Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:21:09 Player: H3-RMN Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (277) 1385 Value Destroyed (10055) 10055 Prototype IDs (164) 3280 Alien Tech Used (2) 400 Bonus (10903) 10903 TOTAL SCORE: 37723 Bonus ------- High Alert Combat Kills 1445 Follower Combat Kills 2109 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -51 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 94/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Heavy Treads > --- UTILITY (13) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Advanced Launcher Guidance Computer Experimental Core Analyzer Femtoactuators Experimental Utility Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier Improved System Guard > --- WEAPON ----------- Molecular Scythe Molecular Scythe Vortex Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Zero-point Reactor Experimental Matter Compressor Precision Matter Filter Precision Matter Filter Experimental Reaction Control System Improved Utility Shielding Graphene Brace Experimental Force Field Transdimensional Reconstructor Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher [Rating: 194] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Gravity Neutralizer Storage Large Storage Unit Processor Modified TNC Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . 2 . . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . 1 . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Parts Attached 576 | 10 19 4 2 2 16 21 10 16 22 36 7 7 4 26 2 40 2 3 17 15 6 5 5 1 47 1 60 2 1 23 1 32 7 32 49 23 Power 74 | 1 3 . . . 1 1 1 2 3 1 . . . 4 . 5 . . 4 . 1 1 . . 7 . 8 . 1 3 . 1 3 7 13 3 Engine 12 | 1 3 . . . 1 1 . . 2 . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . Core 19 | . . . . . . . 1 2 1 1 . . . 1 . 2 . . 2 . . . . . 2 . 4 . . . . . . 3 . . Reactor 43 | . . . . . . . . . . . . . . 3 . 2 . . 1 . . 1 . . 5 . 4 . 1 3 . . 3 4 13 3 Propulsion 108 | 2 4 . . 1 4 . 2 . 7 9 . . . 4 1 14 . . 4 3 . . . . 5 . 18 . . 2 . 4 1 11 9 3 Treads 14 | 1 3 . . . . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 Leg 6 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Wheel 9 | 1 1 . . 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 1 . . . . . . 2 . 8 . . . . . . . . . . . . . . . . . 1 . . Flight 67 | . . . . . 1 . . . . 6 . . . 2 1 6 . . 4 3 . . . . 5 . 15 . . 1 . 4 1 10 7 1 Utility 247 | 3 5 . . . 4 2 3 5 5 14 5 4 . 13 1 17 2 3 6 6 3 3 3 1 32 1 29 1 . 11 1 25 3 9 19 8 Device 114 | 2 1 . . . 2 2 1 2 1 6 2 3 . 7 1 8 1 1 3 3 1 . 1 . 18 1 13 1 . 7 . 8 3 3 8 4 Storage 14 | 1 3 . . . . . . . . 2 1 . . 1 . 2 . . . . . . . . . . . . . . . 1 . 1 1 1 Processor 20 | . . . . . . . . 1 . 5 . . . . . 1 . 1 . 1 1 . . . 2 . 1 . . . . 3 . 1 3 . Hackware 30 | . 1 . . . 2 . . . 1 1 . . . . . 3 . . . . . . . . 9 . 3 . . 1 . 2 . 3 4 . Protection 69 | . . . . . . . 2 2 3 . 2 1 . 5 . 3 1 1 3 2 1 3 2 1 3 . 12 . . 3 1 11 . 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 4 7 4 2 1 7 18 4 9 7 12 2 3 4 5 . 4 . . 3 6 2 1 2 . 3 . 5 1 . 7 . 2 . 5 8 9 Energy Gun 5 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 29 | 3 6 3 1 . 5 3 1 1 1 1 . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . 1 . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . 1 . . 1 3 . 1 1 2 . . . . . 2 . . 2 . . . . . 1 . . . . . . . . 1 . 8 Special Weapon 12 | 1 . . . . . 4 . 2 . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . . 3 . 4 4 5 . . . . . . . . . 1 . . . . . . 4 . . 1 . 1 . 2 5 . Piercing Weapon 25 | . . . . . . . . . . 1 . 1 1 1 . 2 . . 1 2 1 1 1 . 1 . 1 1 . 4 . 1 . 1 3 1 Special Melee Weapon 10 | . 1 . 1 . . . . . . 2 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . . 2 . 2 . 3 8 1 2 . 9 . 3 . . 1 1 . . 2 . 6 . 3 . . 9 . 2 . 5 . . Parts Lost 69 | . 3 . . . 1 . 2 9 4 5 . . . 3 1 5 . 3 4 . . . . . 1 . 5 . 1 1 . 1 2 1 7 10 Power 14 | . . . . . 1 . . 2 1 . . . . . . 1 . . 1 . . . . . 1 . 1 . . 1 . 1 1 . 3 . Propulsion 20 | . 2 . . . . . . . 1 2 . . . . 1 3 . 3 1 . . . . . . . 1 . . . . . . . 3 3 Utility 27 | . . . . . . . 2 4 2 3 . . . 2 . 1 . . 1 . . . . . . . 3 . 1 . . . 1 1 . 6 Weapon 8 | . 1 . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 7 | . 2 . . . 1 . 1 4 1 2 . . . 2 1 2 . 3 2 . . . . . 1 . 4 . 1 1 . 1 2 1 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 100 100 100 77 80 90 93 98 89 96 92 92 91 92 95 100 98 88 88 88 87 88 88 94 95 92 90 89 86 90 87 84 87 83 57 Engine 2 | . 14 14 14 14 3 . . . 6 3 . . . . . . 6 6 2 . 4 . . . . . . . . . . 1 . . . . Core 1 | . . . . . . . 5 7 2 2 7 7 7 2 . . . . . . . . . . . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 7 5 . . 3 5 . 4 5 5 4 5 3 5 5 4 5 4 4 3 3 1 Treads 2 | . 13 14 14 14 3 . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 11 18 18 18 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 14 14 3 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 15 31 29 8 . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . 17 29 28 28 27 28 13 . . 16 20 16 16 16 16 19 20 18 15 15 14 15 13 13 15 13 2 Device 8 | . 1 . . . 6 8 5 11 7 5 14 13 14 14 27 9 6 6 10 13 11 11 11 11 10 15 11 10 10 9 10 9 7 10 5 5 Storage 7 | . 13 14 14 14 9 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 Processor 8 | . . . . . . . . 1 9 14 14 14 14 14 7 10 12 15 18 16 21 16 16 16 9 5 6 10 10 10 10 9 9 8 6 7 Hackware 18 | . 12 14 14 14 22 27 23 16 16 13 7 7 7 3 . 17 18 18 12 11 11 11 11 11 24 25 27 25 25 29 25 22 22 23 27 23 Protection 5 | . . . . . . . 11 12 11 2 2 7 7 8 7 4 6 2 . 7 5 9 11 11 9 10 8 10 9 2 9 11 12 7 2 . Ballistic Gun 3 | . 27 14 . 2 17 8 . 3 . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . Launcher 1 | . . 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . 5 17 5 . . . . . . . . . . . . . . . . 1 5 5 . . . . 5 8 2 Piercing Weapon 4 | . . . . . . . . . . 2 5 . 1 5 7 10 12 12 8 3 5 10 11 11 9 10 8 5 5 8 10 9 9 6 5 3 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 70 | 11 47 50 50 52 62 60 60 60 70 56 38 38 43 38 37 47 43 42 47 46 46 46 46 46 50 47 51 50 49 53 45 53 54 53 56 66 Greatest Support 80 | 20 20 10 10 12 60 60 60 60 60 62 38 38 38 41 38 72 55 55 42 47 47 47 47 47 52 48 54 53 53 53 53 54 54 55 80 60 Greatest Overweight (x) 14 | 1 4 4 4 5 5 . 1 . 6 7 . 1 1 1 . 1 . . 1 1 . . . . 2 . 1 . . 1 . . . 1 2 14 Average Overweight (x) . | . 1 4 4 4 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 20 20 20 20 20 20 20 20 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 8 14 17 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 16 17 19 19 19 19 19 19 16 14 14 13 14 13 14 15 15 14 14 14 14 14 14 14 15 14 14 15 14 15 14 14 14 14 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 8 14 17 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 1 Class Distribution -------------------- 23% | Mutant 15% | Wizard-Sprinter 13% | Wizard-Mutant 9% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Hacker-Gladiator 5% | Scavenger-Gladiator 4% | Hacker-Scout 4% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Armory Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Matter Collected 8865 | 328 503 42 . 