Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.08 @ 11:09:27 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1372) 1372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3349 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 174/550 Matter 219/300 Energy 132/140 System Corruption 7% Temperature Cool (0) Movement Hovering (166) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (18) --- Aerolev Unit Large Storage Unit Compact Matter Pod (150) Advanced Terrain Scanner Targeting Computer Heavy Assault Rifle Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Axe > --- INVENTORY -------- Aerolev Unit Aerolev Unit Large Storage Unit Compact Matter Pod Targeting Computer Light Armor Plating Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 77 | 4 10 28 35 Power 12 | . 3 3 6 Engine 10 | . 2 3 5 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 11 | 3 2 3 3 Treads 1 | . 1 . . Leg . | . . . . Wheel 7 | 3 1 3 . Hover 3 | . . . 3 Flight . | . . . . Utility 28 | 1 . 12 15 Device 6 | . . 4 2 Storage 7 | 1 . 3 3 Processor 6 | . . 2 4 Hackware 1 | . . . 1 Protection 8 | . . 3 5 Artifact . | . . . . Weapon 26 | . 5 10 11 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 17 | . 2 7 8 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 1 2 . Impact Weapon 1 | . . . 1 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 16 | . 1 5 10 Power 3 | . 1 1 1 Propulsion 1 | . . . 1 Utility 8 | . . 3 5 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . 1 4 4 Average Slot Usage (%) 96 | . 100 94 96 Engine 8 | . 13 5 6 Core 2 | . . 4 1 Treads 2 | . 4 3 . Wheel 14 | . 23 17 4 Hover 4 | . . . 13 Device 3 | . . 5 4 Storage 18 | . 28 21 9 Processor 13 | . . 11 25 Hackware 2 | . . . 6 Protection 3 | . . 2 5 Energy Gun 3 | . 12 . . Ballistic Gun 16 | . 14 20 14 Naked Turns . | . . . . Heaviest Build 50 | 14 17 28 50 Greatest Support 24 | 20 20 24 22 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 8 8 10 18 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 8 8 10 10 Average Carried 8 | 7 7 8 8 Final Capacity 18 | 8 8 8 18 Final Carried 8 | 8 8 8 8 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 11% | Assassin 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1781 | 249 237 562 733 Remotely . | . . . . Salvage Created 2162 | 243 453 701 765 Parts 136 | 19 36 35 46 Haulers Intercepted 5 | . 1 2 2 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 11 18 13 Melee 1 | . . . 1 Guns 39 | . 9 18 12 AOE 2 | . 2 . . Classes Destroyed 10 | 3 4 2 1 Worker 5 | 2 2 1 . Tunneler 5 | 5 . . . Hauler 5 | . 1 2 2 Recycler 3 | 1 . . 2 Watcher 3 | . 2 . 1 Swarmer 17 | . 6 8 3 Grunt 13 | . 5 5 3 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 10 | . . 4 6 Best Kill Streak 7 | 4 4 7 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3138 | . 226 1131 1781 Core 607 | . 36 195 376 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 85 51 . Volleys Fired 157 | 9 33 60 55 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 48 Shots Fired 293 | 18 61 107 107 Gun 281 | 18 56 100 107 Cannon . | . . . . Launcher . | . . . . Special 12 | . 5 7 . Kinetic 244 | 9 28 100 107 Thermal 12 | . 5 7 . Explosive . | . . . . Electromagnetic 37 | 9 28 . . Robot Hit Streak 12 | 3 10 12 11 Robot Miss Streak 7 | 1 2 5 7 Penetration Max . | . . . . Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 202 | 8 41 71 82 Core Hits 101 | 9 25 33 34 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 28 | . . . 28 Impact 7 | . . . 7 Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3346 | 125 601 1036 1584 Guns 2772 | 125 457 1036 1154 Cannons . | . . . . Explosions 144 | . 144 . . Melee 430 | . . . 430 Ramming . | . . . . Kinetic 2348 | 19 139 1036 1154 Thermal 144 | . 144 . . Explosive . | . . . . Electromagnetic 424 | 106 318 . . Impact 72 | . . . 72 Slashing 358 | . . . 358 Piercing . | . . . . Highest Corruption 19 | . . 19 7 Average Corruption 14 | . . 18 7 Corruption Purged . | . . . . Effects 19 | . . 