Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 21:03:41 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1229) 1229 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3645 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 497/550 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (96) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Shock Rifle > --- INVENTORY (15) --- Heavy Ion Engine Compact Wheel Armored Wheel Armored Wheel High-capacity Battery (250) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Insulated Plating Makeshift Laser Gauss Rifle Flak Cannon EMP Blaster Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Nuclear Core Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Battery Improved Signal Interpreter Light Armor Plating Heavy EM Pulse Gun Shock Rifle Makeshift Laser Flak Cannon EMP Blaster Grenade Launcher Makeshift Hammer [Rating: 27] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 42 | 7 15 2 2 . 16 Power 5 | 1 1 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 5 . . . 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 8 | . 5 . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 1 . . 9 Device 6 | 1 . 1 . . 4 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 14 | 2 8 . 2 . 2 Energy Gun 10 | 1 5 . 2 . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . 2 1 . . 3 Power 2 | . . 1 . . 1 Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon 3 | . 1 . . . 2 Highest Loss Streak 2 | . 2 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 100 100 100 Engine 12 | . 14 13 14 14 7 Wheel 27 | . 26 28 28 28 27 Device 12 | . 14 14 14 14 9 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 8 Hackware 2 | . . . . . 9 Protection 2 | . . . . . 9 Energy Gun 21 | . 13 28 28 28 18 Ballistic Gun 3 | . 14 . . . . Naked Turns . | . . . . . . Heaviest Build 40 | 12 31 35 36 36 40 Greatest Support 44 | 20 32 32 32 32 44 Greatest Overweight (x) 3 | 3 1 1 1 1 . Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 5 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 Class Distribution -------------------- 89% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 787 | 275 322 20 20 . 150 Remotely . | . . . . . . Salvage Created 1760 | 100 614 65 97 114 770 Parts 94 | 5 35 5 2 4 43 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 13 4 . 4 11 Guns 21 | . 7 4 . 3 7 AOE 10 | . 6 . . 1 3 Classes Destroyed 12 | 2 5 . . . 5 Worker 3 | . 2 . . . 1 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . . . 1 Recycler 2 | 1 1 . . . . Operator 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 9 | . 3 4 . 2 . Grunt 17 | . 10 . . 2 5 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 3 7 2 . 2 4 Combat Bots Only 5 | . 5 2 . 2 2 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 967 | . 431 103 . 100 333 Core 190 | . 109 6 . 22 53 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 103 | . 52 . . . 51 Core Remaining (%) 72 | 100 . . . 45 . Volleys Fired 103 | 5 38 11 8 11 30 Largest 2 | 2 2 2 2 2 2 Hottest 95 | 70 85 85 90 90 95 Shots Fired 197 | 10 72 17 16 22 60 Gun 192 | 10 67 17 16 22 60 Cannon . | . . . . . . Launcher 5 | . 5 . . . . Special . | . . . . . . Kinetic 49 | 5 44 . . . . Thermal 5 | 5 . . . . . Explosive 5 | . 5 . . . . Electromagnetic 138 | . 23 17 16 22 60 Robot Hit Streak 9 | 3 4 3 8 4 9 Robot Miss Streak 7 | 1 7 2 3 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 105 | 5 29 10 10 10 41 Core Hits 69 | 5 28 4 5 4 23 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Destroy 1 | . 1 . . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2556 | 48 936 166 137 237 1032 Guns 1559 | 48 409 126 137 166 673 Cannons . | . . . . . . Explosions 997 | . 527 40 . 71 359 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 295 | 23 272 . . . . Thermal 586 | 25 91 40 . 71 359 Explosive 436 | . 436 . . . . Electromagnetic 1239 | . 137 126 137 166 673 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 58 | . 25 . . . 33 Projectiles . | . . . . . . Explosions 58 | . 25 . . . 33 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . 71 11 . . . Shots 3 | . 2 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | 70 160 57 . 16 225 Average Temperature 52 | 28 60 19 . 11 71 Received Heat Transfer 378 | . 195 . . 30 153 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . 1 . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 824 | 74 200 50 . 100 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 2 1 . 1 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 394 | 15 394 287 . 143 199 Initial 153 | . 9 153 . . 55 Average 109 | 6 146 155 . 66 66 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 83 | 100 66 72 . 100 100 Level 1 16 | . 33 27 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 22 7 . 6 17 Peak Tracking Total 6 | . 