Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 00:32:52 Player: ForgettableHero Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (272) 1360 Value Destroyed (9606) 9606 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3146) 3146 TOTAL SCORE: 19412 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2296 Follower Combat Kills 428 Aligned with FarCom 300 Friendly Fire -378 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 96/100 System Corruption 16% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Advanced System Shield > --- WEAPON (3) ------- Disruptor Cannon > --- INVENTORY (5) ---- Improved Cooling System Improved Signal Interpreter Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Target Analyzer Improved Target Analyzer Improved Light Armor Plating Focal Shield Advanced Shield Generator Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Railgun Heavy Shock Bomb Launcher Improved Remote Datajack > --- INVENTORY -------- Light Fission Core Experimental Heat Sink Improved Shield Generator Advanced Shield Generator Beamcaster [Rating: 94] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 . 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 7 | . . . . . 3 . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 296 | 9 17 1 . 14 33 27 26 3 3 105 48 10 Power 25 | 1 5 . . 2 2 1 2 . . 6 4 2 Engine 19 | 1 5 . . 2 2 1 2 . . 6 . . Core 6 | . . . . . . . . . . . 4 2 Reactor . | . . . . . . . . . . . . . Propulsion 75 | 4 4 . . 4 6 16 4 1 3 25 8 . Treads 52 | 2 4 . . . 1 15 4 . 3 21 2 . Leg 13 | 2 . . . 2 5 . . . . 4 . . Wheel 4 | . . . . 2 . 1 . 1 . . . . Hover 6 | . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . Utility 103 | 2 3 1 . 3 13 6 12 . . 39 24 . Device 59 | 1 1 1 . 3 8 5 7 . . 16 17 . Storage 3 | 1 2 . . . . . . . . . . . Processor 12 | . . . . . 2 . . . . 6 4 . Hackware 3 | . . . . . 1 . . . . 1 1 . Protection 26 | . . . . . 2 1 5 . . 16 2 . Artifact . | . . . . . . . . . . . . . Weapon 93 | 2 5 . . 5 12 4 8 2 . 35 12 8 Energy Gun 18 | 1 3 . . 1 2 1 2 1 . 2 3 2 Energy Cannon 17 | . . . . 2 5 1 . . . 5 . 4 Ballistic Gun 26 | 1 . . . . 1 . 2 . . 17 3 2 Ballistic Cannon 15 | . 2 . . 2 1 2 1 1 . 4 2 . Launcher 13 | . . . . . 3 . 3 . . 6 1 . Special Weapon 3 | . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . 5 Parts Lost 89 | . 3 . . 9 7 1 3 . . 35 24 7 Power 10 | . 1 . . 1 1 1 . . . 4 2 . Propulsion 17 | . 1 . . 2 2 . . . . 6 5 1 Utility 30 | . . . . 1 2 . 3 . . 14 9 1 Weapon 32 | . 1 . . 5 2 . . . . 11 8 5 Highest Loss Streak 13 | . 2 . . 7 4 1 2 . . 10 13 3 To Critical Strikes 2 | . . . . . . . . . . 2 . . Average Slot Usage (%) 92 | . 98 100 87 89 94 99 98 92 98 95 67 48 Engine 7 | . 13 14 14 14 9 8 7 7 7 5 . . Treads 16 | . 27 28 28 3 1 21 23 7 19 19 . 3 Leg 3 | . . . . 12 15 5 . . . . . . Hover 1 | . . . . . . . . . . . 13 . Device 18 | . 14 14 2 12 21 17 26 23 23 18 14 3 Storage 7 | . 14 14 14 14 9 9 7 7 7 5 . . Processor 4 | . . . . . . . . . . 8 11 22 Hackware 4 | . . . . . 7 9 7 7 7 2 4 5 Protection 7 | . . . . . 6 8 9 15 15 12 2 . Energy Gun 5 | . 13 14 14 2 4 6 2 7 7 5 2 3 Energy Cannon 1 | . . . . 21 4 2 . . . 1 . 3 Ballistic Gun 4 | . 10 . . . 2 . 3 . . 10 2 . Ballistic Cannon 4 | . 