Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 12:03:48 Player: Fleshy Vegetable Bird Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (149) 745 Value Destroyed (3330) 3330 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2553) 2553 TOTAL SCORE: 13948 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 396 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -77 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Advanced Force Field Transdimensional Reconstructor Vortex Rail (40) Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Thermal Shield Advanced Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Force Lance > --- INVENTORY -------- Field Propulsion Array Long-range Terrain Scanner Vortex Rail [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 6 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 3 1 . . . . . . . . . Utility 6 | . . . 1 . . . 3 . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 144 | 9 3 9 25 15 . 5 18 14 . 8 7 . 23 2 1 4 1 Power 14 | 1 . 2 2 2 . . . 1 . 1 1 . 4 . . . . Engine 10 | 1 . 2 2 2 . . . . . 1 . . 2 . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . 1 . 1 . . . . Propulsion 38 | 3 2 3 7 4 . . 7 4 . 1 . . 5 2 . . . Treads 5 | . . . . . . . 3 . . 1 . . 1 . . . . Leg 6 | . 2 3 1 . . . . . . . . . . . . . . Wheel 17 | 3 . . 5 4 . . 4 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . . 3 . . . . 4 2 . . . Utility 55 | 2 1 2 6 5 . 1 9 6 . 4 2 . 11 . 1 4 1 Device 25 | 1 . 1 3 1 . . 5 3 . 2 1 . 5 . 1 1 1 Storage 7 | 1 1 . 1 1 . 1 1 . . . . . . . . 1 . Processor 7 | . . . . . . . 2 2 . . . . 3 . . . . Hackware 5 | . . . . . . . 1 . . . . . 3 . . 1 . Protection 11 | . . 1 2 3 . . . 1 . 2 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 3 . 2 10 4 . 4 2 3 . 2 4 . 3 . . . . Energy Gun 6 | 1 . 2 . 1 . . . 1 . . 1 . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . 1 . . . . . . Ballistic Gun 20 | 2 . . 10 1 . 2 1 1 . 2 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 3 4 . 1 . 3 . 1 3 . 1 . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . . . . . 3 . . . . Parts Lost 53 | . 2 3 6 3 . . 17 5 1 1 . . 12 1 1 . 1 Power 4 | . . 1 1 . . . . . . . . . 2 . . . . Propulsion 21 | . 2 . 3 1 . . 7 . . 1 . . 5 1 1 . . Utility 20 | . . 1 1 2 . . 6 3 1 . . . 5 . . . 1 Weapon 8 | . . 1 1 . . . 4 2 . . . . . . . . . Highest Loss Streak 14 | . 1 1 5 1 . . 14 3 1 1 . . 6 1 1 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Backups 9 | . 3 9 12 14 15 12 10 3 4 4 5 5 4 4 5 5 5 Power . | . 1 1 2 . . . . . . . . . . . 1 1 . Propulsion 1 | . . 2 1 2 5 3 . 1 2 1 . . . . . . . Utility 4 | . . 2 4 5 5 5 6 1 2 2 4 4 2 2 2 1 1 Weapon 3 | . 1 2 4 5 5 4 2 . . . 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 6 2 . 10 8 . . 1 . . 1 . . . 2 Power 6 | . . . 3 . . 1 1 . . . . . . . . . 1 Propulsion 4 | . . . . . . 3 1 . . . . . . . . . . Utility 11 | . . . . 1 . 4 4 . . 1 . . 1 . . . . Weapon 8 | . . . 3 1 . 2 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 96 98 92 97 100 99 91 54 64 73 77 82 76 20 18 19 25 Engine 7 | . 14 12 10 10 11 11 5 . . 2 6 . 3 . . . . Treads 2 | . . . . . . . 15 . . 3 5 11 1 . . . . Leg 3 | . 17 28 2 . . . . . . . . . . . . . . Wheel 11 | . 7 . 19 21 22 22 12 4 5 2 . . . . . . . Flight 4 | . . . . . . . . 12 17 17 17 17 18 3 2 . . Device 7 | . 14 . 13 8 . . 14 5 17 19 14 17 10 . . 1 4 Storage 9 | . 14 14 11 11 11 20 6 . . . . . . . . . . Processor 3 | . . . . . . . 6 12 5 5 5 5 9 10 10 10 10 Hackware 2 | . . . . . . . 5 5 5 5 5 5 12 5 5 7 10 Protection 7 | . . 