Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 19:27:56 Player: BlobtheGreat Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (238) 1190 Value Destroyed (7010) 7010 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 15098 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 596 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -828 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 52/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Surveybot 17 Chip Transport Network Coupler Advanced Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Transmission Jammer Heavy Missile Launcher Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Improved Reaction Control System Makeshift Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Ripper Power Sword Power Sword > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Multireflex Exoskeleton Experimental Heat Sink Improved Trap Scanner Surveybot 17 Chip Transmission Jammer Improved System Shield Improved System Shield A0-MCA's Component Scanner Trap Extractor Mapping Drone Bay Decoy Drone Bay Heavy Missile Launcher Heavy Missile Launcher Improved Datajack CPS Tube Falx Botcube [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Overtuned Huge Scrapsphere Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . 1 Utility 5 | . . . 1 . 1 . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 140 | 7 9 3 23 4 15 12 . 12 22 2 4 . 3 24 Power 23 | 1 1 . 3 . 1 3 . 1 4 . 1 . 2 6 Engine 14 | 1 1 . 3 . 1 2 . . 3 . . . . 3 Core 9 | . . . . . . 1 . 1 1 . 1 . 2 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 2 1 8 1 9 3 . 2 3 . 3 . . 5 Treads 25 | 2 2 1 8 1 9 2 . . . . . . . . Leg 11 | . . . . . . 1 . . 2 . 3 . . 5 Wheel 2 | . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . Utility 45 | 2 4 1 4 . 3 2 . 3 13 2 . . 1 10 Device 18 | 1 1 1 1 . 2 . . 2 3 2 . . 1 4 Storage 4 | 1 2 . 1 . . . . . . . . . . . Processor 8 | . . . 1 . . . . 1 4 . . . . 2 Hackware 4 | . . . . . . . . . 2 . . . . 2 Protection 11 | . 1 . 1 . 1 2 . . 4 . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 1 8 3 2 4 . 6 2 . . . . 3 Energy Gun 6 | 1 1 1 1 . 1 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . 1 Ballistic Gun 9 | 1 . . 6 2 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . . . . . . Special Weapon 4 | . . . . . . . . 4 . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . Slashing Weapon 6 | . 1 . . . . . . 1 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 4 . 3 2 . . 2 . . . . 1 Parts Lost 59 | . 6 2 3 . 3 7 . . 7 . 2 . 1 28 Power 14 | . 1 . . . 1 1 . . 3 . . . . 8 Propulsion 18 | . 2 1 1 . . 4 . . . . 2 . . 8 Utility 16 | . 2 . . . 1 1 . . 3 . . . 1 8 Weapon 11 | . 1 1 2 . 1 1 . . 1 . . . . 4 Highest Loss Streak 13 | . 3 1 1 . 1 4 . . 3 . 2 . 1 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 20 | 3 14 14 18 19 22 22 24 21 19 19 19 19 20 19 Power . | . 1 1 1 1 . . . . 1 1 1 1 1 . Propulsion 4 | 2 5 3 4 4 6 6 6 3 2 4 3 2 2 1 Utility 9 | . 4 4 6 8 10 10 11 11 10 10 10 11 11 12 Weapon 4 | . 3 5 6 5 5 5 6 5 3 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 51 | . 4 1 13 . 3 1 1 17 5 . . . 1 5 Power 4 | . . . 2 . . . . 1 1 . . . . . Propulsion 15 | . 2 1 2 . 2 1 1 6 . . . . . . Utility 20 | . 1 . 3 . . . . 10 3 . . . 1 2 Weapon 10 | . 1 . 6 . 1 . . . 1 . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 98 100 98 99 97 98 100 85 82 86 85 86 85 85 Engine 6 | . 13 14 10 11 8 7 . . 5 6 6 6 2 4 Core 4 | . . . . . . 1 9 8 5 6 6 6 10 3 Treads 22 | . 27 28 31 33 36 33 36 24 . . . . . . Leg 3 | . . . . . . 1 . . 10 13 12 13 13 18 Wheel 1 | . . . . . . . . 3 2 . . . . . Device 6 | . 7 . 8 10 7 2 . 2 13 12 12 13 7 8 Storage 8 | . 