Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 18:34:11

Player: kikul

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (58)      290
Value Destroyed (1258)     1258
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (50)                 50
              TOTAL SCORE: 2738

 Bonus
-------
Follower Combat Kills      50

 Cogmind 
---------
Core Integrity             0/400
Matter                     268/300
Energy                     64/100
System Corruption          2%
Temperature                Cool (81)
Movement                   Rolling (140) Ox4
Location                   -9/Storage

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (3) ---
                Wheel
                Wheel
>               --- UTILITY (3) ------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
       Improved Medium Laser
                Autogun
>               --- INVENTORY (25) ---
                Ion Engine
                Ion Engine
                Ion Engine
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
       Improved Flight Unit
       Improved Heat Sink
                Cooling System
  High-capacity Storage Unit
                Sensor Array
                Signal Interpreter
       Improved Terrain Scanner
                Terrain Scan Processor
                Targeting Computer
       Advanced Beam Cannon
       Improved Assault Rifle
       Improved Assault Rifle
          Light Cannon
       Improved Light Cannon
                Scatter Rocket Array
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
                Wheel
>               --- UTILITY ----------
                Huge Storage Unit
          Light Armor Plating
          Light Armor Plating
>               --- WEAPON -----------
          Heavy EM Pulse Gun
                Autogun
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
                Ion Engine
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
       Improved Flight Unit
                Heat Sink
       Improved Heat Sink
                Cooling System
  High-capacity Storage Unit
                Sensor Array
                Signal Interpreter
       Improved Terrain Scanner
                Terrain Scan Processor
                Targeting Computer
          Light Armor Plating
                Particle Cannon
       Improved Assault Rifle
          Light Cannon
          Light Cannon
       Improved Light Cannon
                Scatter Rocket Array
                Mining Laser
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Cooling System
  Device                   Cooling System
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Heavy EM Pulse Gun
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   1   .   
  Utility                  1    | .   .   1   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             54   | 7   20  21  6   
  Power                    6    | 1   2   3   .   
    Engine                 6    | 1   2   3   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               21   | 2   7   12  .   
    Treads                 .    | .   .   .   .   
    Leg                    16   | 2   7   7   .   
    Wheel                  5    | .   .   5   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  15   | 2   8   2   3   
    Device                 3    | .   3   .   .   
    Storage                8    | 2   5   .   1   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             4    | .   .   2   2   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | 2   3   4   3   
    Energy Gun             6    | .   1   4   1   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          3    | 2   .   .   1   
    Ballistic Cannon       2    | .   2   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 19   | .   .   14  5   
  Power                    3    | .   .   2   1   
  Propulsion               8    | .   .   7   1   
  Utility                  3    | .   .   1   2   
  Weapon                   5    | .   .   4   1   
  Highest Loss Streak      5    | .   .   5   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     94   | .   99  80  96  
  Engine                   12   | .   13  10  10  
  Leg                      22   | .   27  23  .   
  Wheel                    6    | .   .   4   32  
  Device                   10   | .   13  11  .   
  Storage                  13   | .   14  11  11  
  Protection               4    | .   .   6   19  
  Energy Gun               10   | .   9   11  9   
  Ballistic Gun            5    | .   6   .   10  
  Ballistic Cannon         7    | .   11  3   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             97   | 15  53  54  97  
  Greatest Support         30   | 20  20  30  30  
  Greatest Overweight (x)  10   | .   10  5   4   
  Average Overweight (x)   1    | .   .   1   2   
Largest Inventory Capacity 25   | 8   20  20  25  
  Average Capacity         17   | 7   14  20  24  
  Most Carried             25   | 8   20  20  25  
  Average Carried          16   | 6   13  18  23  
  Final Capacity           25   | 8   20  20  25  
  Final Carried            23   | 8   20  19  23  

 Class Distribution 
--------------------
 81% | Mutant
 18% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Storage

