Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.21 @ 17:50:02 Player: BC the OG Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2608) 2608 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7823 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Medium Storage Unit High-capacity Matter Pod (0) PSU Rigger Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Medium Storage Unit Energy Well High-capacity Matter Pod Improved Utility Shielding Hardened Medium Armor Plating PSU Rigger > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Cryofiber Web Energy Filter Improved Weapon Shielding Drone Bay Tesla Rifle Magnetic Acceleration Cannon [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 2 | . . . . . 1 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 1 1 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 118 | 5 3 . 4 . 11 62 4 . 1 28 Power 27 | 1 1 . . . 3 14 . . 1 7 Engine 8 | 1 1 . . . 3 2 . . . 1 Core 19 | . . . . . . 12 . . 1 6 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 1 . . . 3 16 1 . . 4 Treads . | . . . . . . . . . . . Leg 25 | 2 1 . . . 3 16 1 . . 2 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 1 . 4 . 4 20 3 . . 14 Device 27 | . . . 2 . 3 11 1 . . 10 Storage 7 | 1 . . 2 . 1 . . . . 3 Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 13 | . 1 . . . . 9 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 17 | 1 . . . . 1 12 . . . 3 Energy Gun 8 | 1 . . . . . 6 . . . 1 Energy Cannon 5 | . . . . . 1 4 . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 2 . . . 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . Parts Lost 31 | . . . . . . 1 . . . 30 Power 8 | . . . . . . 1 . . . 7 Propulsion 8 | . . . . . . . . . . 8 Utility 10 | . . . . . . . . . . 10 Weapon 5 | . . . . . . . . . . 5 Highest Loss Streak 15 | . . . . . . 1 . . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 78 85 79 85 95 99 100 100 100 69 Engine 8 | . 14 14 14 14 18 7 . . . . Core 9 | . . . . . . 14 20 20 20 9 Leg 27 | . 28 28 28 28 32 29 26 26 26 13 Device 10 | . . . . . 7 13 13 13 13 15 Storage 9 | . 14 14 8 14 12 7 6 6 6 14 Protection 10 | . 7 14 14 14 7 7 20 20 20 5 Energy Gun 6 | . 14 14 14 14 9 5 . . . . Energy Cannon 3 | . . . . . 8 2 6 6 6 1 Ballistic Cannon 3 | . . . . . . 6 6 6 6 4 Naked Turns 33 | . . . . . . . . . . 33 Heaviest Build 65 | 7 8 8 16 16 33 43 52 52 52 65 Greatest Support 80 | 20 20 20 20 20 40 80 78 78 78 78 Greatest Overweight (x) 11 | . . . . . . 1 . . . 11 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 7 10 10 10 10 10 10 9 Most Carried 10 | 5 5 5 10 9 10 10 10 10 10 10 Average Carried 8 | 3 4 5 5 9 7 9 9 10 9 4 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 9 9 10 10 10 10 10 4 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 2221 | 306 10 . 180 . 175 973 84 140 84 269 Remotely . | . . . . . . . . . . . Salvage Created 2300 | 118 31 . . . 378 1006 . 134 265 368 Parts 122 | 11 6 . . . 31 48 . 4 10 12 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 4 10 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 62 | 1 2 . . . 9 25 . 5 7 13 Guns 18 | 1 2 . . . 1 14 . . . . Cannons 42 | . . . . . 8 9 . 5 7 13 Classes Destroyed 12 | 3 1 . . . 3 4 . . . 1 Worker 1 | 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Watcher 2 | . . . . . 1 1 . . . . Swarmer 26 | . 2 . . . 3 10 . 4 3 4 Grunt 22 | 1 . . . . 3 8 . 1 4 5 Brawler 1 | . . . . . . 1 . . . . Sentry 4 | . . . . . 3 1 . . . . Hunter 4 | . . . . . . . . . . 4 Programmer 5 | . . . . . . 5 . . . . Best Kill Streak 4 | 3 2 . . . 4 4 . 4 4 4 Combat Bots Only 4 | 1 2 . . . 4 4 . 4 4 4 Max Kills in Single Turn 1 | 1 1 . . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 620 | 5 17 . . . 34 131 . 13 28 392 Missed 193 | 1 5 . . . 11 35 . 8 12 121 Damage Taken 5361 | 32 72 . . . 386 1113 . 56 205 3497 Core 1245 | 8 20 . . . 103 86 . . 16 1012 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 338 | . . . . . 47 138 . 13 31 109 Ignored by Resistances 1547 | 12 24 . . . 107 321 . 16 61 1006 Regen/Repaired (Parts) 26 | . . . . . . 26 . . . . Core Remaining (%) 90 | 96 . . . 88 81 87 . . 98 . Volleys Fired 189 | 17 12 . . . 20 56 . 6 14 64 Largest 2 | 1 1 . . . 2 2 . 2 2 2 Hottest 113 | 50 50 . . . 110 108 . 108 108 113 Shots Fired 320 | 17 12 . . . 40 108 . 12 28 103 Gun 99 | 17 12 . . . 20 46 . . . 4 Cannon 221 | . . . . . 20 62 . 12 28 99 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 144 | . . . . . . 52 . 6 14 72 Thermal 163 | 17 12 . . . 40 47 . 6 14 27 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . . . . 9 . . . 4 Robot Hit Streak 34 | 9 3 . . . 8 34 . 8 11 15 Robot Miss Streak 3 | 1 2 . . . 2 3 . 1 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 240 | 15 8 . . . 29 83 . 8 19 78 Core Hits 103 | 6 2 . . . 17 38 . 4 10 26 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 3 2 . . . 1 6 . . 1 1 Burn 8 | 3 2 . . . 1 2 . . . . Meltdown 1 | . . . . . . 1 . . . . Blast 5 | . . . . . . 3 . . 1 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5402 | 191 102 . . . 510 2075 . 198 480 1846 Guns 1432 | 191 102 . . . 184 875 . . . 80 Cannons 3929 | . . . . . 324 1161 . 198 480 1766 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 41 | . . . . . 2 39 . . . . Kinetic 2500 | . . . . . . 982 . 108 224 1186 Thermal 2590 | 191 102 . . . 508 863 . 90 256 580 Explosive . | . . . . . . . . . . . Electromagnetic 271 | . . . . . . 191 . . . 80 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 5 . . . 7 Average Corruption 2 | . . . . . . 2 . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 23 . . . 2 Message Errors 7 | . . . . . . 6 . . . 1 Matter Fused 6 | . . . . . . 5 . . . 1 Heat Flow Errors 5 | . . . . . . 5 . . . . Energy Discharges 2 | . . . . . . 2 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . . . . 39 . 12 8 55 Projectiles 109 | . . . . . . 34 . 12 8 55 Explosions . | . . . . . . . . . . . Melee 5 | . . . . . . 5 . . . . Knockbacks 38 | . . . . . . 14 . 1 4 19 Impact 1 | . . . . . . 1 . . . . Kinetic 34 | . . . . . . 11 . 1 4 18 Secondary 3 | . . . . . . 2 . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 2 . . . . Kicked 3 | . . . . . 1 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 558 | 50 100 . . . 303 374 . . 132 558 Average Temperature 137 | 18 44 . . . 127 131 . . 60 302 Received Heat Transfer 813 | 24 . . . . 108 270 . . 27 384 Effects 4 | . . . . . . 1 . . . 3 Matter Decay 3 | . . . . . . 1 . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 10 | 2 1 . . . 1 5 . . 1 . Heat Transferred 5550 | 777 444 . . . 1147 1702 . 148 407 925 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 356 | 40 129 42 . . 158 188 54 . . 356 Initial 88 | . 22 42 . . . 17 53 . . 88 Average 64 | 15 91 42 . . 46 64 53 . . 110 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 . . 80 Level 1 2 | . . . . . . . . . . 19 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . . . 3 10 2 . . 2 Investigation 7 | . . . . . 1 3 2 . . 1 Extermination 5 | . . . . . . 4 . . . 1 Reinforcement 3 | . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 3 | . . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | 1 5 . . . 12 34 . 6 7 28 Peak Tracking Total 7 | 1 3 . . . 4 7 . 4 4 7 Tactical Retreats 6 | . 1 . . . . 1 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 9 | . . . . . 1 5 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Objects Rigged 9 | . . . . . 1 7 . . . 1 Exploded 3 | . . . . . 1 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 20 | . 4 . . . 3 8 2 . . 3 Terminals 11 | . 2 . . . 1 5 . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 5 | . 2 . . . 2 . 1 . . . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 12 . . . 5 29 7 . . 5 Successful 38 | . 6 . . . 4 21 6 . . 1 Failed 20 | . 6 . . . 1 8 1 . . 4 Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 27 | . 6 . . . 3 13 . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . Recycling Units 9 | . 6 . . . 2 . 1 . . . Scanalyzers 16 | . . . . . . 10 6 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 5 . . . 2 7 . . . 1 Record 2 | . 1 . . . . 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . Scanalyzer 16 | . . . . . . 10 6 . . . Insert Component 9 | . . . . . . 6 3 . . . Analyze 7 | . . . . . . 4 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 2 6 2 . . 1 Full Trace Events 5 | . . . . . 1 3 1 . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 4 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . . 12 . . . . . Parts Scanalyzed 7 | . . . . . . 4 3 . . . Part Schematics Acquired 7 | . . . . . . 4 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 8447 | 188 316 36 943 186 1552 2978 277 641 355 975 Spaces Moved 5136 | 117 168 31 769 156 688 1737 193 484 234 559 Core 98 | 17 . . . . . . . . . 81 Treads . | . . . . . . . . . . . Legs 5001 | 100 168 31 769 156 688 1737 193 484 234 441 Wheels 37 | . . . . . . . . . . 