Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 19:38:17 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (3927) 3927 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 7132 Bonus ------- High Alert Combat Kills 185 Cogmind --------- Core Integrity 86/700 Matter 204/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod (104) High-capacity Matter Pod (0) Seismic Detector Power Shielding Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Power Shielding Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Improved Deuterium Engine Light Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Power Shielding Heavy Armor Plating Heavy Armor Plating Layered Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 77 | 8 3 20 31 15 Power 9 | 2 . 3 2 2 Engine 9 | 2 . 3 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 29 | 2 . 11 13 3 Treads 29 | 2 . 11 13 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 3 9 5 Device 1 | 1 . . . . Storage 6 | 1 2 1 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 14 | . . 2 8 4 Artifact . | . . . . . Weapon 18 | 2 1 3 7 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 3 2 3 Ballistic Cannon 5 | . . . 4 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 40 | . . 5 11 24 Power 3 | . . . 1 2 Propulsion 16 | . . 3 4 9 Utility 10 | . . 2 3 5 Weapon 11 | . . . 3 8 Highest Loss Streak 6 | . . 3 4 6 To Critical Strikes . | . . . . . Average Backups 17 | 1 7 17 19 19 Power 3 | . 1 2 3 4 Propulsion 1 | . 1 . 2 . Utility 5 | . 3 6 4 7 Weapon 6 | . 1 7 9 6 Tool/Special . | . . . . . Unused Backups 20 | . . 3 3 14 Power 5 | . . . . 5 Propulsion . | . . . . . Utility 10 | . . 1 1 8 Weapon 5 | . . 2 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 100 91 98 68 Engine 8 | . 14 11 8 6 Treads 31 | . 28 39 44 22 Device 2 | . 14 1 . . Storage 9 | . 14 11 9 7 Protection 13 | . . 6 17 17 Ballistic Gun 12 | . 25 22 7 6 Ballistic Cannon 5 | . . . 10 6 Peak Build Rating 33 | 7 8 18 25 33 Average Rating 18 | 5 7 14 20 23 On Entrance 10 | . 7 8 18 19 Avg Prop Armor Cover (%) 10 | 31 . 7 4 . Naked Turns . | . . . . . Heaviest Build 109 | 14 48 55 68 109 Greatest Support 128 | 40 40 80 106 128 Greatest Overweight (x) 30 | 1 1 1 1 30 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 20 | 7 12 20 20 24 Most Carried 25 | 3 11 20 20 25 Average Carried 17 | 1 7 17 19 21 Final Capacity 25 | 8 20 20 20 25 Final Carried 20 | 3 11 20 20 19 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4060 | 282 299 747 1397 1335 Remotely . | . . . . . Salvage Created 4586 | 118 379 1049 1592 1448 Parts 282 | 10 22 78 95 77 Haulers Intercepted 10 | . 2 2 5 1 Recyclers Shooed 8 | . 1 3 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 89 | . 10 18 33 28 Guns 53 | . 10 18 15 10 Cannons 22 | . . . 11 11 AOE 14 | . . . 7 7 Classes Destroyed 15 | 3 4 2 4 2 Worker 11 | 1 . 2 3 5 Builder 1 | . . . 1 . Tunneler 5 | 2 . . 1 2 Hauler 10 | . 2 2 5 1 Recycler 14 | 1 . 3 2 8 Operator 1 | . . . 1 . Watcher 5 | . 1 1 2 1 Swarmer 22 | . 6 6 6 4 Grunt 35 | . 4 3 17 11 Brawler 1 | . . . . 1 Duelist 3 | . . 1 . 2 Sentry 15 | . . 8 5 2 Specialist 4 | . . . 4 . Hunter 3 | . . . 1 2 Programmer 6 | . . . . 6 Best Kill Streak 9 | 2 3 5 9 8 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 3 | 1 1 2 3 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 757 | . 60 105 266 326 Missed 211 | . 18 31 61 101 Hits 546 | . 42 74 205 225 Melee 9 | . . 4 . 5 Projectile 537 | . 42 70 205 220 AOE 2 | . . . . 2 Critical Strikes 26 | . . 4 10 12 Actively Blocked 1 | . . . 1 . Damage Taken 8399 | . 429 1081 3065 3824 Core 1117 | . 131 107 265 614 Absorbed by Shields . | . . . . . Redirected to Shielding 191 | . . 70 88 33 Core Remaining (%) 67 | 100 47 73 51 . Volleys Fired 419 | 10 56 77 150 126 Largest 2 | 2 2 2 2 2 Hottest 74 | 70 70 46 74 74 Shots Fired 809 | 20 112 154 289 234 Gun 536 | 20 112 154 137 113 Cannon 250 | . . . 