Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.19 @ 11:49:28 Player: K.K.Y. Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (4958) 4958 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-286) -286 TOTAL SCORE: 9032 Bonus ------- Follower Combat Kills 110 Friendly Fire -396 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 480/480 System Corruption 6% Temperature Cool (0) Movement Flying (1210) Ox18 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Biomechanical Wings > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- Plasma Cannon Compact Ion Cannon > --- INVENTORY (25) --- Humpback Advanced Sensor Array Improved Signal Interpreter IFF Parser Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Hardened Heavy Armor Plating Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Makeshift System Restoration Module Rainbow Chip Thermic Laser Proton Cannon Hypervelocity Gauss Rifle Advanced Assault Cannon Slug Cannon Magnetic Acceleration Cannon Mining Laser Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved VTOL Module Cooled Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Humpback Improved Signal Interpreter IFF Parser Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Hardened Heavy Armor Plating Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Rainbow Chip Cooled Pulse Rifle Thermic Laser Proton Cannon Hypervelocity Gauss Rifle Advanced Assault Cannon Slug Cannon Magnetic Acceleration Cannon Mining Laser Plasma Cutter Multitool [Rating: 76] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 5 | . 1 . . . . 4 Weapon . | . . . . . . . Parts Attached 73 | 7 7 2 4 4 2 47 Power 14 | 1 . 1 1 . . 11 Engine 7 | 1 . . . . . 6 Core 6 | . . 1 1 . . 4 Reactor 1 | . . . . . . 1 Propulsion 21 | 2 3 . . 4 1 11 Treads 18 | 2 3 . . 4 1 8 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 21 | 2 3 . 2 . 1 13 Device 11 | . 2 . 1 . 1 7 Storage 2 | . 1 . 1 . . . Processor 4 | 2 . . . . . 2 Hackware 2 | . . . . . . 2 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 17 | 2 1 1 1 . . 12 Energy Gun 5 | 2 1 . . . . 2 Energy Cannon 5 | . . 1 . . . 4 Ballistic Gun 4 | . . . 1 . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 10 Parts Lost 31 | . 1 . 1 1 . 28 Power 8 | . . . 1 . . 7 Propulsion 10 | . . . . 1 . 9 Utility 7 | . . . . . . 7 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 8 | . 1 . 1 1 . 8 To Critical Strikes . | . . . . . . . Average Backups 17 | 3 5 8 13 16 23 22 Power . | . . . . . 1 . Propulsion . | . . 1 2 1 . . Utility 10 | 2 4 5 9 10 13 12 Weapon 4 | . 1 1 1 2 5 8 Tool/Special . | . . . . . . . Unused Backups 36 | . 3 . 1 . 7 25 Power 3 | . . . 1 . 2 . Propulsion . | . . . . . . . Utility 20 | . 3 . . . 4 13 Weapon 11 | . . . . . 1 10 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 91 | . 96 100 99 93 98 78 Engine 2 | . 12 5 . . . 3 Core 8 | . . 6 11 12 12 4 Treads 20 | . 25 25 25 18 25 14 Flight 1 | . . . . . . 5 Device 21 | . 20 25 25 25 23 15 Storage 9 | . 5 12 12 12 12 6 Processor 3 | . 9 . . . . 8 Hackware 1 | . . . . . . 3 Energy Gun 2 | . 23 17 . . . 1 Energy Cannon 8 | . . 7 12 12 12 3 Ballistic Gun 7 | . . . 11 12 12 3 Peak Build Rating 76 | 7 10 15 21 26 31 76 Average Rating 33 | 5 9 12 20 21 28 59 On Entrance 15 | . 7 10 15 21 26 31 Avg Prop Armor Cover (%) 1 | . . . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 142 | 9 21 27 97 97 97 142 Greatest Support 138 | 40 40 40 40 43 43 138 Greatest Overweight (x) 21 | . . . 2 4 2 21 Average Overweight (x) 1 | . . . 1 2 2 1 Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 Average Capacity 23 | 5 7 10 24 25 25 25 Most Carried 25 | 5 7 10 16 22 25 25 Average Carried 18 | 3 5 8 14 17 24 24 Final Capacity 25 | 5 10 10 25 25 25 25 Final Carried 25 | 5 7 10 16 22 25 25 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2754 | 244 132 51 274 77 55 1921 Remotely . | . . . . . . . Salvage Created 5813 | 147 753 157 398 53 . 