Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 21:51:32 Player: CrimsonOccultist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (189) 945 Value Destroyed (4698) 4698 Prototype IDs (93) 1860 Alien Tech Used (2) 400 Bonus (939) 939 TOTAL SCORE: 16142 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 246 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 85/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Light Armor Plating Improved Remote Force Field Dispersion Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Shield Generator Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Heavy Antimatter Reactor Cooled Nuclear Pulse Thruster Makeshift Light Armor Plating Improved Remote Force Field Improved Datajack [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cooled VTOL Module Treads Advanced Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Triangulator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Katana Energy Gun Dispersion Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 10 | . . . . . 2 2 . 2 . . 2 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 238 | 6 13 3 4 3 36 36 18 13 2 1 23 18 . 30 4 2 8 7 11 Power 35 | 1 . . . 1 5 6 7 . . . 1 2 . 7 1 . . 1 3 Engine 9 | 1 . . . 1 1 4 2 . . . . . . . . . . . . Core 19 | . . . . . 4 2 5 . . . 1 2 . 3 1 . . . 1 Reactor 7 | . . . . . . . . . . . . . . 4 . . . 1 2 Propulsion 57 | 2 5 1 . . 16 6 10 1 . . 3 4 . 5 . . 3 . 1 Treads 25 | 2 5 1 . . 16 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . 5 10 1 . . 3 4 . 5 . . 3 . 1 Utility 95 | 1 5 . 1 . 6 12 1 11 1 1 17 10 . 15 1 2 3 3 5 Device 47 | . . . . . . 2 1 8 1 1 10 9 . 6 . 1 2 2 4 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 18 | . 3 . 1 . 4 3 . . . . 1 . . 5 . . . 1 . Hackware 22 | . . . . . . 5 . 3 . . 6 1 . 4 1 1 1 . . Protection 6 | . 1 . . . 2 2 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 2 3 2 9 12 . 1 1 . 2 2 . 3 2 . 2 3 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 3 2 2 1 8 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 1 4 . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 4 . . . . 2 1 . 2 2 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . 1 . . 2 . 1 . . . . . 1 . . 1 2 . Unidentified Prototypes 13 | . . . . . . 2 4 1 . . 2 1 . 1 . . 2 . . Parts Lost 74 | . 3 2 . . 8 10 5 1 . . 4 10 . 8 1 . . 3 19 Power 14 | . . . . . 3 2 2 . . . . 2 . 1 . . . 1 3 Propulsion 19 | . 2 1 . . 3 4 1 . . . . 1 . 2 . . . . 5 Utility 34 | . 1 . . . 1 3 1 1 . . 4 6 . 5 1 . . 2 9 Weapon 7 | . . 1 . . 1 1 1 . . . . 1 . . . . . . 2 Highest Loss Streak 11 | . 1 2 . . 4 6 3 1 . . 2 9 . 4 1 . . 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 99 85 100 99 82 78 89 99 100 99 83 63 82 84 88 99 93 66 Engine 4 | . 14 14 14 14 3 3 . . . . . . . . . . . . . Core 3 | . . . . . 5 2 4 6 6 6 5 5 5 3 5 10 10 5 1 Treads 14 | . 27 28 28 28 35 5 . . . . . . . . . . . . . Flight 10 | . . . . . . 11 16 26 26 26 22 20 21 20 21 21 21 21 13 Device 4 | . . . . . . 4 1 8 13 13 7 13 5 8 13 10 9 8 8 Storage 5 | . 14 14 14 14 9 1 . . . . . . . . . . . . . Processor 10 | . 4 14 14 14 20 8 15 10 6 6 4 5 5 7 10 10 10 11 9 Hackware 16 | . . . . . . 21 20 25 33 33 43 27 21 28 28 35 36 32 26 Protection 4 | . 8 . . . 6 6 7 3 . . . . . . . . . . . Ballistic Gun 8 | . 27 27 . 27 17 2 . . . . . . . . . . . . . Launcher 1 | . . . . . . 3 . . 5 6 5 3 . . . . . . . Slashing Weapon 3 | . . . . . . 7 11 6 6 6 5 4 5 4 . . 5 4 1 Special Melee Weapon 1 | . . . 13 . . . . . . . . . . 2 . . 5 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 89 88 88 88 95 93 17 21 17 17 15 18 10 26 24 14 18 27 42 Greatest Support 88 | 40 40 40 40 40 88 84 20 28 20 20 28 39 37 41 33 25 25 37 46 Greatest Overweight (x) 3 | 1 3 2 2 2 1 3 1 1 . . . . . 1 . . . . 