Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.15 @ 11:48:15 Player: WingedOwl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (178) 890 Value Destroyed (5282) 5282 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 10611 Bonus ------- High Alert Combat Kills 759 Cogmind --------- Core Integrity 360/850 Matter 164/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (1150) Ox22 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Structural Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (18) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cryofiber Web Medium Storage Unit Medium Storage Unit Advanced Terrain Scan Processor Precision Shock Rifle Heavy Ion Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Treads Improved Medium Treads Cryofiber Web Structural Scanner Advanced Sensor Array Dynamic Insulation System Heavy Beamcaster Heavy Beamcaster Gauss Cannon Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 112 | 8 2 7 11 10 12 24 38 Power 16 | 1 . . 3 1 2 1 8 Engine 6 | 1 . . 1 . . . 4 Core 8 | . . . 2 1 1 . 4 Reactor 2 | . . . . . 1 1 . Propulsion 20 | 2 . 2 . 4 2 4 6 Treads 14 | . . 2 . 4 2 4 2 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 35 | 3 1 4 5 2 4 6 10 Device 19 | 2 . 2 2 1 1 5 6 Storage 8 | . . 2 1 . 2 . 3 Processor 5 | 1 1 . 1 1 . . 1 Hackware 3 | . . . 1 . 1 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 41 | 2 1 1 3 3 4 13 14 Energy Gun 8 | . . . . . 2 5 1 Energy Cannon 6 | . . . . . . . 6 Ballistic Gun 12 | 2 . . 3 3 2 . 2 Ballistic Cannon 4 | . 1 . . . . . 3 Launcher 11 | . . 1 . . . 8 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 3 Parts Lost 43 | . . . 4 2 . 10 27 Power 11 | . . . 2 . . 2 7 Propulsion 8 | . . . . 2 . 1 5 Utility 10 | . . . 1 . . 2 7 Weapon 14 | . . . 1 . . 5 8 Highest Loss Streak 9 | . . . 2 2 . 9 9 Average Slot Usage (%) 85 | . 100 99 93 96 77 90 66 Engine 2 | . 14 11 5 . . . . Core 5 | . . . 2 15 5 6 3 Reactor 2 | . . . . . 6 6 . Treads 13 | . . 2 18 19 13 15 10 Leg 2 | . 28 19 . . . . . Device 9 | . 13 11 10 15 10 6 8 Storage 13 | . . 14 18 15 9 15 14 Processor 11 | . 14 18 18 15 15 7 6 Hackware 7 | . . . 1 . 7 14 8 Energy Gun 4 | . . . . . 5 11 . Ballistic Gun 5 | . 17 11 16 15 1 . 1 Launcher 1 | . . 9 1 . . 2 2 Naked Turns . | . . . . . . . . Heaviest Build 83 | 10 11 23 30 38 48 51 83 Greatest Support 90 | 20 20 40 40 60 90 90 70 Greatest Overweight (x) 22 | 2 . 7 . 1 3 2 22 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 22 | 4 4 10 14 12 12 12 22 Average Capacity 11 | 4 4 7 11 12 8 12 14 Most Carried 12 | 4 4 10 12 12 12 12 12 Average Carried 9 | 1 3 4 10 11 8 11 8 Final Capacity 18 | 4 4 10 12 12 12 12 18 Final Carried 12 | 4 4 9 12 12 12 6 9 Class Distribution -------------------- 46% | Hacker-Mutant 20% | Skirmisher 14% | Mutant 12% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 3054 | 321 138 25 676 566 120 372 836 Remotely . | . . . . . . . . Salvage Created 5783 | 170 184 65 969 1051 . 1525 1819 Parts 326 | 14 7 12 61 62 . 92 78 Haulers Intercepted 8 | . . 1 1 1 . 2 3 Recyclers Shooed 8 | . 1 1 1 . . 3 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 109 | . 3 6 26 13 . 36 25 Guns 52 | . 1 . 20 13 . 12 6 Cannons 17 | . 2 . . . . . 15 AOE 40 | . . 6 6 . . 24 4 Classes Destroyed 14 | 3 1 3 2 2 . 3 . Worker 17 | 1 1 . . 2 . 