Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 01:20:23 Player: btrs Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3314) 3314 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 7947 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 79/100 System Corruption 16% Temperature Hot (242) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- High-powered Shotgun Flak Gun > --- INVENTORY (20) --- Small Matter Pod (0) Weight Redist. System Improved Targeting Computer Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy Particle Gun Heavy Ion Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- AWS/Gauss Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Arc Projector Heavy Particle Gun Heavy Ion Cannon Rocket Launcher Rocket Launcher Great Maul [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 55 | 6 6 . . 2 14 18 7 2 Power 9 | 1 1 . . . 1 5 1 . Engine 2 | 1 . . . . . 1 . . Core 7 | . 1 . . . 1 4 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . . . 8 5 1 . Treads 16 | 2 . . . . 8 5 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 . . . 3 3 4 . Device 5 | . 1 . . . 1 2 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . . . 2 . Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . 1 1 1 . Artifact . | . . . . . . . . . Weapon 17 | 2 3 . . 2 2 5 1 2 Energy Gun 4 | 1 . . . . 1 2 . . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 5 | 1 1 . . 1 . 1 . 1 Ballistic Cannon 4 | . 2 . . . . 2 . . Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 25 | . . . . . 1 1 10 13 Power 3 | . . . . . . . 1 2 Propulsion 11 | . . . . . 1 1 4 5 Utility 5 | . . . . . . . 3 2 Weapon 6 | . . . . . . . 2 4 Highest Loss Streak 12 | . . . . . 1 1 7 12 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 2 4 6 6 12 19 11 12 Power . | . . 1 1 1 1 1 . . Propulsion 2 | . . . . . 4 5 . . Utility 4 | . . . . . 1 7 5 6 Weapon 5 | . 2 3 5 5 6 5 4 5 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . . . 2 1 . 7 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . . . . . . 5 Weapon 3 | . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 71 85 82 97 96 93 Engine 1 | . 8 . . . . 4 . . Core 11 | . 5 14 14 14 9 9 14 14 Treads 33 | . 28 28 28 28 28 37 37 32 Device 8 | . 5 14 14 14 9 7 6 6 Storage 9 | . 19 14 14 14 9 7 7 7 Processor 1 | . . . . . . . 3 6 Protection 2 | . . . . . 2 7 2 . Energy Gun 3 | . . . . . 4 4 4 . Energy Cannon 1 | . . . . . . . 5 6 Ballistic Gun 5 | . 19 . . 11 9 6 . . Ballistic Cannon 4 | . 7 28 . . . 5 6 6 Launcher 2 | . . . . 2 4 2 3 6 Peak Build Rating 56 | 6 11 11 11 25 44 56 47 40 Average Rating 35 | 4 8 11 9 23 37 47 40 37 On Entrance 19 | . 6 11 11 11 13 41 45 39 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 12 52 52 46 56 63 81 81 72 Greatest Support 114 | 40 40 40 40 40 88 114 114 44 Greatest Overweight (x) 3 | . 1 1 1 1 1 . 1 3 Average Overweight (x) . | . . 1 1 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 Most Carried 20 | . 4 4 8 9 20 20 20 13 Average Carried 12 | . 2 4 6 6 12 19 11 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | . 4 4 8 8 20 20 10 10 Class Distribution -------------------- 43% | Skirmisher 29% | Gunner 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2192 | 234 325 . . 64 250 587 562 170 Remotely . | . . . . . . . . . Salvage Created 3349 | . 512 . . 399 1160 786 373 119 Parts 201 | . 25 . . 32 78 47 14 5 Haulers Intercepted 6 | . 1 . . . 3 2 . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 13 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 78 | . 8 . . 13 23 22 7 5 Guns 41 | . 2 . . 11 16 8 3 1 Cannons 13 | . 6 . . . . 4 3 . AOE 22 | . . . . 2 7 10 . 3 Classes Destroyed 15 | . 4 . . 3 4 2 2 . Worker 6 | . 1 . . 1 3 1 . . Builder 3 | . . . . 1 2 . . . Tunneler 2 | . . . . 2 . . . . Hauler 6 | . 1 . . . 3 2 . . Recycler 3 | . 2 . . . 1 . . . Mechanic 1 | . . . . . . 1 . . Watcher 4 | . . . . . 4 . . . Swarmer 26 | . . . . 7 7 10 . 2 Grunt 32 | . 8 . . 6 6 6 4 2 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . . . . 5 . 1 1 Specialist 4 | . . . . . 2 2 . . Hunter 3 | . . . . . 