70 428 432 269 498 290 344 93 84 16 302 25 474 21 . 252 117 110 50 81 10 612 . 941 99 10 225 10 688 187 380 474 400 Remotely 123 | 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11073 | 69 782 50 . 19 557 477 483 653 1227 484 28 . . 251 75 444 . . 694 299 159 137 205 60 563 . 827 74 102 . . 782 31 640 657 244 Parts 638 | 8 66 12 . 3 30 44 27 28 72 34 2 . . 16 4 30 . . 22 16 13 9 2 6 26 . 45 5 8 . . 41 2 22 37 8 Haulers Intercepted 15 | . 1 . . . 1 . 2 . 2 1 . . . . . 1 . . 1 2 . . . . 1 . . . . . . . . 2 1 . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Parts Field Recycled 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 350 | . . . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . 3 . . . 2 . . . 17 . 12 15 2 5 . . . 7 8 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Combat Hostiles Destroyed 178 | 2 19 6 . . 8 16 9 14 16 9 . . . 4 1 2 . . 10 . 2 2 . 1 . . 8 1 1 . . 3 . 3 7 34 Melee 58 | . . . . . . . . 3 16 5 . . . 4 1 1 . . 5 . 1 1 . 1 . . 8 1 . . . 1 . 3 6 1 Guns 29 | 2 19 . . . 4 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . . . 2 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 64 | . . 6 . . 4 12 . 2 . 3 . . . . . . . . 5 . . . . . . . . . . . . . . . . 32 Classes Destroyed 22 | 3 6 . . . 1 3 . 1 1 . 1 . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 Worker 23 | . 1 . . . 3 . . . 4 . . . . . . 2 . . . . . . . . 1 . 6 . . . . 3 . 1 . 2 Builder 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Tunneler 7 | 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 . . . . Hauler 15 | . 1 . . . 1 . 2 . 2 1 . . . . . 1 . . 1 2 . . . . 1 . . . . . . . . 2 1 . Recycler 16 | 1 . . . . 2 . . . 3 . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 2 . 2 Minesweeper 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 4 . . . 2 . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . 2 1 1 . . Watcher 18 | . 2 . . . . . 1 . . 1 . . . . . 5 . . . 2 . . . . 3 . . . . . . 3 . . 1 . Swarmer 42 | . 6 6 . . . 9 . . 2 4 . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 67 | . 13 . . . 6 . 7 5 8 2 . . . . . . . . 10 . . . . . . . 1 1 . . . . . 2 1 11 Brawler 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 6 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 20 | . . . . . 2 4 2 4 5 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 6 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Programmer 14 | . . . . . . . . 2 . 1 . . . . 1 1 . . . . . . . 1 . . 1 . . . . 1 . . 5 1 Behemoth 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . . 2 . . 1 1 Z-Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 4 3 . 1 5 7 3 4 7 5 1 . . 2 1 1 . . 5 5 1 2 . 1 3 . 4 1 1 . . 3 1 4 2 21 Combat Bots Only 20 | 2 4 3 . . 4 7 3 4 3 5 . . . 2 1 1 . . 5 . 1 1 . 1 . . 3 1 1 . . 1 . 3 2 20 Max Kills in Single Turn 7 | 1 1 3 . 1 2 4 1 2 1 2 1 . . 1 1 1 . . 2 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . . 2 4 . 2 . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Melee 1 | . . . . . . . . 1 1 1 . . . 1 1 1 . . 1 . 1 1 . 1 . . 1 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Hostile Shots Fired 1643 | 2 94 6 . . 36 12 41 119 81 98 . . . 54 13 66 . 21 37 9 22 14 . 4 10 . 190 10 43 7 35 64 83 31 205 236 Missed 696 | . 20 3 . . 8 4 11 20 18 43 . . . 32 7 30 . 10 15 4 17 7 . 2 7 . 90 6 27 5 20 32 43 15 105 95 Damage Taken 19568 | 59 875 48 . . 473 93 480 1635 920 607 . . . 576 51 868 . 518 477 57 120 142 . 47 99 . 2282 72 303 102 308 682 920 502 2535 3717 Core 3687 | 27 143 15 . . 18 24 30 197 142 37 . . . 69 26 136 . 215 92 . 48 12 . . . . 480 16 24 . 40 71 178 19 637 991 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Reduced by Siege Mode 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 . Redirected to Shielding 1117 | . . . . . . . . . . . . . . 19 3 16 . . . 8 35 40 . . . . 306 . 68 . 15 42 102 30 233 200 Ignored by Resistances 22 | . . . . . . . . 18 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Regen/Repaired (Parts) 1993 | . 20 . . . 62 . . . 41 . . . . . . 32 . . . 50 . . . . 72 . 393 77 49 117 76 458 77 . 469 . Core Remaining (%) 65 | 89 . . . 26 . . . . 25 . . . . . 81 . . . 47 . . . . 94 . . . . . . 51 . 80 98 . . Volleys Fired 369 | 23 110 2 . 3 61 39 36 62 . 3 . 2 6 . . . . . 4 . . . 3 . . . . . . . . . . . . 15 Largest 2 | 2 2 1 . 1 2 2 2 2 . 1 . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 2 Hottest 110 | 100 40 33 . 39 40 80 104 104 . 39 . . . . . . . . 43 . . . 7 . . . . . . . . . . . . 110 Shots Fired 642 | 37 217 2 . 3 117 58 72 97 . 3 . 2 6 . . . . . 4 . . . 3 . . . . . . . . . . . . 21 Gun 404 | 28 217 . . . 112 20 . 26 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 171 | . . . . 3 . 27 72 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 47 | . . 2 . . 5 11 . 2 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . 21 Special 20 | 9 . . . . . . . . . . . 2 6 . . . . . . . . . 3 . . . . . . . . . . . . . Kinetic 519 | 28 217 . . 3 112 31 36 91 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 65 | 9 . . . . . 16 36 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 43 | . . 2 . . 5 11 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 21 Electromagnetic 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 13 3 . 1 12 12 9 10 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . 18 Robot Miss Streak 5 | 3 4 . . 1 4 3 2 5 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | 16 134 1 4 1 73 37 50 75 66 20 1 2 2 9 2 23 . 1 11 9 4 5 8 1 14 . 30 1 1 . . 25 4 19 34 19 Core Hits 393 | 7 56 6 . 1 38 31 22 25 28 14 1 . . 5 1 10 . . 23 3 2 2 1 1 6 . 16 1 . . . 12 . 7 13 61 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 1 . . . . 2 2 4 4 4 . . . . . 2 . . 1 2 . . . . 2 . 5 . . . . 2 2 5 4 . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . 2 4 3 . . . . . . . . . . . . . . . . 3 . . . . . . 3 2 . Impale 15 | . . . . . . . . . . 1 . . . . . 2 . . 1 2 . . . . 2 . 2 . . . . 2 2 1 . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Melee Attacks 647 | . 1 . 4 . . 6 . 18 78 31 4 3 3 18 4 65 . 11 22 11 9 7 5 1 51 . 88 3 4 3 9 46 18 28 86 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . 6 . 18 78 18 . . . . . . . . . . . . . . . . 28 2 2 . . . . 19 67 2 Piercing 344 | . . . . . . . . . . 10 4 1 1 17 4 65 . 11 22 11 9 7 5 1 51 . 60 1 2 2 5 32 14 5 1 3 Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 14 4 4 18 5 Sneak Attacks 92 | . 1 . 4 . . . . . 17 4 1 2 2 3 . 6 . 1 2 4 . 1 . . 5 . 13 . . . . 11 1 9 3 2 Combat Hostiles 7 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . 1 1 Follow-up Attacks 42 | . . . . . . . . . 9 . . . . . . 3 . . 