Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 20:40:01 Player: Iry-bot Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (5469) 5469 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4526) 4526 TOTAL SCORE: 16930 Bonus ------- High Alert Combat Kills 1680 Follower Combat Kills 2432 Met Imprinter 300 Was Imprinted 300 Friendly Fire -186 Cogmind --------- Core Integrity 954/1300 Matter 245/300 Energy 350/350 System Corruption 9% Temperature Warning (393) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor (fused) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Carbide Saw Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Myomer Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Zionite Biocell Active Sensor Suite Improved Targeting Computer Improved Target Analyzer Improved Heavy Armor Plating Improved Thermal Defense Suite Force Field > --- WEAPON ----------- Tesla Rifle Plasma Rifle > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Improved Targeting Computer Graphene Brace Improved Arc Projector Heavy Mass Driver Carbide Saw [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Protection Advanced Powered Armor Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . Utility 10 | . . . 1 . . . 3 2 . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 206 | 6 7 15 13 . 1 1 43 18 2 . 89 11 Power 29 | 1 . 3 2 . . 1 5 1 . . 15 1 Engine 8 | 1 . 3 2 . . . 2 . . . . . Core 4 | . . . . . . 1 . 1 . . 2 . Reactor 17 | . . . . . . . 3 . . . 13 1 Propulsion 52 | 2 . 3 5 . . . 12 6 . . 23 1 Treads 17 | 2 . 1 3 . . . 6 . . . 4 1 Leg 28 | . . . . . . . 6 4 . . 18 . Wheel 4 | . . 2 2 . . . . . . . . . Hover 2 | . . . . . . . . 1 . . 1 . Flight 1 | . . . . . . . . 1 . . . . Utility 69 | 1 4 . 3 . 1 . 14 5 . . 36 5 Device 34 | . 1 . 3 . . . 8 2 . . 17 3 Storage 8 | 1 2 . . . . . 1 . . . 4 . Processor 9 | . 1 . . . . . 2 1 . . 3 2 Hackware 1 | . . . . . 1 . . . . . . . Protection 17 | . . . . . . . 3 2 . . 12 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 3 9 3 . . . 12 6 2 . 15 4 Energy Gun 24 | . 1 3 1 . . . 2 3 . . 11 3 Energy Cannon 7 | . . 2 1 . . . 2 1 . . 1 . Ballistic Gun 14 | 2 1 3 1 . . . 4 1 1 . 1 . Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 1 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 1 . 3 2 . . 8 1 Corrupted Parts 9 | . . . . . . . 5 . . . 4 . System Corruption 48 | . . . . . . . 35 . . . 13 . Parts Lost 85 | . 1 8 6 . . . 5 9 . . 38 18 Power 11 | . . 2 1 . . . 1 1 . . 5 1 Propulsion 29 | . . 3 3 . . . 3 6 . . 10 4 Utility 27 | . . . 1 . . . 1 2 . . 15 8 Weapon 18 | . 1 3 1 . . . . . . . 8 5 Highest Loss Streak 18 | . 1 6 2 . . . 2 5 . . 15 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 95 89 100 100 100 96 71 14 17 79 78 Engine 7 | . 14 11 10 11 11 1 4 1 . . . . Core 1 | . . . . . . 9 1 2 . . . . Reactor 2 | . . . . . . . 5 3 . . 8 8 Treads 22 | . 28 21 7 33 33 33 25 . . . . 16 Leg 3 | . . . . . . . 4 17 . . 17 3 Wheel 1 | . . 5 16 . . . . . . . . . Device 6 | . 1 . 11 11 2 . 12 8 . . 18 16 Storage 10 | . 14 14 11 11 11 11 6 3 . . 8 8 Processor 9 | . 10 14 11 11 11 11 6 8 . . 6 10 Hackware 3 | . . . . . 8 11 6 3 . . . . Protection 1 | . . . . . . . 5 7 . . 6 3 Energy Gun 3 | . 4 10 10 . . . 1 3 . . 8 7 Energy Cannon 5 | . . 1 7 11 11 11 5 . . . . . Ballistic Gun 9 | . 23 13 3 11 11 11 3 3 2 5 . . Peak Build Rating 131 | 6 9 11 19 18 26 29 85 89 14 13 118 131 Average Rating 36 | 4 7 8 14 18 24 27 58 59 12 13 89 121 On Entrance 25 | . 6 9 11 18 18 26 29 65 12 13 13 109 Naked Turns 82 | . . . . . . . . 