4305 Parts 260 | 10 45 8 23 2 . 172 Haulers Intercepted 5 | . 2 . . . . 3 Recyclers Shooed 5 | . 2 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 93 | . 7 6 8 1 . 71 Guns 37 | . 6 6 3 . . 22 Cannons 52 | . . . 5 1 . 46 AOE 3 | . 1 . . . . 2 Classes Destroyed 14 | 2 7 . 3 . . 2 Worker 3 | . 3 . . . . . Builder 6 | . 3 . . . . 3 Tunneler 4 | 3 . . . . . 1 Hauler 5 | . 2 . . . . 3 Recycler 6 | 1 3 . . . . 2 Mechanic 3 | . 1 . . . . 2 Turret 2 | . . . 2 . . . Watcher 7 | . 3 . . . . 4 Swarmer 11 | . 2 4 2 . . 3 Grunt 48 | . 5 2 2 . . 39 Sentry 9 | . . . 1 1 . 7 Hunter 9 | . . . . . . 9 Programmer 13 | . . . . . . 13 Subdweller 6 | . . . 6 . . . Best Kill Streak 8 | 3 7 2 3 1 . 8 Combat Bots Only 5 | . 2 2 2 1 . 5 Max Kills in Single Turn 3 | 1 3 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 1004 | . 40 26 51 2 . 885 Missed 321 | . 11 8 20 1 . 281 Hits 683 | . 29 18 31 1 . 604 Projectile 683 | . 29 18 31 1 . 604 AOE 1 | . . . 1 . . . Critical Strikes 14 | . . . . . . 14 Damage Taken 5478 | 4 317 129 325 9 . 4694 Core 913 | . 13 15 35 . . 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 3833 | 3 192 84 169 6 . 3379 Core Remaining (%) 87 | 100 . . . . 74 . Volleys Fired 418 | 5 56 12 72 1 . 272 Largest 2 | 2 2 2 2 1 . 2 Hottest 125 | 90 100 125 125 75 . 124 Shots Fired 681 | 10 80 24 97 2 . 468 Gun 367 | 10 80 20 27 1 . 229 Cannon 313 | . . 4 70 1 . 238 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 273 | . . . 19 1 . 253 Thermal 385 | 5 63 24 78 1 . 214 Explosive 1 | . . . . . . 1 Electromagnetic 22 | 5 17 . . . . . Robot Hit Streak 46 | 6 19 23 46 15 . 34 Robot Miss Streak 2 | 1 2 . 2 1 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 513 | 8 64 21 34 2 . 384 Core Hits 291 | 4 36 9 21 2 . 219 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 22 | 2 4 3 . . . 13 Burn 11 | 1 4 3 . . . 3 Meltdown 1 | . . . . . . 1 Destroy 5 | . . . . . . 5 Blast 4 | . . . . . . 4 Corrupt 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12396 | 120 1196 290 800 50 . 9940 Guns 5410 | 100 798 240 325 22 . 3925 Cannons 6321 | . . 50 475 25 . 5771 Explosions 634 | 20 398 . . . . 216 Melee . | . . . . . . . Ramming 31 | . . . . 3 . 28 Kinetic 5227 | . . . 224 22 . 4981 Thermal 6362 | 56 700 290 576 25 . 4715 Explosive 526 | . 310 . . . . 216 Electromagnetic 250 | 64 186 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 5 Average Corruption 2 | . 1 2 2 2 . 3 Corruption Purged 11 | . . . . . . 11 Corruption Blocked . | . . . . . . . Effects 219 | . 16 8 78 38 . 79 Message Errors 52 | . 2 . 15 13 . 22 Matter Fused 56 | . 5 1 21 10 . 19 Heat Flow Errors 22 | . 1 . 9 3 . 9 Energy Discharges 26 | . 3 3 11 . . 9 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . 2 . . . Data Loss (minor) 27 | . 1 . 10 6 . 10 Data Loss (major) 14 | . 2 2 3 4 . 3 Misfires 9 | . 1 . 5 1 . 2 Alerts 7 | . 1 2 2 1 . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . . . 48 Projectiles 48 | . . . . . . 48 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 16 | . . . . . . 16 Impact . | . . . . . . . Kinetic 16 | . . . . . . 16 Secondary . | . . . . . . . Self-Inflicted Damage 125 | 5 99 . . . . 21 Shots 5 | 1 2 . . . . 2 Rammed 2 | . . . . 1 . 1 Targets Rammed 3 | . . . . 1 . 2 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 910 | 72 350 54 237 222 . 910 Average Temperature 139 | 33 128 23 101 82 . 158 Received Heat Transfer 2508 | . 165 84 123 9 . 2127 Effects 20 | . 2 . . 1 . 17 Shutdowns 1 | . . . . . . 1 Energy Bleed 8 | . 1 . . 1 . 6 Interference 1 | . 1 . . . . . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 6 | . . . . . . 