1 . . . 1 . 4 . 1 . . . . 6 1 3 13 . Damage Inflicted 31796 | 138 1215 284 . 26 1219 1390 991 1862 2738 726 80 . . 474 132 1303 . 84 1393 681 126 190 282 60 989 . 2002 88 . . . 1785 279 1217 2039 8003 Guns 2569 | 138 1215 . . . 747 166 . 285 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2237 | . . . . 26 . 229 991 991 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10469 | . . 284 . . 472 801 . 106 . 114 . . . . . . . . 778 . . . . . . . . . . . . . . . 135 7779 Melee 16521 | . . . . . . 194 . 480 2738 594 80 . . 474 132 1303 . 84 615 681 126 190 282 60 989 . 2002 88 . . . 1785 279 1217 1904 224 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4158 | 138 1215 . . 26 747 275 519 1220 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 648 | . . . . . . 120 472 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10249 | . . 284 . . 472 801 . . . . . . . . . . . . 778 . . . . . . . . . . . . . . . 135 7779 Electromagnetic 220 | . . . . . . . . 106 . 114 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6868 | . . . . . . 194 . 480 2738 423 . . . . . . . . . . . . . . . . 718 . . . . . . 930 1385 . Piercing 8187 | . . . . . . . . . . 171 80 . . 474 132 1303 . 84 615 681 126 190 282 60 989 . 1284 88 . . . 1158 279 131 . 60 Entropic 1466 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 627 . 156 519 164 Highest Corruption 20 | . . . . . . . . 2 6 . . . . . . 5 5 5 5 . . . . . 3 10 12 5 5 5 . 2 4 . 15 20 Average Corruption 4 | . . . . . . . . 2 5 . . . . . . 4 5 5 5 . . . . . 2 5 4 5 5 5 . 1 2 . 5 16 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 . . . . 2 2 . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 34 . . Effects 226 | . . . . . . . . 7 33 . . . . . . 35 1 3 28 . . . . . 23 1 41 4 2 1 . 2 3 . 20 22 Message Errors 66 | . . . . . . . . 2 8 . . . . . . 12 . 2 9 . . . . . 6 . 12 2 1 . . 1 . . 4 7 Matter Fused 56 | . . . . . . . . . 11 . . . . . . 9 . . 7 . . . . . 7 . 9 1 . . . 1 1 . 4 6 Heat Flow Errors 28 | . . . . . . . . 1 5 . . . . . . 5 . . 4 . . . . . 1 . 4 . 1 1 . . . . 4 2 Energy Discharges 25 | . . . . . . . . 2 3 . . . . . . 2 1 . 5 . . . . . 3 . 5 . . . . . 1 . 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . Data Loss (minor) 27 | . . . . . . . . 1 4 . . . . . . 4 . 1 2 . . . . . 2 . 8 . . . . . . . 2 3 Data Loss (major) 8 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . 1 . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3016 | . . 10 . . 18 110 14 31 113 . . . . 93 32 250 . . 189 194 . 26 . . 259 . 344 . . . . 272 270 267 121 403 Projectiles 22 | . . . . . . . 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 443 | . . 10 . . 18 33 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 373 Melee 2551 | . . . . . . 77 . 23 113 . . . . 93 32 250 . . 180 194 . 26 . . 259 . 344 . . . . 272 270 267 121 30 Knockbacks 12 | . . . . . . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . 52 29 . . 20 . . 1 . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . Shots 6 | . 2 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | 120 24 . . . 3 29 348 198 227 4 . . . 1 . 442 . . 263 . . . . . 226 . 265 . 215 262 . . . . 183 145 Average Temperature 74 | 53 9 . . . 3 28 82 117 88 4 . . . 1 . 67 . . 75 . . . . . 127 . 131 . 129 132 . . . . 79 50 Received Heat Transfer 3425 | . 387 . . . 234 18 288 666 360 183 . . . 149 15 144 . . 228 . 30 12 . 9 . . 27 9 9 . 9 69 111 57 231 180 Effects 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 . Longest Duration 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1369 | . . . . . . 259 999 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Peak Influence 1381 | 5 334 174 . 6 268 666 506 371 464 286 . . . . . 186 . . . 149 . . . . 126 52 745 . . . . 330 323 342 601 1381 Initial 324 | . . 97 . . 1 152 324 53 180 199 . . . . . 53 . . . . . . . . 28 7 36 . . . . . 172 166 64 293 Average 160 | . 148 138 . 1 131 520 242 229 306 193 . . . . . 86 . . . 50 . . . . 44 19 226 . . . . 112 230 211 348 864 Maximum Alert Level 4 | . 1 . . . 1 2 2 1 2 1 . . . . . . . . . . . . . . . . 3 . . . . 1 1 1 2 4 Low Security (%) 68 | 100 71 100 . 100 79 4 46 34 20 61 . . . . . 100 . . . 100 . . . . 100 100 59 . . . . 63 27 56 12 . Level 1 20 | . 28 . . . 20 26 13 65 68 38 . . . . . . . . . . . . . . . . 14 . . . . 36 72 43 45 15 Level 2 9 | . . . . . . 69 39 . 10 . . . . . . . . . . . . . . . . . 24 . . . . . . . 42 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 7 . . . 7 . 4 . 4 5 . . . . . 9 . . . 1 . 1 . . 19 . 16 . . . . 5 5 1 6 5 Investigation 43 | . 4 . . . 3 . . . 1 3 . . . . . 4 . . . . . . . . 11 . 9 . . . . 2 4 . 1 1 Extermination 15 | . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 4 . 2 . . . . 1 . . 4 . Reinforcement 24 | . 3 . . . 2 . 4 . 3 . . . . . . 1 . . . . . . . . 2 . 4 . . . . 2 1 1 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 4 Garrison 7 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Distress Signals 32 | . 2 . . . 1 . 1 . 1 2 . . . . . 2 . . . . . . . . 1 . 3 . . 1 . 3 4 2 7 2 Communications Jammed 41 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . 1 . 35 . . . . . . . . . Distress Signals 37 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . 1 . 31 . . . . . . . . . Times Spotted 788 | 10 38 6 . . 21 21 19 16 29 28 3 3 . 46 7 26 . 4 14 4 8 12 . 2 26 4 77 6 7 81 11 34 39 38 86 62 Peak Tracking Total 38 | 11 6 3 . . 4 6 5 4 5 7 3 3 . 38 3 5 . 4 5 2 4 14 . 2 4 4 12 3 6 12 9 17 26 8 21 16 Tactical Retreats 99 | 1 3 . . . 2 . 1 2 4 5 . 2 . . 3 5 . . 2 . 3 3 . 1 2 . 14 2 1 2 5 4 2 4 23 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Traps Triggered 34 | . 2 . . . . 1 1 3 3 5 . . . . . 2 . . . . . . . . 5 . 5 . . . . 4 . . 3 . Indirectly 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 27 | . 4 . . . . . 4 . . . . . . . . . . . . . . . . . 8 . 11 . . . . . . . . . Reused 16 | . . . . . . . 1 . . 2 . . . 4 . 2 . . . . . . . . 3 . 4 . . . . . . . . . Traps Extracted 14 | . 4 . . . . . . . . 2 . . . . . . . . . . . . . . 8 . . . . . . . . . . . Installed 19 | . . . . . . . . . . 4 . . . 4 . 2 . . . . . 1 . . 3 . 4 . . . . 1 . . . . Triggered 31 | . . . . . . . 1 . . 2 1 . . . . 2 2 . 1 . . 1 . . 3 . 4 . . 12 . . . . 2 . Most Traps Carried 8 | . 4 4 4 4 4 8 8 8 8 8 6 6 6 6 2 2 . . . . . . . . 5 5 5 1 1 1 . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Machines Disabled 20 | . 2 1 . . 1 2 . . . 1 . 1 . 3 . 1 . 1 . . . . . . . . 1 . . 1 . . 2 . 1 2 Max in Single Turn 2 | . 2 1 . . 1 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 12 | . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . 3 . . . . 2 . 2 1 . Garrison Relay 6 | . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Machines Accessed 192 | . 6 1 2 1 7 3 3 2 5 12 1 2 . . 1 20 . 4 . 11 . . 4 . 24 . 33 . . 7 . 17 6 4 13 3 Terminals 85 | . 4 1 . . 2 3 2 2 3 6 . . . . 1 9 . . . 