4 9 Builder 8 | . . . . 1 . 3 4 Tunneler 6 | 4 . . . . . 1 1 Hauler 8 | . . 1 1 1 . 2 3 Recycler 14 | 1 1 . 1 3 . 5 3 Operator 2 | . . . . . . 2 . Watcher 14 | . . 2 2 4 . 5 1 Swarmer 37 | . . 6 11 3 . 13 4 Grunt 53 | . 3 . 12 8 . 16 14 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 6 | . . . 2 1 . 2 1 Hunter 7 | . . . . 1 . 1 5 Programmer 3 | . . . . . . 2 1 Best Kill Streak 13 | 3 4 4 8 7 . 13 9 Combat Bots Only 10 | . 3 3 7 4 . 10 4 Max Kills in Single Turn 5 | 1 2 2 2 1 . 4 5 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 2 . . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 7239 | . 82 78 865 967 . 2066 3181 Core 1019 | . 25 33 78 129 . 264 490 Absorbed by Shields 31 | . . . . . . . 31 Core Remaining (%) 81 | 100 90 91 85 . . 43 . Volleys Fired 351 | 13 13 12 62 60 3 77 111 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 180 | 40 55 50 50 56 162 162 180 Shots Fired 593 | 26 26 23 120 120 6 120 152 Gun 419 | 26 13 12 111 120 6 86 45 Cannon 117 | . 13 . . . . . 104 Launcher 57 | . . 11 9 . . 34 3 Special . | . . . . . . . . Kinetic 377 | 26 26 12 111 120 . . 82 Thermal 159 | . . . . . 6 86 67 Explosive 57 | . . 11 9 . . 34 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 56 | 7 16 12 22 56 . 19 51 Robot Miss Streak 5 | 5 2 1 4 2 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 4 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 461 | 14 19 9 95 98 . 87 139 Core Hits 323 | 7 7 13 52 42 . 93 109 Critical Hits 5 | . 2 . . 2 . . 1 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . 2 . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14942 | 158 322 520 1795 1575 . 5687 4885 Guns 5501 | 158 113 79 1232 1575 . 1508 836 Cannons 2926 | . 209 . . . . . 2717 Explosions 6501 | . . 441 554 . . 4177 1329 Melee . | . . . . . . . . Ramming 14 | . . . 9 . . 2 3 Kinetic 5035 | 158 322 79 1232 1575 . . 1669 Thermal 3522 | . . . . . . 1638 1884 Explosive 6344 | . . 441 554 . . 4020 1329 Electromagnetic 27 | . . . . . . 27 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 318 | . . 1 3 . . 145 169 Projectiles 63 | . . . . . . . 63 Explosions 255 | . . 1 3 . . 145 106 Melee . | . . . . . . . . Knockbacks 16 | . 3 . . . . . 13 Impact . | . . . . . . . . Kinetic 16 | . 3 . . . . . 13 Secondary . | . . . . . . . . Self-Inflicted Damage 301 | . . 36 41 . . 101 123 Shots 13 | . . 4 3 . . 4 2 Rammed 3 | . . . 3 . . . . Targets Rammed 5 | . . . 3 . . 1 1 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 1 1 Highest Temperature 483 | . 12 . 8 234 333 404 483 Average Temperature 128 | . 7 . 7 134 167 124 139 Received Heat Transfer 2284 | . 60 . 423 375 . 702 724 Effects 10 | . . . . . . 6 4 Shutdowns 2 | . . . . . . 2 . Interference 5 | . . . . . . 3 2 Matter Decay 2 | . . . . . . 1 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . . . 7 3 Heat Transferred 4651 | . . . . . . 2357 2294 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 994 | 30 164 275 693 836 192 994 577 Average Influence 317 | 11 98 182 499 529 59 362 361 Maximum Alert Level 3 | . . 1 2 3 . 3 2 Low Security (%) 43 | 100 100 59 10 3 100 53 . Level 1 18 | . . 40 17 6 . 1 65 Level 2 28 | . . . 71 69 . 18 34 Level 3 9 | . . . . 20 . 26 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 1 4 2 . 10 6 Investigation 8 | . 1 . 2 2 . 2 1 Extermination 4 | . . . . . . 