3 14 14 2 6 8 4 7 7 1 1 . Naked Turns 2 | . . . . . . . . . . 2 . . Heaviest Build 75 | 13 31 38 38 34 49 57 61 62 62 75 40 28 Greatest Support 84 | 40 40 40 40 40 35 60 68 28 68 84 44 27 Greatest Overweight (x) 19 | 1 5 . . 3 4 3 1 2 2 19 2 5 Average Overweight (x) . | . . . . 1 1 . . 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 8 10 15 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 5 8 14 14 9 13 14 14 14 14 14 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 9 15 15 15 15 15 15 15 15 5 5 3 Class Distribution -------------------- 43% | Mutant 32% | Scavenger-Mutant 19% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Matter Collected 8034 | 304 262 21 . 240 858 857 850 98 109 3523 578 334 Remotely . | . . . . . . . . . . . . . Salvage Created 11377 | 142 764 . . 182 982 1146 1190 . 229 5547 790 405 Parts 576 | 8 50 . . 9 54 68 83 . 12 238 39 15 Haulers Intercepted 12 | . 2 . . . 1 3 2 . 1 3 . . Recyclers Shooed 26 | . 1 . . . 1 1 3 . . 19 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 14 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 190 | . 13 . . 9 21 20 31 . 2 77 10 7 Guns 80 | . 12 . . 2 4 5 14 . 2 31 3 7 Cannons 47 | . 1 . . 7 7 14 6 . . 10 2 . AOE 63 | . . . . . 10 1 11 . . 36 5 . Classes Destroyed 19 | 3 4 . . 2 4 2 3 . . 1 . . Worker 24 | 2 2 . . 2 3 . 5 . . 10 . . Builder 10 | . . . . 1 3 2 . . . 3 1 . Tunneler 7 | 1 . . . 1 . . 1 . . 3 1 . Hauler 12 | . 2 . . . 1 3 2 . 1 3 . . Recycler 22 | 1 . . . . 3 3 . . 1 12 2 . Mechanic 1 | . . . . . . . 1 . . . . . Operator 4 | . 1 . . . 1 1 . . . 1 . . Drone 3 | . . . . . . . 3 . . . . . Watcher 16 | . 3 . . . 3 2 2 . 1 5 . . Swarmer 27 | . . . . . 3 . 9 . . 12 . 3 Saboteur 4 | . . . . . . . . . . 4 . . Grunt 90 | . 13 . . . 14 7 13 . 2 31 6 4 Brawler 7 | . . . . . 1 2 . . . 4 . . Duelist 5 | . . . . . . 1 . . . 4 . . Protector 3 | . . . . . . 1 . . . 2 . . Sentry 16 | . . . . . 2 7 3 . . 4 . . Hunter 8 | . . . . . 1 2 . . . 5 . . Programmer 21 | . . . . . . . 6 . . 11 4 . Decomposer 1 | . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . 1 Assembled 9 | . . . . 9 . . . . . . . . Best Kill Streak 13 | 2 5 . . 5 13 3 8 . 1 13 3 4 Combat Bots Only 13 | . 4 . . 5 10 2 5 . 1 13 3 4 Max Kills in Single Turn 4 | 1 2 . . 2 3 2 4 . 1 4 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 3 1 4 . . 4 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Damage Taken 14312 | . 740 . . 561 1144 699 1234 . 36 5884 2492 1522 Core 2328 | . 199 . . 41 183 40 72 . . 790 505 498 Absorbed by Shields 1099 | . . . . 1 293 53 445 . 14 199 94 . Redirected to Shielding 39 | . . . . . . . . . . 39 . . Regen/Repaired (Parts) 1046 | . 99 . . . 411 457 79 . . . . . Core Remaining (%) 51 | 100 . . . 4 . 59 . . 89 7 . . Volleys Fired 812 | 14 82 . . 30 93 104 93 . 14 251 86 45 Largest 3 | 2 2 . . 2 2 2 2 . 2 3 2 2 Hottest 198 | 60 75 . . 128 108 111 128 . 123 198 113 176 Shots Fired 1610 | 28 164 . . 57 163 186 160 . 28 665 102 57 Gun 1119 | 28 150 . . 10 69 60 106 . 14 568 61 53 Cannon 407 | . 14 . . 47 85 126 38 . 14 63 16 4 Launcher 60 | . . . . . 9 . 16 . . 34 1 . Special 24 | . . . . . . . . . . . 24 . Kinetic 898 | 14 82 . . 22 92 104 101 . 14 420 33 16 Thermal 524 | 14 16 . . 25 62 82 43 . 