1 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 22 25 25 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 22 22 23 21 25 20 5 5 4 5 5 5 4 5 5 5 5 5 5 Average Carried 12 | 2 13 21 22 20 24 7 4 4 3 4 4 4 4 4 4 4 2 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 22 | 4 21 22 21 20 21 5 5 5 4 5 5 4 4 4 5 4 5 5 4 Class Distribution -------------------- 38% | Mutant 15% | Hacker-Mutant 14% | Wizard-Sprinter 12% | Hacker-Sprinter 8% | Scavenger-Mutant 6% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Ninja | -4/Factory Hacker-Sprinter | -4/Waste Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 4749 | 200 373 59 . 16 1771 589 190 110 93 . 354 133 . 551 44 22 . 195 49 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6913 | . 630 155 . 47 2433 1093 559 122 115 . 462 259 . 951 . . . 10 77 Parts 416 | . 52 8 . 8 127 57 36 17 14 . 24 19 . 47 . . . 2 5 Haulers Intercepted 17 | . 1 . . . 6 2 3 . . . 3 . . 2 . . . . . Recyclers Shooed 7 | . 1 1 . . 1 1 . 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 11 . . . . . . 2 . 1 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 92 | . 14 3 . 4 36 12 5 1 8 . . 8 . . . . . 1 . Melee 17 | . . . . . 1 8 5 1 . . . 1 . . . . . 1 . Guns 50 | . 14 3 . 1 32 . . . . . . . . . . . . . . AOE 25 | . . . . 3 3 4 . . 8 . . 7 . . . . . . . Classes Destroyed 17 | . 7 1 . . 5 2 . . . . . 1 . . . . . 1 . Worker 22 | . 1 . . 2 2 3 3 . . . 1 3 . 6 . . . . 1 Builder 11 | . . . . . 2 2 1 2 . . 1 1 . 2 . . . . . Tunneler 5 | . 1 . . . 1 1 . . . . 1 . . 1 . . . . . Hauler 17 | . 1 . . . 6 2 3 . . . 3 . . 2 . . . . . Recycler 12 | . 1 . . . 3 3 1 . . . . . . 4 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 10 | . . . . . 2 2 1 2 . . 1 1 . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 19 | . 3 . . . 5 2 . . . . 4 2 . 2 . . . . 1 Swarmer 27 | . 6 . . 4 4 . . 1 8 . . 4 . . . . . . . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . Grunt 37 | . 8 1 . . 18 5 5 . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 13 | . . 2 . . 8 3 . . . . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 4 | . . . . . . 3 . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 2 . 6 7 4 5 1 4 . 1 5 . 6 . . . 1 1 Combat Bots Only 6 | . 3 2 . 4 6 3 4 1 4 . . 4 . . . . . 1 . Max Kills in Single Turn 4 | . 1 1 . 4 2 1 1 1 2 . 1 2 . 1 . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 1 . . 2 . . 2 . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1000 | . 72 26 . 5 225 146 118 24 20 . 8 76 . 25 2 2 . 35 216 Missed 401 | . 21 9 . 2 59 40 58 10 8 . 6 48 . 16 2 2 . 20 100 Damage Taken 10016 | . 615 247 . 72 2604 1110 569 136 140 . 411 1027 . 513 65 64 . 328 2115 Core 3585 | . 64 14 . . 305 400 289 79 77 . 191 567 . 106 27 39 . 119 1308 Absorbed by Shields 427 | . . . . . . 72 . 43 62 . 2 . . . . . . . 248 Redirected to Shielding 39 | . 3 . . . . 23 13 . . . . . . . . . . . . Regen/Repaired (Parts) 560 | . 41 . . . 63 183 . . . . 94 157 . 22 . . . . . Core Remaining (%) 56 | 100 . . . 68 44 . 1 . . 81 80 . . . . . . 23 . Volleys Fired 299 | . 64 12 . 3 177 13 . . 5 . 11 7 . . . . . . 7 Largest 2 | . 2 2 . 2 2 2 . . 1 . 1 1 . . . . . . 1 Hottest 88 | . 40 40 . 50 53 60 . . 30 . 30 30 . . . . . . 88 Shots Fired 563 | . 128 23 . 6 351 25 . . 5 . 11 7 . . . . . . 7 Gun 509 | . 128 23 . 3 342 6 . . . . . . . . . . . . 7 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 54 | . . . . 3 9 19 . . 5 . 11 7 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 502 | . 128 23 . 3 342 6 . . . . . . . . . . . . . Thermal 7 | . . . . . . . . . . . . . . . . . . . 7 Explosive 54 | . . . . 3 9 19 . . 5 . 11 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 10 8 . 2 20 6 . . . . 2 2 . . . . . . 3 Robot Miss Streak 6 | . 4 1 . 1 6 3 . . . . 2 1 . . . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 521 | . 73 18 5 3 242 66 28 10 . . 23 15 . 25 . . 4 1 8 Core Hits 263 | . 35 8 . 6 101 39 13 4 12 . 12 14 . 15 . . . 1 3 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . Critical Strikes 15 | . . . . . 3 5 2 1 . . 3 . . 1 . . . . . Destroy 4 | . . . . . 3 1 . . . . . . . . . . . . . Sever 11 | . . . . . . 4 2 1 . . 3 . . 1 . . . . . Melee Attacks 401 | . . . 5 . . 77 68 29 3 . 83 40 . 70 2 . 4 4 16 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 388 | . . . . . . 