Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 19:09:57 Player: Bobert Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2859) 2859 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 6156 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 90 Entered Garrisons 200 Friendly Fire -5 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 57/160 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Kinecellerator Improved Reaction Control System Improved Light Armor Plating > --- WEAPON (4) ------- Gatling Laser Heavy Phase Cannon Flak Gun > --- INVENTORY (5) ---- Improved Medium Treads Aluminum Leg High-capacity Matter Pod (200) System Restoration Module Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Advanced Beam Rifle Proton Missile Launcher Scythe Axe > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod Hardlight Generator System Restoration Module Field Laser Advanced Assault Cannon Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 2 | . . 2 . . . Parts Attached 96 | 6 12 10 20 8 40 Power 15 | 1 2 2 3 . 7 Engine 5 | 1 1 1 . . 2 Core 10 | . 1 1 3 . 5 Reactor . | . . . . . . Propulsion 32 | 2 4 3 8 4 11 Treads 2 | . . . . . 2 Leg 21 | . 2 . 6 4 9 Wheel 9 | 2 2 3 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 4 1 2 3 10 Device 8 | . 1 . . 1 6 Storage 3 | 1 1 . 1 . . Processor 5 | . . . 1 2 2 Hackware . | . . . . . . Protection 5 | . 2 1 . . 2 Artifact . | . . . . . . Weapon 28 | 2 2 4 7 1 12 Energy Gun 8 | . 1 . 4 . 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 8 | 2 1 . 1 . 4 Ballistic Cannon 2 | . . . 1 . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . 4 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 46 | . 5 6 8 . 27 Power 8 | . 1 1 2 . 4 Propulsion 16 | . 2 2 4 . 8 Utility 6 | . . 1 . . 5 Weapon 16 | . 2 2 2 . 10 Highest Loss Streak 16 | . 2 4 4 . 16 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 7 8 8 5 Power 1 | . 1 2 1 1 . Propulsion . | . . . . 1 1 Utility 2 | . 1 2 3 4 2 Weapon 1 | . . 1 3 1 1 Tool/Special . | . . . . . . Unused Backups 13 | . 1 5 1 2 4 Power 2 | . . 2 . . . Propulsion 1 | . . 1 . . . Utility 7 | . . 2 . 2 3 Weapon 2 | . . . 1 . 1 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 83 | . 89 91 61 85 86 Engine 3 | . 9 2 . . 3 Core 5 | . 4 8 7 7 2 Treads 1 | . . . . . 3 Leg 13 | . 5 11 12 27 20 Wheel 6 | . 18 8 3 . . Device 7 | . 9 6 . 2 13 Storage 9 | . 14 11 17 7 1 Processor 3 | . . . . 8 9 Protection 2 | . 2 3 . . 2 Energy Gun 4 | . 6 . 5 14 4 Energy Cannon 2 | . . . . . 8 Ballistic Gun 8 | . 18 4 3 . 10 Slashing Weapon 10 | . . 33 8 15 1 Peak Build Rating 49 | 6 11 22 27 49 48 Average Rating 22 | 4 8 18 14 37 38 On Entrance 16 | . 6 10 10 24 48 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 49 | 11 20 34 41 30 49 Greatest Support 72 | 26 26 26 35 72 72 Greatest Overweight (x) 9 | 2 6 3 9 . 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 8 | 7 9 10 10 10 6 Most Carried 10 | 1 8 10 10 10 10 Average Carried 6 | . 4 7 8 8 5 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 1 8 7 8 9 5 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Gunner 7% | Gladiator 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2095 | 50 387 437 218 41 962 Remotely . | . . . . . . Salvage Created 3013 | . 632 806 496 141 938 Parts 149 | . 36 43 28 4 38 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 66 | . 15 17 8 3 23 Melee 32 | . . 17 7 3 5 Guns 21 | . 14 . 1 . 6 Cannons 8 | . . . . . 8 AOE 4 | . 1 . . . 3 Classes Destroyed 11 | . 4 3 2 . 2 Worker 3 | . . 2 1 . . Builder 2 | . . . 2 . . Hauler 2 | . 1 1 . . . Recycler 2 | . . 1 1 . . Operator 4 | . 1 2 1 . . Watcher 1 | . . . . . 1 Swarmer 16 | . 3 5 . . 8 Grunt 40 | . 12 9 7 3 9 Sentry 7 | . . 3 . . 4 Hunter 1 | . . . 1 . . Behemoth 2 | . . . . . 2 Best Kill Streak 7 | . 4 4 5 3 7 Combat Bots Only 7 | . 3 4 5 3 7 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 620 | . 89 117 108 5 301 Missed 174 | . 31 31 16 1 95 Hits 446 | . 58 86 92 4 206 Projectile 446 | . 