82 . . . . Heaviest Build 114 | 13 89 91 95 95 95 94 114 74 5 5 87 107 Greatest Support 116 | 40 40 40 60 60 60 60 116 85 6 6 110 116 Greatest Overweight (x) 29 | . 2 29 9 1 1 1 1 2 . . 24 1 Average Overweight (x) . | . 1 2 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 5 5 10 10 Average Capacity 19 | 6 24 25 25 25 25 25 13 8 5 5 9 9 Most Carried 25 | 3 20 24 25 25 25 25 24 10 5 5 10 10 Average Carried 17 | 2 13 21 21 24 24 24 11 7 5 5 7 7 Final Capacity 25 | 8 25 25 25 25 25 25 10 5 5 5 10 5 Final Carried 25 | 3 20 19 22 25 24 25 10 5 5 5 10 5 Class Distribution -------------------- 56% | Scavenger-Mutant 30% | Mutant 10% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Messiah-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Matter Collected 3286 | 221 509 124 147 72 10 10 822 285 50 . 883 153 Remotely . | . . . . . . . . . . . . . Salvage Created 6554 | . 685 383 574 141 . . 666 473 36 . 3093 503 Parts 314 | . 40 18 32 21 . . 33 17 2 . 127 24 Haulers Intercepted 4 | . 1 . 1 . . . 1 1 . . . . Recyclers Shooed 10 | . 1 . . . . . 1 3 . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . . . Prevented 1 | . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 97 | . 13 10 13 4 . . 9 4 . . 34 10 Melee 4 | . . 4 . . . . . . . . . . Guns 62 | . 13 3 5 1 . . . 4 . . 32 4 Cannons 26 | . . . 8 3 . . 9 . . . 1 5 Classes Destroyed 22 | . 7 1 . 1 . . 6 1 1 . 4 1 Worker 6 | . 1 . 2 . . . 1 . . . 2 . Builder 1 | . . . . . . . 1 . . . . . Tunneler 3 | . . . . 3 . . . . . . . . Hauler 4 | . 1 . 1 . . . 1 1 . . . . Recycler 6 | . 1 . . . . . . 1 . . 4 . Mechanic 2 | . . . . . . . 1 . . . 1 . Operator 3 | . 2 . . . . . . 1 . . . . Watcher 4 | . 2 . 1 . . . . . . . 1 . Swarmer 16 | . 3 2 4 4 . . 2 . . . . 1 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 43 | . 10 6 6 . . . 1 1 . . 16 3 Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . Sentry 8 | . . 2 3 . . . . . . . 3 . Specialist 5 | . . . . . . . 3 . . . 2 . Hunter 3 | . . . . . . . . . . . 3 . Programmer 16 | . . . . . . . 1 2 . . 8 5 Heavy 1 | . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 4 4 4 3 . . 4 3 . . 6 5 Combat Bots Only 6 | . 3 4 3 3 . . 4 1 . . 6 5 Max Kills in Single Turn 2 | . 1 1 1 1 . . 1 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Hostile Shots Fired 1175 | . 65 95 56 11 . . 106 149 4 16 439 234 Missed 376 | . 17 21 6 2 . . 33 59 1 10 163 64 Damage Taken 13971 | . 528 961 633 71 . . 1454 1811 28 87 5085 3313 Core 2342 | . 108 140 188 10 . . 57 874 . 46 573 346 Absorbed by Shields 951 | . . . . . . . 79 32 . . 488 352 Redirected to Shielding 297 | . . . . . . . . . . . 297 . Ignored by Resistances 809 | . . . . . . . . . . . 737 72 Regen/Repaired (Parts) 238 | . . . . . . . 149 89 . . . . Core Remaining (%) 50 | 100 . . . . . 50 93 . . 8 50 . Volleys Fired 436 | . 72 23 51 10 . . 62 37 . . 143 38 Largest 2 | . 2 2 2 2 . . 2 2 . . 2 2 Hottest 161 | . 60 80 130 91 . . 144 113 . . 161 150 Shots Fired 796 | . 140 42 93 20 . . 116 65 . . 265 55 Gun 612 | . 140 30 51 10 . . 20 65 . . 257 39 Cannon 180 | . . 12 42 10 . . 92 . . . 8 16 Launcher . | . . . . . . . . . . . . . Special 4 | . . . . . . . 4 . . . . . Kinetic 261 | . 117 21 5 10 . . 53 37 . . 2 16 Thermal 338 | . 23 21 88 10 . . 10 28 . . 136 22 Explosive . | . . . . . . . . . . . . . Electromagnetic 103 | . . . . . . . 49 . . . 37 17 Phasic 90 | . . . . . . . . . . . 90 . Robot Hit Streak 18 | . 8 18 11 4 . . 11 6 . . 13 11 Robot Miss Streak 10 | . 4 7 5 2 . . 10 4 . . 