3 . . . Programmer 4 | . . . . . . 4 . . Best Kill Streak 16 | . 5 . . 6 16 4 3 4 Combat Bots Only 6 | . 4 . . 4 6 4 3 4 Max Kills in Single Turn 4 | . 2 . . 2 4 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 2 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 440 | . 39 . . 29 44 110 158 60 Missed 121 | . 11 . . 9 12 39 36 14 Hits 319 | . 28 . . 20 32 71 122 46 Melee 9 | . . . . . . . 9 . Projectile 310 | . 28 . . 20 32 71 113 46 Critical Strikes 7 | . . . . . 3 . 3 1 Damage Taken 5050 | . 350 . . 225 529 1289 1730 927 Core 875 | . 56 . . 69 49 47 435 219 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . . . 50 91 . . . Volleys Fired 160 | . 35 . . 4 20 56 32 13 Largest 3 | . 2 . . 1 1 3 3 3 Hottest 160 | . 60 . . 33 63 120 160 138 Shots Fired 445 | . 70 . . 35 98 138 77 27 Gun 288 | . 41 . . 31 85 82 35 14 Cannon 127 | . 29 . . . . 48 41 9 Launcher 30 | . . . . 4 13 8 1 4 Special . | . . . . . . . . . Kinetic 309 | . 70 . . 31 78 99 15 16 Thermal 67 | . . . . . 7 . 55 5 Explosive 30 | . . . . 4 13 8 1 4 Electromagnetic 39 | . . . . . . 31 6 2 Robot Hit Streak 22 | . 13 . . 15 22 8 8 5 Robot Miss Streak 6 | . 3 . . 2 3 6 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 118 | . . . . 31 78 9 . . Shots Hit Robots 263 | . 50 . . 25 73 64 34 17 Core Hits 175 | . 21 . . 21 55 47 14 17 Critical Kills 4 | . . . . . 2 1 . 1 Critical Parts Destroyed 3 | . . . . 1 1 1 . . Critical Strikes 10 | . 1 . . 1 4 2 1 1 Burn 2 | . . . . . 1 . 1 . Meltdown 1 | . . . . . . . . 1 Destroy 6 | . . . . 1 3 2 . . Blast 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8290 | . 757 . . 1122 2654 2194 791 772 Guns 4365 | . 359 . . 720 1844 889 348 205 Cannons 1357 | . 398 . . . . 502 374 83 Explosions 2491 | . . . . 401 781 756 69 484 Melee . | . . . . . . . . . Ramming 77 | . . . . 1 29 47 . . Kinetic 4765 | . 757 . . 720 1726 1257 100 205 Thermal 766 | . . . . . 118 . 593 55 Explosive 2438 | . . . . 401 781 703 69 484 Electromagnetic 244 | . . . . . . 187 29 28 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 4 16 16 Average Corruption 11 | . . . . . . 3 14 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 124 | . . . . . . 17 61 46 Message Errors 34 | . . . . . . 3 18 13 Matter Fused 22 | . . . . . . 3 10 9 Heat Flow Errors 16 | . . . . . . 2 5 9 Energy Discharges 17 | . . . . . . 4 7 6 Data Loss (minor) 19 | . . . . . . 3 11 5 Data Loss (major) 4 | . . . . . . . 3 1 Misfires 3 | . . . . . . 1 2 . Alerts 4 | . . . . . . 1 3 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 4 | . . . . . . . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . . . 12 6 4 . 16 Projectiles . | . . . . . . . . . Explosions 31 | . . . . 12 . 3 . 16 Melee 7 | . . . . . 6 1 . . Knockbacks 9 | . 4 . . . 1 3 1 . Impact 1 | . . . . . 1 . . . Kinetic 6 | . 2 . . . . 3 1 . Secondary 2 | . 2 . . . . . . . Self-Inflicted Damage 323 | . . . . 11 11 196 . 105 Shots 13 | . . . . 1 1 8 . 3 Rammed 5 | . . . . 1 2 2 . . Targets Rammed 6 | . . . . 1 2 3 . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 1204 | . 2 . . . 7 344 1204 390 Average Temperature 214 | . 2 . . . 7 103 448 127 Received Heat Transfer 1392 | . 195 . . 84 99 189 543 282 Effects 72 | . . . . . . 5 66 1 Shutdowns 21 | . . . . . . 1 20 . Energy Bleed 6 | . . . . . . . 5 1 Interference 12 | . . . . . . 4 8 . Matter Decay 8 | . . . . . . . 8 . Short Circuit 4 | . . . . . . . 4 . Damage (minor) 4 | . . . . . . . 4 . Damage (major) 14 | . . . . . . . 14 . Damage (core) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . 4 2 . . Impact Corruptions 2 | . . . . . 1 1 . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 1480 | . . . . . 333 . 1073 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 2 | . . . . . 2 2 . . Low Security (%) 74 | 100 100 100 . 100 59 63 . . Level 1 18 | . . . . . 31 25 . . Level 2 7 | . . . . . 9 10 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 561 | . 139 35 . 117 561 497 . . Initial 249 | . . 35 . . 29 249 . . Average 127 | . 35 30 . 40 163 172 . . Influence Increases 2622 | . 212 . . 409 894 842 165 100 Destroy 0b10 Robot/C 1620 | . 