Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 16:19:25 Player: KURIIRI Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1995) 1995 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 3977 Bonus ------- High Alert Combat Kills 492 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 93/100 System Corruption 0% Temperature Cool (24) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Advanced Treads Advanced Treads Advanced Treads Light Cannon Assault Cannon Assault Cannon Datajack Mining Laser Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating Shield Generator > --- WEAPON ----------- Beam Cannon Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Medium Laser Beam Cannon Beam Cannon Light Cannon Assault Cannon Datajack Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 7 7 . 25 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 2 . 8 Treads 12 | 2 2 . 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 15 | 3 2 . 10 Energy Gun 2 | 2 . . . Energy Cannon 4 | . 1 . 3 Ballistic Gun 1 | 1 . . . Ballistic Cannon 5 | . 1 . 4 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 . 11 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 91 85 91 Engine 5 | . 6 . 7 Treads 24 | . 28 28 21 Device 1 | . . . 2 Storage 12 | . 14 14 11 Processor 9 | . 7 . 15 Protection 10 | . 6 14 10 Energy Gun 1 | . 7 . . Energy Cannon 10 | . 6 14 10 Ballistic Gun 1 | . 6 . . Ballistic Cannon 10 | . 7 14 10 Peak Build Rating 18 | 6 7 7 18 Average Rating 11 | 4 6 7 15 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 41 | 12 29 29 41 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 15 Most Carried 15 | 1 8 8 15 Average Carried 9 | . 5 8 12 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 1 8 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1344 | 216 259 33 836 Remotely . | . . . . Salvage Created 2377 | . 521 6 1850 Parts 140 | . 30 . 110 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 66 | . 12 2 52 Guns 8 | . 8 . . Cannons 48 | . 3 2 43 AOE 9 | . . . 9 Classes Destroyed 12 | . 4 1 7 Worker 1 | . . . 1 Hauler 4 | . 1 . 3 Mechanic 1 | . . . 1 Operator 2 | . . . 2 Watcher 5 | . 2 . 3 Swarmer 9 | . 3 . 6 Grunt 43 | . 9 . 34 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 8 | . . . 8 Assembled 2 | . . 2 . Best Kill Streak 14 | . 3 1 14 Combat Bots Only 14 | . 3 1 14 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 299 | . 50 7 242 Missed 94 | . 12 5 77 Damage Taken 2630 | . 466 28 2136 Core 494 | . 81 . 413 Absorbed by Shields 96 | . . . 96 Regen/Repaired (Parts) 183 | . 115 . 68 Core Remaining (%) 83 | 100 . 67 . Volleys Fired 202 | . 48 7 147 Largest 2 | . 2 2 2 Hottest 104 | . 95 95 104 Shots Fired 362 | . 94 14 254 Gun 76 | . 76 . . Cannon 276 | . 18 14 244 Launcher 10 | . . . 10 Special . | . . . . Kinetic 178 | . 46 7 125 Thermal 174 | . 48 7 119 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 15 | . 11 2 15 Robot Miss Streak 8 | . 3 2 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 231 | . 68 6 157 Core Hits 109 | . 26 4 79 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 6 . 5 Burn 5 | . 5 . . Blast 6 | . 1 . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5135 | . 918 120 4097 Guns 749 | . 749 . . Cannons 3499 | . 169 107 3223 Explosions 853 | . . . 853 Melee . | . . . . Ramming 34 | . . 13 21 Kinetic 2305 | . 440 71 1794 Thermal 1943 | . 478 36 1429 Explosive 853 | . . . 853 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . 12 . 66 Projectiles 31 | . 12 . 19 Explosions 47 | . . . 47 Melee . | . . . . Knockbacks 11 | . 4 . 7 Impact . | . . . . Kinetic 10 | . 3 . 7 Secondary 1 | . 1 . . Self-Inflicted Damage 112 | . . . 112 Shots 4 | . . . 4 Rammed 5 | . 1 1 3 Targets Rammed 6 | . 1 1 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 417 | . 169 81 417 Average Temperature 106 | . 42 39 126 Received Heat Transfer 1001 | . 252 . 749 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 5 . 2 Heat Transferred 4810 | . 1739 74 2997 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 1220 | . 301 46 1220 Initial 46 | . . 46 11 Average 300 | . 187 23 515 Maximum Alert Level 4 | . 1 . 4 Low Security (%) 47 | 100 48 100 16 Level 1 24 | . 51 . 25 Level 2 12 | . . . 26 Level 3 11 | . . . 22 Level 4 4 | . . . 9 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . . 1 Squads Dispatched 13 | . 2 . 11 Investigation 8 | . 2 . 6 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 24 2 75 Peak Tracking Total 10 | . 5 1 10 Tactical Retreats 7 | . 