Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 01:33:13 Player: Sen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1743 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 124/125 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Compact Wheel Compact Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 5 9 4 9 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 1 3 1 4 Treads 1 | . . . 1 Leg 2 | 1 1 . . Wheel 2 | . . . 2 Hover . | . . . . Flight 4 | . 2 1 1 Utility 6 | 1 3 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 3 | 2 4 5 2 Power 1 | . 1 1 . Propulsion . | 1 1 . . Utility . | . . . . Weapon 1 | . 2 2 1 Tool/Special . | . . . . Unused Backups 3 | . 2 1 . Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 85 100 66 Engine 12 | . 14 14 10 Treads 1 | . . . 3 Leg 1 | . 8 . . Wheel 1 | . . . 4 Flight 21 | . 15 28 17 Device 7 | . 1 14 5 Storage 1 | . 6 . . Processor 6 | . . 14 3 Protection 2 | . 9 . . Energy Gun 1 | . 7 . . Ballistic Gun 21 | . 18 27 16 Special Weapon 2 | . 1 . 4 Peak Build Rating 9 | 5 7 7 9 Average Rating 6 | 3 6 7 6 On Entrance 4 | . 5 7 7 Naked Turns . | . . . . Heaviest Build 13 | 12 13 6 8 Greatest Support 32 | 10 20 8 32 Greatest Overweight (x) 2 | 1 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 5 | 4 5 5 4 Average Carried 3 | 2 4 4 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 51% | Scavenger-Mutant 36% | Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 549 | 142 42 146 219 Remotely . | . . . . Salvage Created 631 | . 42 146 443 Parts 43 | . 6 10 27 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 3 3 12 Guns 16 | . 3 3 10 AOE 2 | . . . 2 Classes Destroyed 6 | . 1 1 4 Recycler 2 | . . 1 1 Watcher 1 | . . . 1 Swarmer 8 | . 3 3 2 Grunt 7 | . . . 7 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | . 9 15 94 Missed 25 | . 3 4 18 Hits 93 | . 6 11 76 Projectile 93 | . 6 11 76 Critical Strikes 1 | . . . 1 Damage Taken 1454 | . 51 95 1308 Core 457 | . 15 39 403 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . 2 . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 82 | . 13 12 57 Largest 2 | . 2 2 2 Hottest 120 | . 120 40 120 Shots Fired 139 | . 26 24 89 Gun 120 | . 25 24 71 Cannon . | . . . . Launcher 2 | . . . 2 Special 17 | . 1 . 16 Kinetic 115 | . 20 24 71 Thermal 17 | . 1 . 16 Explosive 2 | . . . 2 Electromagnetic 5 | . 5 . . Robot Hit Streak 13 | . 5 4 13 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 68 | . 8 12 48 Core Hits 38 | . 5 6 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1158 | . 76 100 982 Guns 691 | . 76 100 515 Cannons . | . . . . Explosions 466 | . . . 466 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 681 | . 66 100 515 Thermal 265 | . . . 265 Explosive 201 | . . . 201 Electromagnetic 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles . | . . . . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . . . 81 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 178 | . 48 8 178 Average Temperature 62 | . 13 4 84 Received Heat Transfer 291 | . . . 291 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 67 Level 1 11 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 273 | . 50 85 273 Initial 13 | . . 13 7 Average 54 | . 25 28 109 Influence Increases 677 | . 90 120 467 Destroy 0b10 Robot/C 360 | . 60 60 240 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 82 | . 10 10 62 Successful Hack 10 | . 5 . 5 Disable Machine 60 | . 15 . 45 Destroy Structure 45 | . . . 45 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 414 | . 55 135 224 Entered New Map 35 | . . 22 13 Time Decay 308 | . 55 113 140 Lost Part 71 | . . . 71 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 6 17 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 4 3 Successful 4 | . 1 1 2 Failed 5 | . 1 3 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 1 1 3 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . 1 . Security Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 420 | . 21 299 100 Sensors 420 | . 21 299 100 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 887 | 93 175 299 320 Spaces Moved 998 | 62 198 572 166 Core 37 | 8 . . 29 Treads 4 | . . . 4 Legs 85 | 54 31 . . Wheels 16 | . . . 