14 14 11 11 9 9 9 8 6 6 6 6 6 4 Processor 10 | . . . 10 11 9 9 9 9 16 20 20 20 20 17 Hackware 1 | . . . . . . . . . 4 6 6 6 6 4 Protection 7 | . 5 14 2 . 8 15 18 11 2 . . . 3 1 Energy Gun 2 | . 13 18 4 . 2 3 . . . . . . . . Ballistic Gun 10 | . 13 9 15 19 14 13 18 12 . . . . . . Impact Weapon 1 | . . . . 2 . . . 1 5 . . . . . Slashing Weapon 3 | . . . . . . . . 2 6 13 13 13 12 16 Peak Build Rating 93 | 7 10 17 23 25 41 50 39 60 88 81 82 73 77 93 Average Rating 43 | 5 8 9 20 22 36 41 39 41 83 80 77 73 74 84 On Entrance 42 | . 7 9 11 23 25 41 39 39 60 81 81 73 73 76 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 129 | 13 92 34 56 56 100 109 98 105 129 110 117 111 126 125 Greatest Support 112 | 40 40 40 63 63 112 100 96 96 72 72 72 56 56 96 Greatest Overweight (x) 6 | . 4 . 1 . 1 1 1 6 3 1 2 1 2 1 Average Overweight (x) . | . 1 . . . . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 15 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 22 15 19 20 24 25 25 23 25 25 25 25 25 24 Most Carried 25 | 7 16 15 20 20 25 25 25 25 25 25 25 23 25 25 Average Carried 21 | 3 14 14 18 19 23 23 25 22 24 24 23 23 24 22 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 14 20 20 25 25 25 25 25 25 23 23 24 4 Class Distribution -------------------- 65% | Mutant 19% | Gladiator 5% | Scavenger-Scrapper 3% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 6506 | 276 213 114 780 162 1024 936 122 1448 576 98 89 . 188 480 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9744 | 119 575 433 1801 391 1584 2162 227 160 764 131 102 . 239 1056 Parts 533 | 10 40 31 113 16 86 109 13 7 32 8 4 . 19 45 Haulers Intercepted 16 | . 2 . 5 . 2 4 . . 1 . . . . 2 Recyclers Shooed 6 | . . . 2 1 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 4 1 . 21 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 176 | . 13 11 39 2 30 42 3 . 11 1 1 . 10 13 Melee 24 | . . . . . . . . . 9 1 1 . 1 12 Guns 120 | . 13 11 29 2 30 31 3 . . . . . . 1 Cannons 10 | . . . 10 . . . . . . . . . . . AOE 20 | . . . . . . 11 . . . . . . 9 . Classes Destroyed 19 | 2 6 . 2 . 1 4 . 1 1 1 . . 1 . Worker 5 | . 1 1 . . 1 1 . . 1 . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . . Hauler 16 | . 2 . 5 . 2 4 . . 1 . . . . 2 Recycler 14 | 1 . . 2 5 . 3 1 . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 5 | . 1 . 1 . 1 1 . . . . . . . 1 Watcher 12 | . 2 . 5 . 2 1 . . . . . . . 2 Swarmer 56 | . 6 3 17 2 6 7 . . 6 . . . 9 . Grunt 71 | . 7 8 13 . 14 18 . . 3 . . . 1 7 Brawler 3 | . . . . . . 3 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 35 | . . . 9 . 9 12 3 . . . . . . 2 Hunter 4 | . . . . . 1 1 . . . . . . . 2 Programmer 6 | . . . . . . . . . 2 1 1 . . 2 Scrapoid 2 | . . . . . . . . 2 . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . Samaritan 4 | . . . . . . . . . . 2 1 . 1 . Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 1 3 5 9 3 4 14 1 . 3 1 1 . 5 4 Combat Bots Only 11 | . 3 5 4 1 4 11 1 . 3 1 1 . 5 4 Max Kills in Single Turn 3 | 1 2 2 2 1 1 3 1 1 1 1 1 . 3 1 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . Exploded 3 | . . . . . . 2 . . . . . . 3 . Melee 1 | . . . . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1182 | . 72 48 149 3 121 201 6 . 200 2 13 . 38 329 Missed 323 | . 18 15 46 2 34 57 3 . 51 . 1 . 14 82 Deflected 25 | . . . . . . . . . 5 . 2 . . 18 Hits 859 | . 54 33 103 1 87 144 3 . 149 2 12 . 24 247 Projectile 859 | . 54 33 103 1 87 144 3 . 149 2 12 . 24 247 Critical Strikes 25 | . . . . . 2 8 . . 4 . . . 2 9 Damage Taken 12498 | . 634 431 1171 8 1141 2078 48 . 2158 30 148 . 461 4190 Core 2256 | . 138 52 175 . 49 259 . . 418 . 28 . 116 1021 Absorbed by Shields 541 | . . . . . 66 48 . . . . . . . 