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Sto 
Matter Collected           1180 | 308 469 303 100 
  Remotely                 .    | .   .   .   .   
Salvage Created            1836 | 147 513 920 256 
  Parts                    108  | 9   39  39  21  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           3    | .   2   .   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Combat Hostiles Destroyed  32   | .   9   16  7   
  Guns                     19   | .   4   10  5   
  Cannons                  8    | .   5   1   2   
  AOE                      3    | .   .   3   .   
Classes Destroyed          11   | 3   6   2   .   
  Worker                   7    | 1   2   4   .   
  Builder                  6    | .   2   3   1   
  Tunneler                 3    | 2   1   .   .   
  Recycler                 3    | 1   1   1   .   
  Mechanic                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  5    | .   3   1   1   
  Swarmer                  6    | .   3   .   3   
  Grunt                    23   | .   6   13  4   
  Brawler                  1    | .   .   1   .   
  Sentry                   2    | .   .   2   .   
Best Kill Streak           6    | 2   6   6   3   
  Combat Bots Only         4    | .   3   4   3   
Max Kills in Single Turn   2    | 1   1   2   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   2   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Yrd  Mat  Mat  Sto  
Hostile Shots Fired        256  | .    58   153  45   
  Missed                   61   | .    16   33   12   
Damage Taken               2573 | .    513  1663 397  
  Core                     465  | .    65   339  61   
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Shielding  29   | .    .    29   .    
Core Remaining (%)         87   | 100  74   .    .    
Volleys Fired              199  | 19   66   92   22   
  Largest                  2    | 2    2    2    2    
  Hottest                  95   | 40   80   95   91   
Shots Fired                329  | 38   131  119  41   
  Gun                      247  | 38   78   96   35   
  Cannon                   82   | .    53   23   6    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  196  | 38   114  23   21   
  Thermal                  37   | .    .    30   7    
  Explosive                .    | .    .    .    .    
  Electromagnetic          96   | .    17   66   13   
  Robot Hit Streak         12   | 7    5    12   5    
  Robot Miss Streak        5    | 2    5    5    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           183  | 27   58   76   22   
  Core Hits                85   | 8    32   34   11   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 2    | 2    .    .    .    
  Critical Strikes         10   | 2    1    7    .    
    Burn                   3    | .    .    3    .    
    Destroy                2    | 2    .    .    .    
    Blast                  2    | .    1    1    .    
    Corrupt                3    | .    .    3    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3019 | 221  796  1588 414  
  Guns                     1835 | 221  320  992  302  
  Cannons                  769  | .    452  216  101  
  Explosions               404  | .    24   380  .    
  Melee                    .    | .    .    .    .    
  Ramming                  11   | .    .    .    11   
  Kinetic                  1245 | 221  644  216  164  
  Thermal                  848  | .    24   706  118  
  Explosive                .    | .    .    .    .    
  Electromagnetic          915  | .    128  666  121  
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         3    | .    3    .    2    
  Average Corruption       1    | .    1    .    2    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  30   | .    26   .    4    
    Message Errors         6    | .    5    .    1    
    Matter Fused           6    | .    5    .    1    
    Heat Flow Errors       5    | .    4    .    1    
    Energy Discharges      6    | .    5    .    1    
    Data Loss (minor)      3    | .    3    .    .    
    Data Loss (major)      2    | .    2    .    .    
    Alerts                 1    | .    1    .    .    
    Weapon Failures        1    | .    1    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            5    | .    .    5    .    
  Projectiles              .    | .    .    .    .    
  Explosions               5    | .    .    5    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 7    | .    4    3    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  7    | .    4    3    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      122  | .    .    117  5    
  Shots                    3    | .    .    3    .    
  Rammed                   1    | .    .    .    1    
Targets Rammed             1    | .    .    .    1    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        204  | .    157  8    204  