3 3 Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets 11 | . . 1 . . . . . 1 . . 6 3 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . 1 1 Shots Hit Robots 554 | . 88 45 56 11 . . 68 47 4 . 194 41 Core Hits 241 | . 38 9 22 7 . . 33 28 3 . 84 17 Critical Kills 2 | . . . . . . . 1 . . . 1 . Critical Parts Destroyed 13 | . 2 4 . . . . 4 1 . . 2 . Critical Strikes 35 | . 2 4 2 . . . 5 1 . . 12 9 Burn 7 | . . . 2 . . . . . . . 1 4 Destroy 11 | . 2 . . . . . 5 1 . . 3 . Blast 4 | . . . . . . . . . . . . 4 Corrupt 3 | . . . . . . . . . . . 2 1 Smash 4 | . . 4 . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . Intensify 5 | . . . . . . . . . . . 5 . Melee Attacks 53 | . 1 34 . . . . 3 . 9 . 6 . Impact 35 | . 1 34 . . . . . . . . . . Slashing 18 | . . . . . . . 3 . 9 . 6 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14407 | . 971 784 1013 216 . . 1682 1343 145 . 6702 1551 Guns 10072 | . 971 150 481 49 . . 234 1343 . . 6251 593 Cannons 3442 | . . 193 532 167 . . 1396 . . . 196 958 Explosions 80 | . . . . . . . 52 . . . 28 . Melee 813 | . . 441 . . . . . . 145 . 227 . Ramming . | . . . . . . . . . . . . . Kinetic 3356 | . 840 118 18 49 . . 655 707 . . 11 958 Thermal 6162 | . 131 225 995 167 . . 237 636 . . 3264 507 Explosive . | . . . . . . . . . . . . . Electromagnetic 1454 | . . . . . . . 790 . . . 578 86 Impact 441 | . . 441 . . . . . . . . . . Slashing 372 | . . . . . . . . . 145 . 227 . Piercing . | . . . . . . . . . . . . . Phasic 2622 | . . . . . . . . . . . 2622 . Highest Corruption 40 | . . . . . . . 40 9 9 9 32 9 Average Corruption 9 | . . . . . . . 9 4 9 9 10 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 124 | . . . . . . . 47 4 8 . 61 4 Message Errors 23 | . . . . . . . 5 2 3 . 13 . Matter Fused 30 | . . . . . . . 11 . 1 . 17 1 Heat Flow Errors 17 | . . . . . . . 6 2 2 . 6 1 Energy Discharges 9 | . . . . . . . 6 . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . 6 . . . 5 . Data Loss (major) 5 | . . . . . . . 2 . 1 . 2 . Misfires 6 | . . . . . . . 2 . . . 4 . Alerts 4 | . . . . . . . 1 . . . 2 1 Misdirections 3 | . . . . . . . 3 . . . . . Weapon Failures 14 | . . . . . . . 5 . . . 9 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 390 | . . 129 1 1 . . 118 . . . 53 88 Projectiles 123 | . . . 1 1 . . 33 . . . . 88 Explosions 100 | . . . . . . . 85 . . . 15 . Melee 167 | . . 129 . . . . . . . . 38 . Knockbacks 10 | . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 92 | . . . . . . . 50 . . . 42 . Shots 2 | . . . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | . 18 255 319 . . . 402 320 126 . 305 393 Average Temperature 87 | . 9 119 105 . . . 110 128 58 . 64 84 Received Heat Transfer 2237 | . 240 432 261 . . . 174 180 . . 682 268 Effects 8 | . . . 3 . . . 5 . . . . . Shutdowns 4 | . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 3 | . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . . . . . . 1 Combat Hostiles 3 | . . 2 . . . . . . . . . 1 Parts Fried 2 | . . . . . . . 1 . . . . 1 Impact Corruptions 8 | . . 5 . . . . . . . . . 3 Robots Melted 2 | . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . . . 1 . Parts Melted 37 | . . 5 7 . . . 2 1 . . 10 12 Heat Transferred 10509 | . 300 482 2331 296 . . 383 1350 . . 4089 1278 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Peak Influence 1429 | . 205 145 308 221 . . 748 740 . . 1429 801 Initial 721 | . . 55 56 61 . . . 366 . . 282 721 Average 322 | . 63 56 175 91 . . 169 590 . . 906 714 Maximum Alert Level 4 | . 1 . 1 1 . . 3 3 . . 4 3 Low Security (%) 55 | 100 96 100 61 71 . . 