Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 15:24:47 Player: Ragnakor Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (101) 505 Value Destroyed (3575) 3575 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1661) 1661 TOTAL SCORE: 13121 Bonus ------- Follower Combat Kills 489 Entered DSFs 1000 Met Data Miner 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Antigrav Array Improved Point Defense System Improved KE Penetrator Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Terrain Scan Processor Improved Targeting Computer Improved Particle Charger Hardened Light Armor Plating Hardened Light Armor Plating EM Shield Experimental System Shield Dynamic Insulation System > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Antimatter Reactor High-powered Shock Rifle Gamma Rifle Nova Cannon Heavy Battle Rifle [Rating: 88] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Improved Core Shielding Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Core Shielding Weapon Antimatter Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . 1 Utility 10 | . . . 2 2 . 2 . . . 1 . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 160 | 7 4 18 28 5 27 10 7 . 7 3 18 . 2 5 1 8 10 Power 26 | 1 1 2 6 . 6 1 2 . 1 . 2 . . . . 2 2 Engine 19 | 1 1 2 6 . 6 . 1 . 1 . . . . . . 1 . Core 4 | . . . . . . 1 1 . . . . . . . . . 2 Reactor 3 | . . . . . . . . . . . 2 . . . . 1 . Propulsion 47 | 2 1 8 10 . 9 1 2 . 2 . 3 . . 2 1 1 5 Treads 5 | . . . . . . . . . 1 . 2 . . . 1 1 . Leg 36 | 2 1 8 10 . 9 1 . . . . 1 . . 2 . . 2 Wheel 5 | . . . . . . . 2 . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . Utility 44 | 2 . 2 4 2 6 6 1 . 3 2 7 . 2 3 . 2 2 Device 17 | 1 . . . . 1 4 1 . 2 1 2 . 1 . . 2 2 Storage 8 | 1 . 1 2 . 1 1 . . . . . . . 2 . . . Processor 9 | . . . 1 2 3 . . . 1 1 . . . 1 . . . Hackware 3 | . . . 1 . . . . . . . 1 . 1 . . . . Protection 7 | . . 1 . . 1 1 . . . . 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 6 8 3 6 2 2 . 1 1 6 . . . . 3 1 Energy Gun 9 | . 2 . 1 . . . . . . 1 3 . . . . 2 . Energy Cannon 4 | . . . . . 2 . . . . . 1 . . . . 1 . Ballistic Gun 22 | 2 . 5 4 3 3 1 . . 1 . 2 . . . . . 1 Ballistic Cannon 6 | . . 1 2 . . 1 2 . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 2 1 . 1 1 . . . 2 . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . . Parts Lost 97 | . 1 7 12 . 22 4 14 . 11 . . . . 3 10 5 8 Power 16 | . 1 1 2 . 2 . 1 . 4 . . . . . 1 2 2 Propulsion 35 | . . 2 8 . 10 1 5 . 1 . . . . 1 4 1 2 Utility 22 | . . 1 . . 4 1 4 . 3 . . . . 2 4 . 3 Weapon 24 | . . 3 2 . 6 2 4 . 3 . . . . . 1 2 1 Highest Loss Streak 22 | . 1 4 5 . 22 3 6 . 10 . . . . 2 8 5 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . Average Backups 6 | 1 4 10 14 11 12 13 5 3 2 2 3 5 5 5 4 3 2 Power 2 | . 1 2 4 3 4 4 2 3 2 . . 1 1 1 . . . Propulsion 1 | . 1 4 3 3 2 . . . . . . . . . . . 1 Utility . | . . 1 1 . . . . . . 1 . . . . 1 . . Weapon 2 | . 1 1 4 5 5 8 2 . . 1 2 4 4 4 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 4 4 . 1 . 3 . . . 3 . . . 3 . 2 Power 5 | . 1 1 1 . 1 . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . . . . . . 1 Utility 3 | . . 1 1 . . . . . . . 1 . . . . . . Weapon 11 | . . 1 2 . . . 3 . . . 2 . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 100 95 97 99 89 89 54 29 33 26 67 88 85 75 38 6 14 Engine 3 | . 14 11 9 7 6 . 3 . 