  Average Temperature      46   | .    46   4    47   
  Received Heat Transfer   1080 | .    201  711  168  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    .    1    .    
  Combat Hostiles          1    | .    .    1    .    
  Parts Fried              2    | .    .    2    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    1    .    
  Combat Hostiles          1    | .    .    1    .    
  Parts Melted             3    | .    .    3    .    
  Heat Transferred         1878 | .    .    1684 194  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      5    | .    1    4    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Peak Influence             195  | 20  195 169 152 
  Initial                  25   | .   13  .   25  
  Average                  68   | 6   63  82  87  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          6    | .   2   1   3   
  Investigation            1    | .   .   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   2   .   1   
  Assault                  2    | .   .   .   2   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Distress Signals           1    | .   .   1   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              63   | .   20  21  22  
  Peak Tracking Total      10   | .   6   5   10  
  Tactical Retreats        4    | .   3   1   .   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Traps Triggered            7    | .   4   1   2   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Sto 
Machines Disabled          4    | .   4   .   .   
  Max in Single Turn       2    | .   2   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Machines Accessed          8    | .   3   1   4   
  Terminals                7    | .   3   .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              1    | .   .   1   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                19   | .   9   2   8   
  Successful               9    | .   3   2   4   
  Failed                   10   | .   6   .   4   
    Catastrophic           1    | .   .   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                17   | .   9   .   8   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              2    | .   .   2   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   3   .   4   
  Record                   3    | .   2   .   1   
  Open Door                3    | .   .   .   3   
  Dispatch Records         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 2    | .   .   2   .   
  Insert Component         2    | .   .   2   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   1   1   2   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Total Allies               2    | .   .   .   2   
  Largest Group            2    | .   .   .   2   
  Highest-Rated Group      62   | .   .   .   62  
  Highest-Rated Ally       31   | .   .   .   31  
Total Orders               .    | .   .   .   .   
Ally Attacks               5    | .   .   .   5   
  Total Damage             105  | .   .   .   105 
  Kills                    2    | .   .   .   2   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Yrd  Mat  Mat  Sto  
Turns Passed               3783 | 207  2084 894  598  
Spaces Moved               1741 | 116  977  272  376  
  Core                     6    | 5    1    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     1314 | 111  976  227  .    
  Wheels                   421  | .    .    45   376  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  95   95   
  Average Speed            167  | 116  180  208  118  
  Slowest Speed            550  | 120  550  470  140  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       37   | 7    92   13   39   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          18   | .    3    15   .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      18   | .    3    15   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -9   -9   
---------                  Run  | Yrd  Mat  Mat  Sto  
Total                      2318 | 156  1186 481  495  
  Wait                     203  | .    73   74   56   
  Move                     1738 | 115  976  271  376  
  Hop                      .    | .    .    .    .    
  Pick Up                  67   | 14   25   16   12   
  Fast Attach              12   | 2    8    2    .    
  Attach                   28   | 5    2    17   4    
  Detach                   2    | .    .    2    .    
  Swap                     14   | .    10   2    2    
  Drop                     38   | 1    26   5    6    
  Fire                     199  | 19   66   92   22   
  Melee                    .    | .    .    .    .    
  Ram                      1    | .    .    .    1    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            16   | .    .    .    16   
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub])
-9/Materials (discovered 2 exits: *Sto x2)
-9/Storage