6 . . . . 11 . 14 . . . . 6 2 2 8 3 Fabricators 19 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 4 . 6 . . . . 3 3 . 1 . Repair Stations 12 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 3 . . . . 1 . . 2 . Recycling Units 22 | . 1 . . . 2 . . . . 1 . . . . . 3 . . . 1 . . . . 4 . 5 . . . . 3 1 . 1 . Scanalyzers 18 | . . . . . 1 . . . 1 3 . . . . . 3 . . . 2 . . . . 3 . 3 . . . . 2 . . . . Garrison Access 15 | . . . . . 1 . 1 . . 1 . . . . . 3 . . . 1 . . . . 1 . 2 . . . . 2 . 2 1 . Total Hacks 700 | . 25 2 5 1 22 6 11 3 17 42 1 2 . . 1 57 . 26 . 31 . . 17 . 104 . 143 . . 8 . 73 23 12 56 12 Successful 559 | . 12 1 5 1 18 2 10 1 10 29 1 2 . . 1 41 . 26 . 23 . . 17 . 87 . 119 . . 8 . 61 17 8 49 10 Failed 139 | . 13 1 . . 3 4 1 2 7 13 . . . . . 16 . . . 8 . . . . 16 . 24 . . . . 12 6 4 7 2 Catastrophic 16 | . 1 . . . . 1 . . . 3 . . . . . 3 . . . 1 . . . . 1 . 1 . . . . 2 1 . 2 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 272 | . 14 2 1 . 8 3 3 1 5 16 . 1 1 . . 22 . . . 8 . . . . 51 . 59 . . 1 . 37 13 6 12 8 Terminals 322 | . 17 2 . . 7 6 9 3 11 19 . . . . 1 24 . . . 14 . . . . 43 . 76 . . . . 37 7 10 24 12 Fabricators 84 | . . . . . . . . . . 3 . . . . . 3 . . . . . . . . 20 . 25 . . . . 8 11 . 14 . Repair Stations 43 | . 5 . . . 3 . . . 2 . . . . . . 3 . . . 2 . . . . 3 . 6 . . . . 6 . . 13 . Recycling Units 77 | . 3 . . . 3 . . . . 2 . . . . . 13 . . . 3 . . . . 14 . 16 . . . . 14 5 . 4 . Scanalyzers 84 | . . . . . 5 . . . 4 14 . . . . . 9 . . . 11 . . . . 18 . 18 . . . . 5 . . . . Garrison Access 30 | . . . . . 4 . 2 . . 4 . . . . . 5 . . . 1 . . . . 6 . 2 . . . . 3 . 2 1 . Terminal Hacks 217 | . 5 1 5 1 4 2 9 1 4 6 1 2 . . 1 9 . 26 . 7 . . 17 . 19 . 43 . . 8 . 19 2 5 14 6 Record 28 | . . . 4 . . . . . . . . . . . 1 . . 11 . . . . 5 . . . . . . 7 . . . . . . Part Schematic 35 | . . 1 . . 1 1 . . . 1 . . . . . 2 . 9 . 2 . . 4 . 3 . 9 . . . . 1 . . 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . Robot Analysis 12 | . 3 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . Prototype ID Bank 18 | . 1 . . . . . . . 1 1 . . . . . . . 3 . . . . 4 . 2 . 4 . . . . 1 . . 1 . Open Door 9 | . . . . 1 . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Branch Access Points 9 | . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Index 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . Terminal Index 9 | . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Garrison Index 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Locate Traps 17 | . 1 . . . 1 . . . 1 . . . . . . 2 . . . . . . . . 1 . 5 . . . . 3 1 1 . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 18 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . 6 . . . . 2 1 1 2 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 52 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 13 . 13 . . . . 4 6 . 13 . Network Status 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 1 . 1 . Load Schematic 24 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 6 . 6 . . . . 1 3 . 6 . Build 20 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 5 . . . . 1 2 . 6 . Repair Station Hacks 38 | . 3 . . . 2 . . . 2 . . . . . . 2 . . . 2 . . . . 2 . 6 . . . . 6 . . 13 . Scan Component 19 | . 2 . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 3 . . . . 3 . . 6 . Repair 18 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 3 . . . . 3 . . 6 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 25 | . . . . . 2 . . . . . . . . . . 4 . . . 1 . . . . 5 . 5 . . . . 5 1 . 2 . Report Inventory 20 | . . . . . 2 . . . . . . . . . . 3 . . . 1 . . . . 4 . 5 . . . . 3 1 . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . Scanalyzer 74 | . . . . . 4 . . . 4 14 . . . . . 8 . . . 11 . . . . 14 . 15 . . . . 4 . . . . Insert Component 31 | . . . . . 2 . . . 1 6 . . . . . 4 . . . 4 . . . . 8 . 4 . . . . 2 . . . . Analyze 43 | . . . . . 2 . . . 3 8 . . . . . 4 . . . 7 . . . . 6 . 11 . . . . 2 . . . . Garrison Access Hacks 14 | . . . . . 2 . 1 . . 1 . . . . . 2 . . . 1 . . . . . . 2 . . . . 2 . 2 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . . . . 2 . 2 1 . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 139 | . 4 . . . 4 . . . . 6 . . . . . 15 . . . 1 . . . . 34 . 35 . . . . 21 8 1 6 4 Terminals 59 | . 3 . . . 1 . . . . 5 . . . . . 3 . . . 1 . . . . 13 . 15 . . . . 9 1 1 3 4 Track 12 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 3 . 3 . . . . 3 . . . . Assimilate 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . 4 . . . . 1 . . 1 1 Botnet 21 | . 1 . . . . . . . . 2 . . . . . 2 . . . 1 . . . . 3 . 3 . . . . 4 1 1 1 2 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Operators 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . 1 Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 23 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 4 . 10 . . . . 3 3 . 1 . Report 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Prioritize 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 4 . . . . 1 1 . 1 . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recompile 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . . 1 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Recycling Units 42 | . 1 . . . 1 . . . . . . . . . . 8 . . . . . . . . 8 . 9 . . . . 9 4 . 2 . Monitor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Reject 13 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . 3 . . . . 3 1 . . . Recyclers 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . 1 1 . 1 . Mask 16 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . 4 . . . . 3 1 . 1 . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Extract 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Garrison Access 10 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 133 | . 6 1 . . 5 3 3 1 4 11 . . . . . 16 . . . 8 . . . . 20 . 21 . . . . 13 6 2 10 3 Full Trace Events 21 | . 2 . . . 1 . . . 1 1 . . . . . 2 . . . . . . . . 4 . 5 . . . . 1 2 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . 1 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . 1 . . 2 1 . . . 6 . . 14 . . 6 . 9 . 6 . . 4 . 17 . 14 . . . . 3 . . 1 . Parts Built 23 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . 5 . . . . 1 3 . 6 . Authchips 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . Time 1069 | . . . . . . . . . . 53 . . . . . . . . . . . . . . 357 . 290 . . . . 38 72 . 259 . Total Part Build Rating 165 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 44 . 33 . . . . 5 23 . 54 . Parts Repaired 18 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 3 . . . . 3 . . 6 . Time 811 | . 50 . . . 16 . . . 44 . . . . . . 99 . . . 89 . . . . 38 . 131 . . . . 104 . . 240 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 10 . . . . . . 4 . . . . Parts Scanalyzed 26 | . . . . . 2 . . . 1 4 . . . . . 4 . . . 3 . . . . 7 . 