Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 18:42:07 Player: Compound1080 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (606) 606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1182 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Hover Unit Hover Unit Seismic Detector Hacking Suite Bomb Drone Bay Particle Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Seismic Detector Hacking Suite Bomb Drone Bay Particle Gun Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 14 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 6 2 Treads . | . . . Leg 10 | 2 6 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 93 98 Engine 13 | . 13 14 Leg 27 | . 27 27 Storage 14 | . 14 14 Processor 9 | . 9 14 Ballistic Gun 27 | . 27 26 Naked Turns . | . . . Heaviest Build 20 | 14 19 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 3 1 4 Average Overweight (x) . | 1 . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 8 10 10 Average Carried 8 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 919 | 248 611 60 Remotely . | . . . Salvage Created 935 | . 833 102 Parts 63 | . 59 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 19 2 Guns 21 | . 19 2 Classes Destroyed 7 | . 7 . Worker 3 | . 3 . Tunneler 2 | . 2 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 12 | . 10 2 Best Kill Streak 8 | . 8 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 115 | . 71 44 Missed 29 | . 14 15 Damage Taken 1363 | . 570 793 Core 254 | . 126 128 Absorbed by Shields . | . . . Regen/Repaired (Parts) 159 | . 159 . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 80 10 Largest 2 | . 2 2 Hottest 85 | . 40 85 Shots Fired 180 | . 160 20 Gun 180 | . 160 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 178 | . 160 18 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | . 90 14 Core Hits 52 | . 45 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1371 | . 1176 195 Guns 1369 | . 1174 195 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 1351 | . 1174 177 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 91 | . . 91 Average Temperature 34 | . . 34 Received Heat Transfer 468 | . 234 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 420 | . 420 147 Initial 67 | . . 67 Average 205 | . 237 101 Maximum Alert Level 2 | . 2 . Low Security (%) 49 | 100 35 100 Level 1 48 | . 61 . Level 2 1 | . 2 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 34 7 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 18 1 Successful 12 | . 11 1 Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Open Door 1 | . . 1 Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1784 | 56 1406 322 Spaces Moved 1054 | 28 805 221 Core 17 | 14 . 3 Treads . | . . . Legs 1037 | 14 805 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 145 120 121 Slowest Speed 250 | 200 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 46 | 3 97 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1383 | 43 1085 255 Wait 172 | . 157 15 Move 1052 | 27 804 221 Hop . | . . . Pick Up 29 | 10 18 1 Fast Attach 7 | . 5 2 Attach 11 | 6 4 1 Detach . | . . . Swap 6 | . 5 1 Drop 15 | . 11 4 Fire 90 | . 80 10 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Repaired Assault Rifle 739 | -10/Materials | Repaired Assault Rifle 767 | -10/Materials | Repaired Aluminum Leg 786 | -10/Materials | Discovered new exit (range 14) 1258 | -10/Materials | Core integrity fell below 50% 1319 | -10/Materials | Discovered new exit (range 14) 1463 | -10/Materials | Entered Mines 1520 | -10/Mines | Found the Drone Emporium 1526 | -10/Mines | Found Prototype Device 1585 | -10/Mines | Learned location of 1 exit from Materials 1613 | -10/Mines | Discovered new exit (range 6) 1740 | -10/Mines | Assembled infested the area 1777 | -10/Mines | Core integrity fell below 20% 1779 | -10/Mines | Crushed by falling debris 1785 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01755_ Destroyed Aluminum Leg. 01759_ Critical hit (Burn: +37). 01763_ Assault Rifle destroyed. 01773_ C-30 ARC bursts open, deploying its payload. 01773_ D-53 Grenadier unfolds itself. 01776_ Particle Gun destroyed. 01778_ The unstable cave ceiling collapses. 01779_ Crushed by falling debris. 01779_ Aluminum Leg destroyed. 01779_ System corrupted by crushing effect (+3). 01779_ Assault Rifle destroyed. 01779_ System corrupted by crushing effect (+1). 01779_ Aluminum Leg destroyed. 01779_ System corrupted by crushing effect (+5). 01783_ as-79751 destroyed. 01783_ as-99527 destroyed. 01783_ as-60760 destroyed. 01784_ Ion Engine destroyed. 01785_ as-49448 destroyed. 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