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 14)
  208 | -11/Scrapyard | Entered Materials
  356 | -10/Materials | Build established: Mutant
  761 | -10/Materials | Discovered new exit (range 14)
 1090 | -10/Materials | Discovered new exit (range 5)
 1397 | -10/Materials | Discovered new exit (range 9)
 1683 | -10/Materials | Discovered new exit (range 9)
 1806 | -10/Materials | Discovered new exit (range 13)
 1901 | -10/Materials | Discovered new exit (range 13)
 2292 | -10/Materials | Entered another Materials area
 2292 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 2293 | -9/Materials  | Discovered new exit (range 7)
 2367 | -9/Materials  | Discovered new exit (range 10)
 2741 | -9/Materials  | Lost 5 parts (1p2n1u1w)
 2758 | -9/Materials  | Core integrity fell below 50%
 3097 | -9/Materials  | Core integrity fell below 20%
 3131 | -9/Materials  | Lost 5 parts (1p3n1w)
 3186 | -9/Materials  | Entered Storage
 3379 | -9/Storage    | Build established: Scavenger-Mutant
 3419 | -9/Storage    | Found Prototype Launcher
 3706 | -9/Storage    | Met a pair of Derelict thieves
 3784 | -9/Storage    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
  out of here before it's too late."
03717_ Dropped Lgt. Cannon.
03720_ 6OCT5RJC6<BKU4TISDOBE=0
03721_ Acquired Prototype Energy Gun.
03744_ U-05 Engineer builds a Door.
03752_ Z0-EXK(g) triggered Explosive Trap.
03752_ An explosion rips through the floor.
03753_ G-34 Mercenary destroyed.
03754_ KJ-Z90(g) destroyed.
03755_ System corrupted: Matter fused (-7).
03755_ G-34 Mercenary suffers critical hit (Burn).
03757_ G-34 Mercenary destroyed.
03757_ Z0-EXK(g) destroyed.
03758_ Critical hit (Burn: +37).
03763_ Ion Engine destroyed.
03774_ Wheel destroyed.
03776_ Lgt. Armor Plating destroyed.
03778_ Dropped Particle Cannon.
03779_ M-13 Machinist repairs L-31 Rogue.
03779_ Identified Imp. Medium Laser.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????########????????????????      |
| ?????????????????????#   ] !#????????????????      |
| ##???#####???????????#      #????????????????      |
|  #####   #############   *  #????????????????      |
|  #                   +      #????????????????      |
|  # ###   ##### ##### # !    #????????????????      |
|  # #?#####??    #??# #      #????????????????      |
|  # #???????     #??# ########????????????????      |
|  # #??????##   ##??# #???????????????????????      |
| ## #???????#####??##+#######?????????????????      |
| ?# #??????????????#        #?????????????????      |
| ?# #??????????????#   """" #?########????????      |
| ?# #??????????????#   "??" #?#]  [ [#????????      |
| ?# ???????????????#   "??" #?# ]   [#????????      |
| ?# ???????????????#   "??" #?#]     #????????      |
| ?# ???????????????#   "??" #?#      #????????      |
| ?# ???????????????#   """" #?###"]"##????????      |
| ?# #??????????????#        #??#T=   #????????      |
| ?# #??????????????#        #??##=*  #????????      |
| ?# #???#+#############+#########;#########???      |
| ?# #???# ^           %      gm %[=  g    #???      |
| ?# #####                 @ ]lgi [      ! #???      |
| ?#      %                   g     g  a*%*#???      |
| ?#    ###+##+#####   ###########;#### *[! #??      |
| ##    ##      ???#   #????????    #??!%=% #??      |
|       ##    ""???#   #???????#    T#? [===#??      |
| ###+####    "????#   ######??##"""##?#%!* #??      |
| ??# T#?#    "????#   +  [[#??????????# ! ##??      |
| ??#!##?#    "????#   #  [[#??????????#   #???      |
| ??# #??#    "????#   #!  [#??????????#   #???      |
| ??###??#    "????#   #T####??????????#   #???      |
| ???????#     ????#   ###?????????????# ""#???      |
| ???????######????#   #???????????????# %%#???      |
| ?????????????????#####???????????????#  "#???      |
| ??????????????????????????????????????   #???      |
| ??????????????????????????????????????   #???      |
| ??????????????????????????????????????   #???      |
| ??????????????????????????????????????   ????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           50
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Utility Shielding          33
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChargeScrapRigger
  Manual?         0
Play Time         00:46:42
  Cumulative      11.0 hours
  Start           2024.05.31 @ 17:42:33
  End             2024.05.31 @ 18:34:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          18
  Rogue           18
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          13
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          26%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f43f5336-4fb9-4e99-a0c8-7fdea459271e