3 . . . . 2 . . . . Part Schematics Acquired 26 | . . . . . 1 . . . . 5 . . . . . 4 . . . 4 . . . . 6 . 4 . . . . 2 . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . 4 . . . . . . 3 . 1 2 1 . . . . . . . . 3 . . . . . . . . . . . . . Non-combat 7 | . . . 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . 1 . . . . . . . . . 2 1 . . . . . . . . 3 . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . 4 . . . . . . 3 . 1 2 1 . . . . . . . . 3 . . . . . . . . . . . . . parse_system 12 | . . . 4 . . . . . . 1 . 1 2 1 . . . . . . . . 3 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 19 . 8 . . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 29 | . . . . . . 19 . 8 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Total Allies 31 | . . 3 . . 3 . . 1 . 1 . . . 1 . 5 . . . . . . . . 7 . 3 . . 5 . . . . 1 1 Largest Group 5 | . . 3 3 3 3 1 . 1 1 1 1 1 . 1 . 3 . . . . . . . . 2 . 1 . . 5 3 . . . 1 1 Highest-Rated Group 272 | . . 40 40 40 48 16 . 31 26 26 26 26 . 119 . 113 . . . . . . . . 112 . 26 . . 272 158 . . . 45 45 Highest-Rated Ally 119 | . . 16 16 16 16 16 . 31 26 26 26 26 . 119 . 41 . . . . . . . . 56 . 26 . . 65 56 . . . 45 45 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 56 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 10 . . 35 . 8 . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 1 . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . RETURN 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 28 . 3 . . . . Ally Attacks 524 | . . . . . 74 21 . 5 . . . . . 41 . 12 . . . . . . . . 15 . 98 . . 252 6 . . . . . Total Damage 11261 | . . . . . 725 127 . 65 . . . . . 2149 . 191 . . . . . . . . 594 . 1816 . . 5424 170 . . . . . Kills 66 | . . . . . 6 3 . . . . . . . 15 . 1 . . . . . . . . 3 . 11 . . 27 . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Robot Analysis Total 12 | . 3 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 1 1 1 . 1 . . . 2 . 1 1 . 2 . . . 2 1 . . . . . . . Drone Launches 55 | . . . . . . 7 2 . . . . . . . . . . . . . . . . . . . 9 . . 28 . 9 . . . . Drone Recoveries 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 28 . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Turns Passed 31755 | 5678 1650 593 516 799 721 874 653 601 1476 1339 201 199 725 520 125 1748 86 102 1231 379 889 266 84 215 1554 26 2148 230 148 1145 457 1129 248 864 1703 433 Spaces Moved 31670 | 413 927 411 360 511 391 515 303 317 609 1511 548 510 1174 1020 324 2262 149 124 712 704 529 421 153 500 2939 92 3460 543 351 1013 715 1866 460 2197 2332 304 Core 94 | 5 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 86 Treads 164 | 1 3 . . . . . . . 1 143 . . . . . . . . . . . . . . . . . . . . . . . . 10 6 Legs 1486 | . . . . . 282 515 303 317 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3320 | 407 924 411 360 511 109 . . . 539 59 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1857 | . . . . . . . . . . . . . . . . 976 149 124 608 . . . . . . . . . . . . . . . . . Flight 24749 | . . . . . . . . . . 1308 548 510 1174 1019 324 1286 . . 104 704 529 421 153 500 2938 92 3460 543 351 1013 715 1866 460 2197 2322 212 Fastest Speed 24 | 50 80 140 140 140 90 90 90 90 90 26 27 27 27 25 27 24 56 56 27 27 32 32 32 32 26 26 24 34 34 34 34 32 34 26 25 31 Average Speed 47 | 93 106 140 140 149 105 90 90 90 149 46 27 27 33 27 27 43 56 57 88 29 32 32 32 32 28 26 29 34 34 34 34 34 34 30 33 98 Slowest Speed 750 | 160 160 140 140 155 170 90 170 90 305 400 27 95 95 100 27 98 56 77 150 117 37 32 32 32 150 26 109 34 34 117 34 35 35 105 160 750 Overloaded Moves 403 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . 370 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . . . . . . . 11 . . . 1 . 6 . . . 2 . . . . 13 . 23 . . 2 . 13 8 12 18 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 31 76 78 70 92 30 66 40 47 44 37 64 65 85 87 61 48 32 79 75 22 68 63 61 59 54 80 58 74 54 92 84 50 32 47 36 13 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 16 | . 1 . 1 2 1 . . . . . 1 1 2 . . . . 1 1 . . . 3 2 . . . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 . 1 . 1 1 1 . . . . 1 . . 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . 1 1 1 1 . 1 1 . . . . . . . . . 1 . 1 . . . . . . Scrap Searched 32 | . . . . 2 . . . . . . 9 1 1 . . . 1 . 2 . 3 2 . 4 . . . 3 3 . 1 . . . . . Spaces Dug 185 | 1 . 9 . . . . . . . 6 3 . . 3 2 29 . 1 6 1 2 . . . 20 . 34 1 1 1 4 10 1 2 28 20 Terrain Destroyed 368 | 2 . 16 . 2 21 64 2 . . 6 3 . . 3 2 29 . 1 48 1 2 . . . 20 . 34 1 1 1 4 10 1 2 48 44 Melee 157 | . . . . . . . . . . 6 3 . . 3 2 29 . 1 6 1 2 . . . 20 . 34 1 1 1 4 10 1 2 28 2 Projectile 6 | 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 205 | . . 16 . . 21 64 . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . 20 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Com Total 46724 | 5653 1410 425 369 546 592 827 613 491 1082 2098 595 565 1489 1235 354 2920 150 137 1281 861 1232 541 180 556 3567 92 4447 584 374 1802 920 2279 518 2372 3160 407 Wait 12804 | 5195 289 8 1 24 110 219 250 64 362 433 23 35 299 141 23 499 . 1 517 101 683 104 8 45 498 . 804 34 19 710 199 271 35 90 669 41 Move 31423 | 412 926 410 359 510 390 514 303 316 608 1489 547 509 1173 1017 323 2250 148 123 711 699 528 420 152 499 2913 91 3414 542 350 1009 714 1841 444 2176 2297 296 Hop 100 | . . . . . . . . . . 10 . . . 1 . 5 . . . 2 . . . . 13 . 22 . . 1 . 11 7 8 16 4 Pick Up 231 | 11 23 1 3 2 7 4 5 3 8 9 4 1 2 7 2 14 . . 7 13 3 1 2 5 18 . 22 2 . 10 . 8 4 12 16 2 Fast Attach 250 | 6 2 . . 1 3 1 6 6 13 16 4 5 1 14 . 12 . . 2 7 . 3 4 . 21 1 32 . . 17 1 18 5 19 23 7 Attach 139 | 1 2 . . . 4 2 2 4 3 15 1 2 1 5 1 6 . . 8 4 1 . 1 1 8 . 19 1 . 4 . 6 2 8 12 15 Detach 46 | . . . . . 1 1 1 1 . 8 1 2 . 2 . 2 . . 3 3 . . . . 1 . 5 . . 2 . . . 3 1 9 Swap 189 | 3 15 4 2 1 9 18 2 6 6 5 3 . 2 7 1 22 2 3 7 4 5 2 1 . 18 . 9 1 1 2 . 8 . 5 14 1 Drop 374 | 2 24 . . 5 7 5 8 . 19 24 8 6 2 19 . 20 . . 4 17 3 4 5 5 32 . 38 2 1 25 1 21 7 28 25 7 Fire 369 | 23 110 2 . 3 61 39 36 62 . 3 . 2 6 . . . . . 4 . . . 3 . . . . . . . . . . . . 15 Melee 539 | . 1 . 4 . . 6 . 18 63 28 4 3 3 18 4 59 . 10 18 11 9 6 4 1 41 . 78 2 3 2 5 34 14 23 57 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 183 | . . . . . . 5 . 5 . 54 . . . . . 29 . . . . . . . . . . . . . . . 60 . . 30 . Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 20 . . . . . . Trap 37 | . 18 . . . . . . . . 4 . . . 4 . 2 . . . . . 1 . . 3 . 4 . . . . 1 . . . . Miscellaneous 19 | . . . . . . 