73 68 29 3 . 83 40 . 70 2 . . 4 16 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 79 | . . . 5 . . 20 12 6 . . 8 5 . 17 . . 4 . 2 Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . . . . . . . . . . . Damage Inflicted 15742 | . 757 174 . 248 4500 2877 1413 579 442 . 1171 1288 . 1895 . . . 43 355 Guns 5171 | . 736 174 . 25 4076 79 . . . . . . . . . . . . 81 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2313 | . . . . 223 371 518 . . 442 . 206 553 . . . . . . . Melee 8158 | . . . . . . 2264 1413 579 . . 965 735 . 1895 . . . 43 264 Ramming 100 | . 21 . . . 53 16 . . . . . . . . . . . . 10 Kinetic 5090 | . 736 174 . 25 4076 79 . . . . . . . . . . . . . Thermal 81 | . . . . . . . . . . . . . . . . . . . 81 Explosive 2313 | . . . . 223 371 518 . . 442 . 206 553 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8158 | . . . . . . 2264 1413 579 . . 965 735 . 1895 . . . 43 264 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 3 3 3 3 5 2 2 2 2 2 2 1 9 11 11 11 11 11 4 Average Corruption 3 | . 2 3 3 3 4 1 2 1 2 2 2 1 6 5 11 11 11 11 3 Corruption Purged 7 | . . . . . . . . 2 . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 182 | . 9 7 27 3 18 26 6 2 6 . 2 5 2 39 11 6 4 7 2 Message Errors 48 | . 2 1 7 1 3 5 1 . 3 . . 2 . 9 8 2 . 4 . Matter Fused 43 | . 1 1 12 . 4 5 2 . 1 . 1 2 1 10 . 2 1 . . Heat Flow Errors 21 | . 5 1 . . 2 2 1 1 . . . 1 1 5 . . . . 2 Energy Discharges 28 | . 1 2 4 1 2 6 1 . 2 . . . . 5 . 1 3 . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Fused 2 | . . 1 . . . . . . . . . . . 1 . . . . . Data Loss (minor) 21 | . . . 4 1 2 5 . 1 . . . . . 4 2 1 . 1 . Data Loss (major) 11 | . . 1 . . 2 1 1 . . . . . . 4 1 . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Alerts 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1399 | . . . . 5 . 274 214 78 . . 151 282 . 316 . . . . 79 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 90 | . . . . 5 . 43 . . . . 1 41 . . . . . . . Melee 1309 | . . . . . . 231 214 78 . . 150 241 . 316 . . . . 79 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . . . 50 . 152 . . 24 . 143 206 . . . . . . 4 Shots 17 | . . . . 2 . 5 . . 1 . 4 5 . . . . . . . Rammed 13 | . 5 . . . 4 1 . . . . . . . . . . . . 3 Targets Rammed 15 | . 6 . . . 5 1 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . Highest Temperature 449 | . 238 266 . . 226 192 96 246 . . 189 449 236 252 268 363 . 152 182 Average Temperature 80 | . 67 85 . . 28 74 37 118 . . 78 211 88 90 112 196 . 89 64 Received Heat Transfer 1995 | . 189 78 . . 1008 218 261 . . . . 39 . 54 . . . 48 100 Effects 2 | . . . . . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 630 | . 174 55 . 133 630 298 380 246 . . 268 320 140 249 . . . . 496 Initial 312 | . . . . . 51 286 72 163 . . 208 . 95 98 . . . . 312 Average 127 | . 44 32 . 69 228 107 116 130 . . 79 75 121 90 . . . . 386 Maximum Alert Level 2 | . . . . . 2 1 1 1 . . 1 1 . 1 . . . . 2 Low Security (%) 77 | 100 100 100 . 100 54 83 89 57 . . 89 82 100 90 . . . . . Level 1 17 | . . . . . 29 16 10 42 . . 10 17 . 9 . . . . 46 Level 2 5 | . . . . . 15 . . . . . . . . . . . . . 53 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . . . 6 9 5 2 . . 8 6 . 8 . . . 1 7 Investigation 22 | . 3 . . . 2 2 1 1 . . 3 4 . 4 . . . . 2 Extermination 11 | . . . . . . 3 1 . . . 3 1 . 2 . . . . 1 Reinforcement 18 | . . . . . 3 4 1 1 . . 2 1 . 2 . . . . 4 Assault 4 | . . . . . 1 . 2 . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 23 | . 4 . . . 7 . 3 1 . . . 2 . 2 . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 26 3 . 4 62 22 21 11 14 . 13 35 6 23 5 3 . 20 49 Peak Tracking Total 18 | . 4 2 . 4 4 4 13 5 4 . 3 13 6 8 5 5 . 9 18 Tactical Retreats 55 | . 1 . . . 1 4 3 2 5 . 4 8 . 8 1 1 . 9 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 20 | . 3 . . . 3 3 . . . . 4 1 . 3 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . 20 . . . . . . . 3 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . 6 . . . . 2 5 . 1 . . . . . Reused 4 | . . . . . . . . . . . 