145 105 Launcher 23 | . . . 7 16 Special . | . . . . . Kinetic 767 | 10 103 154 282 218 Thermal 19 | 10 9 . . . Explosive 23 | . . . 7 16 Electromagnetic . | . . . . . Robot Hit Streak 16 | 4 10 13 16 11 Robot Miss Streak 9 | 2 6 7 5 9 Penetration Max . | . . . . . Secondary Targets 8 | . . 5 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 526 | 11 62 102 189 162 Core Hits 290 | 6 30 46 82 126 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 3 1 . 4 1 Burn 4 | 3 1 . . . Destroy 1 | . . . 1 . Blast 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10291 | 126 562 1301 4085 4217 Guns 4644 | 126 562 1283 1476 1197 Cannons 3283 | . . . 1733 1550 Explosions 2327 | . . . 857 1470 Melee . | . . . . . Ramming 37 | . . 18 19 . Kinetic 7789 | 39 511 1283 3209 2747 Thermal 362 | 87 51 . . 224 Explosive 2103 | . . . 857 1246 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 6 2 2 15 Average Corruption 4 | . 5 2 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 69 | . 10 6 1 52 Message Errors 20 | . . 2 . 18 Matter Fused 12 | . 2 1 1 8 Heat Flow Errors 6 | . 3 . . 3 Energy Discharges 11 | . . 2 . 9 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . 2 . . 3 Data Loss (major) 5 | . 1 . . 4 Misfires 1 | . . . . 1 Alerts 4 | . 2 1 . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 210 | . . . 71 139 Projectiles 39 | . . . 32 7 Explosions 171 | . . . 39 132 Melee . | . . . . . Knockbacks 50 | . . . 18 32 Impact . | . . . . . Kinetic 48 | . . . 18 30 Secondary 2 | . . . . 2 Self-Inflicted Damage 241 | . . . 52 189 Shots 7 | . . . 2 5 Rammed 3 | . . 2 1 . Targets Rammed 3 | . . 2 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 452 | 60 225 32 452 201 Average Temperature 59 | 24 92 11 71 34 Received Heat Transfer 2778 | . 156 354 1485 783 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 3 . . . . Heat Transferred 853 | 481 222 . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 2 2 Low Security (%) 61 | 100 100 100 32 47 Level 1 8 | . . . 30 2 Level 2 30 | . . . 36 49 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 527 | 5 101 128 527 478 Initial 235 | . 3 4 46 235 Average 193 | 1 34 49 290 257 Influence Increases 3066 | 20 317 517 1140 1072 Destroy 0b10 Robot/C 1780 | . 200 360 660 560 Destroy 0b10 Robot/NC 235 | 20 15 40 75 85 Destroy Leader 460 | . 46 116 174 124 Successful Hack 14 | . 10 . . 4 Disable Machine 210 | . . . 30 180 Destroy Structure 172 | . 1 1 51 119 Lose Combat Pursuer 195 | . 45 . 150 . Influence Decreases 2667 | 15 310 419 733 1190 Entered New Map 356 | . 2 8 64 282 Time Decay 1938 | 15 308 371 559 685 Lost Part 373 | . . 40 110 223 Squads Dispatched 27 | . 1 1 12 13 Investigation 4 | . . . 3 1 Extermination 7 | . . . . 7 Reinforcement 7 | . 1 1 4 1 Assault 2 | . . . 1 1 Garrison 7 | . . . 4 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 2 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 145 | . 24 30 51 40 Peak Tracking Total 10 | . 5 5 10 5 Tactical Retreats 12 | . 3 . 9 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 10 | . 4 2 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . . 2 12 Max in Single Turn 7 | . . . 1 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 . 3 3 Terminals 5 | . 2 . 2 1 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 2 . 9 5 Successful 5 | . 2 . 2 1 Failed 11 | . . . 7 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 1 . 6 . Terminals 11 | . 2 . 6 3 Fabricators 2 | . . . . 2 Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1287 | 46 1096 145 . . Seismic 1287 | 46 1096 145 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7133 | 103 1096 1153 1656 3125 Spaces Moved 2621 | 56 521 521 694 829 Core 39 | 28 . . . 11 Treads 2582 | 28 521 521 694 818 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 194 | 109 177 164 160 258 Slowest Speed 1550 | 160 240 240 240 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 8 | . . . . 