Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.26 @ 11:46:27 Player: K.K.Y. Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1022) 1022 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-325) -325 TOTAL SCORE: 2012 Bonus ------- Friendly Fire -325 Cogmind --------- Core Integrity 0/250 Matter 124/300 Energy 180/180 System Corruption 0% Temperature Cool (53) Movement Walking (610) Ox7 Location -8/Recycling Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Aluminum Leg (+) Aluminum Leg Aluminum Leg > --- UTILITY (3+1) ---- Humpback Structural Scanner Makeshift Light Armor Plating (+) > --- WEAPON (2) ------- Heavy Battle Rifle Battle Cannon > --- INVENTORY (35) --- Light Treads Light Treads Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Sensor Array Improved Terrain Scanner Light Armor Plating Makeshift System Shield Cobbler Unit Subdweller Laser Barrage Gun Makeshift Shrapnel Gun Multitool Enhanced Flamer Makeshift Axe SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Humpback Structural Scanner Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Battle Cannon > --- INVENTORY -------- Subdweller Monowheel Flight Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod Compact Matter Pod Sensor Array Improved Terrain Scanner Light Armor Plating Makeshift System Shield Cobbler Unit Subdweller Laser Barrage Gun Makeshift Shrapnel Gun Multitool Enhanced Flamer Makeshift Axe SUBCON Basin [Rating: 51] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Heavy Riot Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 29 | 7 5 . 17 . Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 4 | 2 . . 2 . Leg 3 | . . . 3 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 6 | 2 2 . 2 . Device 2 | 1 1 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 3 . 7 . Energy Gun 4 | 2 1 . 1 . Energy Cannon 4 | . 1 . 3 . Ballistic Gun 2 | . . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups 13 | 1 4 7 15 15 Power . | . . . . . Propulsion . | . 1 2 . . Utility 7 | 1 2 4 8 9 Weapon 4 | . 1 1 4 5 Tool/Special . | . . . . . Unused Backups 16 | . 1 . 2 13 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . 1 . . 7 Weapon 6 | . . . 2 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 76 | . 97 100 69 90 Engine 3 | . 12 12 . . Core 6 | . . . 8 10 Treads 12 | . 24 25 9 . Leg 4 | . . . 5 30 Device 13 | . 22 25 11 10 Storage 10 | . 12 12 9 10 Energy Gun 6 | . 12 12 4 . Energy Cannon 6 | . 11 12 5 . Ballistic Gun 10 | . . . 13 10 Peak Build Rating 51 | 7 8 9 51 51 Average Rating 31 | 6 7 8 38 50 On Entrance 14 | . 7 8 9 50 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 218 | 16 30 30 218 218 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 70 | . 6 . 70 7 Average Overweight (x) 2 | . . . 4 7 Largest Inventory Capacity 35 | 10 15 15 35 35 Average Capacity 23 | 9 12 15 26 35 Most Carried 35 | 5 7 8 35 33 Average Carried 20 | 1 4 7 25 31 Final Capacity 35 | 10 15 15 35 35 Final Carried 33 | 3 6 8 31 33 Class Distribution -------------------- 33% | Hauler-Mutant 30% | Hacker-Mutant 15% | Scavenger-Skirmisher 12% | Hauler-Gunner 8% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 945 | 270 100 . 479 96 Remotely . | . . . . . Salvage Created 1597 | 188 339 96 809 165 Parts 112 | 12 31 3 57 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 33 | . 8 2 21 2 Guns 15 | . 5 1 8 1 Cannons 18 | . 3 1 13 1 Classes Destroyed 13 | 2 5 1 4 1 Worker 1 | . 1 . . . Builder 4 | . 4 . . . Tunneler 6 | 6 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 . . . 1 Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 16 | . 8 2 6 . Grunt 2 | . . . 2 . Sentry 2 | . . . . 2 Artisan 1 | . . . 1 . Subdweller 13 | . . . 13 . Zionite 2 | . . . 2 . Thug 1 | . . 1 . . Best Kill Streak 7 | 3 7 2 4 2 Combat Bots Only 4 | . 4 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 356 | . 22 7 301 26 Missed 138 | . 4 2 123 9 Hits 218 | . 18 5 178 17 Projectile 218 | . 18 5 178 17 Critical Strikes 1 | . . . 1 . Damage Taken 1448 | . 88 22 1193 145 Core 258 | . 3 3 231 21 Absorbed by Shields . | . . . . . Ignored by Resistances 943 | . 