6 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 26 | 1 2 5 . . . 18 Heat Transferred 11607 | 235 2159 999 999 37 . 7178 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 150 | 10 150 50 . 20 . 92 Initial . | . . . . . . . Average 9 | 2 24 5 . . . 11 Influence Increases 2906 | 20 298 150 205 69 . 2164 Destroy 0b10 Robot/C 1920 | . 140 120 180 60 . 1420 Destroy 0b10 Robot/NC 170 | 20 75 . . . . 75 Destroy Leader 464 | . 40 30 10 . . 384 Successful Hack 107 | . . . . 9 . 98 Disable Machine 24 | . 12 . . . . 12 Destroy Structure 86 | . 31 . . . . 55 Lose Combat Pursuer 135 | . . . 15 . . 120 Influence Decreases 2906 | 20 298 150 205 69 . 2164 Time Decay 2762 | 20 288 150 205 69 . 2030 Lost Part 144 | . 10 . . . . 134 Squads Dispatched 32 | . . 1 . . . 31 Investigation 9 | . . 1 . . . 8 Extermination 14 | . . . . . . 14 Reinforcement 6 | . . . . . . 6 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 3 | . . . . . . 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 16 6 14 2 . 94 Peak Tracking Total 5 | . 3 2 3 1 . 5 Tactical Retreats 8 | . . . 1 . . 7 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 12 | . 5 . 1 . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 8 | . 3 . 2 . . 3 Max in Single Turn 3 | . 3 . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 28 | . . 1 1 10 . 16 Terminals 12 | . . . . 6 . 6 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 8 | . . . . 4 . 4 Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Total Hacks 68 | . . 1 1 26 . 40 Successful 45 | . . 1 1 19 . 24 Failed 23 | . . . . 7 . 16 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 14 | . . . . 11 . 3 Terminals 29 | . . . . 14 . 15 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 19 | . . . . 12 . 7 Scanalyzers 12 | . . . . . . 12 Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . . 1 1 5 . 3 Part Schematic 6 | . . . . 3 . 3 Robot Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . . . . 4 . 4 Retrieve Components 8 | . . . . 4 . 4 Scanalyzer 10 | . . . . . . 10 Insert Component 5 | . . . . . . 5 Analyze 5 | . . . . . . 5 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 13 | . . . . 10 . 3 Terminals 8 | . . . . 6 . 2 Botnet 8 | . . . . 6 . 2 Fabricators 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Reject 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . . . . 5 . 13 Full Trace Events 9 | . . . . 2 . 7 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . . 3 . 8 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 35 | . . . . 12 . 23 Parts Scanalyzed 5 | . . . . . . 5 Part Schematics Acquired 5 | . . . . . . 5 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 4 | . . . 4 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 38 | . . . 38 19 . . Highest-Rated Ally 19 | . . . 19 19 . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . 16 6 . . Total Damage 291 | . . . 190 101 . . Kills 5 | . . . 3 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 20422 | . 1003 756 5884 3616 2122 7041 Sensors 162 | . . . . . . 162 Terrain 1 | . . . . . . 1 Structural 15799 | . 1003 756 5884 3616 2122 2418 Machine Analysis 6198 | . . . . . . 6198 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 20843 | 116 1308 756 5884 3616 2122 7041 Spaces Moved 6443 | 57 720 438 1803 925 624 1876 Core 17 | 17 . . . . . . Treads 6356 | 40 720 438 1803 925 624 1806 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 70 | . . . . . . 70 Fastest Speed 50 | 50 160 160 160 320 325 160 Average Speed 290 | 127 160 160 313 383 338 293 Slowest Speed 1545 | 160 160 160 320 480 345 1545 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 5 99 88 79 99 53 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 11 | . . 1 6 . 4 . Spaces Dug 9 | . . . 