1 2 . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 3 . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 12 | . . . . 1 4 2 2 . . . 2 . . . . . . . 1 Max in Single Turn 2 | . . . . 1 1 1 1 . . . 2 . . . . . . . 1 Garrison Access 7 | . . . . . . 3 . 1 . . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 116 | . 11 . 1 1 7 19 7 8 2 1 16 13 . 16 1 . 9 . 4 Terminals 67 | . 8 . . 1 5 12 7 4 1 . 8 6 . 11 . . . . 4 Fabricators 6 | . . . . . . 1 . 1 . . 1 1 . 2 . . . . . Repair Stations 8 | . 1 . . . 1 2 . . . . 1 2 . 1 . . . . . Recycling Units 9 | . 2 . . . . 1 . . . . 4 1 . 1 . . . . . Scanalyzers 5 | . . . . . 1 . . 2 . . 1 1 . . . . . . . Garrison Access 8 | . . . . . . 3 . 1 . . 1 2 . 1 . . . . . Total Hacks 437 | . 30 . 1 2 38 53 21 32 2 1 79 62 . 45 1 . 48 . 22 Successful 306 | . 11 . 1 . 25 34 12 15 2 1 53 51 . 39 1 . 48 . 13 Failed 130 | . 19 . . 2 13 19 9 17 . . 26 10 . 6 . . . . 9 Catastrophic 16 | . 2 . . . 3 2 1 1 . . 2 2 . 1 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . Manual 164 | . 14 . 1 2 21 17 8 11 . . 22 34 . 17 . . . . 17 Terminals 288 | . 22 . . 2 26 35 21 21 1 . 58 44 . 36 . . . . 22 Fabricators 14 | . . . . . . 2 . 3 . . 3 2 . 4 . . . . . Repair Stations 28 | . 2 . . . 5 9 . . . . 4 6 . 2 . . . . . Recycling Units 21 | . 6 . . . . 1 . . . . 11 1 . 2 . . . . . Scanalyzers 19 | . . . . . 7 . . 5 . . 2 5 . . . . . . . Garrison Access 15 | . . . . . . 6 . 3 . . 1 4 . 1 . . . . . Terminal Hacks 193 | . 3 . 1 . 9 17 8 6 2 1 32 28 . 28 1 . 48 . 9 Record 52 | . . . . . . 2 1 . 1 . . 4 . 5 . . 36 . 3 Part Schematic 9 | . . . . . . 1 . . . . 3 1 . . . . 4 . . Robot Analysis 9 | . . . . . 4 1 . . . . . . . . . . 4 . . Prototype ID Bank 18 | . . . . . 1 2 . . . . 9 . . 2 . . 4 . . Open Door 5 | . . . . . . . 2 . 1 1 . . . . 1 . . . . Open DSF 3 | . . . . . . 2 . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . 1 . . . . . 1 1 . . . . . . 1 Branch Access Points 6 | . 1 . . . . 1 1 . . . 1 1 . 1 . . . . . Emergency Access Points 4 | . . . . . 1 . . 1 . . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . . . . 1 . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . . . . . . . 1 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 16 | . . . . . 1 3 1 1 . . 2 4 . 4 . . . . . Locate Traps 6 | . 1 . . . . 1 . . . . 2 1 . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . 3 1 . . . . . . . Dispatch Records 5 | . . . . . . . . . . . . . . 3 . . . . 2 Investigation Status 3 | . . . . . . . . . . . 1 2 . . . . . . . Extermination Status 2 | . . . . . . . . . . . 1 1 . . . . . . . Reinforcement Status 2 | . 1 . . . . . . . . . 1 . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . 1 3 . 2 . . . . . Recall Extermination 7 | . . . . . . . . . . . 2 2 . 2 . . . . 1 Recall Reinforcements 6 | . . . . . . . . . . . 2 1 . 2 . . . . 1 Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . 1 . . . . . Zone Layout 9 | . . . . . . 1 3 2 . . . 1 . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 2 . 2 . . 3 2 . 4 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . 1 . 1 . . 1 1 . 2 . . . . . Build 6 | . . . . . . 1 . 1 . . 1 1 . 2 . . . . . Repair Station Hacks 25 | . 2 . . . 5 6 . . . . 4 6 . 2 . . . . . Scan Component 13 | . 1 . . . 3 3 . . . . 2 3 . 1 . . . . . Repair 12 | . 1 . . . 2 3 . . . . 2 3 . 1 . . . . . Recycling Unit Hacks 11 | . 1 . . . . 1 . . . . 7 1 . 1 . . . . . Report Inventory 2 | . . . . . . 1 . . . . . 1 . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . 3 . . . . . . . . Retrieve Components 6 | . 1 . . . . . . . . . 4 . . 1 . . . . . Scanalyzer 17 | . . . . . 7 . . 3 . . 2 5 . . . . . . . Insert Component 7 | . . . . . 3 . . 2 . . 1 1 . . . . . . . Analyze 10 | . . . . . 4 . . 1 . . 1 4 . . . . . . . Garrison Access Hacks 7 | . . . . . . 3 . 1 . . 1 1 . 1 . . . . . Seal Access 7 | . . . . . . 3 . 1 . . 1 1 . 1 . . . . . Unauthorized Hacks 40 | . 5 . . . 4 5 4 3 . . 4 8 . 3 . . . . 4 Terminals 38 | . 5 . . . 4 5 4 3 . . 4 6 . 3 . . . . 4 Track 3 | . . . . . . . . . . . . 1 . . . . . . 