427 Ignored by Resistances 221 | . . . . . . . . . 221 . . . . . Core Remaining (%) 51 | 100 . 24 . 56 . . . 44 . . . . 33 . Volleys Fired 485 | 6 76 34 112 15 109 115 7 7 . . . . 4 . Largest 2 | 2 2 2 2 2 2 2 2 1 . . . . 1 . Hottest 99 | 60 65 90 90 50 60 99 50 . . . . . 39 . Shots Fired 924 | 12 149 65 211 30 212 220 14 7 . . . . 4 . Gun 864 | 12 149 65 170 30 212 212 14 . . . . . . . Cannon 41 | . . . 41 . . . . . . . . . . . Launcher 12 | . . . . . . 8 . . . . . . 4 . Special 7 | . . . . . . . . 7 . . . . . . Kinetic 674 | 6 77 27 161 30 205 154 14 . . . . . . . Thermal 111 | 6 40 . . . 7 58 . . . . . . . . Explosive 12 | . . . . . . 8 . . . . . . 4 . Electromagnetic 120 | . 32 38 50 . . . . . . . . . . . Robot Hit Streak 31 | 2 10 9 21 9 31 27 27 29 . . . . 5 . Robot Miss Streak 5 | 1 4 4 3 3 5 3 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 13 | . 2 2 1 . 2 6 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . . . Shots Hit Robots 838 | 6 106 49 164 21 160 173 13 13 51 6 7 . 5 64 Core Hits 375 | 5 35 28 76 9 66 92 7 2 12 3 1 . 13 26 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . 2 . . . 4 . . . . . Critical Strikes 22 | . . . 1 . 3 3 . 1 6 1 1 . . 6 Burn 4 | . . . . . 1 3 . . . . . . . . Destroy 3 | . . . 1 . 2 . . . . . . . . . Smash 4 | . . . . . . . . . 4 . . . . . Sever 11 | . . . . . . . . 1 2 1 1 . . 6 Melee Attacks 263 | . 2 . . 1 11 . . 7 107 9 14 . 7 105 Impact 44 | . . . . 1 11 . . . 32 . . . . . Slashing 219 | . 2 . . . . . . 7 75 9 14 . 7 105 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 1 . . 7 8 5 1 . 2 5 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 20 | . . . . . . . . . 9 . . . . 11 Martial Strikes 19 | . . . . . . . . . 8 . . . . 11 Damage Inflicted 20384 | 58 1072 605 2862 333 2976 4833 288 431 2439 457 354 . 875 2801 Guns 10595 | 58 1058 582 2220 333 2867 3235 242 . . . . . . . Cannons 448 | . . . 448 . . . . . . . . . . . Explosions 2389 | . . . 170 . . 1590 . . . . . . 629 . Melee 6802 | . . . . . 74 . . 431 2439 457 354 . 246 2801 Ramming 150 | . 14 23 24 . 35 8 46 . . . . . . . Kinetic 7954 | 24 409 151 1953 333 2771 2071 242 . . . . . . . Thermal 1814 | 34 350 . 170 . 96 1164 . . . . . . . . Explosive 2219 | . . . . . . 1590 . . . . . . 629 . Electromagnetic 1445 | . 299 431 715 . . . . . . . . . . . Impact 837 | . . . . . 74 . . . 763 . . . . . Slashing 5965 | . . . . . . . . 431 1676 457 354 . 246 2801 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . . . . . . 3 4 4 4 4 17 Average Corruption 3 | . 2 2 . . . . . . 2 3 4 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 105 | . 11 13 . . . . . . 9 11 16 2 13 30 Message Errors 22 | . 1 5 . . . . . . 2 2 4 . 4 4 Matter Fused 29 | . 3 3 . . . . . . . 4 4 . 3 12 Heat Flow Errors 17 | . 3 3 . . . . . . 2 1 1 1 3 3 Energy Discharges 14 | . 2 . . . . . . . 2 2 1 1 2 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . 1 1 . . . . . . 3 . 3 . . 4 Data Loss (major) 5 | . . 1 . . . . . . . 1 1 . 1 1 Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . 1 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots 7 | . . . . . 1 6 . . . . . . . . Overflow Damage 962 | . . . 22 . 34 68 . . 376 114 80 . 141 127 Projectiles . | . . . . . . . . . . . . . . . Explosions 164 | . . . 22 . . 68 . . . . . . 74 . Melee 798 | . . . . . 34 . . . 376 114 80 . 67 127 Knockbacks 8 | . . . 4 . . . 1 . 3 . . . . . Impact 4 | . . . . . . . 1 . 3 . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . 60 . . . . . . . . . 38 . Shots 3 | . . . 2 . . . . . . . . . 1 . Rammed 25 | . 4 4 4 . 3 3 7 . . . . . . . Targets Rammed 27 | . 5 5 4 . 3 3 7 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . Highest Temperature 262 | 40 253 224 105 6 77 239 81 . 