2 . . 7 Terrain Destroyed 111 | 3 43 . 2 . . 63 Melee . | . . . . . . . Projectile 15 | . . . 2 . . 13 AOE 96 | 3 43 . . . . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7873 | 89 800 470 1935 990 642 2947 Wait 806 | 13 2 14 45 47 . 685 Move 6437 | 56 719 437 1802 924 623 1876 Hop . | . . . . . . . Pick Up 66 | 8 6 3 8 10 9 22 Fast Attach 43 | 4 5 1 . . 1 32 Attach 24 | 3 1 . 3 1 . 16 Detach 5 | . 1 . 2 . . 2 Swap 20 | . 3 1 1 3 1 11 Drop 49 | . 7 2 2 3 8 27 Fire 418 | 5 56 12 72 1 . 272 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 1 . 2 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 212 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Discovered exit to Materials (range 15) 304 | -10/Materials | Build established: Hacker-Mutant 508 | -10/Materials | Identified exit to Mines 508 | -10/Materials | Discovered exit to Mines (range 12) 805 | -10/Materials | Discovered exit to Mines (range 7) 925 | -10/Materials | Discovered exit to Materials (range 7) 1253 | -10/Materials | Discovered exit to Materials (range 15) 1425 | -10/Materials | Entered Mines 1515 | -10/Mines | Discovered exit to Materials (range 6) 1717 | -10/Mines | Learned location of Zion (-7) 1724 | -10/Mines | Met a Derelict shopkeep closing up shop 1964 | -10/Mines | Learned 2 Materials zone layouts 2127 | -10/Mines | Identified exit to Subcaves 2127 | -10/Mines | Discovered exit to Subcaves (range 10) 2181 | -10/Mines | Entered Subcaves 2182 | -10/Subcaves | Approached by a straggling Scientist 2989 | -10/Subcaves | Visited 4L-MR0's lab 3029 | -10/Subcaves | Found Rainbow Chip 3695 | -10/Subcaves | Identified exit to Materials 3695 | -10/Subcaves | Discovered exit to Materials (range 8) 3778 | -10/Subcaves | Learned Materials security intel 3834 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3895 | -10/Subcaves | Met a Zionite searching for "candidates" 4145 | -10/Subcaves | Visited triangular shrine 4165 | -10/Subcaves | Found Prototype Device 4166 | -10/Subcaves | Identified V3-11A's Pendant 4171 | -10/Subcaves | Befriended Subdweller 4872 | -10/Subcaves | Approached by friendly Subdweller 5498 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5515 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5691 | -10/Subcaves | Befriended Subdweller 5916 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6054 | -10/Subcaves | Identified exit to Recycling 6054 | -10/Subcaves | Discovered exit to Recycling (range 10) 6057 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 6096 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6131 | -10/Subcaves | Discovered exit to Materials (range 9) 7738 | -10/Subcaves | Approached by friendly Subdweller 8065 | -10/Subcaves | Entered Recycling 8065 | -9/Recycling | Accompanied by 1 ally 8805 | -9/Recycling | Scanned before Scraplab entrance 8844 | -9/Recycling | Identified exit to Scraptown 8844 | -9/Recycling | Discovered exit to Scraptown (range 11) 8853 | -9/Recycling | Entered Scraplab 9377 | -9/Recycling | Identified exit to Factory 9377 | -9/Recycling | Discovered exit to Factory (range 15) 11681 | -9/Recycling | Entered Scraptown 11681 | -9/Scraptown | System corruption cleaned by C-Scrubber 11811 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 12317 | -9/Scraptown | Identified exit to Factory 12317 | -9/Scraptown | Discovered exit to Factory (range 11) 12577 | -9/Scraptown | Visited Assassins FH 12605 | -9/Scraptown | Visited SPCMW 12667 | -9/Scraptown | Visited Science Testing Area 12688 | -9/Scraptown | Visited Artisan Demo Area 12833 | -9/Scraptown | Visited Fellowship of the Rings 12867 | -9/Scraptown | Visited Shadow of the Wyrm 12881 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13803 | -9/Scraptown | Entered Factory 