16 3 Message Errors 2 | . . . 2 Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Misdirections 2 | . . 2 . Targeting Errors 2 | . . 2 . Weapon Failures 4 | . . 3 1 Overload Shots . | . . . . Overflow Damage 98 | . . . 98 Projectiles . | . . . . Explosions . | . . . . Melee 98 | . . . 98 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 85 | 40 85 53 9 Average Temperature 17 | 19 25 12 3 Received Heat Transfer 711 | . 81 162 468 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 413 | 40 330 413 409 Average Influence 228 | 22 149 253 299 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 38 | 100 78 21 12 Level 1 59 | . 21 74 85 Level 2 2 | . . 3 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 15 27 25 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 7 5 1 Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 17 15 2 Successful 21 | . 10 9 2 Failed 13 | . 7 6 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 29 | . 13 15 1 Terminals 29 | . 14 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 1 | . . . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 7 9 . Terminals 16 | . 7 9 . Track 8 | . 3 5 . Botnet 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 4 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 27 | . 18 . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2328 | 120 642 768 798 Spaces Moved 1493 | 70 546 447 430 Core . | . . . . Treads 1 | . 1 . . Legs 13 | 13 . . . Wheels 1136 | 57 545 447 87 Hover 343 | . . . 343 Flight . | . . . . Fastest Speed 80 | 80 80 85 95 Average Speed 93 | 87 83 93 106 Slowest Speed 230 | 120 160 100 230 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . 2 1 Exploration Rate (%) 40 | 2 85 31 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . 5 7 13 Terrain Destroyed 27 | . 7 7 13 Melee 13 | . . . 13 Projectile 12 | . 5 7 . AOE 2 | . 2 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2070 | 113 669 677 611 Wait 231 | 19 68 112 32 Move 1489 | 69 545 445 430 Hop . | . . . . Pick Up 34 | 7 4 12 11 Fast Attach 27 | 1 3 12 11 Attach 16 | 2 2 3 9 Detach 7 | . . 1 6 Swap 34 | 1 5 13 15 Drop 46 | 5 9 18 14 Fire 157 | 9 33 60 55 Melee 28 | . . . 28 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 121 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 13) 696 | -10/Materials | Discovered new exit (range 5) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Destroyed 7 combat bots 1347 | -9/Materials | Crushed by falling debris 1354 | -9/Materials | Crushed by falling debris 1355 | -9/Materials | System corruption reached 10% 1385 | -9/Materials | Lost 4 parts (1p2u1w) 1509 | -9/Materials | Discovered new exit (range 16) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 2058 | -8/Materials | Discovered new exit (range 3) 2223 | -8/Materials | Crushed by falling debris 2223 | -8/Materials | Core integrity fell below 50% 2254 | -8/Materials | Lost 4 parts (1p1n2u) 2329 | -8/Materials | Self-destructed Last Messages --------------- 02305_ K-01 Serf collects debris. 02307_ R-06 Scavenger collects Lgt. Assault Rifle. 02310_ K-01 Serf collects debris. 02310_ R-06 Scavenger collects Flight Unit. 02313_ K-01 Serf collects debris. 02317_ Lgt. Armor Plating destroyed. 02317_ Destroyed Flight Unit. 02317_ S-10 Pest destroyed. 02318_ K-01 Serf collects debris. 02319_ R-06 Scavenger collects Flight Unit. 02320_ S-10 Pest destroyed. 02321_ K-01 Serf collects debris. 02321_ R-06 Scavenger collects Flight Unit. 02323_ R-06 Scavenger collects Lgt. Assault Rifle. 02323_ Acquired 17 matter. 02324_ K-01 Serf collects debris. 02324_ Acquired 19 matter. 02326_ Acquired 10 matter. 02328_ Acquired Hcp. Storage Unit. 02328_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingLayeredNanovents Manual? 0 Play Time 00:32:09 Cumulative 186.7 hours Start 2020.05.08 @ 10:33:13 End 2020.05.08 @ 11:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 229 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d20749-90e5-4c5c-8da4-08635f625bb9