2 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts 71 | . . . 71 Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed 4 | . . . 4 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . . 1 8 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 16 | . 8 . 8 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 52 | . 25 . 27 Successful 24 | . 13 . 11 Failed 27 | . 11 . 16 Catastrophic 4 | . 2 . 2 Database Lockouts 1 | . 1 . . Manual 40 | . 22 . 18 Terminals 37 | . 21 . 16 Fabricators . | . . . . Repair Stations 6 | . 2 . 4 Recycling Units 5 | . 2 . 3 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 9 | . 8 . 1 Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Locate Traps 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 . 3 Scan Component 3 | . 1 . 2 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 . 3 Terminals 5 | . 3 . 2 Botnet 4 | . 3 . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 8 . 8 Full Trace Events 7 | . 3 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3770 | 82 856 990 1842 Spaces Moved 1350 | 49 373 217 711 Core 7 | 6 . . 1 Treads 1343 | 43 373 217 710 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 145 Average Speed 156 | 146 160 160 153 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 68 41 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 103 | . . . 103 Melee . | . . . . Projectile 17 | . . . 17 AOE 86 | . . . 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2638 | 56 537 845 1200 Wait 940 | . 97 621 222 Move 1347 | 48 372 216 711 Hop . | . . . . Pick Up 21 | 1 8 . 12 Fast Attach 14 | 6 2 . 6 Attach 8 | . . . 8 Detach . | . . . . Swap 17 | 1 5 . 11 Drop 12 | . 4 . 8 Fire 202 | . 48 7 147 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 1 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap 71 | . . . 71 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 6) 271 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Repaired Lgt. Treads 767 | -10/Materials | Discovered new exit (range 11) 870 | -10/Materials | Central database locked down 939 | -10/Materials | Entered Mines 961 | -10/Mines | Assembled infested the area 1801 | -10/Mines | Discovered new exit (range 6) 1929 | -10/Mines | Entered Materials 1929 | -9/Materials | Evolved 2 slots: Utility x2 2456 | -9/Materials | Discovered new exit (range 12) 3072 | -9/Materials | Repaired Adv. Treads 3129 | -9/Materials | First assault squad dispatched 3410 | -9/Materials | Discovered new exit (range 13) 3602 | -9/Materials | Core integrity fell below 50% 3646 | -9/Materials | Sterilization system engaged 3646 | -9/Materials | Non-combat units ordered to evacuate 3648 | -9/Materials | Lost 4 parts (1p2n1w) 3663 | -9/Materials | Destroyed 14 combat bots 3715 | -9/Materials | Discovered new exit (range 10) 3743 | -9/Materials | Core integrity fell below 20% 3746 | -9/Materials | Combat units ordered to evacuate 3771 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03646_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 03646_ ALERT: All non-combat units evacuate. 03711_ Assault Cannon destroyed. 03715_ EXIT=FOUND 03716_ U-05 Engineer exits level. 03746_ ALERT: All combat units evacuate. 03751_ ALERT: Machine network offline. 03756_ ALERT: Performing unscheduled system reset. 03760_ Lgt. Treads destroyed. 03763_ G-34 Mercenary destroyed. 03764_ Acquired 47 matter. 03767_ G-34 Mercenary destroyed. 03768_ Acquired 49 matter. 03769_ Triggered Blade Trap. 03769_ Massive razor-sharp blades shoot up from within the floor. 03769_ Imp. Treads severed. 03769_ Beam Cannon severed. Map ----- +----------------------------------------------------+ | ??????????????????????# #???""" #????????# # | | ??????????????????????# #???""" ########## """" # | | ??????????????????????# #?? # # """" # | | ??????????????????????# #?? 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" | | ?????????????????????? ??????????????????? | | ?????????????????????? ????????????????? % | | ???????????????????????????????????????? | | ???????????????????????????????????????" | | ????????????????????????????????????????!| | | ?????????????????????????????????????????| | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBoreActivator Manual? 0 Play Time 00:27:45 Cumulative 123.4 hours Start 2024.10.16 @ 15:51:29 End 2024.10.16 @ 16:19:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 42 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1732d07-958b-4ca7-badb-88848609443a