13 3 12 22 12 2 4 . 2 7 5 3 . . . . Energy Gun 3 | . 14 26 . 1 . . . . . . . . . . . . . Ballistic Gun 17 | . 14 1 30 27 33 31 13 1 5 6 4 5 4 . . . . Peak Build Rating 101 | 7 7 15 23 26 21 28 52 63 56 80 80 75 101 20 20 28 35 Average Rating 33 | 5 6 9 19 20 21 22 43 44 53 63 67 75 82 17 15 19 26 On Entrance 29 | . 7 7 12 21 20 21 24 25 56 53 66 75 75 14 16 14 28 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 15 30 33 42 46 47 47 112 25 24 42 27 25 35 6 . 2 5 Greatest Support 76 | 26 20 25 25 20 20 20 76 25 25 60 25 25 40 8 4 3 3 Greatest Overweight (x) 10 | 1 4 1 4 4 2 2 10 2 . 1 1 . 1 1 . . 1 Average Overweight (x) . | . . 1 1 2 2 1 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 11 15 15 15 15 15 21 5 5 5 5 5 5 5 5 5 5 Most Carried 18 | 2 6 15 15 15 15 15 18 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 3 9 12 14 15 14 14 4 5 4 5 5 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 6 15 14 15 15 15 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 24% | Commander-Tank 23% | Mutant 15% | Tank 13% | Scavenger-Mutant 6% | Hacker-Scout 4% | Scavenger-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Scavenger-Mutant | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 4167 | 242 211 138 915 788 65 30 647 237 31 277 195 . 238 72 30 . 51 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5512 | 189 244 358 1592 1439 50 . 762 97 . 103 70 . 536 72 . . . Parts 326 | 13 10 14 113 85 1 . 50 7 . 2 3 . 22 6 . . . Haulers Intercepted 16 | . . . 6 6 . . . . . 1 . . 3 . . . . Recyclers Shooed 8 | 2 . . 1 1 . . 1 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 15 . . . 5 . . . Prevented 3 | . . . . . . . . . . 2 . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 89 | . 5 12 31 18 1 . 14 3 . . 1 . 1 3 . . . Melee 4 | . . . . . . . . . . . . . 1 3 . . . Guns 83 | . 5 12 31 18 1 . 12 3 . . 1 . . . . . . AOE 2 | . . . . . . . 2 . . . . . . . . . . Classes Destroyed 15 | 2 3 2 6 . . . 2 . . . . . . . . . . Worker 21 | . 1 . 2 9 . . 4 1 . . . . 4 . . . . Builder 7 | . . . 1 2 . . 4 . . . . . . . . . . Tunneler 8 | 5 . 1 1 . . . . . . . . . 1 . . . . Hauler 16 | . . . 6 6 . . . . . 1 . . 3 . . . . Recycler 6 | 1 . 1 . 2 . . 1 . . . . . 1 . . . . Mechanic 2 | . . . 1 . . . . . . . . . 1 . . . . Operator 3 | . 1 . . 1 . . 1 . . . . . . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . . . Swarmer 28 | . . 2 7 4 . . 8 3 . . . . 1 3 . . . Grunt 36 | . 5 4 14 9 1 . 2 . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . . 9 5 . . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . Best Kill Streak 9 | 6 3 2 8 9 1 . 5 3 . 1 1 . 2 2 . . . Combat Bots Only 6 | . 3 2 6 6 1 . 5 3 . . 1 . 1 2 . . . Max Kills in Single Turn 3 | 1 1 2 2 2 1 . 3 1 . 1 1 . 1 1 . . . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 834 | . 31 54 102 67 2 . 229 42 16 23 12 5 187 35 16 . 13 Missed 324 | . 9 9 26 22 1 . 78 18 11 8 5 2 106 15 8 . 6 Hits 510 | . 22 45 76 45 1 . 151 24 5 15 7 3 81 20 8 . 7 Melee 5 | . . 1 4 . . . . . . . . . . . . . . Projectile 505 | . 22 44 72 45 1 . 151 24 5 15 7 3 81 20 8 . 7 Critical Strikes 24 | . 2 1 7 1 . . 5 1 . . . . 5 . 2 . . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . Damage Taken 7585 | . 293 636 870 428 10 . 2010 525 60 289 178 71 1487 350 141 . 237 Core 2146 | . 64 104 159 53 . . 328 89 . 114 71 . 524 313 111 . 216 Absorbed by Shields 713 | . . . 162 125 . . 378 48 . . . . . . . . . Redirected to Shielding 221 | . . . . . . . . 93 15 . 