16 Hover . | . . . . Flight 856 | . 167 572 117 Fastest Speed 31 | 50 37 37 31 Average Speed 51 | 133 58 37 62 Slowest Speed 190 | 190 190 37 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 4 . Potential Cave-ins 8 | . . . 8 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 32 | 4 26 84 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 15 | . . . 15 Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile 15 | . . . 15 AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1205 | 70 232 637 266 Wait 72 | . 1 45 26 Move 986 | 61 197 563 165 Hop 4 | . . 4 . Pick Up 10 | 4 4 2 . Fast Attach 19 | 5 7 . 7 Attach 5 | . . . 5 Detach 1 | . . . 1 Swap 10 | . 2 5 3 Drop 14 | . 8 6 . Fire 82 | . 13 12 57 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Entered Mines 271 | -10/Mines | Learned Materials terminal intel 409 | -10/Mines | Learned location of Zion (-7) 438 | -10/Mines | Discovered new exit (range 10) 442 | -10/Mines | Identified exit to Materials 568 | -10/Mines | Entered Materials 568 | -9/Materials | Evolved 2 slots: Propulsion x2 569 | -9/Materials | Loaded intel: 12 terminal locations 668 | -9/Materials | Crushed by falling debris 669 | -9/Materials | Crushed by falling debris 670 | -9/Materials | System corruption reached 10% 700 | -9/Materials | Lost 5 parts (3n2u) 729 | -9/Materials | Core integrity fell below 50% 791 | -9/Materials | Core integrity fell below 20% 888 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00802_ R-06 Scavenger collects Lgt. Treads. 00803_ R-06 Scavenger collects Flight Unit. 00804_ R-06 Scavenger destroyed. 00811_ System corrupted: Matter fused (-6). 00812_ Acquired Com. Wheel. 00816_ Acquired 170 matter. 00818_ Acquired Flight Unit. 00821_ Acquired 49 matter. 00825_ Acquired Heat Sink. 00839_ System corrupted: Matter fused (-8). 00845_ S-10 Pest destroyed. 00854_ Flight Unit destroyed. 00859_ G-47 Trooper destroyed. 00865_ Heat Sink destroyed. 00879_ G-34 Mercenary destroyed. 00879_ Switching to secondary target: S-10 Pest. 00881_ Lgt. Assault Rifle destroyed. 00883_ System corrupted: Substantial component data lost. 00884_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????#?????????????????? | | ??????????????????????? ? #?????????????????? | | ??????????????????????? #?????????????????? | | ???????? ???????????? #?????????????????? | | ???????# ???????????? #?????????????????? | | ???????# ??????????? ???????????????????? | | ???????# ?????????? ???????????????????? | | ???????# ?????????# ???????????????????? | | ???????# ???????## ## #???????????????????? | | ???????# ??????####?# #???????????????????? | | ???????# #????#####?# #???????????????????? | | ???????# ####### ##?# #???????????????????? | | ???????# # # ### #???????????????????? | | ???????# # ## #???????????????????? | | ???????# # #???????????????????? | | ???????# #%#???????????????????? | | ?####### ##=##?#####????????????? | | ?? #s%[### #????????????? | | ???????# #[[%@ #????????????? | | ???????# = #== ### #????????????? | | ???????# % ## #####+####??????????? | | ???????# # #?# #??????????? | | ???????# ! # #?# """ #??????????? | | ???????# ### # ## #?# """ #??????????? | | ???????# #?#?######## #?# """ #??????????? | | ???????# #??????????# #?# #??????????? | | ???????# #?????????? ?# #??????????? | | ???????# #?????????? ?########??????????? | | ???????# #?????????? ??????????????????? | | ???????# #?????????? ??????????????????? | | ######## #?????????? ??????????????????? | | #??????????#+###?????????????????? | | ######## #????????????????????????????????? | | ???????# +??????????????T?????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ######?# #????????????????????????????????? | | # # #????????????????????????????????? | | # """ # #????????????????????????????????? | | # """ + #????????????????????????????????? | | # """ # #????????????????????????????????? | | # # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 225 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronControlGravjet Manual? 0 Play Time 00:21:19 Cumulative 67.3 hours Start 2025.06.25 @ 00:56:39 End 2025.06.25 @ 01:33:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 357575bf-60e4-4d18-beb4-4fded035e1ca