13 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 5550 | -11/Scrapyard | Assembled infested the area 5679 | -11/Scrapyard | Entered Materials 5680 | -10/Materials | Build established: Mutant 6012 | -10/Materials | Discovered new exit (range 16) 6326 | -10/Materials | Discovered new exit (range 14) 6446 | -10/Materials | Discovered new exit (range 16) 6515 | -10/Materials | Repaired Cmb. Airjet 6627 | -10/Materials | Discovered new exit (range 5) 6647 | -10/Materials | Core integrity fell below 50% 6943 | -10/Materials | Build established: Scavenger-Mutant 7329 | -10/Materials | Entered Mines 7332 | -10/Mines | Met a Derelict bent on vengeance 7435 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 7547 | -10/Mines | Learned Materials trap positions 7589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 7591 | -10/Mines | Discovered new exit (range 5) 7720 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 7722 | -10/Mines | Found Prototype Device 7797 | -10/Mines | Discovered new exit (range 5) 7922 | -10/Mines | Entered Exiles 7922 | -10/Exiles | Accompanied by 3 allies 7941 | -10/Exiles | Discovered new exit (range 15) 7957 | -10/Exiles | Met 8R-AWN 7986 | -10/Exiles | Met EX-HEX 8053 | -10/Exiles | Met EX-DEC 8095 | -10/Exiles | Learned location of Zion (-7) 8126 | -10/Exiles | Met EX-BIN 8207 | -10/Exiles | Aligned with FarCom system 8209 | -10/Exiles | Given EX-Vault access code 8244 | -10/Exiles | Opened EX-Vault 8252 | -10/Exiles | Found Potential Leg 8254 | -10/Exiles | Found Potential Leg 8285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 8424 | -10/Exiles | Discovered new exit (range 10) 8438 | -10/Exiles | Left Exiles lab with Potential Leg 8438 | -10/Exiles | Entered Mines 8438 | -9/Mines | Accompanied by 3 allies 8446 | -9/Mines | Found the Drone Emporium 8458 | -9/Mines | Found Prototype Device 8599 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8628 | -9/Mines | Learned location of Storage (-7) 8732 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8797 | -9/Mines | Discovered new exit (range 16) 9168 | -9/Mines | Build established: Mutant 9237 | -9/Mines | Entered Materials 9237 | -8/Materials | Accompanied by 3 allies 9237 | -8/Materials | Evolved 4 slots: Utility x4 9238 | -8/Materials | Loaded intel: 21 trap records 9422 | -8/Materials | Identified Decoy Drone Bay 9454 | -8/Materials | Repaired Arm. Wheel 9468 | -8/Materials | Central database locked down 9490 | -8/Materials | Garrison activated, responded to threat 9634 | -8/Materials | Identified exit to Garrison 9739 | -8/Materials | Build established: Hacker-Mutant 9834 | -8/Materials | Identified Exp. Sensor Array 9875 | -8/Materials | Garrison activated, responded to threat 9958 | -8/Materials | Entered Garrison 9958 | -8/Garrison | Accompanied by 1 ally 9976 | -8/Garrison | Triggered checkpoint 10077 | -8/Garrison | Garrison Relay disabled 10225 | -8/Garrison | Triggered checkpoint 10250 | -8/Garrison | Triggered checkpoint 10253 | -8/Garrison | Destroyed 7 combat bots 10268 | -8/Garrison | Triggered checkpoint 10338 | -8/Garrison | Discovered new exit (range 10) 10372 | -8/Garrison | Triggered checkpoint 10428 | -8/Garrison | Garrison Relay disabled 10617 | -8/Garrison | Discovered new exit (range 15) 10633 | -8/Garrison | Discovered new exit (range 60) 10633 | -8/Garrison | Discovered new exit (range 7) 10633 | -8/Garrison | Discovered new exit (range 36) 10684 | -8/Garrison | Triggered checkpoint 10777 | -8/Garrison | Garrison Relay disabled 10832 | -8/Garrison | Entered Materials 11485 | -8/Materials | Identified exit to Garrison 11485 | -8/Materials | Entered Garrison 11489 | -8/Garrison | Triggered checkpoint 11523 | -8/Garrison | Build established: Trapper-Mutant 11558 | -8/Garrison | Lost 3 parts (1p1u1w) 11760 | -8/Garrison | Rescued a captive Derelict 11775 | -8/Garrison | Garrison Relay disabled 11821 | -8/Garrison | Triggered checkpoint 11885 | -8/Garrison | Triggered checkpoint 11994 | -8/Garrison | Lost 4 parts (1p3u) 12033 | -8/Garrison | Garrison Relay disabled 12063 | -8/Garrison | Discovered new exit (range 8) 12086 | -8/Garrison | Entered Materials 12086 | -8/Materials | Accompanied by 1 ally 12297 | -8/Materials | Build established: Scavenger-Gladiator 12423 | -8/Materials | Core integrity fell below 50% 12518 | -8/Materials | Repaired Proton Missile Launcher 13042 | -8/Materials | Identified exit to Factory 13562 | -8/Materials | Entered Factory 13562 | -7/Factory | Evolved 2 slots: Propulsion x2 13586 | -7/Factory | Discovered new exit (range 16) 13896 | -7/Factory | Build established: Scavenger-Mutant 14382 | -7/Factory | Cargo convoy interrupted 14406 | -7/Factory | Fabricated Adv. Hacking Suite? 14788 | -7/Factory | Build established: Scout 14848 | -7/Factory | Identified exit to Storage 14848 | -7/Factory | Identified exit to Lower Caves 14901 | -7/Factory | Entered Lower Caves 14901 | -7/Lower Caves | Accompanied by 1 ally 14907 | -7/Lower Caves | Met a Warlord Commander 14908 | -7/Lower Caves | Learned location of Warlord (-4) 14909 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14976 | -7/Lower Caves | Found Encrypted Comm Array 14990 | -7/Lower Caves | Identified exit to Lower Caves 15051 | -7/Lower Caves | Found Alien Artifact 15051 | -7/Lower Caves | Identified Core Expander 15051 | -7/Lower Caves | Installed Core Expander, added new Utility slot 15102 | -7/Lower Caves | Entered another Lower Caves area 15102 | -7/Lower Caves | Accompanied by 1 ally 15111 | -7/Lower Caves | Found Prototype Device 15111 | -7/Lower Caves | Identified Heart of Steel 15142 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15143 | -7/Lower Caves | Found Prototype Special Weapon 15158 | -7/Lower Caves | Discovered new exit (range 4) 15182 | -7/Lower Caves | Build established: Sprinter 15214 | -7/Lower Caves | Learned location of Extension (-4) 15215 | -7/Lower Caves | Spotted B-75 Beast 15216 | -7/Lower Caves | Identified Molecular Deconstructor 15232 | -7/Lower Caves | Encountered a Warlord checkpoint 15259 | -7/Lower Caves | Discovered new exit (range 12) 15301 | -7/Lower Caves | Entered Zion 15311 | -7/Zion | Discovered new exit (range 15) 15324 | -7/Zion | Given the Hacking Drone Bay 15336 | -7/Zion | Given A8's code to call for help 15355 | -7/Zion | Learned location of Quarantine (-2) 15523 | -7/Zion | Rebuked by Imprinter 15582 | -7/Zion | Received a hallucinogenic algorithm 15918 | -7/Zion | Build established: Mutant 15920 | -7/Zion | Discovered new exit (range 5) 15956 | -7/Zion | Found CR-A16's Pointy Stick 16001 | -7/Zion | Found GAL Module 16026 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16026 | -7/Zion | Entered Deep Caves 16028 | -7/Deep Caves | Met 5H-AD0 16148 | -7/Deep Caves | Z-Facility disabled 16184 | -7/Deep Caves | Attacked by Z-Imprinter 16187 | -7/Deep Caves | Destroyed Z-Imprinter 16288 | -7/Deep Caves | Build established: Sprinter 16504 | -7/Deep Caves | Discovered new exit (range 6) 16519 | -7/Deep Caves | Spotted AG-70348 16521 | -7/Deep Caves | Triggered Deep Caves wall 16521 | -7/Deep Caves | Spotted AS-00787 16521 | -7/Deep Caves | Spotted AS-44695 16521 | -7/Deep Caves | Found Modified