11 33 69 . . . . Ignored by Resistances 69 | . . . . . . . 69 . . . . . . . . . . Regen/Repaired (Parts) 187 | . . . 79 89 . . . . . . 19 . . . . . . Core Remaining (%) 62 | 100 . 32 . . . 47 61 . . . . 72 . . . . . Volleys Fired 325 | 13 37 47 76 53 1 . 38 15 3 22 16 3 1 . . . . Largest 3 | 2 2 2 3 3 3 . 3 1 1 2 1 1 1 . . . . Hottest 115 | 70 70 115 71 69 69 . 79 30 30 65 35 35 35 . . . . Shots Fired 745 | 26 74 87 223 158 3 . 103 15 3 31 16 3 3 . . . . Gun 739 | 26 74 87 223 158 3 . 97 15 3 31 16 3 3 . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 6 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 614 | 13 37 12 223 158 3 . 97 15 3 31 16 3 3 . . . . Thermal 125 | 13 37 75 . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . 6 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 16 7 20 16 12 . 13 2 . 5 5 5 1 . . . . Robot Miss Streak 4 | 1 4 4 3 4 . . 4 2 . 3 1 2 . . . . . Penetration Max 2 | . . . . . . . . 1 . 1 2 . . . . . . Secondary Targets 16 | . . 2 7 4 . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 520 | 18 47 53 155 113 1 . 76 8 . 16 12 1 16 4 . . . Core Hits 221 | 7 15 23 64 48 2 . 38 4 . 6 3 . 8 3 . . . Critical Kills 3 | . . . . . . . 1 . . . 1 . 1 . . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . 1 6 . . . . . . Critical Strikes 23 | 1 2 4 1 . . . 1 . . 1 7 . 4 2 . . . Burn 7 | 1 2 4 . . . . . . . . . . . . . . . Destroy 11 | . . . 1 . . . 1 . . 1 7 . 1 . . . . Impale 5 | . . . . . . . . . . . . . 3 2 . . . Melee Attacks 142 | . . . . 16 . . 25 10 . . . . 84 7 . . . Impact 16 | . . . . 16 . . . . . . . . . . . . . Slashing 32 | . . . . . . . 25 7 . . . . . . . . . Piercing 94 | . . . . . . . . 3 . . . . 84 7 . . . Sneak Attacks 24 | . . . . 3 . . 8 2 . . . . 11 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10297 | 231 585 773 2509 1957 39 . 2317 320 . 319 119 7 986 135 . . . Guns 7650 | 231 585 773 2509 1784 39 . 1136 134 . 319 119 7 14 . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 590 | . . . . . . . 590 . . . . . . . . . . Melee 2057 | . . . . 173 . . 591 186 . . . . 972 135 . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6632 | 128 322 121 2509 1784 39 . 1136 134 . 319 119 7 14 . . . . Thermal 1018 | 103 263 652 . . . . . . . . . . . . . . . Explosive 590 | . . . . . . . 590 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 173 | . . . . 173 . . . . . . . . . . . . . Slashing 777 | . . . . . . . 591 186 . . . . . . . . . Piercing 1107 | . . . . . . . . . . . . . 972 135 . . . Highest Corruption 17 | . . . . . . . 7 14 14 17 17 . 7 7 9 9 9 Average Corruption 6 | . . . . . . . 3 13 14 16 17 . 4 7 8 9 9 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . 27 7 6 17 2 . 20 4 5 2 6 Message Errors 25 | . . . . . . . 5 2 3 6 1 . 5 . . 1 2 Matter Fused 19 | . . . . . . . 3 . . 5 1 . 5 1 2 1 1 Heat Flow Errors 9 | . . . . . . . 5 1 . . . . 3 . . . . Energy Discharges 11 | . . . . . . . 3 1 1 1 . . 1 2 1 . 1 Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . 3 . 1 2 . . 4 . . . 2 Data Loss (major) 4 | . . . . . . . 2 . 1 . . . . . 1 . . Misfires 5 | . . . . . . . 2 . . 1 . . 2 . . . . Alerts 4 | . . . . . . . 2 . . . . . . 1 1 . . Misdirections 4 | . . . . . . . . 3 . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 642 | . . . . 13 . . 312 17 . . . . 300 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . . 6 . . . . . . . . . . Melee 636 | . . . . 13 . . 306 17 . . . . 300 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . 49 . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 63 140 336 34 153 21 . 267 75 . 2 . . 274 . . . . Average Temperature 72 | 25 44 135 8 33 13 . 83 42 . 2 . . 102 . . . . Received Heat Transfer 1759 | . 207 210 349 147 6 . 636 . 27 78 45 9 18 9 . . 18 Effects 1 | . . 1 . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | 2 2 1 . . . . . . . . . . . . . . . Heat Transferred 3343 | 370 925 2048 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 2 . . 2 1 . . . . 1 . . . . Low Security (%) 75 | 100 100 100 56 69 100 . 41 94 . . . . 95 . . . . Level 1 20 | . . . 43 24 . . 41 5 . . . . 4 . . . . Level 2 4 | . . . . 5 . . 16 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 455 | 20 61 40 381 408 199 . 455 205 . . . . 217 . . . . Initial 192 | . 6 . . 79 153 . . 192 . . . . 2 . . . . Average 128 | 5 18 5 180 175 76 . 224 69 . . . . 98 . . . . Influence Increases 4605 | 30 158 152 986 756 109 . 1001 312 45 5 50 15 751 100 135 . . Destroy 0b10 Robot/C 1900 | . 100 120 620 360 80 . 460 60 . . 20 . 20 60 . . . Destroy 0b10 Robot/NC 330 | 30 10 10 65 100 . . 55 5 . 5 . . 50 . . . . Destroy Leader 488 | . 30 20 166 102 . . 134 10 . . . . 16 10 . . . Allied During Kill 110 | . . 2 . . 12 . 96 . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . 30 . . . . . . . . . . Successful Hack 240 | . 17 . 52 36 17 . 45 27 . . . . 46 . . . . Disable Machine 165 | . . . 30 60 . . 15 45 . . . . 15 . . . . Destroy Structure 277 | . 1 . 8 8 . . 46 90 . . . . 124 . . . . Partial Spotted 75 | . . . . 15 . . . 15 . . . . 45 . . . . Lose Combat Pursuer 990 | . . . 45 75 . . 120 60 45 . 30 15 435 30 135 . . Influence Decreases 4605 | 20 168 152 796 551 504 . 608 567 142 46 43 17 555 145 90 201 . Entered New Map 935 | . 4 . . 111 242 . . 201 52 9 . 7 3 75 30 201 . Time Decay 2389 | 20 144 130 446 410 150 . 358 146 60 37 43 10 325 60 50 . . Lost Part 450 | . 20 . 50 30 . . 170 50 10 . . . 100 10 10 . . Lost Ally 142 | . . 22 . . . . 80 20 20 . . . . . . . . Purge Threat 689 | . . . 300 . 112 . . 150 . . . . 127 . . . . Squads Dispatched 35 | . 1 . 1 3 . . 13 3 . . . . 14 . . . . Investigation 15 | . . . . . . . 6 3 . . . . 6 . . . . Extermination 6 | . . . . . . . 3 . . . . . 3 . . . . Reinforcement 12 | . 1 . 1 1 . . 4 . . . . . 5 . . . . Assault 2 | . . . . 2 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 16 | . . . 3 4 . . 5 . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 9 14 43 27 3 . 43 10 5 6 36 2 52 8 10 . 6 Peak Tracking Total 30 | . 3 3 6 6 1 . 7 5 3 6 30 1 17 5 9 . 5 Tactical Retreats 37 | . . . 2 2 . . 5 3 2 . 2 1 14 2 4 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 7 | . . . . 1 . . 4 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 12 | . . . 3 4 . . 1 3 . . . . 1 . . . . Max in Single Turn 2 | . . . 1 1 . . . 2 . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 82 | . 3 1 11 9 8 2 15 8 . . 6 . 15 . . 4 . Terminals 39 | . 3 . 8 7 6 . 5 4 . . . . 6 . . . . Fabricators 7 | . . . . . . . 4 1 . . . . 2 . . . . Repair Stations 4 | . . . 2 2 . . . . . . . . . . . . . Recycling Units 15 | . . . . . 2 . 5 2 . . . . 6 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 197 | . 11 1 28 19 24 10 29 17 . . 7 . 34 . . 17 . Successful 121 | . 5 1 17 10 9 10 15 9 . . 7 . 21 . . 17 . Failed 75 | . 6 . 11 9 14 . 14 8 . . . . 13 . . . . Catastrophic 15 | . 2 . 3 3 1 . 4 1 . . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 111 | . 9 . 17 6 14 . 23 13 . . . . 29 . . . . Terminals 111 | . 11 . 22 14 17 . 11 12 . . . . 24 . . . . Fabricators 9 | . . . . . . . 