58 86 92 4 206 AOE 1 | . . . . . 1 Critical Strikes 11 | . . 3 4 . 4 Damage Taken 6346 | . 671 946 1427 59 3243 Core 1472 | . 141 236 368 15 712 Absorbed by Shields 12 | . . . . . 12 Core Remaining (%) 54 | 100 43 41 33 . . Volleys Fired 155 | . 81 9 11 . 54 Largest 4 | . 2 2 4 . 4 Hottest 290 | . 60 40 168 . 290 Shots Fired 316 | . 130 18 40 . 128 Gun 249 | . 130 18 29 . 72 Cannon 62 | . . . 11 . 51 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 200 | . 94 18 22 . 66 Thermal 66 | . . . 9 . 57 Explosive 4 | . . . . . 4 Electromagnetic 46 | . 36 . 9 . 1 Robot Hit Streak 12 | . 7 3 9 . 12 Robot Miss Streak 7 | . 7 2 5 . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 279 | . 72 64 46 5 92 Core Hits 130 | . 34 22 17 3 54 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 21 | . 1 16 2 2 . Burn 1 | . . . 1 . . Destroy 1 | . 1 . . . . Sever 19 | . . 16 1 2 . Melee Attacks 131 | . . 72 35 5 19 Impact . | . . . . . . Slashing 131 | . . 72 35 5 19 Piercing . | . . . . . . Sneak Attacks 12 | . . 8 4 . . Combat Hostiles 2 | . . 2 . . . Follow-up Attacks 22 | . . 18 1 1 2 Damage Inflicted 7612 | . 804 2226 1511 167 2904 Guns 1998 | . 773 89 283 . 853 Cannons 1255 | . . . 99 . 1156 Explosions 457 | . 21 . 38 . 398 Melee 3892 | . . 2137 1091 167 497 Ramming 10 | . 10 . . . . Kinetic 1591 | . 499 89 169 . 834 Thermal 1319 | . 21 . 123 . 1175 Explosive 357 | . . . . . 357 Electromagnetic 443 | . 274 . 128 . 41 Impact . | . . . . . . Slashing 3892 | . . 2137 1091 167 497 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 301 | . . 106 158 . 37 Projectiles 7 | . . . . . 7 Explosions 30 | . . . . . 30 Melee 264 | . . 106 158 . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . 5 . 33 . 25 Shots 2 | . . . 1 . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | . 30 2 452 . 381 Average Temperature 116 | . 15 2 177 . 119 Received Heat Transfer 2122 | . 345 306 675 36 760 Effects 3 | . . . 2 . 1 Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2310 | . 50 . 309 . 1951 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 86 | 100 100 92 100 100 60 Level 1 12 | . . 7 . . 33 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 559 | . 178 219 84 80 559 Initial 84 | . . 52 84 23 49 Average 100 | . 95 58 21 11 207 Influence Increases 2212 | . 502 530 282 118 780 Destroy 0b10 Robot/C 1380 | . 300 340 160 60 520 Destroy 0b10 Robot/NC 70 | . 10 30 25 . 5 Destroy Leader 214 | . 62 92 30 10 20 Allied During Kill 6 | . . . . . 6 Successful Hack 183 | . 20 38 28 48 49 Disable Machine 45 | . 30 . 15 . . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 44 | . 5 . 9 . 30 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 105 | . 60 30 15 . . Influence Decreases 1653 | . 378 453 432 99 291 Entered New Map 238 | . . 72 117 28 21 Time Decay 955 | . 328 321 235 71 . Lost Part 460 | . 50 60 80 . 270 Squads Dispatched 9 | . 3 2 3 1 . Investigation 6 | . 2 1 2 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 29 27 20 4 29 Peak Tracking Total 7 | . 4 7 6 3 6 Tactical Retreats 6 | . 3 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . . . . . 6 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . 2 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 23 | . 7 6 2 4 4 Terminals 21 | . 6 6 2 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 64 | . 17 19 4 16 8 Successful 29 | . 9 6 2 8 4 Failed 34 | . 8 13 2 7 4 Catastrophic 5 | . 1 1 . 2 1 Database Lockouts 1 | . . . . 1 . Manual 44 | . 13 18 4 9 . Terminals 60 | . 16 19 4 13 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 13 | . 2 1 1 5 4 Record 1 | . . . . 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Locate Traps 5 | . 2 1 1 1 . Zone Layout 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 14 | . 6 5 1 2 . Terminals 14 | . 6 5 1 2 . Assimilate 1 | . 1 . . . . Botnet 13 | . 5 5 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 21 | . 6 6 1 4 4 Full Trace Events 8 | . 