253 128 91 262 149 206 Average Temperature 58 | 17 61 84 18 4 16 83 33 . 107 70 56 142 62 85 Received Heat Transfer 3335 | . 270 228 285 . 456 977 18 . 279 . . . 63 759 Effects 3 | . . . . . . 2 . . 1 . . . . . Energy Bleed 3 | . . . . . . 2 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations 7 | . . . . . . . . . 3 . 1 . . 3 Total Turns 273 | . . . . . . . . . 109 . 20 . . 144 Longest Duration 68 | . . . . . . . . . 49 . 20 . . 68 Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Robots Corrupted 4 | . 1 . 1 . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 10 | . 2 . 4 . 3 . . . 1 . . . . . Impact Corruptions 10 | . . . . . 1 . . . 9 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . 5 . . . . . . . . Heat Transferred 3659 | 75 775 . 300 . 261 2248 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 2 . 1 2 . . 2 . . . . . Low Security (%) 70 | 100 100 100 11 100 99 27 100 . 17 . . . . 100 Level 1 17 | . . . 83 . . 30 . . 21 . . . . . Level 2 11 | . . . 5 . . 41 . . 60 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 686 | 5 72 174 435 169 202 686 130 . 525 . . . . 182 Initial 169 | . . 16 24 169 . 50 119 . . . . . . 42 Average 139 | . 20 45 267 22 84 350 21 . 355 . . . . 40 Influence Increases 6678 | 15 469 349 1235 66 917 1263 256 . 1111 30 30 . 257 680 Destroy 0b10 Robot/C 4000 | . 260 260 780 40 600 840 60 . 560 20 20 . 220 340 Destroy 0b10 Robot/NC 340 | 15 30 5 65 25 30 70 5 . 65 . . . 5 25 Destroy Leader 972 | . 58 50 190 . 168 230 . . 148 10 10 . 20 88 Allied During Kill 138 | . . 34 3 . . 14 . . 53 . . . 12 22 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 170 | . 45 . 36 . 46 3 40 . . . . . . . Select Force Hacks 240 | . 60 . 30 . . . 150 . . . . . . . Disable Machine 225 | . . . 30 . 15 15 . . 135 . . . . 30 Destroy Structure 268 | . 1 . 11 1 13 76 1 . 135 . . . . 30 Lose Combat Pursuer 315 | . 15 . 90 . 45 15 . . 15 . . . . 135 Influence Decreases 6617 | 15 426 328 864 501 797 1076 563 . 651 490 30 . 189 687 Entered New Map 788 | . . 27 40 266 . 70 188 . . 171 . . . 26 Time Decay 4399 | 15 374 241 654 235 585 436 375 . 531 319 30 . 189 415 Lost Part 478 | . 52 20 20 . 30 70 . . 60 . . . . 226 Lost Ally 170 | . . 40 . . . 50 . . 60 . . . . 20 Purge Threat 782 | . . . 150 . 182 450 . . . . . . . . Squads Dispatched 41 | . 3 1 6 1 3 10 . . 12 . . . . 5 Investigation 16 | . 2 . 4 1 . . . . 6 . . . . 3 Extermination 6 | . . . . . . . . . 4 . . . . 2 Reinforcement 12 | . 1 . 1 . 3 5 . . 2 . . . . . Assault 4 | . . 1 1 . . 2 . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . 3 . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 . 5 . 4 1 . . 1 . . . . 2 Communications Jammed 2 | . . . . . . . . . 2 . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 281 | . 25 14 54 2 49 54 2 . 25 1 1 . 11 43 Peak Tracking Total 10 | . 4 5 6 1 5 10 1 . 3 1 1 . 5 8 Tactical Retreats 16 | . 1 . 5 . 3 1 . . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 9 | . 5 . 1 . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted 2 | . . . . . . . . . . 2 . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 4 | . . . . . . . . . . 2 2 2 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . 2 . 1 1 . . 9 . . . . 2 Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 67 | . 8 . 8 2 6 7 11 2 13 . 1 4 . 5 Terminals 38 | . 6 . 7 . 5 6 6 . 6 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 1 . . . 5 . 5 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 2 . . . . . Total Hacks 206 | . 22 . 23 2 25 17 29 23 26 . 1 31 . 7 Successful 136 | . 14 . 11 2 17 8 17 23 8 . 1 31 . 4 Failed 70 | . 8 . 12 . 8 9 12 . 18 . . . . 3 Catastrophic 13 | . . . 4 . 