1 . . . . . . 1 . Core 1 | . . . . . . 5 2 6 4 . . . . . . . 2 Reactor 1 | . . . . . . . . . . . 6 11 11 10 5 . . Treads 1 | . . . . . . . . . . . 3 11 11 7 4 1 . Leg 14 | . 28 42 33 30 27 24 8 . . . 4 . . 3 5 . . Device 8 | . 14 3 . . 2 13 11 6 6 9 13 23 23 20 5 1 5 Storage 6 | . 14 11 17 15 12 13 5 . . . . . . 4 5 . . Processor 4 | . . . 8 22 14 4 . . 4 10 11 11 11 10 7 . . Hackware 1 | . . . 8 7 7 4 . . . . 2 5 2 . . . . Protection 4 | . . 6 . . 1 9 6 6 4 . 6 11 11 6 . . . Energy Gun 1 | . 14 2 1 . . . . . . . 4 11 11 10 5 . . Ballistic Gun 4 | . 14 12 9 15 8 1 4 . . . 2 . . . . . . Ballistic Cannon 4 | . . 4 6 . . . 7 9 8 . . . . . . . . Peak Build Rating 88 | 7 12 18 37 48 51 67 74 29 41 16 86 86 88 88 75 45 65 Average Rating 38 | 5 8 15 27 41 41 58 52 26 24 14 58 86 83 80 44 9 24 On Entrance 35 | . 7 11 17 35 48 45 61 29 23 8 16 86 86 80 73 1 8 Avg Prop Armor Cover (%) 10 | . . . . . . . 5 . . . 9 . . 13 14 . 18 Naked Turns 295 | . . . . . . . . . . . . . . . 24 127 144 Heaviest Build 68 | 15 20 43 40 42 51 68 67 33 35 6 62 58 61 66 63 39 26 Greatest Support 140 | 20 20 43 68 68 71 71 49 3 20 4 140 140 140 140 75 70 56 Greatest Overweight (x) 14 | . . 10 1 . 1 1 14 10 10 1 11 . . 1 10 . . Average Overweight (x) . | . . . . . . . 2 8 3 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 5 5 10 10 5 5 Average Capacity 8 | 7 8 13 15 15 15 15 6 5 5 5 5 5 5 6 7 5 5 Most Carried 15 | 2 8 15 15 13 15 15 13 5 5 4 5 5 5 7 9 5 5 Average Carried 7 | 1 4 10 14 11 12 13 5 4 3 3 3 5 5 5 5 3 2 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 10 5 5 5 Final Carried 15 | 2 7 15 13 13 8 13 4 5 2 4 5 5 5 7 2 2 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Matter Collected 4070 | 234 54 707 1200 . 153 208 735 . 177 . 470 . 30 50 . . 52 Remotely 3 | . . . . . 3 . . . . . . . . . . . . Salvage Created 3917 | 39 71 741 1403 . 301 348 318 . 198 . . . 153 277 . 68 . Parts 177 | 7 7 43 66 . 13 11 8 . 6 . . . 3 9 . 4 . Haulers Intercepted 6 | . . 2 3 . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . 1 4 . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 9 . 9 . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 81 | . 2 19 30 . 5 6 9 . 6 . . . 1 2 . 1 . Guns 38 | . 2 16 12 . 2 . 1 . 2 . . . 1 2 . . . Cannons 35 | . . 3 13 . 2 5 8 . 4 . . . . . . . . AOE 7 | . . . 5 . 1 . . . . . . . . . . 1 . Classes Destroyed 17 | 1 2 3 4 . 1 3 1 . 1 . . . 1 . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 6 | . . 2 3 . . . . . . . . . 1 . . . . Recycler 5 | . . . 4 . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 18 | . . 4 7 . 2 . 1 . 3 . . . . 1 . . . Grunt 34 | . 2 12 13 . . 2 3 . 2 . . . . . . . . Brawler 4 | . . . . . . 1 3 . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . 1 . Sentry 14 | . . 3 8 . . 2 1 . . . . . . . . . . Specialist 3 | . . . . . 3 . . . . . . . . . . . . Hunter 3 | . . . 2 . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . 1 1 . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 2 6 9 . 2 4 5 . 3 . . . 2 2 . 1 . Combat Bots Only 7 | . 2 6 7 . 2 4 5 . 3 . . . 1 1 . 1 . Max Kills in Single Turn 3 | 1 1 2 3 . 1 1 1 . 1 . . . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Hostile Shots Fired 1545 | . 20 145 257 . 253 172 201 . 120 . . . . 81 20 99 177 Missed 496 | . 4 32 98 . 89 61 53 . 38 . . . . 28 . 30 63 Hits 1049 | . 16 113 159 . 