2 4 1 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 39 | . . . . . 39 Highest-Rated Ally 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 130 | . . . . . 130 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 335 | . . . . 94 241 Jamming 335 | . . . . 94 241 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4166 | 34 847 958 827 241 1259 Spaces Moved 2324 | 26 587 568 387 175 581 Core 21 | 5 4 . 5 . 7 Treads 164 | . . . . . 164 Legs 1207 | . 108 269 245 175 410 Wheels 932 | 21 475 299 137 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 120 50 Average Speed 134 | 95 96 130 168 120 158 Slowest Speed 500 | 150 350 190 500 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 88 47 24 7 55 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . 3 . 8 . 20 Melee . | . . . . . . Projectile 6 | . . . 5 . 1 AOE 25 | . 3 . 3 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2923 | 32 746 674 477 199 795 Wait 117 | . 50 20 5 . 42 Move 2319 | 25 586 567 386 174 581 Hop . | . . . . . . Pick Up 45 | 1 8 8 10 5 13 Fast Attach 61 | 6 9 4 12 7 23 Attach 28 | . 2 3 7 1 15 Detach 3 | . . . 1 . 2 Swap 21 | . 3 4 3 1 10 Drop 52 | . 6 11 10 7 18 Fire 155 | . 81 9 11 . 54 Melee 101 | . . 48 32 4 17 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 20 | . . . . . 20 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 5) 740 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Core integrity fell below 50% 843 | -10/Materials | Discovered new exit (range 6) 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Weapon x2 1503 | -9/Materials | Discovered new exit (range 13) 1581 | -9/Materials | Discovered new exit (range 9) 1782 | -9/Materials | Core integrity fell below 50% 1820 | -9/Materials | Lost 4 parts (1p1u2w) 1822 | -9/Materials | Discovered new exit (range 16) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Propulsion x2 1950 | -8/Materials | Lost 3 parts (1p1n1w) 2582 | -8/Materials | Core integrity fell below 50% 2630 | -8/Materials | Lost 4 parts (1p2n1w) 2630 | -8/Materials | Discovered new exit (range 3) 2667 | -8/Materials | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Utility x2 2881 | -7/Factory | Central database locked down 2882 | -7/Factory | Identified exit to Garrison 2908 | -7/Factory | Entered Garrison 2924 | -7/Garrison | Triggered checkpoint 2970 | -7/Garrison | Triggered checkpoint 3096 | -7/Garrison | Destroyed 7 combat bots 3113 | -7/Garrison | Spotted B-75 Beast 3113 | -7/Garrison | Spotted B-75 Beast 3127 | -7/Garrison | Lost 7 parts (2n1u4w) 3135 | -7/Garrison | Destroyed B-75 Beast 3180 | -7/Garrison | Core integrity fell below 50% 3209 | -7/Garrison | Core integrity fell below 20% 3228 | -7/Garrison | Lost 16 parts (3p5n3u5w) 3259 | -7/Garrison | Destroyed B-75 Beast 3266 | -7/Garrison | Triggered checkpoint 3548 | -7/Garrison | Triggered checkpoint 3652 | -7/Garrison | Build established: Scavenger-Gunner 3652 | -7/Garrison | Discovered new exit (range 10) 3752 | -7/Garrison | Triggered checkpoint 3788 | -7/Garrison | Garrison Relay disabled 3859 | -7/Garrison | Rescued a captive Derelict 3956 | -7/Garrison | Triggered checkpoint 4150 | -7/Garrison | Discovered new exit (range 85) 4150 | -7/Garrison | Discovered new exit (range 12) 4150 | -7/Garrison | Discovered new exit (range 43) 4166 | -7/Garrison | Triggered checkpoint 4167 | -7/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04111_ HV Slug penetrates S-27 Virus. 04111_ S-27 Virus destroyed. 04111_ HV Slug penetrates Wall. 04113_ S-27 Virus destroyed. 04118_ Acquired 4 matter. 04120_ Acquired 11 matter. 04137_ Acquired Lgt. Nuclear Core. 04139_ Dropped Hvy. Plasma Cannon. 04139_ Acquired 2 matter. 04140_ Acquired 8 matter. 04150_ Connecting with Garrison Terminal... 04150_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 04152_ System corrupted: Matter fused (-5). 04158_ Acquired 3 matter. 04166_ Beams of light sweep through the air. An alarm sounds. 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