1 5 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 113 | . 19 . 20 . 18 10 22 . 18 . . . . 6 Terminals 122 | . 20 . 22 . 23 16 22 . 15 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . 1 . . . 7 . 7 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . . 4 . . . . . Terminal Hacks 86 | . 5 . 4 2 8 5 5 23 1 . 1 31 . 1 Record 32 | . . . . . . . 2 18 . . . 11 . 1 Part Schematic 15 | . 1 . . . . . 1 . . . . 13 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 10 | . 2 . 1 . 2 . . 5 . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . 3 . . Open Door 5 | . . . . 2 . 2 . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . Unreport Threat 6 | . . . 1 . 2 3 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . . . Unauthorized Hacks 47 | . 9 . 7 . 8 2 12 . 6 . . . . 3 Terminals 31 | . 7 . 6 . 8 2 7 . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 10 | . 2 . 1 . 3 1 2 . 1 . . . . . Skim 20 | . 5 . 4 . 5 1 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 1 . . . 5 . 5 . . . . 3 Tunnel 8 | . 2 . 1 . . . 5 . . . . . . . Fedlink 8 | . . . . . . . . . 5 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 7 . 5 4 7 . 7 . . . . 2 Full Trace Events 2 | . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . 1 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 12 | . . 3 . . . 2 . 6 . . . . 1 . Largest Group 5 | . . 3 1 . . 2 . 5 4 . . . 1 1 Highest-Rated Group 235 | . . 76 14 . . 62 . 235 211 . . . 96 96 Highest-Rated Ally 96 | . . 31 14 . . 31 . 70 70 . . . 96 96 Total Orders 3 | . . . . . . . . . . 2 . . 1 . EXPLORE 2 | . . . . . . . . . . 1 . . 1 . RETURN 1 | . . . . . . . . . . 1 . . . . Ally Attacks 145 | . . 15 . . . 31 . . 81 . . . 4 14 Total Damage 3962 | . . 253 . . . 340 . . 2763 . . . 141 465 Kills 34 | . . 2 . . . 2 . . 25 . . . 1 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 11790 | 49 1085 2 1857 1411 1155 . . . 2075 788 720 150 897 1601 Sensors 2501 | . . 2 . . . . . . 1595 . . . . 904 Structural 4458 | . . . . . . . . . 1408 707 668 150 897 628 Seismic 5557 | 49 1085 . 1857 1411 1155 . . . . . . . . . T.N.C. 5840 | . . . . . . . . . 1684 788 720 150 897 1601 Cloaking 123 | . . . . . . . . . . . . . 123 . Jamming 231 | . . . . . . . . . 149 . . . . 82 Robot Analysis Total 10 | . 2 . 1 . 2 . . 5 . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 . . 1 . Drone Launches 4 | . . . . . . 1 . . . 2 . . 1 . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 24546 | 157 2000 1030 2497 1428 2450 1208 1851 5663 2106 788 720 150 897 1601 Spaces Moved 11890 | 81 680 561 1229 665 947 405 758 3453 1158 415 368 82 355 733 Core 618 | 5 . . . . . . . 596 . . . . . 17 Treads 6850 | 76 680 561 1229 665 947 405 758 1529 . . . . . . Legs 2659 | . . . . . . . . . 723 415 368 82 355 716 Wheels 1763 | . . . . . . . . 1328 435 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 240 50 90 180 180 185 185 50 Average Speed 177 | 153 252 160 166 160 217 207 240 153 148 180 183 185 232 158 Slowest Speed 480 | 160 480 160 240 160 240 240 240 350 360 180 255 185 255 372 Overloaded Moves 23 | . . . . . . . . . 12 . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 70 | 6 97 97 96 98 85 80 95 91 29 66 53 70 77 19 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 18 | . 3 . 1 1 . . 8 3 1 . . 1 . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . . . Scrap Searched 22 | . . 1 . 2 . . . 10 . 3 1 . 5 . Spaces Dug 111 | . 1 . . 1 8 18 . . 23 . 3 . 41 16 Terrain Destroyed 210 | . 1 . 6 1 8 97 . . 23 . 3 . 55 16 Melee 54 | . 1 . . 1 8 . . . 23 . 3 . 2 16 Projectile . | . . . . . . . . . . . . . . . AOE 156 | . . . 6 . . 97 . . . . . . 