164 111 148 . 82 . . . . 53 20 69 114 Melee 28 | . . . . . . 2 1 . . . . . . . 20 . 5 Projectile 1021 | . 16 113 159 . 164 109 147 . 82 . . . . 53 . 69 109 Critical Strikes 57 | . . 3 8 . 7 1 8 . 3 . . . . 3 12 4 8 Actively Blocked 2 | . . . . . . . 2 . . . . . . . . . . Damage Taken 18264 | . 181 1354 2530 . 3444 1283 2365 . 1301 . 53 . . 860 871 1515 2507 Core 4329 | . 59 263 316 . 539 52 164 . 537 . 19 . . 83 355 637 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . 12 19 61 . 8 . . . . . . . . Regen/Repaired (Parts) 82 | . . . 82 . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 76 34 42 . 23 . . . 11 . . . 98 . . 6 . Volleys Fired 295 | 11 7 73 91 . 21 25 29 . 12 . 1 . 4 14 5 2 . Largest 2 | 2 2 2 2 . 2 2 2 . 2 . 1 . 2 2 2 2 . Hottest 178 | 40 130 88 75 . 160 160 66 . 66 . 65 . 162 162 162 178 . Shots Fired 553 | 22 14 121 181 . 39 49 56 . 20 . 1 . 8 28 10 4 . Gun 330 | 22 14 108 82 . 25 9 15 . 7 . . . 8 28 10 2 . Cannon 216 | . . 13 94 . 12 40 41 . 13 . 1 . . . . 2 . Launcher 7 | . . . 5 . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 425 | 22 6 111 167 . 28 15 56 . 20 . . . . . . . . Thermal 110 | . 8 10 . . 9 34 . . . . 1 . 8 28 10 2 . Explosive 7 | . . . 5 . 2 . . . . . . . . . . . . Electromagnetic 11 | . . . 9 . . . . . . . . . . . . 2 . Robot Hit Streak 11 | 4 6 10 11 . 11 8 6 . 8 . . . 6 9 6 8 . Robot Miss Streak 11 | 2 4 11 7 . 5 2 4 . 9 . . . . 2 1 2 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 7 | . . 5 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . 1 . . . Shots Hit Robots 369 | 14 10 92 127 . 22 33 28 . 11 . . . 6 16 8 2 . Core Hits 210 | 3 11 45 82 . 12 12 15 . 15 . . . 3 6 2 2 2 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 2 1 . 1 . . . . . . . . . . . . Critical Strikes 20 | . . 2 9 . 1 . 2 . 1 . . . . 4 1 . . Burn 5 | . . . . . . . . . . . . . . 4 1 . . Destroy 6 | . . 2 3 . 1 . . . . . . . . . . . . Blast 9 | . . . 6 . . . 2 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8799 | 181 126 1353 2771 . 876 958 1166 . 375 . . . 165 438 217 137 36 Guns 3944 | 176 126 1134 874 . 396 139 137 . 130 . . . 165 438 217 12 . Cannons 3518 | . . 171 1176 . 196 778 915 . 245 . . . . . . 37 . Explosions 1073 | . . . 701 . 284 . . . . . . . . . . 88 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 264 | 5 . 48 20 . . 41 114 . . . . . . . . . 36 Kinetic 5434 | 176 34 1163 1917 . 415 302 1052 . 375 . . . . . . . . Thermal 1971 | . 92 142 . . 177 615 . . . . . . 165 438 217 125 . Explosive 985 | . . . 701 . 284 . . . . . . . . . . . . Electromagnetic 145 | . . . 133 . . . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 6 25 25 25 . . . . . 12 12 . Average Corruption 20 | . . . . . . 4 18 25 25 . . . . . 8 12 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . 6 78 20 67 . . . . . 5 9 . Message Errors 47 | . . . . . . 1 20 5 15 . . . . . 3 3 . Matter Fused 47 | . . . . . . 1 25 5 15 . . . . . . 1 . Heat Flow Errors 21 | . . . . . . 2 9 3 6 . . . . . . 1 . Energy Discharges 20 | . . . . . . 2 4 3 10 . . . . . . 1 . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . . . . Parts Fused 4 | . . . . . . . 2 . 2 . . . . . . . . Data Loss (minor) 16 | . . . . . . . 8 4 4 . . . . . . . . Data Loss (major) 8 | . . . . . . . 4 . 4 . . . . . . . . Misfires 7 | . . . . . . . 2 . 5 . . . . . . . . Alerts 3 | . . . . . . . 