2 Assimilate 4 | . . . . . . 1 1 . . . 1 1 . . . . . . . Botnet 27 | . 4 . . . 3 3 3 3 . . 3 3 . 3 . . . . 2 Operators 4 | . 1 . . . 1 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . Redirect 1 | . . . . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 1 1 . . . 1 . . . . . . . Used 3 | . . . . . . . 1 1 . . . 1 . . . . . . . Hacking Detections 82 | . 10 . . 1 6 16 5 7 . . 11 8 . 14 . . . . 4 Full Trace Events 20 | . 4 . . . 2 2 1 1 . . 2 4 . 3 . . . . 1 Feedback Events 3 | . . . . . . . . . . . . 3 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 3 1 . 1 . . 4 2 . . . . 4 . . Parts Built 7 | . . . . . . 2 . 1 . . 1 1 . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 374 | . . . . . . 36 . 73 . . 53 53 . 159 . . . . . Total Part Build Rating 33 | . . . . . . 6 . 3 . . 6 6 . 12 . . . . . Parts Repaired 12 | . 1 . . . 2 3 . . . . 2 3 . 1 . . . . . Time 428 | . 26 . . . 82 108 . . . . 70 104 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 8 . . . . . . . . . 8 . . . . . . . . Parts Scanalyzed 7 | . . . . . 3 . . 2 . . 1 1 . . . . . . . Part Schematics Acquired 6 | . . . . . 3 . . 1 . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 5 . . 1 . . . . . . . . . . 3 . . Non-combat 4 | . . . 3 . . 1 . . . . . . . . . . . . . Combat 5 | . . . 2 . . . . . . . . . . . . . 3 . . Robot Hacks Applied 13 | . . . 5 . . 4 . . . . . . . . . . 4 . . parse_system 11 | . . . 5 . . 2 . . . . . . . . . . 4 . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Total Allies 13 | . . . . . . . 12 . . . 1 . . . . . . . . Largest Group 10 | . . . . . . . 10 4 . . 1 . . . . . . . . Highest-Rated Group 203 | . . . . . . . 203 94 . . 10 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . 50 25 . . . . . . . . . . . Total Damage 1050 | . . . . . . . 718 332 . . . . . . . . . . . Kills 13 | . . . . . . . 10 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 9 | . . . . . 4 1 . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . . . 3 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 20289 | 80 2482 347 1315 149 4447 3819 502 881 383 23 2124 950 52 1552 303 136 91 254 399 Spaces Moved 17895 | 47 745 97 406 42 1469 2217 586 1069 1260 81 2639 1502 205 2652 803 398 232 786 659 Core 577 | 10 1 . . . . 488 . . . . . . . . . . . . 78 Treads 3065 | 37 744 97 406 42 1469 270 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14253 | . . . . . . 1459 586 1069 1260 81 2639 1502 205 2652 803 398 232 786 581 Fastest Speed 14 | 50 160 320 320 320 225 32 26 14 26 26 14 14 17 14 19 28 27 15 15 Average Speed 71 | 144 286 320 320 320 229 88 33 25 26 26 25 26 25 26 27 28 28 26 32 Slowest Speed 320 | 160 320 320 320 320 240 250 97 91 26 26 26 32 26 98 28 28 30 27 100 Overloaded Moves 679 | . . . . . . . . 20 . . 37 70 14 110 13 . . 28 387 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . 4 2 . . 10 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 5 97 22 66 14 81 47 87 20 98 11 47 37 96 58 92 55 62 91 25 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 15 | . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . . 3 . . . . . 2 4 . 4 . Spaces Dug 185 | . . . . . . 15 18 16 3 . 55 24 . 39 2 . . 3 10 Terrain Destroyed 475 | . . . . 23 30 77 18 16 50 . 160 47 . 39 2 . . 3 10 Melee 185 | . . . . . . 15 18 16 3 . 55 24 . 39 2 . . 3 10 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 290 | . . . . 23 30 62 . . 47 . 105 23 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Upp Upp Zhi Pro Res Total 24274 | 56 972 115 421 51 2193 3937 799 1632 1305 82 3943 1985 204 3400 876 419 256 823 805 Wait 5228 | . 117 2 3 3 458 1563 121 504 35 . 1163 409 . 625 66 21 5 20 113 Move 17846 | 46 744 96 405 41 1468 2216 585 1068 1259 80 2638 1502 204 2651 794 393 231 785 640 Hop 15 | . . . . . . . . . . . . . . . 4 2 . . 9 Pick Up 96 | 4 23 2 1 . 27 12 4 4 1 . 2 2 . 7 2 . 2 3 . Fast Attach 106 | 6 5 . . . 4 17 12 9 . 1 15 9 . 14 2 1 2 3 6 Attach 76 | . 3 2 2 . 14 10 4 3 2 . 1 9 . 11 2 1 5 2 5 Detach 37 | . . . 2 . . . 2 3 . 1 3 6 . 9 2 . 