61 . . . . . Level 1 13 | . 3 . 38 28 . . 27 9 . . 7 . Level 2 11 | . . . . . . . 8 69 . . 24 14 Level 3 11 | . . . . . . . 2 20 . . 31 85 Level 4 7 | . . . . . . . . . . . 36 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 2 . . . 7 3 . . 19 3 Investigation 5 | . 2 . 2 . . . 1 . . . . . Extermination 8 | . . . . . . . 1 . . . 6 1 Reinforcement 13 | . 1 . . . . . 4 3 . . 5 . Assault 7 | . . . . . . . 1 . . . 4 2 Garrison 4 | . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Distress Signals 10 | . . . 4 . . . 3 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 252 | . 26 11 19 6 . 3 48 30 3 6 79 21 Peak Tracking Total 14 | . 4 3 3 4 . 2 8 11 5 5 9 14 Tactical Retreats 13 | . 1 . 1 1 . . 2 4 1 1 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Traps Triggered 6 | . 1 . 1 . . . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Machines Disabled 25 | . . . 2 . . . 5 4 . . 13 1 Max in Single Turn 4 | . . . 1 . . . 1 1 . . 4 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Machines Accessed 17 | . 6 . 4 . . . 2 2 1 . 1 1 Terminals 10 | . 6 . 3 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 47 | . 19 . 11 . . . 9 5 1 . 1 1 Successful 28 | . 8 . 6 . . . 6 5 1 . 1 1 Failed 19 | . 11 . 5 . . . 3 . . . . . Catastrophic 3 | . 2 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 18 . 9 . 2 . 17 5 . . 10 . Terminals 28 | . 19 . 8 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 7 2 . . . . Recycling Units 5 | . . . 3 . . . 2 . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 4 | . 2 . . . . . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 6 2 . . . . Scan Component 4 | . . . . . . . 3 1 . . . . Repair 4 | . . . . . . . 3 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 6 . 4 . . . . . . . . . Terminals 9 | . 6 . 3 . . . . . . . . . Botnet 8 | . 5 . 3 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 6 . 3 . . . 2 2 . . . . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 1 . . . . Time 183 | . . . . . . . 145 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . . 3 . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . . parse_system 3 | . . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Total Allies 32 | . . . . . 12 . 1 6 . . 13 . Largest Group 12 | . . . . . 12 12 8 4 . . 5 . Highest-Rated Group 494 | . . . . . 367 367 325 358 . . 494 . Highest-Rated Ally 164 | . . . . . 42 42 164 148 . . 103 . Zionite Dispatches 9 | . . . . . . . 2 2 . . 5 . Heavy 2 | . . . . . . . . . . . 2 . Light 3 | . . . . . . . . 1 . . 2 . Recon 1 | . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . 1 . . 1 . Hero 1 | . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . Ally Attacks 346 | . . . . . . 31 128 74 . . 113 . Total Damage 11041 | . . . . . . 525 3392 1559 . . 5565 . Kills 65 | . . . . . . 5 25 11 . . 24 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 2 2 . . 1 . . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . Zionite Intel Received 3 | . . . . . . . 3 . . . . . Component Stockpiles 1 | . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Turns Passed 14711 | 59 2199 1175 930 950 2884 1609 1558 628 266 23 1961 469 Spaces Moved 6417 | 32 624 340 382 348 1171 658 629 505 591 57 948 132 Core 196 | 3 . 2 . . . . . 185 . . 6 . Treads 3858 | 29 624 242 87 348 1171 658 536 . . . 31 132 Legs 1071 | . . . . . . . 93 226 . . 752 . Wheels 391 | . . 96 295 . . . . . . . . . Hover 102 | . . . . . . . . . . . 102 . Flight 799 | . . . . . . . . 