160 . . 280 500 440 140 100 Destroy 0b10 Robot/NC 125 | . 20 . . 20 65 20 . . Destroy Leader 350 | . 32 . . 50 154 104 10 . Allied During Kill 24 | . . . . 4 20 . . . Successful Hack 29 | . . . . . 8 21 . . Disable Machine 225 | . . . . 15 45 165 . . Destroy Structure 204 | . . . . 40 87 77 . . Lose Combat Pursuer 45 | . . . . . 15 15 15 . Influence Decreases 2618 | . 121 66 25 334 421 909 646 96 Entered New Map 605 | . . 56 25 . 46 299 179 . Time Decay 1783 | . 121 10 . 334 325 600 367 26 Lost Part 190 | . . . . . 10 10 100 70 Lost Ally 40 | . . . . . 40 . . . Squads Dispatched 22 | . . . . 1 10 11 . . Investigation 3 | . . . . . . 3 . . Extermination 4 | . . . . . . 4 . . Reinforcement 11 | . . . . 1 6 4 . . Assault . | . . . . . . . . . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 1 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 8 . . 13 37 28 8 8 Peak Tracking Total 7 | . 6 . . 3 5 4 4 7 Tactical Retreats 3 | . . . . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . . . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 17 | . . . . 1 3 11 . 2 Max in Single Turn 7 | . . . . 1 1 7 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 8 | . 1 . 1 . 1 5 . . Terminals 6 | . 1 . . . 1 4 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 2 . 1 . 2 10 . . Successful 5 | . . . 1 . 1 3 . . Failed 10 | . 2 . . . 1 7 . . Catastrophic 4 | . 1 . . . 1 2 . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 . 2 4 . . Terminals 13 | . 2 . . . 2 9 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 . 1 2 . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 4 . . Full Trace Events 3 | . 1 . . . . 2 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . . . 4 . . . 1 Largest Group 4 | . . . . 4 4 . . 1 Highest-Rated Group 146 | . . . . 71 71 . . 146 Highest-Rated Ally 146 | . . . . 31 31 . . 146 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . 4 17 . . . Total Damage 259 | . . . . 42 217 . . . Kills 4 | . . . . 1 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 8216 | 61 540 34 511 1017 1108 2455 1470 1020 Spaces Moved 3557 | 38 194 15 213 367 520 1239 640 331 Core 7 | 7 . . . . . . . . Treads 3550 | 31 194 15 213 367 520 1239 640 331 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 153 148 225 Average Speed 196 | 139 209 240 240 240 178 153 201 294 Slowest Speed 385 | 160 240 240 240 240 240 156 230 385 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 26 12 59 72 45 33 61 47 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . 1 . . 1 2 Spaces Dug 5 | . . . . . . 5 . . Terrain Destroyed 287 | . . . . 58 88 101 19 21 Melee . | . . . . . . . . . Projectile 111 | . . . . 24 37 32 16 2 AOE 176 | . . . . 34 51 69 3 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4497 | 43 256 14 215 499 677 1685 758 350 Wait 641 | . 18 . . 124 98 341 60 . Move 3549 | 37 193 14 212 366 519 1238 639 331 Hop . | . . . . . . . . . Pick Up 34 | . 4 . 1 1 14 9 2 3 Fast Attach 11 | 6 1 . . . 4 . . . Attach 26 | . . . . 2 1 5 15 3 Detach 7 | . . . 2 1 . . 4 . Swap 39 | . 5 . . . 12 18 4 . Drop 23 | . . . . . 7 15 1 . Fire 160 | . 35 . . 4 20 56 32 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . . 1 2 3 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 7 exits: [*Fac x3] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered Mines 619 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -10/Mines | Discovered new exit (range 5) 623 | -10/Mines | Met a Derelict bent on vengeance 636 | -10/Mines | Entered Exiles 702 | -10/Exiles | Met 8R-AWN 736 | -10/Exiles | Met EX-HEX 810 | -10/Exiles | Met EX-BIN 837 | -10/Exiles | Aligned with FarCom system 839 | -10/Exiles | Given EX-Vault access code 894 | -10/Exiles | Opened EX-Vault 911 | -10/Exiles | Found AWS/Gauss 962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1027 | -10/Exiles | Met EX-DEC 1111 | -10/Exiles | Discovered new exit (range 12) 1147 | -10/Exiles | Left Exiles lab with AWS/Gauss 1147 | -10/Exiles | Entered Mines 1869 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1925 | -9/Mines | Received a Mining Laser from a helpful Derelict 2107 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2134 | -9/Mines | Discovered new exit (range 10) 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Accompanied by 4 allies 2164 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2165 | -8/Materials | Identified exit to Factory 2452 | -8/Materials | Build established: Skirmisher 2613 | -8/Materials | Lost 3 allies 2921 | -8/Materials | Garrison activated, responded to threat 3272 | -8/Materials | Entered Factory 3272 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3920 | -7/Factory | AWS/Gauss suddenly broke down 4332 | -7/Factory | Discovered new exit (range 6) 5287 | -7/Factory | Discovered new exit (range 9) 5315 | -7/Factory | Discovered new exit (range 15) 5350 | -7/Factory | Identified exit to Storage 5350 | -7/Factory | Identified exit to Lower Caves 5727 | -7/Factory | Entered Lower Caves 5920 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5953 | -7/Lower Caves | System corruption reached 10% 5994 | -7/Lower Caves | Lost 7 parts (3n2u2w) 6023 | -7/Lower Caves | Build established: Gunner 6189 | -7/Lower Caves | Core integrity fell below 50% 6225 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7174 | -7/Lower Caves | Discovered new exit (range 10) 7197 | -7/Lower Caves | Entered another Lower Caves area 7211 | -7/Lower Caves | Discovered new exit (range 9) 7620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8183 | -7/Lower Caves | Attracted the attention of an 0b10 base 8193 | -7/Lower Caves | Core integrity fell below 20% 8217 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08192_ Penetrated by Slug. 08193_ Lgt. Nuclear Core destroyed. 08194_ System corrupted: Flak Gun jammed. 08194_ System corrupted: EM Pulse Cannon failed to cycle. 08194_ Slug penetrates Wall. 08196_ Lgt. Nuclear Core fries itself beyond repair. 08197_ Aluminum Leg fries itself beyond repair. 08200_ VTOL Module fries itself beyond repair. 08200_ Storage Shell breached. 08202_ Autogun fries itself beyond repair. 08203_ Imp. Heat Sink fries itself beyond repair. 08205_ System corrupted: Heat flow error (+295). 08206_ Penetrated by Slug. 08207_ G-47 Trooper destroyed. 08208_ Critical hit (Burn: +37). 08208_ Penetrated by Slug. 08209_ Overheating: Energy bleed (-5). 08210_ System corrupted: Hpw. Shotgun jammed. 08211_ EM Pulse Cannon destroyed. 08214_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? ##????????????? | | ?????????????????????????????????? ##??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????# ##?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# ##????????? | | ??????????????????#????????####????# #????????? | | ???????????????#### ??###### ##???# #????????? | | ??????????????## ## ##### #????????? | | ??????????????#; #????????? | | ???????????# ## % ! ##???????? | | ?????????? % % #+#### ##???? | | ?????????? @ % [[# ## | | ????????????## %Y "??# #? | | ?????????????## "??# ##? | | ??????????????## # ## #?? | | ???????????????# # #?### #?? | | ???????????????# #### #"" # #????# ##?? | | ??????????????# ????## #"T # #?????##??? | | ??????????????# ??????# #"" # #?????????? | | ??????????????##???????# #"" """""# #??#####??? | | ???????????????????????# ?###+###### #### ###? | | ??????????????????????? ## | | ??????????????????????? # | | ??????????????????????? ## # | | ??????????????????????? ????# ## ##### | | ???????????????????????###?? ####### #???? | | ???????????????????????????# #??????# #???? | | ???????????????????????????## ???????# #???? | | ????????????????????????????# #???????# ##### | | ????????????????????????????# #????????# | | ????????????????????????????# ###?????????# | | ????????????????????????????###????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstLayeredMagmablaster Manual? 0 Play Time 00:45:49 Cumulative 76.6 hours Start 2025.05.15 @ 18:52:04 End 2025.05.24 @ 01:20:23 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 35 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b968fce2-416f-4159-92b1-3a95cc488db4