6 3 . 3 3 Tactical Retreats 5 | . 2 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . 1 4 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 18 | . 9 . 2 . 7 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 57 | . 35 . 2 . 20 Successful 35 | . 20 . 2 . 13 Failed 22 | . 15 . . . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 34 | . 23 . . . 11 Terminals 35 | . 24 . . . 11 Fabricators . | . . . . . . Repair Stations 7 | . 3 . . . 4 Recycling Units 11 | . 8 . . . 3 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 . 2 . 2 Record 2 | . . . 2 . . Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 . . . 4 Scan Component 4 | . 2 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 10 . . . 4 Terminals 10 | . 7 . . . 3 Track 3 | . 3 . . . . Assimilate 2 | . 1 . . . 1 Botnet 3 | . 2 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . . 1 Reject 3 | . 2 . . . 1 Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 13 | . 9 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 90 | . 26 . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 . . . 10 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 6 | . 1 2 3 . . Largest Group 4 | . 1 3 4 4 2 Highest-Rated Group 53 | . 10 53 47 47 31 Highest-Rated Ally 31 | . 10 31 21 21 21 Total Orders 15 | . . 2 . . 13 STAY 8 | . . 1 . . 7 FOLLOW 7 | . . 1 . . 6 Ally Attacks 23 | . . 8 . 14 1 Total Damage 328 | . . 129 . 187 12 Kills 4 | . . 2 . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4133 | 140 1080 824 620 319 1150 Spaces Moved 2893 | 83 727 647 489 240 707 Core 19 | 19 . . . . . Treads . | . . . . . . Legs 107 | 64 43 . . . . Wheels 2767 | . 684 647 489 240 707 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 100 115 115 93 Average Speed 105 | 129 101 108 115 115 94 Slowest Speed 200 | 200 120 115 115 115 96 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 5 87 89 90 65 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . 33 6 . 4 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . 33 6 . 4 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3777 | 104 1000 750 532 261 1130 Wait 636 | . 183 89 4 9 351 Move 2888 | 82 726 646 488 239 707 Hop . | . . . . . . Pick Up 54 | 10 22 1 3 1 17 Fast Attach 9 | 5 3 1 . . . Attach 18 | 2 5 . 2 . 9 Detach . | . . . . . . Swap 15 | . 7 1 . . 7 Drop 30 | . 16 1 3 1 9 Fire 103 | 5 38 11 8 11 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 24 | . . . 24 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 7) 783 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 6) 1034 | -10/Materials | Repaired Grenade Launcher 1081 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Entered Mines 1221 | -10/Mines | Accompanied by 1 ally 1228 | -10/Mines | Learned Materials terminal intel 1430 | -10/Mines | Found a hidden stash of uninstalled traps 1573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1573 | -10/Mines | Discovered new exit (range 5) 1791 | -10/Mines | Discovered new exit (range 10) 1840 | -10/Mines | Discovered new exit (range 10) 2045 | -10/Mines | Entered Exiles 2045 | -10/Exiles | Found Exiles lab destroyed 2045 | -10/Exiles | Accompanied by 1 ally 2523 | -10/Exiles | Learned location of Zion (-7) 2561 | -10/Exiles | Build established: Commander-Mutant 2646 | -10/Exiles | Discovered new exit (range 14) 2665 | -10/Exiles | Entered Mines 2665 | -9/Mines | Accompanied by 4 allies 2706 | -9/Mines | Core integrity fell below 50% 2976 | -9/Mines | Discovered new exit (range 7) 2979 | -9/Mines | Build established: Mutant 2984 | -9/Mines | Entered Materials 2984 | -8/Materials | Accompanied by 2 allies 2984 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2985 | -8/Materials | Loaded intel: 12 terminal locations 3029 | -8/Materials | Repaired Com. Wheel 3510 | -8/Materials | Repaired Imp. Heat Sink 3972 | -8/Materials | Discovered new exit (range 16) 4134 | -8/Materials | Self-destructed Last Messages --------------- 04090_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. VTOL Module Hvy. Particle Gun Imp. EM Shotgun 04092_ Technician 1a reveals location of Blade Trap. 04094_ Technician 1a destroyed. 04099_ K-01 Serf collects debris. 04102_ Y-45 Defender destroyed. 04103_ K-01 Serf collects debris. 04123_ Dropped Lgt. Armor Plating. 04126_ Acquired Insulated Plating. 04134_ Connecting with Scanalyzer... >>Insert(Imp. Signal Interpreter) Scanning Imp. Signal Interpreter... Ready to analyze. >>Scanalyze Scanning: Imp. Signal Interpreter... Schematic downloaded. 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Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSigixSplitter Manual? 0 Play Time 01:08:56 Cumulative 328.2 hours Start 2023.01.11 @ 19:16:12 End 2023.01.14 @ 21:03:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efb5d93c-c838-497f-a9f7-2af6593ad3ad