5 2 . . . . 2 . . . . Repair Stations 9 | . . . 4 5 . . . . . . . . . . . . . Recycling Units 24 | . . . . . 7 . 8 2 . . . . 7 . . . . Scanalyzers 7 | . . . 2 . . . 5 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Terminal Hacks 62 | . 3 1 5 5 4 10 . 2 . . 7 . 8 . . 17 . Record 15 | . . . . . . 4 . . . . 6 . . . . 5 . Part Schematic 5 | . . . . . 1 . . . . . . . . . . 4 . Robot Analysis 17 | . 3 . 1 . 2 6 . . . . . . 1 . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open Door 5 | . . 1 . 3 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 7 | . . . 2 . 1 . . 1 . . . . 3 . . . . Locate Traps 4 | . . . 1 1 . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 4 . . . . . . . . . . . . . Scan Component 4 | . . . 2 2 . . . . . . . . . . . . . Repair 4 | . . . 2 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 42 | . 2 . 6 1 3 . 12 6 . . . . 12 . . . . Terminals 25 | . 2 . 6 1 3 . 5 3 . . . . 5 . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . Botnet 24 | . 2 . 6 1 3 . 4 3 . . . . 5 . . . . Fabricators 5 | . . . . . . . 2 1 . . . . 2 . . . . Fabnet 5 | . . . . . . . 2 1 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 5 2 . . . . 5 . . . . Fedlink 12 | . . . . . . . 5 2 . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . 11 9 7 . 10 5 . . . . 6 . . . . Full Trace Events 3 | . . . . 1 . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 1 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . . . . . . . . . . . Time 160 | . . . 77 83 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 1 . . . 1 . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . 1 1 . . . 1 . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . 6 6 6 6 5 5 5 5 5 7 Autooverrided 4 | . . . . . . . . 1 1 . . . 1 . . . 1 Robots Rewired 9 | . . . . . 9 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 20 | . . 3 . 2 9 1 1 1 1 . . . 1 . . . 1 Largest Group 12 | . . 3 . 2 11 12 12 . 1 . . . 1 . . . 1 Highest-Rated Group 211 | . . 40 . 62 160 211 211 . 29 . . . 49 . . . 116 Highest-Rated Ally 116 | . . 16 . 31 31 51 51 . 29 . . . 49 . . . 116 Total Orders 1 | . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 102 | . . 13 . . 6 . 80 1 2 . . . . . . . . Total Damage 1341 | . . 131 . . 125 . 1030 16 39 . . . . . . . . Kills 14 | . . 1 . . 3 . 10 . . . . . . . . . . Allies Corrupted 3 | . . . . . . . 3 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 5350 | 31 436 25 513 . . . 1412 384 128 355 409 319 864 139 114 72 149 Sensors 2410 | . . . . . . . . 273 128 355 397 319 830 . . . 108 Terrain 181 | . . . . . . . 111 70 . . . . . . . . . Seismic 1898 | 31 436 25 513 . . . 893 . . . . . . . . . . T.N.C. 31 | . . . . . . . . . . . . . 31 . . . . Machine Analysis 4345 | . . . . . . . 1412 384 128 355 409 319 864 139 114 72 149 Jamming 1178 | . . . . . . . . 17 128 355 241 311 126 . . . . Robot Analysis Total 17 | . 3 . 1 . 2 6 . . . . . . 1 . . 4 . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . 1 . . 2 . . Drone Launches 27 | . . . . . . . 27 . . . . . . . . . . Drone Recoveries 25 | . . . . . . . 25 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 10658 | 88 436 896 1272 988 625 2007 1413 384 128 355 409 319 864 139 114 72 149 Spaces Moved 9612 | 37 186 350 790 505 485 1743 779 633 302 482 729 372 1442 211 278 126 162 Core 486 | 4 3 . . . . . 25 . . . . . 16 55 95 126 162 Treads 153 | . . . . . . . 143 . . 10 . . . . . . . Legs 501 | . 139 350 12 . . . . . . . . . . . . . . Wheels 4200 | 33 44 . 