Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 01:37:09 Player: Aro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1818) 1818 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4633 Bonus ------- High Alert Combat Kills 85 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 6% Temperature Cool (32) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Aluminum Leg Medium Storage Unit Small Matter Pod (50) Improved Targeting Computer Improved Targeting Computer Particle Charger Field Recycling Unit (0) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Reaction Control System > --- WEAPON ----------- Improved EM Shotgun Katana > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Medium Storage Unit Small Matter Pod Improved Targeting Computer Improved Targeting Computer Particle Charger ECM Suite Field Recycling Unit Advanced EMP Blaster [Rating: 29] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 65 | 6 2 20 33 1 3 Power 7 | 1 . 3 3 . . Engine 5 | 1 . 3 1 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 25 | 2 . 11 10 . 2 Treads 2 | . . 2 . . . Leg 21 | 2 . 9 8 . 2 Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 1 | . . . 1 . . Utility 15 | 1 1 3 9 . 1 Device 8 | . 1 2 4 . 1 Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 18 | 2 1 3 11 1 . Energy Gun 3 | 1 . . 2 . . Energy Cannon 5 | . . 2 3 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 3 | . . . 3 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 1 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 27 | . 1 5 13 . 8 Power 3 | . . . 2 . 1 Propulsion 12 | . . 3 6 . 3 Utility 5 | . . . 3 . 2 Weapon 7 | . 1 2 2 . 2 Highest Loss Streak 7 | . 1 4 5 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 93 89 100 98 Engine 5 | . 14 9 . . . Core 4 | . . . 7 9 9 Treads 2 | . . 8 . . . Leg 31 | . 28 33 29 36 35 Device 9 | . 13 7 12 . . Storage 10 | . 14 11 9 9 9 Processor 5 | . . . 8 18 18 Protection 3 | . . 2 3 9 9 Energy Gun 5 | . 12 . 6 9 8 Energy Cannon 3 | . . 9 1 . . Ballistic Gun 4 | . 14 8 . . . Slashing Weapon 4 | . . 2 7 5 9 Naked Turns . | . . . . . . Heaviest Build 30 | 14 16 25 30 30 26 Greatest Support 49 | 20 20 40 49 49 49 Greatest Overweight (x) 8 | 2 . 1 8 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 6 8 8 10 10 10 Average Carried 8 | 2 7 7 7 10 10 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 8 8 10 10 9 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Gar Matter Collected 1260 | 260 102 357 464 36 41 Remotely . | . . . . . . Salvage Created 2209 | . 102 754 1004 60 289 Parts 117 | . 10 35 53 3 16 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Combat Hostiles Destroyed 57 | . 6 18 24 1 8 Melee 25 | . . 5 13 . 7 Guns 10 | . 6 2 . 1 1 Cannons 22 | . . 11 11 . . Classes Destroyed 10 | . 1 5 4 . . Builder 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 22 | . 6 3 8 . 5 Grunt 23 | . . 10 10 . 3 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 1 . . Sentry 8 | . . 3 4 1 . Hunter 1 | . . . 1 . . Best Kill Streak 7 | . 2 4 7 1 3 Combat Bots Only 7 | . 2 4 7 1 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Gar Damage Taken 4277 | . 201 1213 1801 110 952 Core 800 | . 41 199 322 14 224 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 83 50 . . . Volleys Fired 102 | . 9 47 37 8 1 Largest 2 | . 2 2 2 1 1 Hottest 116 | . 60 88 116 45 45 Shots Fired 179 | . 15 92 64 7 1 Gun 76 | . 15 47 6 7 1 Cannon 103 | . . 45 58 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 90 | . 9 47 34 . . Thermal 71 | . . 45 26 . . Explosive . | . . . . . . Electromagnetic 18 | . 6 . 4 7 1 Robot Hit Streak 17 | . 4 11 9 15 17 Robot Miss Streak 5 | . 1 5 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 179 | . 9 67 75 7 21 Core Hits 78 | . 6 26 34 3 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 3 7 . 3 Blast 5 | . . . 5 . . Sever 8 | . . 3 2 . 3 Melee Attacks 84 | . . 14 39 . 31 Impact . | . . . . . . Slashing 84 | . . 