3 2 4 Swap 58 | . 5 1 2 3 18 9 2 1 . . 7 . . 5 . . 3 2 . Drop 81 | . 5 . . 1 22 7 9 11 . . 12 1 . 5 2 1 1 2 2 Fire 299 | . 64 12 . 3 177 13 . . 5 . 11 7 . . . . . . 7 Melee 385 | . . . 5 . . 69 60 29 3 . 83 40 . 70 2 . 4 4 16 Ram 4 | . . . . . . 1 . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . 6 . . . 5 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . Trap 23 | . . . . . . 20 . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / Qua) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 415 | -10/Materials | Identified exit to Mines 1209 | -10/Materials | Discovered new exit (range 5) 1376 | -10/Materials | Repaired Lgt. Treads 2309 | -10/Materials | Discovered new exit (range 4) 2563 | -10/Materials | Entered Mines 2897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2897 | -10/Mines | Discovered new exit (range 5) 2910 | -10/Mines | Entered Exiles 2989 | -10/Exiles | Met 8R-AWN 3037 | -10/Exiles | Met EX-HEX 3243 | -10/Exiles | Met EX-BIN 3326 | -10/Exiles | Aligned with FarCom system 3329 | -10/Exiles | Given EX-Vault access code 3412 | -10/Exiles | Opened EX-Vault 3438 | -10/Exiles | Found Cloak of Protection 3510 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3630 | -10/Exiles | Met EX-DEC 3790 | -10/Exiles | Discovered new exit (range 14) 3826 | -10/Exiles | Identified exit to Mines 4174 | -10/Exiles | Discovered exit to Mines (range 15) 4225 | -10/Exiles | Left Exiles lab with Cloak of Protection 4225 | -10/Exiles | Entered Mines 4289 | -9/Mines | Discovered new exit (range 13) 4342 | -9/Mines | Identified exit to Materials 4374 | -9/Mines | Entered Materials 4374 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5285 | -8/Materials | Repaired Gauss Rifle 5325 | -8/Materials | Repaired Lgt. Nuclear Core 6489 | -8/Materials | Build established: Scavenger-Mutant 6613 | -8/Materials | Identified exit to Factory 7882 | -8/Materials | Build established: Mutant 8627 | -8/Materials | Core integrity fell below 50% 8687 | -8/Materials | Lost 4 parts (1p3n) 8774 | -8/Materials | First assault squad dispatched 8821 | -8/Materials | Entered Factory 8821 | -7/Factory | Evolved 2 slots: Utility x2 8828 | -7/Factory | Identified exit to DSF 8927 | -7/Factory | Repaired Hvy. Assault Rifle 8973 | -7/Factory | Repaired Gauss Rifle 9565 | -7/Factory | Released all parts (13) 9659 | -7/Factory | Repaired Mni. Grenade Launcher? 9772 | -7/Factory | Discovered new exit (range 8) 9876 | -7/Factory | Build established: Hacker-Sprinter 10067 | -7/Factory | Discovered new exit (range 11) 10127 | -7/Factory | Identified exit to Storage 10127 | -7/Factory | Identified exit to Lower Caves 10185 | -7/Factory | Fabricated Katana? 10259 | -7/Factory | Build established: Hacker-Mutant 11392 | -7/Factory | Lost 6 parts (1p3n2u) 11459 | -7/Factory | Discovered new exit (range 5) 12358 | -7/Factory | Core integrity fell below 50% 12640 | -7/Factory | Entered Storage 12649 | -7/Storage | Identified exit to Recycling 12993 | -7/Storage | Core integrity fell below 20% 13027 | -7/Storage | Lost 3 parts (1p1n1u) 13080 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13098 | -7/Storage | Discovered new exit (range 9) 13103 | -7/Storage | Met a pair of Derelict thieves 13127 | -7/Storage | Identified exit to Factory 13142 | -7/Storage | Entered Factory 13142 | -6/Factory | Accompanied by 4 allies 13142 | -6/Factory | Evolved 2 slots: Utility x2 13172 | -6/Factory | Lost 3 allies 13259 | -6/Factory | Fabricated Hacking Suite? 