8 Cave-ins Triggered 12 | . . . . 12 Exploration Rate (%) 40 | 4 81 44 48 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 188 | . . . 50 138 Melee . | . . . . . Projectile 9 | . . . 9 . AOE 179 | . . . 41 138 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3888 | 76 602 684 954 1572 Wait 648 | . 11 29 36 572 Move 2617 | 55 520 520 693 829 Hop . | . . . . . Pick Up 53 | 3 8 18 14 10 Fast Attach 25 | 6 1 8 4 6 Attach 26 | 1 . 3 11 11 Detach 3 | . 1 1 . 1 Swap 44 | 1 2 9 22 10 Drop 50 | . 3 17 23 7 Fire 419 | 10 56 77 150 126 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 7) 753 | -10/Materials | Discovered new exit (range 16) 934 | -10/Materials | Discovered new exit (range 9) 960 | -10/Materials | Core integrity fell below 50% 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Propulsion x2 1392 | -9/Materials | Lost 3 parts (2n1u) 2245 | -9/Materials | Build established: Scavenger-Mutant 2328 | -9/Materials | Discovered new exit (range 10) 2353 | -9/Materials | Entered another Materials area 2353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2668 | -8/Materials | Lost 4 parts (1p1n1u1w) 3133 | -8/Materials | Garrison activated, responded to threat 3243 | -8/Materials | Lost 4 parts (2n1u1w) 3267 | -8/Materials | Garrison activated, responded to threat 3948 | -8/Materials | Discovered new exit (range 15) 3953 | -8/Materials | First assault squad dispatched 4009 | -8/Materials | Entered Factory 4009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4116 | -7/Factory | Fabricated Lyr. Light Armor Plating (x2) 5329 | -7/Factory | Garrison activated, responded to threat 5405 | -7/Factory | Lost 5 parts (5n) 5518 | -7/Factory | Lost 4 parts (1n2u1w) 5795 | -7/Factory | Build established: Mutant 6409 | -7/Factory | First assault squad dispatched 6525 | -7/Factory | Lost 6 parts (1p1n1u3w) 6591 | -7/Factory | Crushed by falling debris 6610 | -7/Factory | Crushed by falling debris 6610 | -7/Factory | Core integrity fell below 50% 6638 | -7/Factory | Crushed by falling debris 6661 | -7/Factory | Crushed by falling debris 6872 | -7/Factory | Crushed by falling debris 6875 | -7/Factory | Crushed by falling debris 6938 | -7/Factory | Crushed by falling debris 6938 | -7/Factory | System corruption reached 10% 7069 | -7/Factory | Crushed by falling debris 7072 | -7/Factory | Crushed by falling debris 7122 | -7/Factory | Crushed by falling debris 7129 | -7/Factory | Crushed by falling debris 7129 | -7/Factory | Core integrity fell below 20% 7134 | -7/Factory | Crushed by falling debris 7134 | -7/Factory | Self-destructed Last Messages --------------- 06938_ System corrupted by crushing effect (+5). 06938_ Lgt. Angular Momentum Engine destroyed. 06938_ System corrupted by crushing effect (+1). 06942_ System corrupted: Heat flow error (+120). 06962_ System corrupted: Component data lost. 06977_ System corrupted: Substantial component data lost. 07018_ System corrupted: Energy discharge (-38). 07033_ System corrupted: Substantial component data lost. 07050_ System corrupted: Component data lost. 07069_ The unstable cave ceiling collapses. 07069_ Crushed by falling debris. 07072_ The unstable cave ceiling collapses. 07072_ Crushed by falling debris. 07122_ The unstable cave ceiling collapses. 07122_ Crushed by falling debris. 07129_ The unstable cave ceiling collapses. 07129_ Crushed by falling debris. 07132_ System corrupted: Matter fused (-9). 07134_ The unstable cave ceiling collapses. 07134_ Crushed by falling debris. 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" | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerMyomerReactor Manual? 0 Play Time 00:30:35 Cumulative 74.6 hours Start 2026.07.02 @ 18:09:45 End 2026.07.02 @ 19:38:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4d8e3a-745f-48d5-a61d-5d1f9f44a4f3