63 17 774 89 Core Remaining (%) 100 | 100 . . . . Volleys Fired 181 | 13 32 6 124 6 Largest 3 | 2 2 2 3 2 Hottest 200 | 80 160 110 200 66 Shots Fired 402 | 26 63 12 289 12 Gun 202 | 26 29 6 135 6 Cannon 196 | . 32 6 152 6 Launcher . | . . . . . Special 4 | . 2 . 2 . Kinetic 126 | . . . 114 12 Thermal 225 | 26 63 12 124 . Explosive . | . . . . . Electromagnetic 51 | . . . 51 . Robot Hit Streak 38 | 12 12 9 38 12 Robot Miss Streak 3 | 1 2 2 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 188 | 21 42 9 105 11 Core Hits 78 | 8 18 6 42 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3082 | 238 624 131 1856 233 Guns 1507 | 238 291 63 788 127 Cannons 1541 | . 333 68 1034 106 Explosions 34 | . . . 34 . Melee . | . . . . . Ramming . | . . . . . Kinetic 742 | . . . 509 233 Thermal 1987 | 238 624 131 994 . Explosive . | . . . . . Electromagnetic 353 | . . . 353 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles 4 | . 4 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 30 | . . . 30 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | 54 202 144 272 51 Average Temperature 49 | 25 56 75 47 22 Received Heat Transfer 768 | . . . 732 36 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 1 1 . 5 . Heat Transferred 4104 | 550 1543 333 1678 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | 10 111 50 . 20 Initial . | . . . . . Average 6 | 1 12 1 . 2 Influence Increases 760 | 35 260 50 370 45 Destroy 0b10 Robot/C 440 | . 160 40 200 40 Destroy 0b10 Robot/NC 85 | 35 45 . . 5 Destroy Leader 78 | . 48 10 20 . Successful Hack 2 | . 2 . . . Destroy Structure 5 | . 5 . . . Lose Combat Pursuer 150 | . . . 150 . Influence Decreases 760 | 35 260 50 370 45 Time Decay 745 | 35 260 50 355 45 Lost Part 15 | . . . 15 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 12 2 28 4 Peak Tracking Total 6 | . 2 2 6 3 Tactical Retreats 5 | . . . 5 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 8 . 4 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 15 . 7 . Successful 14 | . 7 . 7 . Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 7 . Record 4 | . . . 4 . Open Door 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 8026 | 199 1150 1062 5404 211 Sensors 5527 | 199 1126 1062 3140 . Structural 7605 | . 928 1062 5404 211 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 10180 | 223 1150 1062 7534 211 Spaces Moved 3084 | 78 633 637 1705 31 Core 57 | 19 1 . 37 . Treads 2609 | 59 632 637 1281 . Legs 226 | . . . 195 31 Wheels 189 | . . . 189 . Hover . | . . . . . Flight 3 | . . . 3 . Fastest Speed 50 | 50 160 160 160 610 Average Speed 293 | 133 160 160 395 610 Slowest Speed 4200 | 160 350 160 4200 610 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 96 98 85 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 2 2 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 16 | . . 1 15 . Spaces Dug 9 | . 2 . 7 . Terrain Destroyed 19 | . 2 . 17 . Melee . | . . . . . Projectile 13 | . 2 . 11 . AOE 6 | . . . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3833 | 171 700 668 2253 41 Wait 469 | 65 12 24 366 2 Move 3080 | 77 632 636 1704 31 Hop . | . . . . . Pick Up 45 | 9 10 2 22 2 Fast Attach 3 | 1 . . 2 . Attach 16 | 6 3 . 7 . Detach 2 | . . . 2 . Swap 20 | . 7 . 13 . Drop 17 | . 4 . 13 . Fire 181 | 13 32 6 124 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 14) 224 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Evolved 1 slot: Utility x1 322 | -10/Materials | Build established: Hacker-Mutant 452 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Discovered exit to Mines (range 16) 554 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Discovered exit to Materials (range 7) 712 | -10/Materials | Discovered exit to Materials (range 5) 983 | -10/Materials | Discovered exit to Materials (range 14) 1223 | -10/Materials | Discovered exit to Mines (range 15) 1374 | -10/Materials | Entered Mines 1421 | -10/Mines | Met a Derelict bent on vengeance 1482 | -10/Mines | Identified exit to Subcaves 1482 | -10/Mines | Discovered exit to Subcaves (range 7) 1507 | -10/Mines | Discovered exit to Materials (range 9) 1517 | -10/Mines | Learned location of Zion (-6) 1625 | -10/Mines | Discovered exit to Materials (range 8) 1973 | -10/Mines | Learned location of Mines (-9) 2436 | -10/Mines | Entered Subcaves 2553 | -10/Subcaves | Disturbed a concealed Subdweller 2655 | -10/Subcaves | Disturbed a concealed Subdweller 2718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3019 | -10/Subcaves | Visited 4L-MR0's lab 3041 | -10/Subcaves | Found Prototype Power Core 3042 | -10/Subcaves | Identified Meta Core 3044 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3401 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3449 | -10/Subcaves | Build established: Hacker-Skirmisher 3505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3507 | -10/Subcaves | Met a Zionite searching for "candidates" 3602 | -10/Subcaves | Learned location of Recycling (-8) 3830 | -10/Subcaves | Build established: Scavenger-Skirmisher 4209 | -10/Subcaves | Visited Clippyterm 4216 | -10/Subcaves | Learned 40 Factory zone layouts 4323 | -10/Subcaves | Disturbed a concealed Subdweller 5412 | -10/Subcaves | Build established: Hacker-Skirmisher 5473 | -10/Subcaves | Identified exit to Materials 5473 | -10/Subcaves | Discovered exit to Materials (range 12) 5579 | -10/Subcaves | Found SUBCON Basin 5865 | -10/Subcaves | Build established: Hauler-Gunner 6142 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6152 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 6688 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 6735 | -10/Subcaves | Discovered exit to Materials (range 9) 6783 | -10/Subcaves | Identified exit to Recycling 6783 | -10/Subcaves | Discovered exit to Recycling (range 14) 6793 | -10/Subcaves | Core integrity fell below 50% 7101 | -10/Subcaves | Build established: Hauler-Mutant 7158 | -10/Subcaves | Core integrity fell below 20% 9970 | -10/Subcaves | Entered Recycling 10181 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 10027_ R-06 Scavenger collects Sml. Storage Unit. 10031_ R-06 Scavenger collects Lgt. Ion Engine. 10036_ R-06 Scavenger collects Beam Rifle. 10039_ R-06 Scavenger collects Heat Sink. 10080_ R-06 Scavenger collects Hvy. Assault Rifle. 10131_ Acquired 1 matter. 10131_ Y-45 Defender springs to life. 10133_ Y-45 Defender destroyed. 10137_ R-06 Scavenger collects Lgt. Armor Plating. 10141_ R-06 Scavenger collects Imp. Ion Engine. 10144_ R-06 Scavenger collects Heat Sink. 10148_ Acquired Lgt. Treads. 10161_ Acquired 47 matter. 10166_ Slug penetrates R-06 Scavenger. 10169_ Slug penetrates Wall. 10172_ Penetrated by Slug. 10176_ H-55 Commando knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? # ?????????? | | ??????????????????????????????????? # ##???????? | | ??????????????????????????????????? # ##???????? | | ???????????????????????????????????## # ???????? | | ???????????????????????????????????## # ???????? | | ???????????????????????????????????## # ???????? | | ??????????????????????????????????? # # ???????? | | ??????????????????????????????????? # # ???????? | | ??????????????????????????????????? # # ???????? | | ??????????????????????????????????? + + ???????? | | ??????????????????????????????????? # # ???????? | | ??????????????????????????????????? # # ???????? | | ??????????????????????#####???????? # ####?????? | | ??????????? ########### # #########? | | ???????????############# ############ %# #######? | | ???????? r @ %h r u ##? | | ???????? Yrg ##? | | ???????? %r ##? | | ????????####################+#########+##+#######? | | ????????######## ### ###? | | ?????????????????????????????"""???## ##?? | | ??????????????????????????????"""??## ##?? | | ???????????????????????????????"" ?## """ """ ##?? | | ???????????????????????????????????## """ """ ##?? | | ???????????????????????????????????## """ """ ##?? | | ???????????????????????????????????## ##?? | | ???????????????????????????????????## ##?? | | ???????????????????????????????????#############?? | | ???????????????????????????????????###########???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingDrainedScythe Manual? 0 Play Time 00:22:07 Cumulative 310.2 hours Start 2026.01.26 @ 11:23:26 End 2026.01.26 @ 11:46:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 483 Rogue 0 Adventurer 0 Explorer 483 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d0eff0-a237-4c43-b868-26cd630606cf