13803 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 14318 | -6/Factory | Identified exit to Lower Caves 14318 | -6/Factory | Discovered exit to Lower Caves (range 7) 15081 | -6/Factory | Garrison activated, responded to threat 15837 | -6/Factory | Lost 7 parts (2p2n2u1w) 16292 | -6/Factory | Core integrity fell below 50% 16438 | -6/Factory | Lost 3 parts (2n1w) 16557 | -6/Factory | Found Prototype Launcher 16557 | -6/Factory | Identified Scatter Rocket Array 16936 | -6/Factory | Lost 4 parts (2p1n1u) 17395 | -6/Factory | Identified exit to Factory 17395 | -6/Factory | Discovered exit to Factory (range 8) 17620 | -6/Factory | Build established: Hacker-Skirmisher 19331 | -6/Factory | Fabricated Mak. System Restoration Module (x2) 19646 | -6/Factory | Build established: Hacker-Mutant 20013 | -6/Factory | Core integrity fell below 20% 20080 | -6/Factory | Lost 8 parts (2p2n3u1w) 20844 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 20290_ Acquired Imp. Deuterium Engine. 20679_ >> Machine Analyzer network decryption results: 20679_ Terminal x2 20767_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6R. 20776_ Dropped Plasma Cannon. 20776_ Acquired Prototype Energy Cannon. 20776_ Identified Cld. Plasma Cannon. 20776_ Faulty integration triggers system corruption (+5). 20778_ Dropped Faulty Cld. Plasma Cannon. 20784_ System corrupted: Component data lost. 20790_ Acquired Plasma Cannon. 20814_ R-10 Processor collects Faulty Cld. Plasma Cannon. 20815_ System corrupted: Energy discharge (-158). 20834_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""""????T???????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?""""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#############???????????????????? | | ?????????????????? #????? #??????T????? | | ????????????????# """"" #?? #??????????"" | | ????????????????# ""T"" # #??????????"" | | ????????????????# p/ ???????????"" | | ????????????????# @ ^#???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """"""" #???????????????????? | | ????????????????# """"""" #???????????????????? | | ????????????????# """"""" #???????????????????? | | ????????????????# """"""" #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????############k#####???????????????????? | | ????????????# #??# #???????????????????????? | | ????????????# #??#R#???????????????????????? | | ????????????# ! #??# #???????????????????????? | | ????????????# !! #??# #?????? ??????????????? | | ????????????# !* #??# #????? ?????????????? | | ????????????# #### ##### #???????????? | | ????????????# """ # #???????????? | | ????????????# """ # #???????????? | | ????????????# """ # +???????????? | | ????????????# # #???????????? | | ????????????# """ # #???????????? | | ????????????# """ # ????????????? | | ############# """ # #???????????? | | [ ## # ????????????? | | #####+#### ????????????? | | # ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Greatsword | -9/Recycling | Hacked Imp. Heat Sink | -9/Recycling | Hacked Shotgun | -9/Recycling | Hacked Multitool | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Scanalyzed Humpback | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Scanalyzed Hpw. Shock Rifle | -6/Factory | Hacked Imp. System Guard | -6/Factory | Hacked Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -9/Recycling | Hacked Fabricated ------------ Mak. System Restoration Module | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableTrapStorm Manual? 0 Play Time 00:58:12 Cumulative 212.0 hours Start 2025.12.19 @ 10:51:46 End 2025.12.19 @ 11:49:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 320 Rogue 0 Adventurer 0 Explorer 320 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a877db91-a80f-4116-83ca-5ca8476fd8b0