1 . 2 . . . . . . . . Misdirections 9 | . . . . . . . 1 . 3 . . . . . 2 3 . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 183 | . . 5 90 . 15 . 52 . . . . . . . . 21 . Projectiles 72 | . . 5 . . 15 . 52 . . . . . . . . . . Explosions 111 | . . . 90 . . . . . . . . . . . . 21 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 26 | . . 1 15 . 1 1 6 . . . . . . . . . 2 Impact 6 | . . 1 . . . 1 2 . . . . . . . . . 2 Kinetic 20 | . . . 15 . 1 . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . . 216 . . . . . . . . . . . . 167 17 Shots 6 | . . . 4 . . . . . . . . . . . . 2 . Rammed 4 | . . . . . . . . . . . . . . . . . 4 Targets Rammed 53 | 3 . 9 1 . . 4 31 . . . . . . . . . 5 Kicked 49 | 3 . 9 1 . . 4 31 . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 306 297 39 415 24 222 256 247 212 . . . 3 378 90 249 34 Average Temperature 77 | . 156 85 9 193 10 100 96 96 94 . . . 2 119 47 137 14 Received Heat Transfer 4166 | . 96 771 1134 . 396 216 348 . 147 . . . . 27 . 439 592 Effects 3 | . . . . 1 . . . . . . . . . 1 . 1 . Shutdowns 2 | . . . . 1 . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 6 | . . . . . . 5 . . . . . . . 1 . . . Heat Transferred 3449 | . 115 180 . . 350 1200 . . . . . . 259 888 370 87 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 1 . . . Low Security (%) 79 | 100 100 100 17 100 100 100 . . . 100 100 100 49 51 100 100 100 Level 1 19 | . . . 82 . . . . . . . . . 20 48 . . . Level 2 . | . . . . . . . . . . . . . 30 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Peak Influence 491 | 5 50 145 373 112 59 57 . . . 47 24 . 491 288 33 160 97 Initial 257 | . . . 45 112 9 10 . . . 47 . . . 257 33 . 57 Average 89 | . 9 60 260 62 21 13 . . . 24 . . 217 201 7 45 27 Influence Increases 3822 | 10 55 523 1038 12 184 171 210 . 332 . 24 . 563 218 2 306 174 Destroy 0b10 Robot/C 1920 | . 40 380 600 . 100 120 180 . 200 . . . 200 80 . 20 . Destroy 0b10 Robot/NC 110 | 10 5 15 45 . 5 5 5 . . . . . 10 10 . . . Destroy Leader 374 | . 10 84 166 . 10 42 10 . 10 . . . 20 12 . 10 . Allied During Kill 297 | . . . . . . . . . 32 . . . 230 35 . . . Successful Hack 133 | . . 14 26 12 . . . . . . . . . 36 . 6 39 Disable Machine 105 | . . . 45 . 15 . . . . . . . 15 . . 30 . Destroy Structure 283 | . . . 66 . 9 4 . . . . 24 . 88 30 2 60 . Lose Combat Pursuer 600 | . . 30 90 . 45 . 15 . 90 . . . . 15 . 180 135 Influence Decreases 3725 | 10 55 414 900 245 178 142 257 2 256 76 24 . 72 614 97 196 187 Entered New Map 613 | . . . 64 135 5 10 19 2 . 29 . . . 234 62 . 53 Time Decay 1834 | 10 45 344 416 110 . 101 188 . 126 47 24 . . 230 35 36 122 Lost Part 656 | . 10 70 120 . 173 31 50 . 110 . . . . 30 . 50 12 Lost Ally 212 | . . . . . . . . . 20 . . . 72 120 . . . Purge Threat 410 | . . . 300 . . . . . . . . . . . . 110 . Squads Dispatched 19 | . 1 1 6 . 2 2 . . 1 . . . 2 . . 1 3 Investigation 5 | . . . 3 . . . . . . . . . . . . 1 1 Extermination 2 | . . . . . . 1 . . . . . . . . . . 1 Reinforcement 11 | . 1 1 3 . 2 1 . . . . . . 2 . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Distress Signals 8 | . 1 . 5 . . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 5 23 53 . 15 9 10 . 20 . 1 . 1 8 5 22 18 Peak Tracking Total 11 | . 4 7 7 . 8 4 7 . 11 . 1 . 1 4 5 11 8 Tactical Retreats 18 | . . 1 3 . 3 . 1 . 3 . . . . 1 . 2 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Traps Triggered 11 | . . 