14 199 32 37 Explosive 58 | . . . . . 9 . 16 . . 33 . . Electromagnetic 106 | . 66 . . 10 . . . . . 13 13 4 Robot Hit Streak 18 | 13 12 . . 7 7 11 8 . 2 18 14 9 Robot Miss Streak 12 | 3 5 . . 2 3 4 11 . 5 12 7 3 Penetration Max 2 | . . . . . . . 1 . . 2 1 . Secondary Targets 6 | . 2 . . . . . . . . 2 . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . 1 Shots Hit Robots 919 | 19 86 . . 27 78 94 94 . 10 408 67 36 Core Hits 538 | 6 38 . . 21 58 40 75 . 8 247 28 17 Critical Kills 29 | . . . . . . . . . . 29 . . Critical Parts Destroyed 56 | . 1 . . . . . . . . 54 . 1 Critical Strikes 129 | . 1 . . . 6 7 . . . 106 5 4 Burn 31 | . . . . . 4 1 . . . 22 1 3 Destroy 86 | . 1 . . . . . . . . 84 . 1 Blast 10 | . . . . . 2 6 . . . . 2 . Corrupt 2 | . . . . . . . . . . . 2 . Melee Attacks 2 | . . . . . . . . . . 2 . . Thermal 2 | . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27268 | 182 1181 . . 479 3278 2419 3317 . 283 12728 2529 872 Guns 11979 | 182 940 . . 66 683 603 1612 . 167 5976 915 835 Cannons 5130 | . 90 . . 410 877 1769 497 . 74 1045 331 37 Explosions 9607 | . 151 . . . 1718 . 1158 . . 5384 1196 . Melee . | . . . . . . . . . . . . . Ramming 552 | . . . . 3 . 47 50 . 42 323 87 . Kinetic 9621 | 82 376 . . 210 1027 1551 1264 . 74 4243 631 163 Thermal 8212 | 100 233 . . 200 533 821 845 . 167 3283 1358 672 Explosive 7602 | . . . . . 1718 . 1158 . . 4522 204 . Electromagnetic 1281 | . 572 . . 66 . . . . . 357 249 37 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . 9 . . 6 . . 23 11 16 Average Corruption 7 | . . . . 8 . . 3 . . 4 7 12 Corruption Purged 16 | . . . . . . . 7 . . 7 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 111 | . . . . 24 . . 10 . . 17 30 30 Message Errors 23 | . . . . 6 . . 2 . . 3 7 5 Matter Fused 29 | . . . . 4 . . 3 . . 5 9 8 Heat Flow Errors 10 | . . . . 3 . . 1 . . 2 2 2 Energy Discharges 15 | . . . . 4 . . 2 . . . 3 6 Parts Rejected 3 | . . . . 1 . . . . . 1 . 1 Data Loss (minor) 14 | . . . . 4 . . 1 . . 1 4 4 Data Loss (major) 4 | . . . . . . . . . . 1 1 2 Misfires 5 | . . . . 1 . . . . . 1 2 1 Alerts 5 | . . . . 1 . . . . . 2 2 . Misdirections 2 | . . . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 586 | . . . . . 50 22 23 . 17 337 137 . Projectiles 152 | . . . . . 25 22 . . 17 45 43 . Explosions 420 | . . . . . 25 . 23 . . 278 94 . Melee 14 | . . . . . . . . . . 14 . . Knockbacks 48 | . . . . 11 5 10 2 . . 14 6 . Impact 11 | . . . . . . 2 2 . . 6 1 . Kinetic 31 | . . . . 6 5 8 . . . 8 4 . Secondary 6 | . . . . 5 . . . . . . 1 . Self-Inflicted Damage 918 | . . . . 1 118 . 115 . . 445 239 . Shots 19 | . . . . . 4 . 3 . . 8 4 . Rammed 89 | . 1 . . 1 . 8 9 . 5 39 26 . Targets Rammed 94 | . 1 . . 1 . 10 9 . 5 42 26 . Kicked 1 | . . . . . . 1 . . . . . . Crushed 4 | . . . . . . 1 . . . 3 . . Highest Temperature 277 | 40 192 . . 277 198 198 198 . 198 238 270 233 Average Temperature 75 | 18 65 . . 103 73 78 86 . 76 54 84 89 Received Heat Transfer 3606 | . 468 . . 60 512 234 255 . 45 1427 272 333 Effects 3 | . . . . 3 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . 2 2 . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 25 | . 1 . . . . 3 4 . . 15 1 1 Heat Transferred 14990 | 225 375 . . 407 1443 1757 1800 . 