14 39 . 31 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4472 | . 114 1310 2196 172 680 Guns 691 | . 103 367 77 132 12 Cannons 1571 | . . 556 1015 . . Explosions 88 | . . . 48 40 . Melee 2099 | . . 375 1056 . 668 Ramming 23 | . 11 12 . . . Kinetic 1117 | . 59 367 691 . . Thermal 983 | . . 556 387 40 . Explosive . | . . . . . . Electromagnetic 250 | . 44 . 62 132 12 Impact . | . . . . . . Slashing 2099 | . . 375 1056 . 668 Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 6 Average Corruption 5 | . . . 5 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . 23 4 8 Message Errors 7 | . . . 5 . 2 Matter Fused 9 | . . . 6 1 2 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 8 | . . . 5 1 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . 3 1 . Misfires 3 | . . . 3 . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 170 | . . 6 76 . 88 Projectiles 31 | . . 1 30 . . Explosions . | . . . . . . Melee 139 | . . 5 46 . 88 Knockbacks 12 | . . . 12 . . Impact . | . . . . . . Kinetic 10 | . . . 10 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 26 | . . . 26 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 4 | . 1 3 . . . Kicked 4 | . 1 3 . . . Crushed . | . . . . . . Highest Temperature 243 | . . 243 222 78 41 Average Temperature 55 | . . 63 46 42 15 Received Heat Transfer 1536 | . . 447 666 45 378 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1678 | . . 999 629 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Peak Influence 550 | . 160 350 550 220 388 Initial 152 | . . 67 147 152 143 Average 241 | . 65 179 356 190 238 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 41 | 100 100 64 8 53 22 Level 1 42 | . . 35 54 46 77 Level 2 15 | . . . 37 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 1 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Gar Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 22 27 35 1 25 Peak Tracking Total 11 | . 3 6 8 1 11 Tactical Retreats 17 | . 6 2 5 . 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Gar Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Gar Machines Accessed 15 | . 2 6 5 1 1 Terminals 11 | . 1 6 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 5 14 18 1 1 Successful 26 | . 4 7 13 1 1 Failed 13 | . 1 7 5 . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 3 14 12 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 2 7 7 . 1 Record 2 | . 2 . . . . Prototype ID Bank 5 | . . 3 2 . . Emergency Access Points 3 | . . 1 1 . 1 Terminal Index 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 . 3 . . Process 1 | . . . 1 . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 4 3 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 157 | . . . 157 . . Retrieved Matter 252 | . . . 252 . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Gar Turns Passed 2774 | 63 380 787 1179 89 276 Spaces Moved 1677 | 41 242 451 714 63 166 Core 11 | 7 . . 4 . . Treads 3 | . . 3 . . . Legs 1648 | 34 242 448 695 63 166 Wheels . | . . . . . . Hover 8 | . . . 8 . . Flight 7 | . . . 7 . . Fastest Speed 50 | 50 120 120 112 115 113 Average Speed 121 | 117 120 121 123 115 115 Slowest Speed 520 | 150 120 190 520 115 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 22 28 53 11 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . 13 4 . Melee . | . . . . . . Projectile 7 | . . . 7 . . AOE 10 | . . . 6 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Gar Total 2107 | 52 318 576 887 71 203 Wait 115 | . 56 21 37 . 1 Move 1672 | 40 241 450 713 62 166 Hop . | . . . . . . Pick Up 30 | 6 5 10 9 . . Fast Attach 37 | 6 1 10 19 . 1 Attach 12 | . . 5 6 . 1 Detach 4 | . . . 4 . . Swap 16 | . 1 5 8 1 1 Drop 31 | . 4 11 15 . 1 Fire 102 | . 9 47 37 8 1 Melee 84 | . . 14 39 . 31 Ram . | . . . . . . Kick 4 | . 