4 1 . 1 1 . . . 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Machines Disabled 7 | . . . 3 . 1 . . . . . . . 1 . . 2 . Max in Single Turn 3 | . . . 3 . 1 . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Machines Accessed 35 | . 1 6 10 4 . 1 1 4 . . . 1 . 3 . 2 2 Terminals 17 | . 1 4 6 2 . . . . . . . 1 . 1 . 1 1 Fabricators 2 | . . . . 1 . . . . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . . 1 2 . . 1 . . . . . . . 1 . . . Scanalyzers 4 | . . 1 . 1 . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Total Hacks 100 | . 3 13 26 7 . 1 1 31 . . . 2 . 7 . 6 3 Successful 68 | . 1 5 14 5 . 1 1 31 . . . 1 . 4 . 3 2 Failed 31 | . 2 7 12 2 . . . . . . . 1 . 3 . 3 1 Catastrophic 5 | . . 3 1 . . . . . . . . . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 39 | . 3 7 18 3 . . . . . . . 2 . 1 . 3 2 Fabricators 5 | . . . . 2 . . . . . . . . . . . 3 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . Recycling Units 10 | . . 4 4 . . 1 . . . . . . . 1 . . . Scanalyzers 10 | . . 2 . 2 . . . . . . . . . 5 . . 1 Garrison Access 2 | . . . 2 . . . . . . . . . . . . . . Terminal Hacks 51 | . 1 2 11 2 . . 1 31 . . . 1 . . . 1 1 Record 12 | . 1 . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . 2 . . . . . . . . . . . 2 . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 2 1 . . 1 . . . . . . . 1 . . . Report Inventory 3 | . . 1 1 . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . 1 . . . . . . . . . 3 . . 1 Retrieve Study 6 | . . 1 . 1 . . . . . . . . . 3 . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 4 8 3 . 1 . . . . . . . 3 . 2 2 Full Trace Events 3 | . . . 2 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 227 | . . . . 58 . . . . . . . . . . . 169 . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . 1 . . . . . . . . . 3 . . 1 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Total Allies 23 | . . . . . . . 2 . 1 . 20 . . . . . . Largest Group 20 | . . . . . . . 2 2 2 . 20 18 18 9 . . . Highest-Rated Group 735 | . . . . . . . 61 61 96 . 735 680 680 349 . . . Highest-Rated Ally 96 | . . . . . . . 32 32 96 . 50 50 50 50 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . 24 . 23 . 49 30 . . . Total Damage 4128 | . . . . . . . . . 634 . 933 . 1928 633 . . . Kills 22 | . . . . . . . . . 4 . 3 . 10 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Active Infowar (turns) 2592 | 16 172 304 1014 234 223 372 194 . . . . . . . . 35 28 Optics 1471 | . . . 1014 234 223 . . . . . . . . . . . . IFF 564 | . . . . . . 370 194 . . . . . . . . . . Traps 2 | . . . . . . 2 . . . . . . . . . . . Seismic 492 | 16 172 304 . . . . . . . . . . . . . . . Machine Analysis 335 | . . . . 234 101 . . . . . . . . . . . . Jamming 63 | . . . . . . . . . . . . . . . . 35 28 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Turns Passed 9232 | 102 172 973 1016 234 274 542 1839 408 1377 109 802 8 129 487 187 176 397 Spaces Moved 5291 | 47 115 620 541 138 140 337 779 83 566 259 477 3 58 249 129 262 488 Core 911 | 4 . 1 . . . . 83 83 173 . . . . . 50 246 271 Treads 581 | . . . . . . . . . 19 . 268 3 58 177 40 16 . Legs 2645 | 43 115 619 541 138 140 337 517 . . . 32 . . 72 39 . 52 Wheels 344 | . . . . . . . 179 . . . . . . . . . 165 Hover . | . . . . . . . . . . . . . . . . . . Flight 810 | . . . . . . . . . 