778 505 485 1743 611 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4272 | . . . . . . . . 632 302 472 729 372 1426 156 183 . . Fastest Speed 29 | 50 80 190 95 95 110 95 80 37 37 32 32 72 29 32 35 50 50 Average Speed 83 | 87 150 190 104 111 110 109 146 39 37 52 41 72 34 38 40 50 75 Slowest Speed 250 | 100 250 190 190 140 110 110 240 110 37 160 152 72 112 100 50 50 100 Overloaded Moves 49 | . . . . . . . . . . . . . 49 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 2 2 . 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 52 | 4 22 70 82 64 93 88 32 18 49 56 87 67 47 34 46 60 19 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . 1 . . . . . . . . 3 . Known Exits Taken 7 | . . . 1 1 . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 1 1 . . . . . . Scrap Searched 11 | . . 1 . . . 6 . . . 1 . . . . 2 . 1 Spaces Dug 86 | . . . . 2 . . 15 7 . . . . 62 . . . . Terrain Destroyed 162 | . . . . 2 . . 46 50 . 2 . . 62 . . . . Melee 86 | . . . . 2 . . 15 7 . . . . 62 . . . . Projectile 1 | . . . . . . . . . . 1 . . . . . . . AOE 74 | . . . . . . . 31 43 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 11353 | 62 267 491 1069 787 573 1842 928 725 312 553 817 419 1655 252 279 133 189 Wait 789 | . 37 75 128 160 20 49 22 41 10 23 49 45 80 26 . . 24 Move 9579 | 36 185 349 789 504 484 1742 778 629 297 481 719 371 1441 210 277 125 162 Hop 7 | . . . . . . . . 1 2 . 4 . . . . . . Pick Up 81 | 2 4 9 18 7 . 20 11 2 . 5 . . 1 1 . 1 . Fast Attach 99 | 9 2 . 16 10 . 3 5 13 . 5 11 . 17 2 1 4 1 Attach 44 | . . 3 6 2 . 2 16 3 . 5 . . 3 3 . 1 . Detach 14 | . . . 1 . . . 1 1 . 3 1 . 3 3 . . 1 Swap 55 | . 1 7 7 11 1 2 19 . . 1 2 . 4 . . . . Drop 132 | 2 1 1 28 16 . 24 10 3 . 7 15 . 21 . 1 2 1 Fire 325 | 13 37 47 76 53 1 . 38 15 3 22 16 3 1 . . . . Melee 142 | . . . . 16 . . 25 10 . . . . 84 7 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 8 . . . 7 . . . . . . . . . Rewire 67 | . . . . . 67 . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory (discovered 3 exits: *Fac / [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 525 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict bent on vengeance 714 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Lost 3 allies 830 | -10/Mines | Found the Drone Emporium 839 | -10/Mines | Found Prototype Device 840 | -10/Mines | Identified Splice Drone Bay 879 | -10/Mines | Learned Materials terminal intel 986 | -10/Mines | Assembled infested the area 1255 | -10/Mines | Core integrity fell below 50% 1395 | -10/Mines | Learned location of Zion (-7) 1395 | -10/Mines | Discovered new exit (range 12) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1422 | -9/Materials | Loaded intel: 12 terminal locations 1578 | -9/Materials | Lost 5 parts (1p2n1u1w) 1757 | -9/Materials | Discovered new exit (range 12) 1895 | -9/Materials | Build established: Tank 2045 | -9/Materials | Discovered new exit (range 12) 2093 | -9/Materials | Discovered new exit (range 3) 2138 | -9/Materials | Identified exit to Mines 2138 | -9/Materials | Identified exit to Storage 2558 | -9/Materials | Repaired Imp. Assault Rifle 2668 | -9/Materials | Repaired Lgt. Armor Plating 2689 | -9/Materials | Discovered new exit (range 10) 2693 | -9/Materials | Entered Storage 2878 | -9/Storage | Identified exit to Recycling 3243 | -9/Storage | Repaired Shield Generator 3367 | -9/Storage | Repaired Imp. Assault Rifle 3469 | -9/Storage | Core integrity fell below 50% 3648 | -9/Storage | Met a pair of Derelict thieves 3672 | -9/Storage | Used back door to open Recycling access 3681 | -9/Storage | Entered Recycling 3681 | -9/Recycling | Accompanied by 2 allies 3951 | -9/Recycling | Scanned before Scraplab entrance 4099 | -9/Recycling | Discovered new exit (range 16) 4139 | -9/Recycling | Build established: Commander-Tank 4274 | -9/Recycling | Entered Scraplab 4291 | -9/Recycling | Discovered new exit (range 3) 4306 | -9/Recycling | Entered Scraptown 4306 | -9/Scraptown | Accompanied by 11 allies 4519 | -9/Scraptown | Discovered new exit (range 13) 4832 | -9/Scraptown | Visited Bundlers 4899 | -9/Scraptown | Visited Shadow of the Wyrm 4916 | -9/Scraptown | Visited Red Mages 4954 | -9/Scraptown | Visited Awakened 4975 | -9/Scraptown | Visited CPS Storage 4989 | -9/Scraptown | Visited SPCMW 5002 | -9/Scraptown | Visited UFD Registry 5002 | -9/Scraptown | Registered with UFD as "Fissionmachine" 5037 | -9/Scraptown | Visited Junk Cannon Lab 5053 | -9/Scraptown | Found Prototype Special Weapon 5073 | -9/Scraptown | Visited Science Testing Area 5090 | -9/Scraptown | Visited Derelict Rescue Squad 5100 | -9/Scraptown | Found DRS Beacon 5192 | -9/Scraptown | Visited Research Penetration Think Tank 5228 | -9/Scraptown | Visited Analyses Database 5264 | -9/Scraptown | Visited Botcube Research 5270 | -9/Scraptown | Found Botcube 5299 | -9/Scraptown | Visited Science Guys 5319 | -9/Scraptown | Visited Chapter 10 5732 | -9/Scraptown | Found Scrap Suit 5774 | -9/Scraptown | Identified Junk Cannon 6067 | -9/Scraptown | Visited Infowarlord's Domain 6074 | -9/Scraptown | Found Exp. Terrain Scan Processor 6103 | -9/Scraptown | Botcube activated 6210 | -9/Scraptown | Met Optimus 6210 | -9/Scraptown | Accepted into 0bPrime 6280 | -9/Scraptown | Discovered new exit (range 3) 6313 | -9/Scraptown | Entered Factory 6313 | -6/Factory | Accompanied by 12 allies 6313 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 6408 | -6/Factory | Lost 3 allies 6428 | -6/Factory | Build established: Commander-Mutant 6823 | -6/Factory | Loaded intel: 8 recycling unit locations 6876 | -6/Factory | Build established: Commander-Tank 6964 | -6/Factory | Spotted B-75 Beast 7103 | -6/Factory | Cargo convoy interrupted 7125 | -6/Factory | Learned location of Protoforge (-2) 7132 | -6/Factory | Allies destroyed B-75 Beast 7207 | -6/Factory | Discovered new exit (range 14) 7234 | -6/Factory | Discovered new exit (range 10) 7629 | -6/Factory | Lost 14 parts (5n5u4w) 7690 | -6/Factory | Discovered new exit (range 18) 7726 | -6/Factory | Entered another Factory area 7726 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7837 | -5/Factory | Discovered new exit (range 4) 7849 | -5/Factory | Identified exit to Factory 7940 | -5/Factory | Spotted B-75 Beast 7965 | -5/Factory | Loaded intel: 8 recycling unit locations 8005 | -5/Factory | Found Prototype Processor 8005 | -5/Factory | Identified Exp. Targeting Computer 8030 | -5/Factory | Crushed by falling debris 8030 | -5/Factory | System corruption reached 10% 8061 | -5/Factory | Lost 3 parts (2u1w) 8099 | -5/Factory | Discovered new exit (range 12) 8104 | -5/Factory | Discovered new exit (range 12) 8110 | -5/Factory | Entered Upper Caves 8121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8235 | -5/Upper Caves | Discovered new exit (range 11) 8238 | -5/Upper Caves | Entered another Upper Caves area 8320 | -5/Upper Caves | Build established: Mutant 8358 | -5/Upper Caves | Activated DRS Beacon 8566 | -5/Upper Caves | Discovered new exit (range 11) 