296 6200 1303 1184 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Peak Influence 1996 | 20 199 61 . 20 390 574 723 248 211 1996 1115 . Initial 1100 | . 13 61 . . 7 164 229 248 173 14 1100 . Average 402 | 7 67 61 . 4 220 333 441 248 113 538 906 . Maximum Alert Level 5 | . . . . . 1 2 3 1 1 5 4 . Low Security (%) 33 | 100 100 100 . 100 30 11 9 . 82 35 . . Level 1 30 | . . . . . 69 61 29 100 17 18 . . Level 2 18 | . . . . . . 26 49 . . 16 10 . Level 3 12 | . . . . . . . 11 . . 14 78 . Level 4 3 | . . . . . . . . . . 7 10 . Level 5 1 | . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . 2 . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 68 | . 4 . . 1 2 5 18 . 4 28 6 . Investigation 9 | . 1 . . 1 1 . 2 . 2 2 . . Extermination 19 | . . . . . . . 6 . 1 11 1 . Reinforcement 17 | . 3 . . . 1 3 3 . 1 5 1 . Assault 17 | . . . . . . 2 1 . . 10 4 . Garrison 6 | . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 1 . . 2 1 . Haulers Reinforced 3 | . . . . . . . 2 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Distress Signals 7 | . 2 . . 1 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 326 | . 25 . . 11 29 57 41 . 8 114 21 20 Peak Tracking Total 12 | . 3 . . 7 9 10 5 . 2 12 10 7 Tactical Retreats 38 | . 1 . . 2 5 5 1 . 1 12 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Traps Triggered 15 | . 3 . . . . 2 2 . 1 4 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Machines Disabled 69 | . . . . . 10 5 18 . 1 27 8 . Max in Single Turn 8 | . . . . . 3 1 8 . 1 4 4 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Machines Accessed 74 | . 7 1 . 1 7 14 14 . 3 20 6 1 Terminals 43 | . 5 . . . 5 9 10 . 1 12 1 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 9 | . 1 . . . 1 2 2 . 1 1 1 . Recycling Units 10 | . 1 . . . . 2 2 . 1 2 2 . Scanalyzers 3 | . . . . . . . . . . 2 1 . Garrison Access 4 | . . . . . 1 1 . . . 1 1 . Total Hacks 223 | . 24 1 . 1 28 54 31 . 6 64 13 1 Successful 131 | . 13 1 . 1 20 39 18 . 1 30 7 1 Failed 92 | . 11 . . . 8 15 13 . 5 34 6 . Catastrophic 11 | . . . . . . 2 2 . 1 6 . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . . . Terminals 134 | . 19 . . . 12 32 24 . 2 44 1 . Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations 45 | . 3 . . . 14 16 4 . 3 3 2 . Recycling Units 19 | . 2 . . . . 3 3 . 1 4 6 . Scanalyzers 10 | . . . . . . . . . . 7 3 . Garrison Access 9 | . . . . . 2 3 . . . 3 1 . Terminal Hacks 76 | . 10 1 . 1 7 23 13 . . 20 . 1 Record 11 | . . . . . . 5 2 . . 4 . . Part Schematic 2 | . . . . . . 1 1 . . . . . Robot Analysis 2 | . . . . . . 1 1 . . . . . Prototype ID Bank 8 | . 4 . . . . . 1 . . 3 . . Open Door 7 | . . 1 . 1 . 4 . . . . . 1 Open DSF 4 | . . . . . . . 2 . . 2 . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Machine Index 2 | . . . . . 1 . 1 . . . . . Repair Station Index 2 | . . . . . . 1 . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . 2 . . . 2 . . Unreport Threat 2 | . . . . . . . . . . 2 . . Locate Traps 8 | . 3 . . . 1 2 . . . 2 . . Reprogram Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . 1 . 1 . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 3 | . 1 . . . . 1 . . . 1 . . Registered Prototypes 3 | . . . . . 1 1 1 . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 2 . . Repair Station Hacks 33 | . 2 . . . 12 13 3 . 1 1 1 . Scan Component 19 | . 1 . . . 6 7 2 . 1 1 1 . Repair 14 | . 1 . . . 6 6 1 . . . . . Recycling Unit Hacks 11 | . 1 . . . . 2 2 . . 1 5 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . 2 . Retrieve Components 8 | . 1 . . . . 2 2 . . 1 2 . Scanalyzer 5 | . . . . . . . . . . 5 . . Insert Component 3 | . . . . . . . . . . 3 . . Analyze 2 | . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 61 | . 7 . . . 7 9 12 . 3 19 4 . Full Trace Events 8 | . 3 . . . 1 . 1 . 1 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 1 . . 2 . . Parts Built 4 | . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . Time 181 | . . . . . . . . . . 181 . . Total Part Build Rating 28 | . . . . . . . . . . 28 . . Parts Repaired 14 | . 1 . . . 6 6 1 . . . . . Time 408 | . 26 . . . 168 198 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 28 | . 1 . . . . 18 6 . . 1 2 . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . 12 . Non-combat 12 | . . . . . . . . . . . 12 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 20 | . . . . . . . . . . . 20 . parse_system 6 | . . . . . . . . . . . 6 . no_distress 11 | . . . . . . . . . . . 11 . find_recycling 3 | . . . . . . . . . . . 3 . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Total Allies 10 | . . . . . . 8 2 . . . . . Largest Group 2 | . . . . . . 2 1 . . . . . Highest-Rated Group 62 | . . . . . . 62 32 . . . . . Highest-Rated Ally 32 | . . . . . . 31 32 . . . . . Total Orders 44 | . . 1 . . . 27 16 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . EXPLORE 11 | . . . . . . 1 10 . . . . . RETURN 32 | . . 1 . . . 25 6 . . . . . Ally Attacks 126 | . . . . . . 97 29 . . . . . Total Damage 891 | . . . . . . 680 211 . . . . . Kills 13 | . . . . . . 10 3 . . . . . Allies Corrupted 4 | . . . . . . 2 2 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Robot Analysis Total 2 | . . . . . . 1 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 176 | . . 1 . . . 136 39 . . . . . Drone Recoveries 156 | . . 1 . . . 119 36 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Turns Passed 24297 | 226 1434 342 1016 759 2979 2938 3889 315 840 7031 1816 712 Spaces Moved 12752 | 98 661 207 635 345 1174 1121 1975 232 485 3356 1936 527 Core 766 | 10 2 . . . . . . . . 6 412 336 Treads 8444 | 86 659 207 635 40 50 880 1975 . 373 3335 13 191 Legs 1042 | 2 . . . 159 657 209 . . . 15 . . Wheels 989 | . . . . 146 467 32 . 232 112 . . . Hover 1511 | . . . . . . . . . . . 1511 . Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 95 95 145 160 130 130 50 40 50 Average Speed 144 | 152 160 160 160 179 164 167 163 130 153 162 61 110 Slowest Speed 1000 | 160 300 160 160 330 330 190 243 130 160 1000 240 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 53 | 6 92 54 92 59 58 88 47 95 13 35 14 41 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 34 | . . . . . 11 5 5 . . 13 . . Terrain Destroyed 623 | . 13 . . . 100 29 68 . 6 359 48 . Melee . | . . . . . . . . . . . . . Projectile 95 | . . . . . 17 29 9 . 6 31 3 . AOE 527 | . 13 . . . 83 . 59 . . 327 45 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Total 17133 | 149 888 218 636 428 2073 2001 2468 247 561 4406 2458 600 Wait 2739 | 14 85 3 . 