374 259 177 . . . . . . Fastest Speed 35 | 50 120 108 105 115 115 116 105 450 35 35 35 160 160 160 50 50 50 Average Speed 145 | 114 120 112 121 120 117 128 214 495 235 35 144 160 160 168 125 56 73 Slowest Speed 925 | 120 120 550 175 130 187 186 750 550 550 115 925 160 160 190 550 160 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 1 . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 20 51 69 5 88 9 73 69 53 4 90 . 67 4 86 9 17 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 . . . . . . 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 152 | . . . 81 . 10 2 18 . 4 . . . . 6 1 30 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 31 | . . . . . . 2 18 . 4 . . . . 6 1 . . AOE 121 | . . . 81 . 10 . . . . . . . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Total 6236 | 69 132 773 731 205 201 391 873 83 588 276 584 6 86 288 142 284 524 Wait 249 | . . 17 24 59 . 3 2 . . 11 72 4 21 17 2 8 9 Move 5272 | 47 114 619 540 137 139 336 778 82 563 259 473 2 57 249 128 261 488 Hop 2 | . . . . . . . . . 1 . 1 . . . . . . Pick Up 78 | 2 4 16 18 1 4 5 6 . 1 2 8 . . . 2 3 6 Fast Attach 80 | 7 1 11 3 . 15 5 2 . 7 2 9 . . 5 2 3 8 Attach 61 | . . 7 13 3 8 2 7 . 4 1 3 . . . 3 5 5 Detach 12 | . . . . 1 . 1 1 1 . 1 . . 1 3 . 2 1 Swap 74 | . 5 12 23 3 9 7 6 . . . 7 . 2 . . . . Drop 53 | . 1 9 18 1 5 3 7 . . . 7 . . . . . 2 Fire 295 | 11 7 73 91 . 21 25 29 . 12 . 1 . 4 14 5 2 . Melee . | . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick 48 | 2 . 9 1 . . 4 31 . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . 4 . . . 3 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 4) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Central database locked down 610 | -9/Materials | Lost 4 parts (1p1n1u1w) 697 | -9/Materials | Core integrity fell below 50% 837 | -9/Materials | Discovered new exit (range 9) 1088 | -9/Materials | Build established: Mutant 1223 | -9/Materials | Discovered new exit (range 5) 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Destroyed 7 combat bots 1604 | -8/Materials | Build established: Scavenger-Mutant 1627 | -8/Materials | Discovered new exit (range 3) 1887 | -8/Materials | Lost 5 parts (4n1w) 1944 | -8/Materials | Repaired Aluminum Leg+ 2172 | -8/Materials | Build established: Mutant 2241 | -8/Materials | Core integrity fell below 50% 2264 | -8/Materials | Entered Factory 2264 | -7/Factory | Evolved 2 slots: Utility x2 2459 | -7/Factory | Fabricated Railgun (x2) 2498 | -7/Factory | Identified exit to DSF 2498 | -7/Factory | Entered DSF 2529 | -7/DSF | Additional patrols routed to DSF 2660 | -7/DSF | Core integrity fell below 50% 2756 | -7/DSF | Discovered new exit (range 14) 2772 | -7/DSF | Entered Factory 2772 | -6/Factory | Evolved 2 slots: Utility x2 2776 | -6/Factory | Lost 22 parts (2p10n4u6w) 3199 | -6/Factory | Lost 3 parts (1n1u1w) 3255 | -6/Factory | Discovered new exit (range 9) 3314 | -6/Factory | Entered Lower Caves 3464 | -6/Lower Caves | Found Prototype Device 3473 | -6/Lower Caves | Identified Heart of Steel 3518 | -6/Lower Caves | System corruption reached 10% 4288 | -6/Lower Caves | Spotted B-75 Beast 4627 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4730 | -6/Lower Caves | Lost 6 parts (2n2u2w) 5098 | -6/Lower Caves | Discovered new exit (range 14) 5121 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5153 | -6/Lower