13404 | -6/Factory | Build established: Hacker-Sprinter 13662 | -6/Factory | Discovered new exit (range 14) 13890 | -6/Factory | Discovered new exit (range 15) 13981 | -6/Factory | Lost 3 allies 14023 | -6/Factory | Identified exit to Lower Caves 14023 | -6/Factory | Entered Lower Caves 14051 | -6/Lower Caves | Learned Factory non-interactive machine intel 14272 | -6/Lower Caves | Identified exit to Lower Caves 14288 | -6/Lower Caves | Learned Factory interactive machine intel 14406 | -6/Lower Caves | Entered another Lower Caves area 14421 | -6/Lower Caves | Encountered a Warlord checkpoint 14423 | -6/Lower Caves | Discovered new exit (range 6) 14425 | -6/Lower Caves | Identified exit to Factory 14429 | -6/Lower Caves | Entered Factory 14429 | -5/Factory | Evolved 2 slots: Utility x2 14430 | -5/Factory | Loaded intel: 194 non-interactive machine locations 14431 | -5/Factory | Loaded intel: 53 interactive machine locations 14587 | -5/Factory | Discovered new exit (range 11) 14908 | -5/Factory | Build established: Wizard-Ninja 15222 | -5/Factory | Discovered new exit (range 16) 15259 | -5/Factory | Repaired Cld. VTOL Module 15296 | -5/Factory | Repaired Cld. VTOL Module 15374 | -5/Factory | Fabricated Adv. Hacking Suite? 15413 | -5/Factory | Build established: Wizard-Sprinter 16227 | -5/Factory | Crushed by falling debris 16274 | -5/Factory | Identified exit to Factory 16308 | -5/Factory | Identified exit to Upper Caves 16308 | -5/Factory | Identified exit to Extension 16553 | -5/Factory | Entered another Factory area 16553 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16569 | -4/Factory | Identified exit to Research 16569 | -4/Factory | Identified exit to Upper Caves 16569 | -4/Factory | Identified exit to Armory 16587 | -4/Factory | Build established: Wizard-Ninja 16806 | -4/Factory | System Shield fried by hacking feedback 16835 | -4/Factory | Fabricated Adv. Hacking Suite? 16958 | -4/Factory | Central database locked down 17204 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 17224 | -4/Factory | System Shield fried by hacking feedback 17311 | -4/Factory | Lost 9 parts (2p1n5u1w) 17371 | -4/Factory | Spotted B-86 Titan 17455 | -4/Factory | Repaired Power Sword 17496 | -4/Factory | Repaired Cld. VTOL Module 17503 | -4/Factory | Sucked down chute 17503 | -4/Factory | Entered Waste 17505 | -4/Waste | Spotted C-40 Crusher 17518 | -4/Waste | EMP discharged 17520 | -4/Waste | Spotted C-40 Crusher 17531 | -4/Waste | Spotted C-40 Crusher 17531 | -4/Waste | Spotted C-40 Crusher 17532 | -4/Waste | Spotted C-40 Crusher 17536 | -4/Waste | Build established: Hacker-Sprinter 17544 | -4/Waste | Spotted C-40 Crusher 17548 | -4/Waste | Discovered new exit (range 11) 17555 | -4/Waste | Entered Factory 17600 | -4/Factory | Repaired Adv. Weight Redist. System 17900 | -4/Factory | Fabricated Adv. System Shield? 18164 | -4/Factory | Discovered exit to Research (range 10) 18270 | -4/Factory | Core integrity fell below 50% 18292 | -4/Factory | Build established: Wizard-Scout 18300 | -4/Factory | Discovered exit to Research (range 21) 18450 | -4/Factory | Fabricated Adv. System Shield? 18827 | -4/Factory | Build established: Wizard-Sprinter 18895 | -4/Factory | Spotted B-86 Titan 18949 | -4/Factory | Lost 4 parts (1p1n2u) 19029 | -4/Factory | Crushed by falling debris 19029 | -4/Factory | System corruption reached 10% 19033 | -4/Factory | Spotted B-86 Titan 19060 | -4/Factory | Lost 3 parts (1n2u) 19107 | -4/Factory | Entered Upper Caves 19308 | -4/Upper Caves | Encountered a Warlord checkpoint 19340 | -4/Upper Caves | Discovered new exit (range 9) 19342 | -4/Upper Caves | Identified exit to Upper Caves 19347 | -4/Upper Caves | Learned Research non-interactive machine intel 19410 | -4/Upper Caves | Entered another Upper Caves area 19414 | -4/Upper Caves | Discovered exit to Research (range 10) 19460 | -4/Upper Caves | Learned location of 1 exit from Research 19543 | -4/Upper Caves | Discovered new exit (range 8) 19545 | -4/Upper Caves | Identified exit to Zhirov 19546 | -4/Upper Caves | Entered Zhirov 19548 | -4/Zhirov | Discovered new exit (range 3) 19549 | -4/Zhirov | Identified exit to Proximity Caves 19554 | -4/Zhirov | Met Zhirov 19561 | -4/Zhirov | Learned location of Quarantine (-3) 19561 | -4/Zhirov | Learned location of Testing (-2) 19561 | -4/Zhirov | Learned location of Command (-1) 19567 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19573 | -4/Zhirov | Found Alien Artifact 19574 | -4/Zhirov | Identified Integrated Dissipator 19574 