94 591 57 57 . Fastest Speed 40 | 50 160 130 123 240 240 240 120 40 40 40 40 157 Average Speed 188 | 149 311 281 164 240 240 240 166 85 40 40 137 205 Slowest Speed 1500 | 160 320 1500 240 240 240 240 243 260 40 40 1250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 75 55 35 62 90 87 18 16 72 10 20 4 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 9 | . . . 1 . 1 1 6 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . . . 1 3 2 . . 2 . . . Spaces Dug 5 | . 1 . . . . . 3 . 1 . . . Terrain Destroyed 91 | . 1 . . . . . 28 2 1 . 57 2 Melee 5 | . 1 . . . . . 3 . 1 . . . Projectile 44 | . . . . . . . 14 2 . . 26 2 AOE 42 | . . . . . . . 11 . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Total 8116 | 40 748 459 597 444 1249 692 1020 627 601 56 1316 267 Wait 768 | . 27 33 114 84 60 18 237 41 . . 73 81 Move 6403 | 31 623 339 381 347 1168 657 628 504 590 56 947 132 Hop 1 | . . . . . 1 . . . . . . . Pick Up 99 | 3 16 7 20 3 9 8 10 3 . . 20 . Fast Attach 111 | 6 3 3 2 . . . 20 10 1 . 62 4 Attach 58 | . 1 9 10 . . . 9 6 . . 17 6 Detach 27 | . 2 4 3 . . . 2 5 . . 7 4 Swap 37 | . 3 3 1 . 1 1 14 2 1 . 10 1 Drop 106 | . . 4 12 . 10 8 35 5 . . 31 1 Fire 436 | . 72 23 51 10 . . 62 37 . . 143 38 Melee 53 | . 1 34 . . . . 3 . 9 . 6 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap 3 | . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Identified exit to Mines 714 | -10/Materials | Discovered new exit (range 9) 739 | -10/Materials | Identified exit to Materials 1265 | -10/Materials | Discovered exit to Materials (range 8) 2259 | -10/Materials | Entered Mines 2465 | -10/Mines | Discovered exit to Materials (range 11) 2558 | -10/Mines | Discovered exit to Materials (range 5) 2638 | -10/Mines | Found a hidden stash of uninstalled traps 2808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3065 | -10/Mines | Core integrity fell below 50% 3098 | -10/Mines | Core integrity fell below 20% 3131 | -10/Mines | Lost 6 parts (2p2n2w) 3170 | -10/Mines | Excavation squad dispatched 3170 | -10/Mines | A large section of the Mines collapsed 3434 | -10/Mines | Entered Materials 3434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3736 | -9/Materials | Build established: Scavenger-Mutant 4048 | -9/Materials | Build established: Mutant 4342 | -9/Materials | Discovered new exit (range 9) 4359 | -9/Materials | Identified exit to Mines 4364 | -9/Materials | Entered Mines 4365 | -9/Mines | Met a Derelict bent on vengeance 4430 | -9/Mines | Build established: Scavenger-Mutant 4594 | -9/Mines | Discovered new exit (range 11) 4618 | -9/Mines | Identified exit to Materials 4812 | -9/Mines | Learned Materials security intel 4935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4935 | -9/Mines | Discovered new exit (range 5) 4942 | -9/Mines | Identified exit to Exiles 5123 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5134 | -9/Mines | Identified exit to Zion 5314 | -9/Mines | Entered Zion 5509 | -7/Zion | Discovered new exit (range 16) 5878 | -7/Zion | Found Prototype Hackware 5879 | -7/Zion | Identified Exp. Hacking Suite 5884 | -7/Zion | Found Prototype Processor 5909 | -7/Zion | Found Prototype Processor 6058 | -7/Zion | Gained Derelict followers 6238 | -7/Zion | Learned 4 Factory zone layouts 6469 | -7/Zion | Gained Derelict followers 6786 | -7/Zion | Received a visual enhancement algorithm 7536 | -7/Zion | Found Prototype Device 7697 | -7/Zion | Met Imprinter 7745 | -7/Zion | Imprinted 7747 | -7/Zion | Declared Zion's savior 8191 | -7/Zion | Identified exit to Proximity Caves 8198 | -7/Zion | Entered Proximity Caves 8198 | -6/Proximity Caves | Accompanied by 12 allies 8228 | -6/Proximity Caves | Identified exit to Factory 8447 | -6/Proximity Caves | Lost 3 allies 9807 | -6/Proximity Caves | Entered Factory 9807 | -6/Factory | Accompanied by 8 allies 9807 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9810 | -6/Factory | Identified Spectral Analyzer (x2) 9813 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 9880 | -6/Factory | Repaired Gatling Laser 9931 | -6/Factory | Repaired Remote Shield 9984 | -6/Factory | Repaired Adv. Beam Cannon 10171 | -6/Factory | Discovered new exit (range 15) 10374 | -6/Factory | Identified exit to Lower Caves 10467 | -6/Factory | Zion hero teleported in (7V-RTL) 10476 | -6/Factory | Found Adv. Powered Armor 10627 | -6/Factory | Lost 3 allies 10697 | -6/Factory | Zion Recon squad teleported in 10745 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10887 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10904 | -6/Factory | Discovered new exit (range 15) 10915 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11031 | -6/Factory | Cargo convoy interrupted 11076 | -6/Factory | Lost 4 allies 11113 | -6/Factory | System corruption reached 10% 11126 | -6/Factory | System corruption reached 30% 11158 | -6/Factory | Spotted B-75 Beast 11196 | -6/Factory | Destroyed B-75 Beast 11207 | -6/Factory | First assault squad dispatched 11351 | -6/Factory | Terminal network hard line cut 11357 | -6/Factory | Identified exit to Factory 11365 | -6/Factory | Entered another Factory area 11365 | -5/Factory | Accompanied by 1 ally (7V-RTL) 11365 | -5/Factory | Evolved 2 slots: Utility x2 11482 | -5/Factory | Zion Light squad teleported in 11719 | -5/Factory | Repaired Carbon-fiber Leg 11842 | -5/Factory | Released all parts (10) 11869 | -5/Factory | Lost 5 parts (1p3n1u) 11884 | -5/Factory | Core integrity fell below 50% 11909 | -5/Factory | Zion Fire squad teleported in 11965 | -5/Factory | Discovered new exit (range 13) 11975 | -5/Factory | Lost 3 allies 11983 | -5/Factory | Core integrity fell below 20% 11993 | -5/Factory | Entered Upper Caves 12106 | -5/Upper Caves | Learned 4 Factory zone layouts 12134 | -5/Upper Caves | Build established: Mutant 12238 | -5/Upper Caves | Spotted B-75 Beast 12256 | -5/Upper Caves | Discovered new exit (range 9) 12259 | -5/Upper Caves | Entered another Upper Caves area 12278 | -5/Upper Caves | Discovered new exit (range 6) 12282 | -5/Upper Caves | Entered Factory 12282 | -4/Factory | Evolved 2 slots: Utility x2 12308 | -4/Factory | Zion Heavy squad teleported in 12532 | -4/Factory | First assault squad dispatched 12546 | -4/Factory | Found Prototype Protection 12546 | -4/Factory | Identified Zio. Weapon Casing 12779 | -4/Factory | Zion Heavy squad teleported in 12789 | -4/Factory | Zion Light squad teleported in 12802 | -4/Factory | Build established: Messiah-Mutant 12843 | -4/Factory | Garrison activated, responded to threat 12949 | -4/Factory | Lost 5 allies 12953 | -4/Factory | Found Zio. Weapon Casing 12958 | -4/Factory | Found Prototype Protection 12958 | -4/Factory | Identified Zio. Heavy Carapace 13048 | -4/Factory | Lost 6 parts (1p3n2u) 13124 | -4/Factory | Found Zio. Weapon Casing 13309 | -4/Factory | Garrison activated, responded to threat 13328 | -4/Factory | Zion Light squad teleported in 13559 | -4/Factory | Zion Fire squad teleported in 13665 | -4/Factory | P-70 Sage assimilated allied 9Y-ZKZ(i) 13669 | -4/Factory | System corruption reached 10% 13692 | -4/Factory | Lost 4 parts (2u2w) 13721 | -4/Factory | Discovered new exit (range 15) 13813 | -4/Factory | Terminal network hard line cut 13851 | -4/Factory | Lost 15 parts (2p5n5u3w) 14059 | -4/Factory | Lost 3 parts (1u2w) 14195 | -4/Factory | Lost 3 parts (1n2u) 14218 | -4/Factory | System corruption reached 30% 14234 | -4/Factory | Found Prototype Device 14243 | -4/Factory | Entered Research 14243 | -3/Research | Evolved 2 slots: Utility x2 14244 | -3/Research | Identified Active Sensor Suite 14305 | -3/Research | Identified exit to DSF 14487 | -3/Research | Build established: Scavenger-Skirmisher 14535 | -3/Research | First assault squad dispatched 14712 | -3/Research | Self-destructed Last Messages --------------- 14697_ Med. Storage Unit destroyed. 14698_ System corrupted: Heat flow error (+237). 14699_ Acquired Adv. Target Analyzer. 14699_ Arm. Medium Treads destroyed. 14701_ Mic. Antimatter Reactor destroyed. 14703_ M-36 Artificer repairs S-43 Plague. 14703_ R-10 Processor collects Flexi-carbon Leg. 14706_ M-36 Artificer repairs G-73 Enforcer. 14707_ Arm. Medium Treads destroyed. 14708_ Acquired Gamma Rifle. 14709_ Biometal Medium Treads destroyed. 14709_ S-43 Plague suffers critical hit (Burn). 14709_ G-67 Veteran destroyed. 14710_ Acquired 64 matter. 14710_ Plasma Rifle destroyed. 14711_ S-43 Plague heat short circuits Xenon Bombardment Thruster. 14711_ R-10 Processor collects Unknown Energy Gun. 14712_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????######?????????????????????????????? | | ??????????# ###############???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# ! # #???????????????? | | ??????????# # #???????????????? | | ??????????# # " #???????????????? | | ??????????# # """" #???????????????? | | ??????????# # """" #???????????????? | | ??????????# # ! """ #???????????????? | | ??????????####+# |!"""" #???????????????? | | ?????????????# # !==|!% #???????????????? | | ?????????????# # @%^!=% #???????????????? | | ?????????????# ######gs###########+#?????????? | | ?????????????# !ggg= ???????? | | ?????????????#######!gsm[% ???????? | | ???????????????????#%%%%i R ?????? | | ???????????????????# [% % ?????? | | ???????????????????## ##### """ #??????? | | ????????????????????# #???# """ #??????? | | ????????????????#####+##### """ #??????? | | ????????????????# # #??????? | | ????????????????# # ####???? | | ????????????????# = # ???? | | ????????????????# + #??????? | | ????????????????# # ####??????????? | | ????????????????# # #?????????????? | | ????????????????# # #?????????????? | | ????????????????# = # ######+###????? | | ????????????????########### # #????? | | ??????????????????????????# # *#????? | | ??????????????????????????# + #????? | | ??????????????????????????# # "" #????? | | ????????????????????####??# # "F #????? | | ???????????????????##T>#### # "" #????? | | ???????????????????# # "" #????? | | ???????????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 43 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 100 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 11 Recoil Reduction 5 Offensive Hacking 16 Item Schematics ----------------- Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dodgeball, But With Guns Heroic Deeds Universal Adapter Challenges ------------ None Game ------ Seed ChipMappingShotgun Manual? 0 Play Time 02:23:04 Cumulative 46.9 hours Start 2025.01.28 @ 15:43:27 End 2025.01.28 @ 20:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4179bb2-2e55-44c9-b14b-1b00bca1f215