Caves | Entered Data Miner 5153 | -6/Data Miner | Accompanied by 2 allies 5153 | -6/Data Miner | Discovered new exit (range 6) 5258 | -6/Data Miner | Met Data Miner 5367 | -6/Data Miner | Learned location of Section 7 (-2) 5367 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5457 | -6/Data Miner | Received God Mode back door access code from Data Miner 5561 | -6/Data Miner | Entered Proximity Caves 5561 | -5/Proximity Caves | Accompanied by 2 allies 6475 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6500 | -5/Proximity Caves | Core integrity fell below 50% 6514 | -5/Proximity Caves | Escorted by Enhanced Grunt 6550 | -5/Proximity Caves | Lost 10 parts (3p1n3u3w) 6864 | -5/Proximity Caves | Core integrity fell below 20% 6937 | -5/Proximity Caves | Discovered new exit (range 3) 6938 | -5/Proximity Caves | Entered Factory 6938 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7047 | -5/Factory | Sucked down chute 7047 | -5/Factory | Entered Waste 7048 | -5/Waste | Joined by Warlord forces that had cleared the area 7060 | -5/Waste | Found Prototype Hackware 7277 | -5/Waste | A Compactor rumbled back to life 7277 | -5/Waste | Spotted C-40 Crusher 7281 | -5/Waste | Allies destroyed C-40 Crusher 7458 | -5/Waste | Identified Exp. System Shield 7645 | -5/Waste | Build established: Scavenger-Mutant 7713 | -5/Waste | Discovered new exit (range 15) 7849 | -5/Waste | Entered Factory 7849 | -5/Factory | Accompanied by 18 allies 7853 | -5/Factory | Identified exit to DSF 7857 | -5/Factory | Entered DSF 7857 | -5/DSF | Accompanied by 18 allies 7878 | -5/DSF | Additional patrols routed to DSF 7948 | -5/DSF | Discovered new exit (range 14) 7949 | -5/DSF | Lost 6 allies 7954 | -5/DSF | Sterilization system engaged 7974 | -5/DSF | Ambient heat levels rising (+10) 7986 | -5/DSF | Entered Factory 7986 | -4/Factory | Accompanied by 9 allies 7986 | -4/Factory | Evolved 2 slots: Utility x2 8267 | -4/Factory | Lost 5 allies 8452 | -4/Factory | Spotted B-86 Titan 8473 | -4/Factory | Sucked down chute 8473 | -4/Factory | Entered Waste 8488 | -4/Waste | EMP discharged 8533 | -4/Waste | Spotted C-40 Crusher 8537 | -4/Waste | Spotted C-40 Crusher 8538 | -4/Waste | Spotted C-40 Crusher 8561 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8564 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8567 | -4/Waste | Crushed by Compactor (1 part destroyed) 8570 | -4/Waste | Crushed by Compactor (1 part destroyed) 8570 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8573 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8584 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8587 | -4/Waste | Crushed by Compactor (1 part destroyed) 8588 | -4/Waste | EMP discharged 8588 | -4/Waste | System corruption reached 10% 8618 | -4/Waste | Lost 8 parts (1p3n3u1w) 8625 | -4/Waste | Spotted C-40 Crusher 8633 | -4/Waste | Crushed by Compactor (1 part destroyed) 8652 | -4/Waste | Spotted C-40 Crusher 8653 | -4/Waste | Discovered new exit (range 13) 8653 | -4/Waste | Spotted C-40 Crusher 8660 | -4/Waste | Entered Factory 8725 | -4/Factory | Core integrity fell below 50% 8816 | -4/Factory | Core integrity fell below 20% 8828 | -4/Factory | Discovered new exit (range 16) 8836 | -4/Factory | Entered Research 8836 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8845 | -3/Research | Lost 5 parts (2p1n2w) 8881 | -3/Research | Build established: Mutant 9032 | -3/Research | Lost 6 parts (2p3u1w) 9100 | -3/Research | Core integrity fell below 50% 9167 | -3/Research | Spotted B-86 Titan 9214 | -3/Research | Core integrity fell below 20% 9233 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- FOT48KIVRB: Adv. Component Analysis Suite GMBZI8TEK7: Adv. Weight Redist. System 9ZY2GFFQLF: Adv. Component Analysis Suite 3J78J28MES: Huge Storage Unit TVX0FZ88QS: Adv. Melee Analysis Suite A1K130716Y: Imp. Field Recycling Unit FEY9IESSRN: Imp. Phase Shifter Downloaded coordinate data. 09202_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6H. 09212_ T-07 Excavator destroyed. 09213_ K-01 Serf collects debris. 09216_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09223_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 09230_ Penetrated by Slug. 09230_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ???????######## #?????????????????????????????? | | ???????# # #?????????????????????????????? | | ???????# # #????##???????????????????????? | | ???????# !# #####Y#######?????????????????? | | ???????# # # / ?#????????????????? | | ???????# [ # # ? #????????????????? | | ???????#"" # #!! """ #????????????????? | | ???????#"" # #!! ! """ #????????????????? | | ???????#"" # # """ #????????????????? | | ???????#T + # | #????????????????? | | ???????#"" # + o #????????????????? | | ???????#"" # # """ = "" #????????????????? | | ???????#"" !# # """ T" #????????????????? | | ???????# # # """ "" #????????????????? | | ???????# # # = #????????????????? | | ???????######## # = @ !#????????????????? | | ???????# ??# #####################?????????? | | ???????# ??# #????????# ! ! #?????????? | | ???????# ?# ########?# #?????????? | | ???????# ?# # ??# #?????????? | | ???????# # # ! ?# ! ! #########?? | | ???????# ! # # ""?# ## #?? | | ???????# + # "??#! ## #?? | | ???????# ! # # ??###+######### #?? | | ???????# # # ????# #????# #?? | | ???????# [ ?# # ????# #????# #?? | | ???????# ?# #? ?????# #????# #?? | | ???????# ??# #? ?????# #????# = #?? | | ???????# ??# ###+####### ###### #?? | | ???????####???# *%= # #?? | | ??????????????# |! # [ #?? | | ??????????????# !!! / ### | | ??????????????# !! !!! """"" # # | | ??????????????# !! !!! ""Y"" # # | | ??????????????# !! # # | | ??????????????# ###+#### | | ??????????????/ # | | ??????????????# ### # | | ??????????????# ??# + | | ??????????????# ?? ^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 83 Energy Capacity 900 Matter Stores 450 Matter Capacity 550 Sight Range 20 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Resistance: EM 25 Core Shielding 30 Point Defense Rating 160 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 8% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Titanium Leg | -7/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Hpw. Shock Rifle | -4/Factory | Hacked Biometal Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab Below Dangerous Findings Hot Goods I'm Back, Baby! More Power To You Streaker The Oracle We Are Legion Window Shopping Challenges ------------ None Game ------ Seed SensorAerolevBay Manual? 0 Play Time 01:42:20 Cumulative 23.3 hours Start 2026.03.13 @ 13:04:53 End 2026.03.13 @ 15:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9025d122-de91-4bb1-9645-0161ce854ea4