field strength at 82. 08687_ Field strength at 76. 08690_ Critical hit (Impale). 08699_ System corrupted: Heat flow error (+126). 08700_ Penetrated by Slug. 08700_ Stasis field depleted. 08700_ Slug penetrates Reinforced Barrier. 08703_ Penetrated by Slug. 08706_ Adv. System Shield destroyed. 08714_ Penetrated by Slug. 08715_ U4I3Z=SXDSPHLFHVDLSOP5OF4NKM5IPV6UNTO0% 08720_ Penetrated by Slug. 08720_ Slug penetrates Striker. 08722_ Slug penetrates Reinforced Barrier. 08723_ Decapitator springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????#""""""""""""#????????????????? | | ???????????????????#" ** * "#????????????????? | | ???????????????###??" * ** * "#????????????????? | | ???????????????#""?###""""""""##?????????????????? | | ???????????????#" # "#?????????????????? | | ???????????????#" *# ""#?????????????????? | | ???????????????#" " """"#?????????????????? | | ???????????????#" " """"#?????????????????? | | ???????????????#"* " c ""#?????????????????? | | ???????????????#"**" "#?????????????????? | | ???????????????#" " "#?????????????????? | | ? ???????????#" " ##?????????????????? | | ? ???????????###"" ""??????????????????? | | ? ????????????# ""#?????????????????? | | ? ????????????# c K #?????????????????? | | ? #????????????###++###c ####/##????????????????? | | " #????????????#" # K#?? "#????????????????? | | " #????????????#" # c#"" "#????????????????? | | " #????????????#" " @" ##?????????????????? | | " #????????????#" " " #?????????????????? | | " #????????????#" " " #?????????????????? | | " #????????????#" " " ##?????????????????? | | " #????????????#" " ""#Y # " "#????????????????? | | " #????????????#"""#??# #"""""#????????????????? | | " #????????????####???# #######????????????????? | | # #???????????????????# Y#??????????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # ##################### #??????????????????????? | | ##?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #########+++######## #####?????????????????????? | | ?????# #???# #?????????????????????????? | | ?????# #???# #?????????????????????????? | | ?????# " " #???# #?????????????????????????? | | ?????# " " #???# #?????????????????????????? | | ?????# ""G"" #???# #?????????????????????????? | | ?????# #???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 4 Core Shielding 90 Propulsion Shielding 90 Point Defense Rating 160 Evasion (%) 66 Targeting Accuracy 30 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 62 Authchip Count 1 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Adv. Terrain Scan Processor | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Mic. Nuclear Core | -4/Factory | Scanalyzed Adv. System Shield | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Cld. Q-thruster | -2/Testing | Hacked Enh. Nova Cannon | -2/Protoforge | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Terrain Scan Processor | x2 | -5/Factory | Authchip Cld. Q-thruster | x1 | -2/Protoforge Repaired ---------- Mic. Nuclear Core | 36% | -5/Factory Lance | 60% | -4/Factory Fusion Reactor | 32% | -2/Protoforge Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed DisassembledJammingStorm Manual? 0 Play Time 03:05:01 Cumulative 213.4 hours Start 2025.05.09 @ 20:51:29 End 2025.05.10 @ 00:02:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81853eca-1bfa-4c42-aa87-6fdaf9852c61