TNC 16546 | -7/Deep Caves | Entered Proximity Caves 16600 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16607 | -6/Proximity Caves | Learned 4 Factory zone layouts 16667 | -6/Proximity Caves | Discovered new exit (range 15) 16671 | -6/Proximity Caves | Entered Factory 16671 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16672 | -6/Factory | Identified exit to Factory 16874 | -6/Factory | Identified exit to Lower Caves 16958 | -6/Factory | Build established: Hacker-Sprinter 16995 | -6/Factory | Repaired Cld. Field Propulsion Drive 17008 | -6/Factory | Joined by Warlord Pyro squad 17047 | -6/Factory | Found Prototype Launcher 17047 | -6/Factory | Identified Scatter Rocket Array 17222 | -6/Factory | Spotted B-75 Beast 17242 | -6/Factory | Garrison activated, responded to threat 17332 | -6/Factory | Joined by Warlord Ranger squad 17386 | -6/Factory | Joined by Warlord Geek squad 17470 | -6/Factory | Found Powered Armor 17665 | -6/Factory | Discovered exit to Factory (range 12) 17723 | -6/Factory | Build established: Hacker-Gladiator 18129 | -6/Factory | Cargo convoy interrupted 18224 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 18227 | -6/Factory | Destroyed B-75 Beast 18419 | -6/Factory | Entered Lower Caves 18488 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18505 | -6/Lower Caves | Entered Data Miner 18505 | -6/Data Miner | Discovered new exit (range 6) 18516 | -6/Data Miner | Met Data Miner 18533 | -6/Data Miner | Learned location of Section 7 (-2) 18533 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18541 | -6/Data Miner | Received God Mode back door access code from Data Miner 18560 | -6/Data Miner | Data Conduit disabled 18607 | -6/Data Miner | Entered Proximity Caves 18636 | -5/Proximity Caves | Lost 3 parts (3n) 18914 | -5/Proximity Caves | Learned Factory stockpile data 19326 | -5/Proximity Caves | Build established: Hacker-Mutant 19828 | -5/Proximity Caves | Core integrity fell below 50% 19832 | -5/Proximity Caves | Discovered exit to Factory (range 7) 19838 | -5/Proximity Caves | Entered Factory 19838 | -5/Factory | Evolved 2 slots: Utility x2 19890 | -5/Factory | Identified exit to DSF 19981 | -5/Factory | Repaired Kinetic Spear 20033 | -5/Factory | Identified exit to Upper Caves 20217 | -5/Factory | Entered Upper Caves 20231 | -5/Upper Caves | Spotted B-75 Beast 20237 | -5/Upper Caves | Destroyed B-75 Beast 20592 | -5/Upper Caves | Build established: Hacker-Scout 21021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21032 | -5/Upper Caves | Learned 4 Factory zone layouts 21102 | -5/Upper Caves | Discovered new exit (range 5) 21103 | -5/Upper Caves | Identified exit to Upper Caves 21106 | -5/Upper Caves | Entered another Upper Caves area 21134 | -5/Upper Caves | Spotted B-75 Beast 21136 | -5/Upper Caves | Destroyed B-75 Beast 21280 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21301 | -5/Upper Caves | Learned Factory emergency access door positions 21326 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21333 | -5/Upper Caves | Discovered new exit (range 11) 21336 | -5/Upper Caves | Identified exit to Zhirov 21372 | -5/Upper Caves | Entered Zhirov 21372 | -5/Zhirov | Discovered new exit (range 3) 21373 | -5/Zhirov | Identified exit to Proximity Caves 21378 | -5/Zhirov | Met Zhirov 21391 | -5/Zhirov | Learned location of Testing (-3) 21391 | -5/Zhirov | Learned location of Command (-1) 21396 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21402 | -5/Zhirov | Found Alien Artifact 21402 | -5/Zhirov | Identified Integrated Dissipator 21402 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21409 | -5/Zhirov | Found Alien Artifact 21456 | -5/Zhirov | Entered Proximity Caves 21600 | -4/Proximity Caves | Discovered new exit (range 8) 21602 | -4/Proximity Caves | Identified exit to Factory 21671 | -4/Proximity Caves | Entered Factory 21671 | -4/Factory | Evolved 2 slots: Utility x2 21719 | -4/Factory | Repaired Imp. Utility Shielding 21821 | -4/Factory | Fabricated Adv. Hacking Suite? 21913 | -4/Factory | Fabricated Q-thruster (x2) 21955 | -4/Factory | Fabricated Exp. Force Field (x1) 21993 | -4/Factory | Fabricated Imp. Utility Shielding (x2) 22021 | -4/Factory | Identified Transdimensional Reconstructor 22030 | -4/Factory | Identified exit to Upper Caves 22030 | -4/Factory | Identified exit to Extension 22241 | -4/Factory | Central database locked down 22728 | -4/Factory | Build established: Wizard-Sprinter 22800 | -4/Factory | Fabricated Assault Drone Bay? 22875 | -4/Factory | Discovered new exit (range 9) 22895 | -4/Factory | Identified exit to Research 22965 | -4/Factory | Cargo convoy interrupted 23025 | -4/Factory | Found Prototype Hackware 23025 | -4/Factory | Identified Exp. System Shield 23027 | -4/Factory | Found Prototype Device 23027 | -4/Factory | Identified Femtoactuators 23030 | -4/Factory | Found Prototype Reactor 23030 | -4/Factory | Identified Zero-point Reactor 23037 | -4/Factory | Found Prototype Launcher 23037 | -4/Factory | Identified Enh. Gamma Bomb Array 23119 | -4/Factory | Garrison activated, responded to threat 23225 | -4/Factory | Sucked down chute 23225 | -4/Factory | Entered Waste 23238 | -4/Waste | Spotted C-40 Crusher 23240 | -4/Waste | EMP discharged 23240 | -4/Waste | System corruption reached 10% 23240 | -4/Waste | Spotted C-40 Crusher 23247 | -4/Waste | Spotted C-40 Crusher 23247 | -4/Waste | Spotted C-40 Crusher 23248 | -4/Waste | Discovered new exit (range 11) 23251 | -4/Waste | Entered Factory 23658 | -4/Factory | Repaired Field Propulsion Array 23676 | -4/Factory | Discovered exit to Upper Caves (range 6) 23724 | -4/Factory | Found Exp. System Shield 23768 | -4/Factory | Discovered exit to Research (range 9) 23858 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 23913 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 24093 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 24285 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 24517 | -4/Factory | Repaired Adv. Surge Thruster? 24589 | -4/Factory | Cargo convoy interrupted 24778 | -4/Factory | Spotted Executioner 24818 | -4/Factory | Spotted Striker 24819 | -4/Factory | Found Exp. Core Analyzer 24823 | -4/Factory | Found Prototype Reactor 24837 | -4/Factory | Lost 4 parts (1p1n2u) 25001 | -4/Factory | Search patrols dispatched 25098 | -4/Factory | Repaired Adv. Gravity Neutralizer? 