37 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 127 127 127 50 Average Speed 122 | 109 120 120 120 120 120 123 127 127 127 127 Slowest Speed 600 | 120 120 120 120 120 120 200 127 127 127 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 6 31 9 92 31 41 35 7 61 30 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 15 | . . . . . 2 1 . 1 2 9 Melee . | . . . . . . . . . . . Projectile 15 | . . . . . 2 1 . 1 2 9 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 6946 | 160 270 30 793 155 1376 2459 226 498 264 715 Wait 1346 | 8 83 . . . 634 537 21 9 14 40 Move 5126 | 116 167 30 768 155 687 1736 192 483 233 559 Hop . | . . . . . . . . . . . Pick Up 79 | 12 2 . 12 . 13 23 5 . 1 11 Fast Attach 25 | . 2 . . . 1 21 1 . . . Attach 45 | 5 . . 3 . 6 9 2 . . 20 Detach 9 | . . . 1 . 1 2 . . . 5 Swap 48 | . 1 . 1 . 4 32 1 . 1 8 Drop 62 | 2 3 . 8 . 8 34 4 . 1 2 Fire 189 | 17 12 . . . 20 56 . 6 14 64 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . 1 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap 9 | . . . . . 1 7 . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 189 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Entered Mines 519 | -10/Mines | Met a Derelict bent on vengeance 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Entered Exiles 574 | -10/Exiles | Discovered new exit (range 14) 585 | -10/Exiles | Met 8R-AWN 604 | -10/Exiles | Met EX-HEX 640 | -10/Exiles | Met EX-BIN 654 | -10/Exiles | Aligned with FarCom system 655 | -10/Exiles | Given EX-Vault access code 685 | -10/Exiles | Opened EX-Vault 694 | -10/Exiles | Found Prototype Device 695 | -10/Exiles | Identified Skeleton Box 701 | -10/Exiles | Found Prototype Device 702 | -10/Exiles | Identified PSU Rigger 733 | -10/Exiles | Warned to stay clear of 0b10 Research branches 770 | -10/Exiles | Met EX-DEC 910 | -10/Exiles | Visited The Gauntlet 1166 | -10/Exiles | Found Prototype Device 1471 | -10/Exiles | Discovered new exit (range 11) 1484 | -10/Exiles | Left Exiles lab with PSU Rigger 1484 | -10/Exiles | Entered Mines 1510 | -9/Mines | Discovered new exit (range 15) 1670 | -9/Mines | Entered Materials 1670 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2569 | -8/Materials | Build established: Scavenger-Mutant 3198 | -8/Materials | Discovered new exit (range 5) 3222 | -8/Materials | Entered Factory 3222 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4660 | -7/Factory | Identified exit to Lower Caves 5384 | -7/Factory | Repaired Cryofiber Web 5563 | -7/Factory | Build established: Mutant 6033 | -7/Factory | Garrison activated, responded to threat 6129 | -7/Factory | Discovered new exit (range 16) 6200 | -7/Factory | Entered another Factory area 6200 | -6/Factory | Evolved 2 slots: Utility x2 6465 | -6/Factory | Discovered new exit (range 11) 6477 | -6/Factory | Entered Lower Caves 7098 | -6/Lower Caves | Learned 8 Factory zone layouts 7099 | -6/Lower Caves | Discovered new exit (range 16) 7118 | -6/Lower Caves | Entered another Lower Caves area 7119 | -6/Lower Caves | Encountered a Warlord checkpoint 7126 | -6/Lower Caves | Learned Factory interactive machine intel 7145 | -6/Lower Caves | Discovered new exit (range 14) 7473 | -6/Lower Caves | Entered Factory 7473 | -5/Factory | Evolved 2 slots: Utility x2 7474 | -5/Factory | Identified exit to Upper Caves 7475 | -5/Factory | Loaded intel: 52 interactive machine locations 7885 | -5/Factory | Lost 15 parts (4p4n4u3w) 8317 | -5/Factory | Lost 4 parts (2n1u1w) 8408 | -5/Factory | Core integrity fell below 50% 8429 | -5/Factory | Core integrity fell below 20% 8442 | -5/Factory | Lost 8 parts (2p2n3u1w) 8448 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 6 matter. Magnetic Acceleration Cannon destroyed. K-01 Serf cleans the Manufacturing Mainframe. P-70 Sage resets R-10 Processor, system corruption cleaned. K-01 Serf cleans the Manufacturing Mainframe. Mic. Fission Core destroyed. P-70 Sage resets U-05 Engineer, system corruption cleaned. Imp. Cryofiber Web destroyed. Wheel destroyed. 08XX#93GD,&JPLP%VLMQUK1Y + | | ???????????????? # #??# ############## # " | | ???????????????? # #### ########?????## ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 33 Energy Capacity 620 Matter Stores 470 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Imp. Cryofiber Web | -6/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Leap Before You Look Loot Pinata Made in Tau Ceti IV Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed FusionModifiedCharge Manual? 0 Play Time 02:33:04 Cumulative 7.7 hours Start 2024.03.21 @ 01:05:06 End 2024.03.21 @ 17:50:02 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5027ab8e-696c-4a0a-bfec-7813b1b205c9