3 1 Reinforcement 10 | . . 1 1 . . 4 4 Assault 2 | . . . 1 . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 6 | . . 1 1 . . 2 2 Haulers Reinforced 3 | . . . . . . 1 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 10 | . . . 5 1 . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 7 7 35 21 . 48 40 Peak Tracking Total 8 | . 4 3 6 4 . 8 5 Tactical Retreats 11 | . . . 1 1 . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 39 | . . 2 2 . . 26 9 Max in Single Turn 7 | . . 1 1 . . 7 5 Garrison Access 2 | . . . . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 27 | . 4 4 6 5 . 7 1 Terminals 16 | . 3 4 3 2 . 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . . 1 1 . 2 . Recycling Units 4 | . 1 . 2 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 85 | . 24 17 14 8 . 20 2 Successful 58 | . 15 12 8 5 . 17 1 Failed 27 | . 9 5 6 3 . 3 1 Catastrophic 7 | . 2 1 . 2 . 2 . Database Lockouts . | . . . . . . . . Manual 66 | . 19 15 11 6 . 13 2 Terminals 66 | . 23 17 8 3 . 13 2 Fabricators 1 | . . . . . . 1 . Repair Stations 8 | . . . 2 2 . 4 . Recycling Units 7 | . 1 . 4 . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 18 | . 7 5 1 . . 5 . Prototype ID Bank 5 | . 3 1 . . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . Locate Traps 2 | . . . 1 . . 1 . Recall Reinforcements 1 | . . 1 . . . . . Recall Assault 1 | . . . . . . 1 . Zone Layout 4 | . 2 1 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 8 | . . . 2 2 . 4 . Scan Component 4 | . . . 1 1 . 2 . Repair 4 | . . . 1 1 . 2 . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 65 | . 16 15 12 7 . 12 3 Terminals 23 | . 7 7 2 1 . 5 1 Track 4 | . 2 1 . . . 1 . Assimilate 3 | . 1 1 . . . 1 . Botnet 13 | . 3 4 2 1 . 2 1 Operators 3 | . 1 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . 3 . . 1 . Monitor 2 | . . . 1 . . 1 . Tunnel 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Jam 2 | . . . . 2 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 4 5 2 . 5 1 Full Trace Events 4 | . . . 1 . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Matter 234 | . . . . . . 234 . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired 4 | . . . 1 1 . 2 . Time 170 | . . . 32 38 . 100 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 7320 | 160 355 339 846 911 1283 1943 1483 Spaces Moved 3329 | 87 256 220 346 364 806 876 374 Core 163 | 17 . 1 . . 128 . 17 Treads 2604 | . . 21 346 364 678 876 319 Legs 524 | 70 256 198 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 38 | . . . . . . . 38 Fastest Speed 50 | 50 120 120 170 170 50 160 166 Average Speed 163 | 122 120 130 170 173 150 165 231 Slowest Speed 1150 | 150 120 400 170 190 200 210 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 6 37 20 31 15 96 31 11 Regions Visited 7 Branch Regions . Pre-discovered Areas 3 | . 1 . 2 . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . 10 . . 2 . . Terrain Destroyed 386 | . . 77 29 . 3 230 47 Melee . | . . . . . . . . Projectile 5 | . . . . . 3 1 1 AOE 381 | . . 77 29 . . 229 46 Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 4613 | 110 279 250 483 527 879 1246 839 Wait 704 | . 2 . 43 76 23 264 296 Move 3323 | 86 255 219 345 364 805 875 374 Hop . | . . . . . . . . Pick Up 58 | 3 3 6 9 9 17 2 9 Fast Attach 55 | 7 1 4 8 3 8 5 19 Attach 34 | . . 