18 719 665 318 1 47 533 324 12 Move 12741 | 97 660 206 634 344 1173 1120 1975 231 484 3355 1935 527 Hop . | . . . . . . . . . . . . . Pick Up 259 | 14 28 7 1 16 35 35 26 6 4 67 17 3 Fast Attach 38 | . . . . . . . . . . 8 25 5 Attach 131 | 7 10 . . 12 22 10 8 1 2 36 18 5 Detach 13 | . . . . . 2 . . . . 3 7 1 Swap 128 | 2 7 1 . 2 11 17 18 2 1 61 6 . Drop 162 | 1 15 1 1 5 18 26 21 6 4 48 14 2 Fire 812 | 14 82 . . 30 93 104 93 . 14 251 86 45 Melee 2 | . . . . . . . . . . 2 . . Ram 4 | . . . . 1 . . . . . . 3 . Kick 1 | . . . . . . 1 . . . . . . Crush 89 | . 1 . . . . 9 9 . 5 42 23 . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire 2 | . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 227 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 20) 774 | -10/Materials | Discovered new exit (range 8) 932 | -10/Materials | Core integrity fell below 50% 1103 | -10/Materials | Discovered new exit (range 14) 1304 | -10/Materials | Repaired Lgt. Treads 1314 | -10/Materials | Discovered new exit (range 9) 1647 | -10/Materials | Discovered new exit (range 10) 1661 | -10/Materials | Entered Mines 1709 | -10/Mines | Learned location of Recycling (-8) 1920 | -10/Mines | Found the Drone Emporium 1928 | -10/Mines | Found Prototype Device 1929 | -10/Mines | Identified Splice Drone Bay 1968 | -10/Mines | Learned Materials terminal intel 1997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1997 | -10/Mines | Discovered new exit (range 5) 2003 | -10/Mines | Entered Exiles 2042 | -10/Exiles | Met 8R-AWN 2072 | -10/Exiles | Met EX-HEX 2117 | -10/Exiles | Met EX-BIN 2135 | -10/Exiles | Aligned with FarCom system 2136 | -10/Exiles | Given EX-Vault access code 2176 | -10/Exiles | Opened EX-Vault 2185 | -10/Exiles | Found Prototype Device 2186 | -10/Exiles | Identified Chronowheel 2186 | -10/Exiles | Activated Chronowheel 2186 | -10/Exiles | Spacetime reconverged on an earlier point 2221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2267 | -10/Exiles | Met EX-DEC 2375 | -10/Exiles | Discovered new exit (range 12) 2516 | -10/Exiles | Visited The Gauntlet 2821 | -10/Exiles | Discovered new exit (range 14) 3019 | -10/Exiles | Entered Mines 3039 | -9/Mines | Met a Derelict bent on vengeance 3042 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3049 | -9/Mines | Assembled infested the area 3054 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3084 | -9/Mines | Learned location of Zion (-7) 3088 | -9/Mines | Core integrity fell below 20% 3161 | -9/Mines | Lost 7 parts (1p1n1u4w) 3511 | -9/Mines | Discovered new exit (range 8) 3685 | -9/Mines | Met a Derelict shopkeep closing up shop 3778 | -9/Mines | Entered Materials 3778 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3779 | -8/Materials | Loaded intel: 12 terminal locations 3784 | -8/Materials | Discovered new exit (range 16) 3879 | -8/Materials | Repaired Particle Cannon 3906 | -8/Materials | Repaired Beam Cannon 4126 | -8/Materials | Build established: Scavenger-Mutant 4549 | -8/Materials | Lost 4 parts (1p1n2u) 4564 | -8/Materials | Build established: Mutant 4738 | -8/Materials | Lost 3 parts (1n2w) 4748 | -8/Materials | Destroyed 10 combat bots 5019 | -8/Materials | Repaired