1 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 14) 64 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 1120 | -9/Materials | Lost 4 parts (2n2w) 1160 | -9/Materials | Discovered new exit (range 16) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Utility x2 1426 | -8/Materials | Lost 3 parts (3n) 1430 | -8/Materials | Destroyed 7 combat bots 1590 | -8/Materials | Lost 5 parts (1p2n2w) 1626 | -8/Materials | Core integrity fell below 50% 1880 | -8/Materials | Build established: Scavenger-Mutant 2347 | -8/Materials | Discovered new exit (range 9) 2410 | -8/Materials | Entered Storage 2423 | -8/Storage | Identified exit to Garrison 2440 | -8/Storage | Build established: Mutant 2499 | -8/Storage | Entered Garrison 2544 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2744 | -8/Garrison | Triggered checkpoint 2762 | -8/Garrison | Triggered checkpoint 2769 | -8/Garrison | Core integrity fell below 20% 2775 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02689_ G-47 Trooper destroyed. 02698_ Acquired Aluminum Leg. 02700_ Acquired 10 matter. 02738_ S-10 Pest Lgt. Assault Rifle severed. 02744_ Beams of light sweep through the air. An alarm sounds. 02744_ System corrupted: Matter fused (-6). 02752_ S-10 Pest destroyed. 02754_ Acquired 6 matter. 02758_ S-10 Pest destroyed. 02762_ Beams of light sweep through the air. An alarm sounds. 02762_ Aluminum Leg destroyed. 02764_ System corrupted: VSS Leg rejected. 02764_ Imp. EM Shotgun destroyed. 02764_ Critical hit (Burn: +37). 02770_ Hrd. Light Armor Plating destroyed. 02770_ Critical hit (Burn: +37). 02772_ Titanium Leg destroyed. 02772_ Katana destroyed. 02773_ Imp. Targeting Computer destroyed. 02774_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#*%[#?????????# | | ??????????????????????????????????###%#?????????# | | ???????+????????????????????????????#!#?????????# | | ????????????????????????????????????# #?????????# | | ????????????????????????????????????# #####?????# | | ???????+????????????????????????????# #####?# | | ????????????????????????????????????#"### # ### | | ????????????????????????????????????# ### ##=% ## | | ????????????????????????????????????# ##T # ## | | ???????+????????????????????????????# ### # ## | | ????????????????????????????##+######+### ### ### | | ????????????????????????????# | | ????????????????????????????# | | ??????????+?????????????????# ######+## ####### | | ????????????????????????????# #???????# #????## | | ?+???????????????#??????????# +???????# #????# | | ?????????????????# ?????????# #???????# #????# | | ?????????????????# ??####### #???????# #????### | | ?????????????????# ?#gg ## #???????# #??????? | | ????+????????????# ## ## ##??????# #??????? | | ?????????????????# g ####+### #??????? | | ?????????????????+ g[[ #??????? | | ?????????????????# %=% [ #??????? | | ?+???????????????# ## g##= ###########??????? | | ?????????????????# ## g## ###??????????????? | | ???????????????+?" g@g ^^ #??????????????? | | ?????????????????" s #??????????????? | | ?????????????????" s s#??????????????? | | ?????????????????" +??????????????? | | ?????????????????# ## ## ###??????????????? | | ?????????????????# ?# ## #??+?????????????? | | ???????????????? ? ???????????????? | | ??????????????? ? ^ ??????????????? | | ??????????????####? ???????+?????? | | ??????????????????#+###""""##++####+#????????????? | | ???+????????????????????????# #?????????????????? | | ???????+??????????????????+?# #?????????????????? | | ???????+???????????????????? #?????????????????? | | ???+??????+?????????????????# ???????????????+??? | | ???????????????????+????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????+?+???????? ????????+?????????? | | ?????????????????/???/?????????????????+?????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?+????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysPhaseProtection Manual? 0 Play Time 00:33:11 Cumulative 6.1 hours Start 2024.01.02 @ 00:56:44 End 2024.01.02 @ 01:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b2061b-6534-4f95-805c-176f691edfbc