2 1 4 4 7 16 Detach 16 | . . 4 1 . 1 1 9 Swap 23 | 1 1 1 2 3 . 12 3 Drop 43 | . 4 2 9 8 18 2 . Fire 351 | 13 13 12 62 60 3 77 111 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . 3 . . 1 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Identified exit to Materials 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Utility x2 722 | -9/Materials | Discovered new exit (range 16) 730 | -9/Materials | Identified exit to Materials 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Utility x2 1002 | -8/Materials | Destroyed 7 combat bots 1217 | -8/Materials | Destroyed 7 combat bots 1655 | -8/Materials | Repaired Imp. Sensor Array 1655 | -8/Materials | First assault squad dispatched 1689 | -8/Materials | Discovered new exit (range 9) 1699 | -8/Materials | Identified exit to Factory 1701 | -8/Materials | Entered Factory 1701 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1951 | -7/Factory | Build established: Skirmisher 2472 | -7/Factory | Repaired Arm. Treads 2612 | -7/Factory | Sucked down chute 2612 | -7/Factory | Entered Waste 2612 | -7/Waste | The area was eerily silent 2696 | -7/Waste | Discovered new exit (range 12) 3009 | -7/Waste | Build established: Hacker-Mutant 3606 | -7/Waste | Build established: Hacker-Skirmisher 3609 | -7/Waste | Identified exit to Factory 3895 | -7/Waste | Entered Factory 4294 | -7/Factory | Repaired Adv. Sensor Array 4353 | -7/Factory | Build established: Hacker-Mutant 4463 | -7/Factory | Repaired Antimatter Reactor 5011 | -7/Factory | Destroyed 8 combat bots 5208 | -7/Factory | Fabricated Imp. Force Field (x2) 5426 | -7/Factory | Destroyed 10 combat bots 5495 | -7/Factory | First assault squad dispatched 5788 | -7/Factory | Core integrity fell below 50% 5815 | -7/Factory | Discovered new exit (range 12) 5834 | -7/Factory | Lost 9 parts (2p1n2u4w) 5836 | -7/Factory | Identified exit to Factory 5838 | -7/Factory | Entered another Factory area 5838 | -6/Factory | Evolved 2 slots: Utility x2 5885 | -6/Factory | Assembled infested ambush trap array 6791 | -6/Factory | Lost 7 parts (1p1n2u3w) 7112 | -6/Factory | Lost 9 parts (3p2n2u2w) 7244 | -6/Factory | Core integrity fell below 50% 7321 | -6/Factory | Self-destructed Last Messages --------------- 07277_ R-10 Processor collects Imp. Heat Sink. 07279_ W>LO2U=>IGYQTMNZBR1/UO7|ECSCHJ00TQH 07280_ K-01 Serf collects debris. 07281_ Acquired 58 matter. 07283_ K-01 Serf collects debris. 07292_ T-07 Excavator knocked back. 07292_ T-07 Excavator destroyed. 07294_ K-01 Serf knocked back. 07294_ K-01 Serf destroyed. 07295_ K-01 Serf collects debris. 07296_ K-01 Serf destroyed. 07309_ C-30 ARC bursts open, deploying its payload. 07309_ S-27 Virus unfolds itself. 07312_ K-01 Serf collects debris. 07312_ U-05 Engineer lays Concrete. 07315_ Sml. Matter Pod destroyed. 07316_ U-05 Engineer lays Concrete. 07317_ K-01 Serf collects debris. 07317_ U-05 Engineer lays Concrete. 07321_ K-01 Serf collects debris. 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Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteAdvancedLoader Manual? 0 Play Time 01:12:37 Cumulative 129.8 hours Start 2020.03.01 @ 21:01:40 End 2020.03.15 @ 11:48:15 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 165 Rogue 152 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf22fe18-be55-492b-84e2-41fa1e78354d