Med. Armor Plating 5047 | -8/Materials | Repaired Aluminum Leg 5075 | -8/Materials | Repaired Aluminum Leg 5103 | -8/Materials | Repaired Lgt. Armor Plating 5461 | -8/Materials | Build established: Scavenger-Mutant 5649 | -8/Materials | Discovered new exit (range 11) 5709 | -8/Materials | Identified exit to Storage 5709 | -8/Materials | Identified exit to Factory 6757 | -8/Materials | Entered Storage 6814 | -8/Storage | Identified exit to Recycling 6984 | -8/Storage | Repaired Med. Armor Plating 7029 | -8/Storage | Repaired Shield Generator 7486 | -8/Storage | Repaired Arm. Treads 7514 | -8/Storage | Repaired Lgt. Treads 7543 | -8/Storage | Repaired Lgt. Treads 7589 | -8/Storage | Repaired Adv. Assault Cannon 7879 | -8/Storage | Build established: Mutant 8723 | -8/Storage | Discovered exit to Factory (range 15) 9039 | -8/Storage | Met a pair of Derelict thieves 9695 | -8/Storage | Entered Factory 9695 | -7/Factory | Accompanied by 14 allies 9695 | -7/Factory | Evolved 2 slots: Utility x2 9934 | -7/Factory | Repaired Med. Armor Plating 9951 | -7/Factory | Build established: Scavenger-Mutant 9977 | -7/Factory | Garrison activated, responded to threat 10006 | -7/Factory | Garrison activated, responded to threat 11332 | -7/Factory | Discovered new exit (range 15) 11695 | -7/Factory | First assault squad dispatched 12537 | -7/Factory | Discovered new exit (range 12) 12992 | -7/Factory | Build established: Mutant 13584 | -7/Factory | Sucked down chute 13584 | -7/Factory | Entered Waste 13584 | -7/Waste | The area was eerily silent 13870 | -7/Waste | Discovered new exit (range 10) 13899 | -7/Waste | Entered Factory 14115 | -7/Factory | Discovered new exit (range 3) 14604 | -7/Factory | Discovered new exit (range 6) 14739 | -7/Factory | Entered another Factory area 14739 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15065 | -6/Factory | Build established: Tank 15214 | -6/Factory | Fabricated Hyp. Railgun (x2) 16359 | -6/Factory | Discovered new exit (range 15) 18943 | -6/Factory | Lost 3 parts (2u1w) 19560 | -6/Factory | Build established: Mutant 19639 | -6/Factory | First assault squad dispatched 19779 | -6/Factory | Destroyed 13 combat bots 19781 | -6/Factory | Lost 5 parts (1p3u1w) 20040 | -6/Factory | Build established: Skirmisher 20520 | -6/Factory | Fabricated Adv. System Restoration Module? 20565 | -6/Factory | Discovered new exit (range 19) 20581 | -6/Factory | Spotted B-75 Beast 20695 | -6/Factory | Build established: Tank 21168 | -6/Factory | Lost 9 parts (2p2n2u3w) 21527 | -6/Factory | Destroyed 11 combat bots 21533 | -6/Factory | Lost 3 parts (1n1u1w) 21575 | -6/Factory | High security lockdown imminent 21655 | -6/Factory | High security lockdown engaged 21734 | -6/Factory | Core integrity fell below 50% 21742 | -6/Factory | System corruption reached 10% 21768 | -6/Factory | Core integrity fell below 20% 21768 | -6/Factory | Released all parts (4) 21770 | -6/Factory | Entered another Factory area 21770 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21791 | -5/Factory | Build established: Mutant 21799 | -5/Factory | Lost 10 parts (1p2n3u4w) 22288 | -5/Factory | Discovered new exit (range 16) 22665 | -5/Factory | Build established: Scavenger-Mutant 