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19582 | -4/Zhirov | Found Alien Artifact 19582 | -4/Zhirov | Identified Transdimensional Reconstructor 19582 | -4/Zhirov | Warped through subspace 19637 | -4/Zhirov | Entered Proximity Caves 19687 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19711 | -3/Proximity Caves | Spotted B-86 Titan 19721 | -3/Proximity Caves | Lost 3 parts (1p2u) 19736 | -3/Proximity Caves | Spotter reported a threat 19887 | -3/Proximity Caves | Discovered exit to Research (range 13) 19891 | -3/Proximity Caves | Entered Research 19891 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19892 | -3/Research | Identified exit to Quarantine 19893 | -3/Research | Loaded intel: 67 non-interactive machine locations 20029 | -3/Research | Spotted B-86 Titan 20123 | -3/Research | Lost 11 parts (2p2n5u2w) 20170 | -3/Research | Search patrols dispatched 20244 | -3/Research | Core integrity fell below 50% 20256 | -3/Research | Core integrity fell below 20% 20271 | -3/Research | Identified exit to Research 20290 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20249_ Critical hit (Burn: +50). 20249_ K-01 Serf collects debris. 20255_ Penetrated by Slug. 20256_ Acquired Imp. Shield Generator. 20263_ K-01 Serf cleans the Reaction Chamber. 20271_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Research: (175,185) (129,71) (12,71) Map updated. 20271_ ALERT: Suspicious activity at Terminal R006. Dispatching Investigation squad. 20273_ Terminal disabled. 20273_ Imp. Shield Generator destroyed. 20274_ Slammed into M-13 Machinist. 20284_ ALERT: Security rotation in progress. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ????????"""??????????????????????????# | | ????????"""??????????????????????????# | | ????????"""?????????????? ???????????# | | ??????????????????????? ???????????# | | ???????????????????? ???????????# * | | ???????????????????? s ########+#?############ | | ???????????????????? ############# | | ???????????????????? + " | | ??????????????????"""" #### | | ?????????????? ?""""" ### #??# | | ?????????????? """" ##/###+#### | | ????"""??????? """" ## g # """ | | ????"""???????? # # """ | | ????"""????????? # """ # """ | | ????"""????? ???? # """ # | | ????"""???? ? """" p """ # | | ??????????? """"" #s #####/# | | ??????????# """" # ! #?# | | ??????????# """" ##########?# | | ?????????# #?????????# | | ?????????# #?????????# | | ?????????# #?????????#] | | ?????????+ #?????????### # | | ?????????# @ #??????????##/# | | ?????????# #######/## #??????????# | | ?????????? ??????? # #??????????# | | ???????????##?????????? # #??????????# " | | ?????????????????????? # #??????????# " | | ?????????????????????? # #??????????# " | | ????????????????????? # #??????????# | | ?????????????????????! # #??????????# | | ????????????????????!! # ??????????# | | ????????????????????!! # ?????????#### | | ??????????????????? # ??????????????? | | ??????????????????? #### #????????????????? | | ??????????????????# ! #?????????????????????? | | ??????????????????########??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 35 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 285 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Corruption Block 15 Armor Coverage 150 Utility Shielding 33 Evasion (%) 66 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 42 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Katana | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Micro-nuke Launcher | -5/Factory | Hacked Adv. Terrain Scanner | -5/Factory | Hacked Adv. Terrain Scan Processor | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Adv. System Shield | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Explorer Hehehe I Spy I'm Back, Baby! Just Browsing Slippery One Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed MassAlertCloak Manual? 0 Play Time 03:52:47 Cumulative 23.2 hours Start 2024.04.28 @ 17:30:47 End 2024.04.28 @ 21:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f46bfb16-3c0f-4cc8-a034-50185ff3f0e3