53 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 14195 | 100 817 630 1484 1000 1183 605 773 3829 1399 445 392 81 411 1046 Wait 984 | . 14 24 48 304 55 34 . 213 84 13 2 . 27 166 Move 11876 | 80 679 560 1228 664 946 404 757 3452 1157 414 367 81 354 733 Hop . | . . . . . . . . . . . . . . . Pick Up 175 | 7 17 2 29 3 15 9 1 55 17 2 1 . 3 14 Fast Attach 65 | 7 10 . 7 1 3 8 . 11 9 . 1 . . 8 Attach 79 | . 5 2 4 2 8 11 . 3 16 . 3 . 2 23 Detach 35 | . . . 3 . 4 3 . 9 9 . 1 . 1 5 Swap 103 | . 4 2 16 4 15 10 . 2 14 6 3 . 10 17 Drop 167 | . 5 1 33 6 14 8 1 70 13 2 1 . 4 9 Fire 485 | 6 76 34 112 15 109 115 7 7 . . . . 4 . Melee 196 | . 2 . . 1 11 . . 7 80 6 13 . 6 70 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 27 | . 5 5 4 . 3 3 7 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous 1 | . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 8) 1070 | -10/Materials | Discovered new exit (range 5) 1393 | -10/Materials | Core integrity fell below 50% 1432 | -10/Materials | Discovered new exit (range 13) 1437 | -10/Materials | Lost 3 parts (1p1n1u) 1683 | -10/Materials | Discovered new exit (range 15) 1754 | -10/Materials | Learned Storage stockpile data 1798 | -10/Materials | Identified exit to Subcaves 1798 | -10/Materials | Identified exit to Mines 1798 | -10/Materials | Learned location of 1 exit from Materials 1817 | -10/Materials | Learned location of Mines (-9) 1841 | -10/Materials | Learned 4 Recycling zone layouts 2158 | -10/Materials | Entered Mines 2159 | -10/Mines | Identified exit to Materials 2466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2514 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2517 | -10/Mines | Found Prototype Device 2587 | -10/Mines | Identified Exp. Sensor Array 2715 | -10/Mines | Learned Materials terminal intel 2718 | -10/Mines | Met a Derelict testing a Signal Generator 3188 | -10/Mines | Entered Materials 3188 | -9/Materials | Accompanied by 1 ally 3188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3189 | -9/Materials | Identified exit to Materials 3189 | -9/Materials | Identified exit to Mines 3190 | -9/Materials | Loaded intel: 12 terminal locations 5588 | -9/Materials | First assault squad dispatched 5685 | -9/Materials | Entered Mines 5686 | -9/Mines | Assembled infested the area 5691 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6440 | -9/Mines | Found a hidden stash of uninstalled traps 6587 | -9/Mines | Found the Drone Emporium 6602 | -9/Mines | Found Prototype Device 6647 | -9/Mines | Met a Derelict shopkeep closing up shop 6778 | -9/Mines | Discovered exit to Materials (range 8) 6857 | -9/Mines | Learned location of Zion (-7) 6958 | -9/Mines | Build established: Scavenger-Mutant 7015 | -9/Mines | Discovered exit to Materials (range 6) 7113 | -9/Mines | Entered Materials 7113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7114 | -8/Materials | Identified exit to Factory 7131 | -8/Materials | Identified Decoy Drone Bay 7850 | -8/Materials | Build established: Mutant 8388 | -8/Materials | Discovered exit to Factory (range 15) 8738 | -8/Materials | Discovered new exit (range 5) 9257 | -8/Materials | Identified exit to Storage 9563 | -8/Materials | Entered Storage 9757 | -8/Storage | Met a pair of Derelict thieves 9843 | -8/Storage | Discovered exit to Factory (range 61) 9925 | -8/Storage | Destroyed 11 combat bots 10086 | -8/Storage | Garrison activated, responded to threat 10141 | -8/Storage | Destroyed 7 combat bots 10158 | -8/Storage | Lost 4 parts (3n1w) 10169 | -8/Storage | Core integrity fell below 50% 10761 | -8/Storage | Used back door to open Recycling access 10761 | -8/Storage | Discovered new exit (range 5) 10771 | -8/Storage | Entered Recycling 11258 | -8/Recycling | Discovered new exit (range 13) 11869 | -8/Recycling | Learned location of Storage (-8) 11934 | -8/Recycling | Identified exit to Scraptown 12069 | -8/Recycling | Learned Factory trap positions 12094 | -8/Recycling | Learned location of 2 exits from Factory 12131 | -8/Recycling | Learned Storage stockpile data 12179 | -8/Recycling | Learned 2 Storage zone layouts 12567 | -8/Recycling | Scanned before Scraplab entrance 12600 | -8/Recycling | Entered Scraplab 12622 | -8/Recycling | Entered Scraptown 13037 | -8/Scraptown | Discovered new exit (range 11) 13258 | -8/Scraptown | Visited Comm Corps 13371 | -8/Scraptown | Visited Bundlers 13502 | -8/Scraptown | Visited SPCMW 13682 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13920 | -8/Scraptown | Visited Junk Repository 13965 | -8/Scraptown | Visited TADAMA 14035 | -8/Scraptown | Visited Cyclists 14109 | -8/Scraptown | Visited UFD Registry 14109 | -8/Scraptown | Registered with UFD as "Quantumlever" 14155 | -8/Scraptown | Entered Cyclist Reading Room 14320 | -8/Scraptown | Visited DA-N13 Charitable Foundation 14330 | -8/Scraptown | Found DCF Scrap (27 items) 14464 | -8/Scraptown | Visited Scrapoid Pod Storage 14498 | -8/Scraptown | Visited Cartography Club 14522 | -8/Scraptown | Visited Derelict Rescue Squad 14584 | -8/Scraptown | Visited Research Penetration Think Tank 14632 | -8/Scraptown | Visited Botcube Research 14666 | -8/Scraptown | Visited Analyses Database 14728 | -8/Scraptown | Visited A0-MCA Data Center 16191 | -8/Scraptown | Found Scrapoid Pod 16352 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 16495 | -8/Scraptown | Found Surveybot 17 Chip 16517 | -8/Scraptown | Learned location of Warlord (-5) 16517 | -8/Scraptown | Learned location of Quarantine (-3) 16517 | -8/Scraptown | Learned 16 Materials zone layouts 16517 | -8/Scraptown | Learned 8 Access zone layouts 16517 | -8/Scraptown | Learned 12 Research zone layouts 16517 | -8/Scraptown | Learned 8 Lower Caves zone layouts 16517 | -8/Scraptown | Learned 4 Access zone layouts 16517 | -8/Scraptown | Learned 8 Upper Caves zone layouts 16517 | -8/Scraptown | Learned 12 Upper Caves zone layouts 16517 | -8/Scraptown | Learned 4 Armory zone layouts 16517 | -8/Scraptown | Learned Storage emergency access door positions 16517 | -8/Scraptown | Learned location of 3 exits from Factory 16517 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 16517 | -8/Scraptown | Identified exit to Factory 16529 | -8/Scraptown | Found Deep Structural Scanner 16825 | -8/Scraptown | Found Scrap Suit 17025 | -8/Scraptown | Given a C+ rating by A0-MCA 17030 | -8/Scraptown | Found A0-MCA's Component Scanner 17104 | -8/Scraptown | Found Botcube 17124 | -8/Scraptown | Build established: Scrapper 17394 | -8/Scraptown | Found Scrap Suit 17604 | -8/Scraptown | Botcube activated 17626 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 17658 | -8/Scraptown | Build established: Scavenger-Scrapper 18086 | -8/Scraptown | Visited Scrap Suit Storage 18090 | -8/Scraptown | Found Scrap Suit 18114 | -8/Scraptown | Found DRS Beacon 18193 | -8/Scraptown | Met Optimus 18193 | -8/Scraptown | Accepted into 0bPrime 18285 | -8/Scraptown | Entered Factory 18285 | -6/Factory | Accompanied by 4 allies 18285 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 18286 | -6/Factory | Identified exit to Factory 18287 | -6/Factory | Identified exit to Lower Caves 18288 | -6/Factory | Loaded intel: 81 trap records 18532 | -6/Factory | Loaded intel: 8 recycling unit locations 19110 | -6/Factory | Learned location of Protoforge (-3) 19303 | -6/Factory | Found Botcube 19368 | -6/Factory | Build established: Gladiator 20252 | -6/Factory | Lost 3 parts (1p1u1w) 20391 | -6/Factory | Entered Lower Caves 20601 | -6/Lower Caves | Activated DRS Beacon 21009 | -6/Lower Caves | Encountered a Warlord checkpoint 21069 | -6/Lower Caves | Learned Factory security intel 21079 | -6/Lower Caves | Entered a destroyed Warlord outpost 21089 | -6/Lower Caves | Identified exit to Lower Caves 21179 | -6/Lower Caves | Entered another Lower Caves area 21248 | -6/Lower Caves | Discovered exit to Factory (range 13) 21586 | -6/Lower Caves | Core integrity fell below 50% 21768 | -6/Lower Caves | Discovered new exit (range 14) 21897 | -6/Lower Caves | Identified exit to Data Miner 21899 | -6/Lower Caves | Entered Data Miner 21899 | -6/Data Miner | Discovered new exit (range 6) 21935 | -6/Data Miner | Met Data Miner 21986 | -6/Data Miner | Learned location of Section 7 (-3) 21988 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22003 | -6/Data Miner | Received God Mode back door access code from Data Miner 22047 | -6/Data Miner | Identified exit to Proximity Caves 22049 | -6/Data Miner | Entered Proximity Caves 22281 | -5/Proximity Caves | Learned 8 Factory zone layouts 22742 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22788 | -5/Proximity Caves | Escorted by Enhanced Grunt 22946 | -5/Proximity Caves | Entered Factory 22946 | -5/Factory | Accompanied by 1 ally 22946 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22947 | -5/Factory | Identified exit to Factory 22948 | -5/Factory | Identified exit to Upper Caves 23160 | -5/Factory | Lost 4 parts (2p1n1u) 23265 | -5/Factory | Lost 3 parts (2p1w) 23545 | -5/Factory | Build established: Scavenger-Gladiator 23693 | -5/Factory | Loaded intel: 8 recycling unit locations 24006 | -5/Factory | Incoming investigation squad redirected 24008 | -5/Factory | Cargo convoy interrupted 24185 | -5/Factory | Build established: Gladiator 24266 | -5/Factory | Crushed by falling debris 24266 | -5/Factory | System corruption reached 10% 24297 | -5/Factory | Lost 3 parts (1p2u) 24383 | -5/Factory | Core integrity fell below 50% 24538 | -5/Factory | Core integrity fell below 20% 24547 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 24535_ Penetrated by Slug. 24535_ R-10 Processor collects Exp. Heat Sink. 24535_ K-01 Serf collects debris. 24536_ Power Sword destroyed. 24537_ Slug penetrates Wall. 24538_ Ended martial mode. 24538_ Dropped Decoy Drone Bay. 24538_ Penetrated by Slug. 24538_ Multireflex Exoskeleton destroyed. 24538_ K-01 Serf destroyed. 24539_ Acquired Botcube. 24540_ Slug penetrates G-50 Soldier. 24540_ Penetrated by Slug. 24540_ Multireflex Exoskeleton destroyed. 24540_ Acquired 10 matter. 24540_ Penetrated by Slug. 24541_ K-01 Serf collects debris. 24544_ System corrupted: Component data lost. 24544_ K-01 Serf collects debris. 24547_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????## #######?????????? | | ???????????????????????????? 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" ######## | | ???????????????????????? ################ ######?? | | ??????????????????????? ???????????????# ######?? | | ??????????????????????? ????????????????# ######?? | | ????????????????????????????????????????? #?###### | | ????????????????????????????????????????? #? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????A?????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 24 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Surge Thruster | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeSignalUnit Manual? 0 Play Time 01:57:19 Cumulative 131.1 hours Start 2025.09.10 @ 16:36:13 End 2025.09.10 @ 19:27:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9419e8d2-eed2-4c3d-a339-abf5b856baf5