22896 | -5/Factory | System corruption reached 10% 22933 | -5/Factory | Lost 13 parts (1p3n5u4w) 23270 | -5/Factory | First assault squad dispatched 23444 | -5/Factory | Core integrity fell below 50% 23470 | -5/Factory | Lost 8 parts (1p2n2u3w) 23586 | -5/Factory | Entered Upper Caves 24012 | -5/Upper Caves | Spotted B-75 Beast 24084 | -5/Upper Caves | Lost 3 parts (1n2w) 24145 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24174 | -5/Upper Caves | Core integrity fell below 20% 24239 | -5/Upper Caves | Lost 3 parts (1u2w) 24298 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 24178_ Acquired 20 matter. 24180_ Lgt. Nuclear Core fries itself beyond repair. 24180_ Autogun fries itself beyond repair. 24180_ Dropped Mic. Fission Core. 24181_ Imp. Target Analyzer destroyed. 24185_ Slug penetrates Wall. 24190_ L-41 Fighter suffers critical hit (Destroy). 24190_ Destroyed Unknown Leg. 24192_ System corrupted: Component data lost. 24195_ Slug penetrates Wall. 24205_ Penetrated by Slug. 24205_ Slug penetrates Wall. 24208_ Gauss Rifle destroyed. 24212_ Acquired 8 matter. 24229_ System corrupted: Substantial component data lost. 24247_ Acquired 9 matter. 24250_ Acquired Disruptor Cannon. 24263_ System corrupted: Energy discharge (-35). 24282_ :A5DO5UXU1HPFG LWXIAV:3MZ 24287_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# ##### ### #??????? | | ??????????#####??# ## ##?????? | | ?????????## ##?# ## #?????? | | #???###??# ### ### ###?????? | | ##### #?## ## # ### ######???????? | | # ### ### ## ## #?## ##????????????? | | ## ## ### ## ## #??# ##?????????????? | | ## ## # ## #??####??###########?? | | ?# ## #####???????## #?? | | ## ## #???????????# #?? | | # ### #??????????## #?? | | ##?### #??????????# #??? | | ####?# ##????????### #??? | | "" ### ####??????## ##### #??? | | " ## ### #?????## ##???# #??? | | = "### ## ## #????## #????# ##??? | | ! " ## ### ## ##??## #???## ##???? | | "### ######?# ##?# ###???# ##???? | | " "## #??????##### ### ###?????# #???? | | " ""# ##???????##### ##???????# #???? | | #### ##??????## #?## #???????## ##???? | | ##?## ##?###### #??## #??????## #????? | | #??# #?# #??## #####??# ##???? | | #??## #?# #???# ### #### #???? | | #???# ##?# ###### ### ## ##??? | | ##### ### @ #### #??? | | lY #### #?? | | ## ### ### #### ##### #? | | ?### ##?## #?####??# ##???## #? | | ???## #####???####???????########??????# ##? | | ????######?????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 EM Shielding 3 Armor Coverage 675 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 10 Target Analysis 9 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hvy. Laser | -8/Storage | Hacked System Restoration Module | -7/Factory | Hacked Adv. System Restoration Module | -6/Factory | Scanalyzed Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -6/Factory | Preloaded Adv. System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Error 47 Factory Defaults More Dakka Please Streaker Challenges ------------ None Game ------ Seed DynamicPropulsionWeb Manual? 0 Play Time 05:42:16 Cumulative 61.5 hours Start 2022.04.01 @ 16:11:25 End 2022.04.09 @ 00:32:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1879865-23d9-41db-9b79-5c2c612055dc