8593 | -5/Upper Caves | Entered Warlord 8618 | -5/Warlord | System corruption cleaned by Quarantine Array 8676 | -5/Warlord | Rebuked by Warlord 8701 | -5/Warlord | Warlord's base attacked by MAIN.C 8794 | -5/Warlord | Found Prototype Energy Cannon 8794 | -5/Warlord | Identified Vortex Cannon 8797 | -5/Warlord | Found Prototype Energy Gun 8797 | -5/Warlord | Identified Vortex Rail 8838 | -5/Warlord | Found Prototype Ballistic Cannon 8838 | -5/Warlord | Identified Hvy. Autocannon 8914 | -5/Warlord | Warlord forces counterattacked 8996 | -5/Warlord | Discovered new exit (range 9) 9001 | -5/Warlord | Spotted Executioner 9001 | -5/Warlord | Spotted Executioner 9002 | -5/Warlord | Entered Proximity Caves 9023 | -4/Proximity Caves | Lost 7 allies 9131 | -4/Proximity Caves | Build established: Scavenger-Mutant 9210 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9277 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9321 | -4/Proximity Caves | Entered Factory 9321 | -4/Factory | Evolved 2 slots: Utility x2 9463 | -4/Factory | Loaded intel: 8 recycling unit locations 9489 | -4/Factory | Spotted B-86 Titan 9796 | -4/Factory | Build established: Hacker-Scout 10174 | -4/Factory | Discovered new exit (range 15) 10182 | -4/Factory | Found Prototype Processor 10182 | -4/Factory | Identified Exp. Melee Analysis Suite 10184 | -4/Factory | Identified exit to Upper Caves 10185 | -4/Factory | Entered Upper Caves 10192 | -4/Upper Caves | Core integrity fell below 50% 10216 | -4/Upper Caves | Lost 6 parts (3n3u) 10315 | -4/Upper Caves | Spotted B-86 Titan 10324 | -4/Upper Caves | Discovered new exit (range 2) 10324 | -4/Upper Caves | Identified exit to Upper Caves 10324 | -4/Upper Caves | Entered another Upper Caves area 10389 | -4/Upper Caves | Core integrity fell below 20% 10393 | -4/Upper Caves | Attracted the attention of an 0b10 base 10417 | -4/Upper Caves | Learned location of 1 exit from Research 10426 | -4/Upper Caves | Discovered new exit (range 12) 10431 | -4/Upper Caves | Identified exit to Zhirov 10432 | -4/Upper Caves | Learned location of 1 exit from Research 10438 | -4/Upper Caves | Entered Zhirov 10438 | -4/Zhirov | Discovered new exit (range 3) 10448 | -4/Zhirov | Met Zhirov 10457 | -4/Zhirov | Learned location of Quarantine (-2) 10457 | -4/Zhirov | Learned location of Testing (-3) 10457 | -4/Zhirov | Learned location of Command (-1) 10461 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10469 | -4/Zhirov | Found Alien Artifact 10469 | -4/Zhirov | Identified Integrated Dissipator 10469 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10491 | -4/Zhirov | Found Alien Artifact 10510 | -4/Zhirov | Identified exit to Proximity Caves 10510 | -4/Zhirov | Entered Proximity Caves 10610 | -3/Proximity Caves | Spotted B-86 Titan 10659 | -3/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 10522_ Searching scrap... 10522_ Found Dispersion Rifle. 10522_ Found Seismic Detector. 10522_ Found Mak. Sensor Array. 10522_ Found Hardcell Cannon. 10522_ Found 51 Matter. 10523_ Acquired 51 matter. 10523_ Acquired Mak. Sensor Array. 10524_ Dropped Lgt. Nuclear Core. 10532_ System corrupted: Energy discharge (-18). 10564_ System corrupted: Component data lost. 10582_ System corrupted: Matter fused (-10). 10611_ Fabnet algorithm triggers B-86 Titan IFF filter rewrite. 10632_ B-86 Titan reactivates. 10632_ Mak. Sensor Array destroyed. 10635_ Knocked back. 10635_ Slug penetrates Wall. 10639_ System corrupted: Component data lost. 10655_ 3