25148 | -4/Factory | Identified Vortex Chain Reactor 25190 | -4/Factory | Fabricated Zero-point Reactor (x1) 25245 | -4/Factory | Build established: Wizard-Mutant 25399 | -4/Factory | Entered Upper Caves 25438 | -4/Upper Caves | Encountered a Warlord checkpoint 25515 | -4/Upper Caves | Learned location of 1 exit from Research 25561 | -4/Upper Caves | Learned Research garrison access intel 25611 | -4/Upper Caves | Discovered new exit (range 12) 25629 | -4/Upper Caves | Entered another Upper Caves area 25633 | -4/Upper Caves | Discovered exit to Research (range 14) 25634 | -4/Upper Caves | Spotted B-86 Titan 25661 | -4/Upper Caves | Destroyed B-86 Titan 25687 | -4/Upper Caves | Identified exit to Warlord 25777 | -4/Upper Caves | Entered Warlord 25786 | -4/Warlord | Discovered new exit (range 12) 25801 | -4/Warlord | System corruption cleaned by Quarantine Array 25826 | -4/Warlord | Found Prototype Special Weapon 25826 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25828 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25830 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25884 | -4/Warlord | Found Prototype Device 25884 | -4/Warlord | Identified Minesniffer Drone Bay 25898 | -4/Warlord | Found Minesniffer Drone Bay 25943 | -4/Warlord | Met Warlord 25948 | -4/Warlord | Opened Warlord's prototype stash 25953 | -4/Warlord | Found Prototype Device 25953 | -4/Warlord | Identified Thermal Barrier 25956 | -4/Warlord | Found Prototype Hackware 25956 | -4/Warlord | Identified Ghost Barrier 25968 | -4/Warlord | Warlord's base attacked by MAIN.C 26006 | -4/Warlord | Found Prototype Piercing Weapon 26006 | -4/Warlord | Identified Vortex Lance 26009 | -4/Warlord | Found Prototype Energy Cannon 26009 | -4/Warlord | Identified Vortex Driver 26011 | -4/Warlord | Found Vortex Lance 26310 | -4/Warlord | Spotted Striker 26318 | -4/Warlord | Warlord forces counterattacked 26463 | -4/Warlord | Lost 15 allies 26643 | -4/Warlord | Warlord base infiltrated, sounded retreat 26734 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26735 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26773 | -4/Warlord | Spotted Striker 26773 | -4/Warlord | Spotted Striker 26777 | -4/Warlord | Spotted Striker 26838 | -4/Warlord | Lost 8 allies 26908 | -4/Warlord | Lost 8 allies 26922 | -4/Warlord | Entered Proximity Caves 26922 | -3/Proximity Caves | Accompanied by 3 allies 27075 | -3/Proximity Caves | Lost 3 allies 27218 | -3/Proximity Caves | Discovered exit to Research (range 7) 27379 | -3/Proximity Caves | Entered Research 27379 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27380 | -3/Research | Identified exit to Research 27381 | -3/Research | Loaded intel: 3 garrison access locations 27435 | -3/Research | Identified exit to Armory 27435 | -3/Research | Identified exit to Testing 27952 | -3/Research | Found Prototype Processor 27952 | -3/Research | Identified Exp. Target Analyzer 27983 | -3/Research | Spotted B-86 Titan 27984 | -3/Research | Destroyed B-86 Titan 28032 | -3/Research | Spotted B-86 Titan 28035 | -3/Research | Destroyed B-86 Titan 28255 | -3/Research | Repaired Field Propulsion Array 28282 | -3/Research | Repaired Imp. Utility Shielding 28337 | -3/Research | Repaired Centrium Light Armor Plating 28401 | -3/Research | Fabricated Exp. Utility Shielding (x1) 28473 | -3/Research | Spotted B-86 Titan 28508 | -3/Research | Entered Armory 28509 | -3/Armory | Met VL-GR5, who suggested a friendly competition 28554 | -3/Armory | Fabricated Lgt. Quantum Reactor? 28644 | -3/Armory | Fabricated Exp. Utility Shielding (x1) 28678 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 28755 | -3/Armory | Discovered exit to Research (range 4) 28756 | -3/Armory | Entered Research 28756 | -2/Research | Warlord forces began assault on 0b10 28756 | -2/Research | Evolved 2 slots: Weapon x2 28816 | -2/Research | Lost 3 allies 28830 | -2/Research | Met up with Warlord 28845 | -2/Research | Discovered new exit (range 9) 28847 | -2/Research | Identified exit to Access 28866 | -2/Research | Research machine network offline 28976 | -2/Research | Lost 4 allies 29161 | -2/Research | Build established: Wizard-Sprinter 29161 | -2/Research | Borebot progress halted 29178 | -2/Research | Spotted Striker 29251 | -2/Research | Lost 11 allies 29252 | -2/Research | Spotted Striker 29482 | -2/Research | Borebot progress halted 29620 | -2/Research | Entered Access 29620 | -1/Access | Evolved 2 slots: Weapon x2 29783 | -1/Access | Identified exit to Command 29867 | -1/Access | Spotted B-99 Colossus 29868 | -1/Access | Destroyed B-99 Colossus 29983 | -1/Access | Repaired Cld. Field Propulsion Drive 30024 | -1/Access | Repaired Exp. Utility Shielding? 30065 | -1/Access | Repaired Impulse Thruster Array 30095 | -1/Access | Repaired Phasing Sabre 30145 | -1/Access | Repaired Cld. Field Propulsion Drive 30263 | -1/Access | Lost 3 parts (1p1n1w) 30370 | -1/Access | Search patrols dispatched 30415 | -1/Access | Fabricated Point Singularity Launcher? 30441 | -1/Access | Found Molecular Scythe 30442 | -1/Access | Found Molecular Scythe 30447 | -1/Access | Found Molecular Scythe 30452 | -1/Access | System corruption reached 10% 30516 | -1/Access | Repaired Exp. Utility Shielding? 30620 | -1/Access | Search patrols dispatched 30708 | -1/Access | Fabricated Point Singularity Launcher? 30950 | -1/Access | Fabricated Point Singularity Launcher? 31120 | -1/Access | Search patrols dispatched 31142 | -1/Access | Fabricated Point Singularity Launcher (x1) 31181 | -1/Access | Fabricated Point Singularity Launcher? 31226 | -1/Access | Fabricated Point Singularity Launcher (x1) 31323 | -1/Access | Entered Command 31450 | -1/Command | Core integrity fell below 50% 31466 | -1/Command | Destroyed 12 combat bots 31474 | -1/Command | Lost 7 parts (3n4u) 31550 | -1/Command | Identified exit to Surface 31573 | -1/Command | First assault squad dispatched 31598 | -1/Command | Build established: Wizard-Gladiator 31703 | -1/Command | Destroyed 20 combat bots 31710 | -1/Command | Spotted B-99 Colossus 31714 | -1/Command | Destroyed B-99 Colossus 31729 | -1/Command | Spotted Alpha 7 31729 | -1/Command | Spotted Striker 31729 | -1/Command | Spotted Executioner 31734 | -1/Command | Spotted Executioner 31736 | -1/Command | Spotted Alpha 7 31739 | -1/Command | Spotted Striker 31740 | -1/Command | Spotted Executioner 31742 | -1/Command | Spotted Executioner 31745 | -1/Command | Core integrity fell below 20% 31748 | -1/Command | Spotted B-99 Colossus 31751 | -1/Command | Released all parts (15) 31756 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 31751_ Released Imp. Utility Shielding. 31751_ Released Point Singularity Launcher. 31751_ Released Lyr. Heavy Armor Plating. 31751_ K-01 Serf collects debris. 31751_ Slug penetrates Striker. 31751_ Striker destroyed. 31751_ Slug penetrates Wall. 31751_ Penetrated by Slug. 31752_ Wall collapses. 31752_ Acquired Arm. Heavy Treads. 31753_ Penetrated by Slug. 31753_ Slug penetrates Wall. 31754_ Penetrated by Slug. 31754_ Slug penetrates Wall. 31754_ Acquired 201 matter. 31754_ Penetrated by Slug. 31755_ Slug penetrates Wall. 31755_ Slug penetrates Door. 31756_ QJ>SB9VPMU%W9KA>CL W> 9D:B/X1QHS>|RXY 31756_ Penetrated by Slug. 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